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port22
Royal Crimson Lancers
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Posted - 2007.08.16 08:54:00 -
[1]
I fly an astarte. I nearly have it maxxed out. WIth max skills in quickfit, with faction gear and full gank it shows it is possible to achieve 1600dps+ with Void and Hammerhead II's. Remembering Medium T2 Neutrons do hit big targets very well with their scan resolution.
Fantasy or Reality? Your comments please....
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

Xequecal
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Posted - 2007.08.16 09:00:00 -
[2]
You are messing something up. Dominix with 4x faction Magstab, 6 LARGE neutrons, and 5 heavy drones with maxxed skills won't hit 1600 DPS.
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port22
Royal Crimson Lancers
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Posted - 2007.08.16 09:06:00 -
[3]
Edited by: port22 on 16/08/2007 09:06:12 I also forgot to include, this includes all implants that affect dmg and rof at 5%. And includes a rof hybrid rig.
The astarte dmg is quite frankly amazing. :o
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

KD.Fluffy
The Refugees
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Posted - 2007.08.16 09:16:00 -
[4]
quickfit is borked... use EFT. Astarte won't ever hit that dps, something is not stacking nerfed like it should be on there.
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Addison Caine
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Posted - 2007.08.16 09:16:00 -
[5]
I'm gonna need to see some proof for this one. =P
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Derrios
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.08.16 09:23:00 -
[6]
Can do 1k easy with all those implants etc. 1600 no way -_- ----------------------------------------------- I got something to put in you. at the *** bar. |

Derrios
Dirty Deeds Corp. Axiom Empire
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Posted - 2007.08.16 09:25:00 -
[7]
Can do 1k easy with all those implants etc. 1600 no way -_- ----------------------------------------------- I got something to put in you. at the *** bar. |

Kathira
Gallente Denial of Service Freelancer Coalition
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Posted - 2007.08.16 09:30:00 -
[8]
Made a quick EFT. 4 Cormac damage mods ( + 15 % ) 2 Damage rigs II best Implants I found Neutron Blaster II 1005 dps
How you get the last 595 dps?
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Liang Nuren
The Refugees
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Posted - 2007.08.16 09:34:00 -
[9]
Originally by: Kathira Made a quick EFT. 4 Cormac damage mods ( + 15 % ) 2 Damage rigs II best Implants I found Neutron Blaster II 1005 dps
How you get the last 595 dps?
did you forget 5x hammer II's and max skills?
Liang
Originally by: "QproQ"
When people say "Put 'stabs on your 'cane", they mean GYROSTABS"
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port22
Royal Crimson Lancers
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Posted - 2007.08.16 09:35:00 -
[10]
Yeah im believing 1000-1300dps easily as several of my targets will confirm im sure.
This is a fully faction fit with x4 shadow serp mag stabs with implants and rigs. It is against 0% resists in quickfit so its raw dps. Not a real life scenario but im sure with this setup it would put out more dmg than a ***** on *****.
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |
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Neena Valdi
Art of War Cult of War
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Posted - 2007.08.16 09:38:00 -
[11]
Originally by: Xequecal You are messing something up. Dominix with 4x faction Magstab, 6 LARGE neutrons, and 5 heavy drones with maxxed skills won't hit 1600 DPS.
Dominix isn't even supposed to. Check Astarte bonuses.
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zayanka
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Posted - 2007.08.16 09:38:00 -
[12]
in theroy in quickfit it is possible to achieve around 1500 dps....and with mega 1800 dps.... but with those setups it is impossible to fly around
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Evainya
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Posted - 2007.08.16 09:41:00 -
[13]
I quickfitted a Navythron to 2300 DPS, go full officer gear and it gets up there easy. Dunno if it is accurate, but regardless, not gonna happen :P
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Bentula
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Posted - 2007.08.16 09:54:00 -
[14]
Ok something is really messed up, do you all have last quickfit version? Also be aware that quickfit doesnt take stacking for rigs into account, so if you rely on rigs you just made a fantasy setup.
Max damage is around 1400 dps, and thats with 4x best officer MFS. Still pretty crazy damage if you ask me. Also dont use void, use faction ammo like dread guristas AM or stuff.
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port22
Royal Crimson Lancers
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Posted - 2007.08.16 09:59:00 -
[15]
In a real life setup i do use faction ammo. I used void cause you get that slight dmg increase. Im actually currently at work, about to finish so ill go home and run the numbers again. It did however definately pump out 1600dps according to quickfit. But as explained here quickfit isnt exactly accurate.
Just so we are clear, this is not a post saying I have a 1600dps astarte lol.
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

DarkElf
Veto. Veto Corp
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Posted - 2007.08.16 10:08:00 -
[16]
I just saw the title containing dps and quickfit and i'm gonna take a guess and say fantasy.
DE
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.16 10:17:00 -
[17]
Edited by: Leandro Salazar on 16/08/2007 10:18:38 If you don't use damage rigs which are bugged in quickfit (no stacking penalty), quickfit numbers are perfectly accurate as long as you have one of the more recent versions. The last quickfit version that was inaccurate due to bugs with modules is quite old, the myth is just held up by a bunch of ignorant people who seem to feel better by belittling people using quickfit.
That said, the maxskill Astarte I just hacked into quickfit gives me 1234 dps, nowhere near 1600. That is using 7 Heavy Neutron 2 @ void, 3 Cormack Magstabs and 5 HH2, 5% turret RoF and 5% med hybrid damage implants.
Maybe the OPs quickfit is really that old...
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Pan Crastus
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Posted - 2007.08.16 11:34:00 -
[18]
Originally by: Liang Nuren
Originally by: Kathira Made a quick EFT. 4 Cormac damage mods ( + 15 % ) 2 Damage rigs II best Implants I found Neutron Blaster II 1005 dps
How you get the last 595 dps?
did you forget 5x hammer II's and max skills?
Liang
Dude, not even a Moros with max. skills gets 595 DPS from 5 Hammer II's...
this is a free post provided to you by a member of the EVE community.
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phantom crash
Caldari Paisti
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Posted - 2007.08.16 11:37:00 -
[19]
QuickFit sucks, especially for DPS calculations, use EFT...
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Cpt Cosmic
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Posted - 2007.08.16 11:50:00 -
[20]
Originally by: Pan Crastus
Originally by: Liang Nuren
Originally by: Kathira Made a quick EFT. 4 Cormac damage mods ( + 15 % ) 2 Damage rigs II best Implants I found Neutron Blaster II 1005 dps
How you get the last 595 dps?
did you forget 5x hammer II's and max skills?
Liang
Dude, not even a Moros with max. skills gets 595 DPS from 5 Hammer II's...
u will reach 1000 dps with moros and max skills with 5 hammer II -.-
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port22
Royal Crimson Lancers
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Posted - 2007.08.16 11:52:00 -
[21]
I think I may have to give this EFT a go.
I just downloaded the latest Quickfit.
I dont believe this to be an unreasonible kit except the 0 tank on it. Purely gank setup. The load out is as follows with skills maxed.
x7 Neutron Blaster II's 10mn MWD II, Fleeting Propulsion Inhibitor I, Warp Disruptor II, DB Med Cap Boost Corp A Type Med Arm Rep, x4 Shadow Serp Stabs, Reactor Contol Unit II
Hybrid Burst Aerator I, Hybrid Collision Accelerator I
x5 Hammerhead II's
Using Void and drones it is achieving raw dps of 1581.403. 95 PG/107CPU left over.
Would be a hell of a fit to use on someone if they werent shooting back hehe.
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

Pan Crastus
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Posted - 2007.08.16 11:55:00 -
[22]
Originally by: Cpt Cosmic
u will reach 1000 dps with moros and max skills with 5 hammer II -.-
Dream on ... Your math sucks. ;-)
Dread L5 = +250% (= * 3.5) Combat Drone Operation L5 = +25% (= * 1.25) Drone Interfacing L5 = +100% (= *2) Gallente Drone Specialization L5 = +10% (= *1.1)
Base damage: 12 damage * 1.92 damage mod / 2 duration = 11.52 DPS (for 1 Hammerhead II)
Total: 11.52 * 3.5 * 1.25 * 2 * 1.1 = 110.88 DPS per drone, 554.4 DPS for 5 Hammerhead II.
You're probably thinking of Ogre II. Noob. ;-)
this is a free post provided to you by a member of the EVE community.
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port22
Royal Crimson Lancers
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Posted - 2007.08.16 11:57:00 -
[23]
Originally by: Pan Crastus
Originally by: Cpt Cosmic
u will reach 1000 dps with moros and max skills with 5 hammer II -.-
Dream on ... Your math sucks. ;-)
Dread L5 = +250% (= * 3.5) Combat Drone Operation L5 = +25% (= * 1.25) Drone Interfacing L5 = +100% (= *2) Gallente Drone Specialization L5 = +10% (= *1.1)
Base damage: 12 damage * 1.92 damage mod / 2 duration = 11.52 DPS (for 1 Hammerhead II)
Total: 11.52 * 3.5 * 1.25 * 2 * 1.1 = 110.88 DPS per drone, 554.4 DPS for 5 Hammerhead II.
You're probably thinking of Ogre II. Noob. ;-)
Was he meaning the moros's guns and drones perhaps?
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

Yuleth Gix
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Posted - 2007.08.16 11:59:00 -
[24]
Easy to figure out your real dps sans drones...
Just undock drop a can, shoot it... x[number of guns] / [rof] = presto!
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Yuan Thi
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Posted - 2007.08.16 11:59:00 -
[25]
Edited by: Yuan Thi on 16/08/2007 12:00:27
Originally by: Pan Crastus
Originally by: Cpt Cosmic
u will reach 1000 dps with moros and max skills with 5 hammer II -.-
Dream on ... Your math sucks. ;-)
Dread L5 = +250% (= * 3.5) Combat Drone Operation L5 = +25% (= * 1.25) Drone Interfacing L5 = +100% (= *2) Gallente Drone Specialization L5 = +10% (= *1.1)
Base damage: 12 damage * 1.92 damage mod / 2 duration = 11.52 DPS (for 1 Hammerhead II)
Total: 11.52 * 3.5 * 1.25 * 2 * 1.1 = 110.88 DPS per drone, 554.4 DPS for 5 Hammerhead II.
You're probably thinking of Ogre II. Noob. ;-)
add some target painters and you will get alot of wreckings/goodhits = big dmg increase keke  1000 dps was propably estimated but a bit over. |

twit brent
Dark Centuri Inc. Firmus Ixion
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Posted - 2007.08.16 12:17:00 -
[26]
On tranquility before the nerf to gleam I could get my geddon to over 1000DPS lasers only to tachyons at 50km range. I think it was arround 1100 dps with 46km optimal.
Had 5% large energy turret dmg and 5% rof implants. 1 tairels and 1 brokara's modified heatsinks (spelling) with 2 dark blood heatsinks. Also Maxed skills.
After they nerfed gleam I kinda stopped trying but I think I could get arround that again in an abaddon.
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Satura
Caldari Mucho Dolor The Insomniacs
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Posted - 2007.08.16 12:22:00 -
[27]
I believe is possible. Just tryed it with a brutix in quickfit with a rof rig, no faction stuff, no implants, 996dps on 0 resists. 25% more damage from Command ship bonus, some more from implants, and some from those faction MFS's. Not fantasy imo. |

Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.16 12:23:00 -
[28]
Originally by: port22 Edited by: port22 on 16/08/2007 12:02:29 Edited by: port22 on 16/08/2007 11:55:01 I think I may have to give this EFT a go.
I just downloaded the latest Quickfit.
I dont believe this to be an unreasonible kit except the 0 tank on it. Purely gank setup. The load out is as follows with skills maxed.
x7 Neutron Blaster II's 10mn MWD II, Fleeting Propulsion Inhibitor I, Warp Disruptor II, DB Med Cap Boost Corp A Type Med Arm Rep, x4 Shadow Serp Stabs, Reactor Contol Unit II
Hybrid Burst Aerator I, Hybrid Collision Accelerator I
x5 Hammerhead II's
Using Void and drones it is achieving raw dps of 1581.403. 95 PG/107CPU left over.
With x4 cormacks mag stabs it achieves 1671.556 (apparently) and a dmg mod of 18.153 :o
Would be a hell of a fit to use on someone if they werent shooting back hehe.
Well here is the reason for your dps. Like already mentioned twice in this thread, quickfit damage rigs are not stacking penalized so the numbers are WAY too high. In reality those two rigs would have almost zero effect. Aside from damage rigs though, quickfit raw dps IS accurate most of the time. And it has a much better breakdown than the imho totally overrated EFT which lacks a ton of key features and conveniece still. Offering crucial info only in tooltips alone totally turns me away from it, as does the lack of favorites for modules. It has potential to surpass quickfit, but atm the latter is more useful for ships that have not been changed in recent/future patches (the quickfit db is a bit out of date regrettably).
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Deva Blackfire
D00M. Triumvirate.
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Posted - 2007.08.16 12:24:00 -
[29]
Overheat: +15% DPS on blasters?
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DarkElf
Veto. Veto Corp
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Posted - 2007.08.16 12:33:00 -
[30]
just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats.
DE
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.16 12:49:00 -
[31]
Originally by: DarkElf just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats. DE
Yeah or let quickfit do it since it comes up with exactly the same numbers as when you do it by hand as long as you don't use damage rigs which are pointless anyway for common viable setups on anything larger than a frig...
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

DarkElf
Veto. Veto Corp
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Posted - 2007.08.16 13:07:00 -
[32]
Originally by: Leandro Salazar
Originally by: DarkElf just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats. DE
Yeah or let quickfit do it since it comes up with exactly the same numbers as when you do it by hand as long as you don't use damage rigs which are pointless anyway for common viable setups on anything larger than a frig...
damage rigs are pointless? that's news to me.
DE
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Setana Manoro
Gallente Firefly Inc.
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Posted - 2007.08.16 13:08:00 -
[33]
Edited by: Setana Manoro on 16/08/2007 13:09:58
Originally by: twit brent On tranquility before the nerf to gleam I could get my geddon to over 1000DPS lasers only to tachyons at 50km range. I think it was arround 1100 dps with 46km optimal.
Had 5% large energy turret dmg and 5% rof implants. 1 tairels and 1 brokara's modified heatsinks (spelling) with 2 dark blood heatsinks. Also Maxed skills.
After they nerfed gleam I kinda stopped trying but I think I could get arround that again in an abaddon.
I reached 1005 on Abaddon with Mega Pulse II, Spec 4, 3% to all turret damage and large energy turret damage hardwirings, surgical strike5 + rapid firing 5, amarr bs 5 and 4 T2 HS in the lows. Setup is somewhat realistic, I had 32k of armor with lowest resist exp as 50% i think. There's a lot of room for improvement on it, i think 1100 dps is a possibility.
PS: Conflagration L off-course. :) Damage mod was a bit over 8.92 i think.
Caldari are the plague of EVE, little whiners that must be cleansed from TQ. |

Acoco Osiris
Gallente Federal Navy Academy
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Posted - 2007.08.16 13:44:00 -
[34]
I believe you can get 1.5k DPS on an Astarte if you go all-gank setup. I can easily get 200 DPS on an Ishkur (calculated by hand), and that's with a more realistic, best named/T2 setup without even close to full skills, so a ship that much bigger's gotta be able to get there with full skills, faction gear, and over twice as many guns (NTM bigger ones). ------------------------------ One more soldier off to war... And one Velator in my hangars. |

Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.08.16 13:49:00 -
[35]
Originally by: DarkElf
Originally by: Leandro Salazar
Originally by: DarkElf just do the manual calculations. takes dmg figure of ammo, times by dmg mod, times by number of guns, divided by rof. then add whatever 5 hammie II's do. ignore quickfit stats. DE
Yeah or let quickfit do it since it comes up with exactly the same numbers as when you do it by hand as long as you don't use damage rigs which are pointless anyway for common viable setups on anything larger than a frig...
damage rigs are pointless? that's news to me.
DE
Pretty much yes. You should never have to fit damage rigs unless you are very starved for low slots. And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
I have heard some people saying they get decent results with a Muninn and damage rigs, but i dont believe them.
The only damage rigs that are usefull are tech 2 RoF rigs. Otherwise all the others will stack unfavourably with damage mods.
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FokkeWulf
Amarr Murky Inc. FATAL Alliance
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Posted - 2007.08.16 14:01:00 -
[36]
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
Anyone that doesn't mind losing 10mil? Like....99% of good PvPers?
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.08.16 14:17:00 -
[37]
Originally by: FokkeWulf
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
Anyone that doesn't mind losing 10mil? Like....99% of good PvPers?
There is a difference between spending 10m isk to make your ship better[like putting on faction hardeners/damage mods] and spendng 10m isk to throw money into the void.
If you want to do that, you can just send me the isk instead, its pretty much the same effect as putting the damage rig on your ship.
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Spoonarithm
Gallente PAX Interstellar Services
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Posted - 2007.08.16 14:33:00 -
[38]
why use void if you get 1dps/gun less by using CAL navy antimatter and with no penaltiess
You are going too fast! Wait a minute and try again.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.08.16 14:34:00 -
[39]
Originally by: FokkeWulf
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
Anyone that doesn't mind losing 10mil? Like....99% of good PvPers?
More like 99% of the PvPers who want others to think they are good but actually suck. In my experience, expensive mods drop from silly people, and those who know very well what they are doing drop the cheapest mods that get the job done.
Obviously there are exceptions, but those exceptions are usually ships that never die anyway.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Jordan Musgrat
Convergent Firmus Ixion
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Posted - 2007.08.16 15:03:00 -
[40]
Last time I checked damage mods give ROF and dmg bonuses, so ROF rigs stack exactly like damage rigs. Once you get 3 mag stabs on, damage/ROF rigs do indeed become useless, so the only viable way to do it is to put 1 at most mag stab on, then the damage/ROF rigs so stacking doesn't make them useless. -----------
Primary is family values, secondary is 0.0... |
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DarkElf
Veto. Veto Corp
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Posted - 2007.08.16 15:07:00 -
[41]
Originally by: Goumindong
who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
i have 3 rigs on my thorax 
DE
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Katabrok First
Caldari Asguard Security Service Angels Of Discord
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Posted - 2007.08.16 15:34:00 -
[42]
This is my pvp setup. I use the implants of 3% rof, 3% damage and 3% pg:
Magnetic Field Stabilizer II x 3 Energized Adaptive Nano Membrane II x 2 Medium Armor Repairer II
10MN MicroWarpdrive II Medium Electrochemical Capacitor Booster I with 800 charges Fleeting Propulsion Inhibitor I Fleeting Warp Scrambler I
Heavy Neutron Blaster II x 7 with caldari navy medium am
Nanobot Accelerator I Auxiliary Nano Pump I
Hammerheads x 5
Total DPS = 919
Katabrok, the space barbarian.
I want the The Correct DreadÖ!!!! |

Obtuse Sai'dar
Gallente Eve Defence Force Praesidium Libertatis
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Posted - 2007.08.16 15:41:00 -
[43]
Originally by: Katabrok First
Magnetic Field Stabilizer II x 3 Energized Adaptive Nano Membrane II x 2 Medium Armor Repairer II
Katabrok have you ever tried dropping 1 EANM for 1 DCU?
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Katabrok First
Caldari Asguard Security Service Angels Of Discord
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Posted - 2007.08.16 17:09:00 -
[44]
Well, my effective hp goes from 39000 to 41000 but I lose some resists on armor. I don¦t know which is better.
Katabrok, the space barbarian.
I want the The Correct DreadÖ!!!! |

Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.08.16 17:15:00 -
[45]
Originally by: DarkElf
Originally by: Goumindong
who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
i have 3 rigs on my thorax 
DE
Thorax is Tech 1.5 though.  * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |

Djerin
Obsidian Exploration Services
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Posted - 2007.08.16 18:23:00 -
[46]
With 4 Cormack 1478 is absolute maximum dps possible while still piloting a viable ship. Of course this is bull****. Noone would fit 4 Cormacks on an Astarte and go gank noobs at 2km.
Using Shadow Serpentis magstabs instead maximum dps would be 1399. The most expensive thing to buy for this would be the 7% rof implant which should be something like 600 to 800 million isk. The t2 rof rig aint cheap too, but you could build it on your own.
Here you can have a look at it. As you see normal non-complex stuff still fits. This is the most damage you can deal with a realistic fitting imho.
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.08.16 18:42:00 -
[47]
Originally by: port22 Edited by: port22 on 16/08/2007 09:06:12 I also forgot to include, this includes all implants that affect dmg and rof at 5%. And includes a rof hybrid rig.
The astarte dmg is quite frankly amazing. :o
And you spend three quarters of your time running after a target. Blasters may be good for solo pvp, but for gangs and fleets astarte users fit railguns. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |

Rastigan
Caldari Ars ex Discordia GoonSwarm
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Posted - 2007.08.16 18:57:00 -
[48]
Originally by: port22 I fly an astarte. I nearly have it maxxed out. WIth max skills in quickfit, with faction gear and full gank it shows it is possible to achieve 1600dps+ with Void and Hammerhead II's. Remembering Medium T2 Neutrons do hit big targets very well with their scan resolution.
Fantasy or Reality? Your comments please....
I hate these posts because then people will claim the Astarte does too much DPS and will whine to get it nerfed. In reality most Astartes with T2 and some damage implants will do from 800-1100 DPS, with the low end DPS setups being more balanced with Dual Reppers and some tank.
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Ryysa
Caldari
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Posted - 2007.08.16 19:00:00 -
[49]
As I've always said, take gallente fanboi DPS, divide by 2 to get real DPS.
Also, this thread is screaming "noob" all over it, note the references:
1. Gallente 2. DPS 3. Quickfit 4. Theoretical
I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
EW Guide - KB Tool - PVP Event |

Djerin
Obsidian Exploration Services
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Posted - 2007.08.16 19:31:00 -
[50]
Originally by: Ryysa I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
Haha yeah well, only if the Astarte cannot call for reinforcements within 10 minutes or something. 
But nevertheless, Astarte is perfectly balanced. Damage rocks, resistances are not bad, rep bonus is usefull and range, agility and speed suck really hard. That's why people prefer other ships. Astartes fail at dictating range and therefor at dictating fighting circumstances. Basicly they only pwn noobs who fail to pilot their ships correctly.
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Ryysa
Caldari
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Posted - 2007.08.16 20:05:00 -
[51]
Edited by: Ryysa on 16/08/2007 20:08:44
Originally by: Djerin
Originally by: Ryysa I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
Haha yeah well, only if the Astarte cannot call for reinforcements within 10 minutes or something. 
You do realize that, those 1k+ dps astarte have 0 tank, and that a properly fitted huginn does 350 dps, most of it explosive, right?

EW Guide - KB Tool - PVP Event |

xenodia
Gallente Shadowrun Company
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Posted - 2007.08.16 20:30:00 -
[52]
Originally by: Djerin
Originally by: Ryysa I'll laugh at your 10k dps when you can do them at 2k, and i pwn your astarte with my hugin because you have no tank tbh ;)
Haha yeah well, only if the Astarte cannot call for reinforcements within 10 minutes or something. 
But nevertheless, Astarte is perfectly balanced. Damage rocks, resistances are not bad, rep bonus is usefull and range, agility and speed suck really hard. That's why people prefer other ships. Astartes fail at dictating range and therefor at dictating fighting circumstances. Basicly they only pwn noobs who fail to pilot their ships correctly.
As much as it pains me to agree with Ryssa, an all gank Astarte would die to a well fit Huginn much faster than 10 minutes. To get that "theoretical" dps, youd have basically no tank, and the Huginn, or anything else that can do decent explosive damage, will rip right through you. The Huginn or Rapier would be especially bad because of their ability to web you from afar and stay well outside your engagement range. A Rapier you might have a chance against if your Hammerheads got after him because force recons dont usually have as much of a tank as a combat recon. But a Huginn youd be toast.
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2007.08.16 20:51:00 -
[53]
Originally by: Goumindong And who is going to dump 10m a rig onto a tech 1 frigate or cruiser?
At the last count, 2 frigates with 50m worth of rigs each, 2 destroyers for a similar amount, and 1 or 2 cruisers. And that's just on TQ 
My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Djerin
Obsidian Exploration Services
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Posted - 2007.08.16 20:57:00 -
[54]
You dont have to correct my post because i said the same thing. The 10 minutes were just sarcastic comment about the Huginns awesome dps. 
I do own an Astarte and tbfh it is a pita to fight any recon with it. If you dont fit a tank you'll go down in a 1on1 against all recons. But then again we all know 1on1 is pretty rare. 
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.08.16 21:51:00 -
[55]
It' a ship known as an Ass-Tart.
Seriously, with a name like that, it's got to be a thug.
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Haniblecter Teg
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.08.16 23:29:00 -
[56]
So why are we talking about theoretical fits and pilots that pour billions into a fit? ----------------- Friends Forever
Kill. BoB. Dead. |

Zeknichov
Life. Universe. Everything. Hydra Alliance
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Posted - 2007.08.17 00:09:00 -
[57]
6x comack's mag stab 5x hammerhead II's 7x Neutron II's /w Dread Gurista AM. Deadeye ZGM1000 implant Gunslingler CX-2 implant
OVERHEATED = 1600DPS dead on.
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Elmicker
The Phoenix Rising FreeFall Securities
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Posted - 2007.08.17 01:59:00 -
[58]
Originally by: Haniblecter Teg So why are we talking about theoretical fits and pilots that pour billions into a fit?
Because we're playing eve?
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port22
Royal Crimson Lancers
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Posted - 2007.08.17 02:13:00 -
[59]
Firstly, thanks for the opinions posted here. This post was merely a guage of exactly how much dps it is possible to achieve from the Astarte with whatever mods ppl can fit.
The gank fits posted are not what anyone would use in a real life situation. Anyone who trolls and pokes fun really should take a step back or two.
With heat, im quite excited to see what sort of dps this ship can put out with three faction stabs while still being able to tank. And yes, with a corpum med arm rep, the ship reps 675 armor every 7.6 seconds. Id call that a decent tank for most situations.
Thanks for everyones time.
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

iiOs
The Cry of Mankind
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Posted - 2007.08.17 05:48:00 -
[60]
Originally by: Ryysa
Originally by: Djerin You dont have to correct my post because i said the same thing. The 10 minutes were just sarcastic comment about the Huginns awesome dps. 
You have clearly never flown one before. 350 dps, a lot of it in explosive, and the ability to web your target down to 10m/s means that I have made a lot of gallente blasterboats cry very hard ;)
And trust me, it does not take 10 minutes, a lot less actually.
how do you get 350DPS out of huggin? unless its with Acs
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Goumindong
Amarr Merch Industrial We Are Nice Guys
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Posted - 2007.08.17 06:02:00 -
[61]
Ballistic Control System II Ballistic Control System II Ballistic Control System II
[empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot] [empty med slot]
650mm Medium 'Scout' Artillery I 650mm Medium 'Scout' Artillery I 650mm Medium 'Scout' Artillery I 'Arbalest' Heavy Missile Launcher 'Arbalest' Heavy Missile Launcher 'Arbalest' Heavy Missile Launcher
[empty rig slot] [empty rig slot]
i get 350 dps before implants with that, nothing else fitted but it looks possible. I would expect about 300 dps with fusion for longer range, and fewer damage mods in favor of speed mods.
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Ryysa
Caldari
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Posted - 2007.08.17 06:04:00 -
[62]
3x d180 II (barrage),3x hml II (fury) mwd, scram, 2x web, 2x lse II 1x pdu II, 2x overdrive II 2x poly rig
4x hammer II
EW Guide - KB Tool - PVP Event |

Neena Valdi
Art of War Cult of War
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Posted - 2007.08.17 06:52:00 -
[63]
Originally by: Yuan Thi
add some target painters and you will get alot of wreckings/goodhits = big dmg increase keke 
Target painter have no relation to the amount of wrecking hits. It only makes it easier to hit smaller signature with larger guns and missiles.
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Yuan Thi
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Posted - 2007.08.17 07:48:00 -
[64]
Originally by: Neena Valdi
Originally by: Yuan Thi
add some target painters and you will get alot of wreckings/goodhits = big dmg increase keke 
Target painter have no relation to the amount of wrecking hits. It only makes it easier to hit smaller signature with larger guns and missiles.
they have because the sigradius affects tracking/makes tracking easier. test it by yourself, load your gunz with a high dmg t2 ammo with big tracking penalty, orbit a bit, shoot stationary and you will notice you will get lightly/bad hits/misses very often while orbiting, target paint your target to very big size, you will notice the difference. |

Djerin
Obsidian Exploration Services
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Posted - 2007.08.17 08:26:00 -
[65]
Edited by: Djerin on 17/08/2007 08:26:21
Originally by: Ryysa
Originally by: Djerin You dont have to correct my post because i said the same thing. The 10 minutes were just sarcastic comment about the Huginns awesome dps. 
You have clearly never flown one before. 350 dps, a lot of it in explosive, and the ability to web your target down to 10m/s means that I have made a lot of gallente blasterboats cry very hard ;)
And you sir have clearly never soloed an Astarte with you Huginn (yes i did check your killboard). You're factoring in your Hammerheads which are even the biggest part of your dps but you don't mention they explode to one volley. So in reality they do not contribute to dps at all.
Now that your drones were shot down or ordered back into your dronebay you're only doing 220 dps (75% of that is explo) at 2km or something. A 3 slot tank + aux nano pump rigged Astarte can tank that until it runs out of boostercharges. But that's theoretical because you cannot attack in optimal. You have to be beyond regular web range. So your dps will be way less then 200dps. Tell me how you want to solo kill an Astarte before its booster charges are used up.
And just to let you know: an Astarte will deal enough damage to kill your Huginn even at 24km of disruptor range. I didn't make that up. Just enter the numbers from EFT into the tracking guide and look at the chart. I didnt ever solo a Huginn, but i'm quite sure i wouldnt go down like if i was in an Ibis...
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port22
Royal Crimson Lancers
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Posted - 2007.08.17 08:35:00 -
[66]
Thank you for all the people pointing out that a minnie force recon can hold a target at range with web and hit it for dmg.
This doesnt just apply to an Astarte. Although I do see the point people are making with the Astarte not being able to do much about it with short range blasters.
One has to say tho, with null-m, hits to 15km+ would be achieveable. If you could hit the recon it will go down faster than a th*i h00k3r.
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

Pan Crastus
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Posted - 2007.08.17 08:48:00 -
[67]
A Huginn with 2 Remote Sensor Dampener II's and 1 web only works much better, esp. vs. CS with their crappy targeting range (how about fixing it CCP?).
this is a free post provided to you by a member of the EVE community.
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Royaldo
Gallente KVA Noble Inc. Institute of Cooperative Education
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Posted - 2007.08.17 08:57:00 -
[68]
Originally by: Djerin Edited by: Djerin on 17/08/2007 08:26:21
Originally by: Ryysa
Originally by: Djerin You dont have to correct my post because i said the same thing. The 10 minutes were just sarcastic comment about the Huginns awesome dps. 
You have clearly never flown one before. 350 dps, a lot of it in explosive, and the ability to web your target down to 10m/s means that I have made a lot of gallente blasterboats cry very hard ;)
And you sir have clearly never soloed an Astarte with you Huginn (yes i did check your killboard). You're factoring in your Hammerheads which are even the biggest part of your dps but you don't mention they explode to one volley. So in reality they do not contribute to dps at all.
Now that your drones were shot down or ordered back into your dronebay you're only doing 220 dps (75% of that is explo) at 2km or something. A 3 slot tank + aux nano pump rigged Astarte can tank that until it runs out of boostercharges. But that's theoretical because you cannot attack in optimal. You have to be beyond regular web range. So your dps will be way less then 200dps. Tell me how you want to solo kill an Astarte before its booster charges are used up.
And just to let you know: an Astarte will deal enough damage to kill your Huginn even at 24km of disruptor range. I didn't make that up. Just enter the numbers from EFT into the tracking guide and look at the chart. I didnt ever solo a Huginn, but i'm quite sure i wouldnt go down like if i was in an Ibis...
bonus on huginn is 60% range to web pr lvl which at lvl5 recon = 40km on t1 web. and you shot at falloff, not at optimal with autocannons. so huginn is using boosters every now and then for mwd only while you are using it for tank and guns. tell me whos gonna run out of boosters first again?
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port22
Royal Crimson Lancers
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Posted - 2007.08.17 09:08:00 -
[69]
Remembering there is always one ship which is your cryptonite....
Originally by: Temp Boi Port FTMFW Period.
'We dont fight fair' -Fall Out Boy |

Gariuys
Evil Strangers Inc.
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Posted - 2007.08.17 10:00:00 -
[70]
INteresting how this thread went from max theoritical damage of a astarte, to what could kill a astarte easy...
Every blasterboat knows what would kill it easy. It's a glass cannon with no range. But yeah the damage is quite high indeed on the astarte, and 1k dps is definetly quite reasonable with a not completely insane fitting.
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Dreadpilot Roberts
New Balkan Mafia Circle 0f Two
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Posted - 2007.08.17 11:22:00 -
[71]
Originally by: Kathira Edited by: Kathira on 16/08/2007 09:41:52
Made a quick EFT. All skills V 6 Cormac damage mods ( + 15 % ) 2 Damage rigs II best Implants I found Neutron Blaster II Dread Gueristas AM + Hammer II 1499 dps
lmao :)) now that would be ... stupid to say the LEAST. 2 mods are enough, 3rd mod is a push - for uber gankers like megathron it works. Dmg rigs excluded ( they stack with mag stabz ) and you can get up to 1200-1300 dps with max skills and 10% dmg from implants m8, ( that includes high drone skills ).
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