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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.08.19 14:15:00 -
[31]
Originally by: Theo Samaritan My itty 5 can hold 4.8million. thats enough for me.
When I can be assed, yes ill get a frieghter. Until then. quit whining and work.
With so many suicide gankers taking out freighters just for fun, it's not an option for me. I sold my freighter after using it only once. I was not on AP and it's surprising how many alts in small ships sit near gates all day scanning any large ship that comes past in highsec. Do it in a slow hauler one day and see how many move closer to get in tagetting/scanning range.
Freighters need to be able to tank to some degree or they are just worthless except as a big fat bullseye for gankers.
--
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Terex193
Amarr Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.08.19 14:27:00 -
[32]
skill for a freighter ya lazy bum :)
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Sacul
Wreckless Abandon Triumvirate.
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Posted - 2007.08.19 14:32:00 -
[33]
nerf pyerite i'd say. i never have enough pyer :( also have megacyte spawn in my hangar pls. just a 1000 per day is enough hmmkthnx
The stone age didn't end because we ran out of stones!
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Nathomos
Minmatar Crimson Fists
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Posted - 2007.08.19 14:35:00 -
[34]
Yeah and make it so there is a mineral bank similar to the bank in WoW where you can get access to all your minerals no matter where in the universe you are so you never have to move stuff cuz work isn't fun!! 
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Thorek Ironbrow
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Posted - 2007.08.19 14:40:00 -
[35]
*cough* Courier Contract *cough* Hauling Corporation *cough*.
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Stitcher
Caldari legion of qui Freelancer Alliance
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Posted - 2007.08.19 14:43:00 -
[36]
Ever heard of the Rorqual?
It's a new industrial capital ship that can refine ore down into a compressed version of itself, which is far more economical on space.
So sorry Mega Thong, but CCP's ahead of you on this one. - The game is not the problem. The problem is that you are not adapting to the game.
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SeigneurDesMysteres
Caldari Prophets Of a Damned Universe
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Posted - 2007.08.19 14:54:00 -
[37]
Originally by: Fester Addams I supose EvE manufacturers are using the same technology that allows an item to be bigger on the inside, cant seem to recall what its called now but...
yay Time Lord technology
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Thorek Ironbrow
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Posted - 2007.08.19 14:56:00 -
[38]
Anyway, this isn't really nerfing Tritanium, this is boosting it.
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Mega Thong
Caldari Innocent Until Proven Guilty
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Posted - 2007.08.20 00:03:00 -
[39]
Edited by: Mega Thong on 20/08/2007 00:03:20
Originally by: Stitcher Ever heard of the Rorqual?
It's a new industrial capital ship that can refine ore down into a compressed version of itself, which is far more economical on space.
So sorry Mega Thong, but CCP's ahead of you on this one.
yes, because you can fly cap ships in high security space and all
Originally by: Thorek Ironbrow Anyway, this isn't really nerfing Tritanium, this is boosting it.
yep
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Godstrike
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Posted - 2007.08.20 00:05:00 -
[40]
Originally by: MISS Omber you would think in the space ages and **** they could have a reverse graviton field that makes the trits mass down to 0. By reversing the polarity of the of the SL modified, anti heterosexual beam, and projecting it through a small quartz glass filled with a Greme's saliva, the result should make the trits mass down to 0. But be careful, in turn the heterosexual beam is in FACT A HOMOSEXUAL BEAM :O, the resulting reprecussions will make the trits mass OVER NINE THHHHHHHHHHHHHHOUSSSSSSSSSSSSSSANNNNNNNNNDDDDDDDDD
  
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Buyerr
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Posted - 2007.08.20 00:48:00 -
[41]
Originally by: Nathomos I know I wish Eve had ships with massive cargo holds designed to carry huge amounts of items...they could call them freighters! OWAIT
ehh... frighter 170k of space. MAXED transporter t2 rigging t2 equepped 35k space... am i the only one seeing the problem with the space difference?!
need something in between around 50k as basic 75-90k as maxed.
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Wadaya
Caldari Trailerpark Industries
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Posted - 2007.08.20 01:29:00 -
[42]
Set a buy order, no skills required.
Wad
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BritishInvader
Amarr Leela's Lamas
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Posted - 2007.08.20 01:40:00 -
[43]
Edited by: BritishInvader on 20/08/2007 01:40:27 http://oldforums.eveonline.com/?a=topic&threadID=578826 -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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Sharupak
Minmatar Knights Of the Black Sun
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Posted - 2007.08.20 01:41:00 -
[44]
Originally by: BritishInvader Edited by: BritishInvader on 20/08/2007 01:40:27 http://oldforums.eveonline.com/?a=topic&threadID=578826
Locked already, they got your alt on speed dial! _______________________________________________ RuntimeError: ChainEvent is blocking by design, but you're block trapped. You have'll have to find some alternative means to do Your Thing, dude. |

BritishInvader
Amarr Leela's Lamas
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Posted - 2007.08.20 01:43:00 -
[45]
Originally by: Sharupak
Originally by: BritishInvader Edited by: BritishInvader on 20/08/2007 01:40:27 http://oldforums.eveonline.com/?a=topic&threadID=578826
Locked already, they got your alt on speed dial!
This is my main I don't alt post. -----+----- Mailing List: Eve Art Store Orders Channel: Eve Art Store
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Selena Dimeling
Caldari
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Posted - 2007.08.20 01:50:00 -
[46]
As amusingly ******** as your post was. He has a point.
This was a key logistical problem, and the current solution is being removed. This will have a lot of ramifications through out the various markets.
Hopefully, it'll kill alot of the blob warfare, simply because replacing those battleships will be a fair bit more of a hassle. (Although there's an equal chance it will tilt the other way, causing people to bring more firepower to bear to lessen the chance their units will be lost...) ____________________ Skill Showroom |

Queen Killerz
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Posted - 2007.08.20 01:57:00 -
[47]
Edited by: Queen Killerz on 20/08/2007 01:57:59 Im tired of Nerf, Buff and every time you guys wine it becomes even more impossible to make isk. Do me a favor and shut your mouths already
LAME MFO
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Chainsaw Plankton
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Posted - 2007.08.20 03:15:00 -
[48]
OMG THAT FREIGHTER HAS TRIT GANKAGANK!!!!!
can always try mining in a system with a station where you can manufacture right there.
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Agor Dirdonen
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Posted - 2007.08.20 11:04:00 -
[49]
Depends on where you want to haul it to, but usually selling all your trit in station, then move to the new location in a frig and buy it all there works too. As you say, trit is everywhere so it's not really necessary to move it around. Just buy it where you need it and sell it where you gain it.
Heck, you might even make a small profit on it. And if you have to buy at a loss, consider it a compensation for the hauling time you have to do otherwise.
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.08.20 11:24:00 -
[50]
Edited by: Falbala on 20/08/2007 11:31:19 Edited by: Falbala on 20/08/2007 11:25:39 Place a buy order if you don't like to mine it, which I understand. A long study on the modules would give you useful hints on how to compress minerals, but you'd need the appropriate skills (scrapmetal processing).
For instance: this module This takes 25m3 packaged when the trit unit is 0.01m3 packaged. So you see if you convert your trit into modules (there are certainly better ones than this one) you can save a lot of space.
Of course, high reprocessing skills are needed.
Quote:
Specialization in Scrapmetal processing and refining. Increases reprocessing returns for modules, ships and other reprocessable equipment. 5% reduction in ship and module refining waste per skill level.
So you build the module, put in iteron and reprocess at destination.
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Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.20 11:25:00 -
[51]
Edited by: Ather Ialeas on 20/08/2007 11:25:40 I wouldn't mind seeing tritanium's requirements go down to one tenth in everything possible. Of course the mining yields should be adjusted to similar levels so that it'd balance to same "efficiency" as it currently is.
Hauling tritanium is actually why I had to shut down my alt corp about half a year ago: After the corporation lost its freighter pilot (he got ****ed at t20 thing and deleted his character, thanks CCP...) we just didn't have the means to haul our weekly supply of 35M trit efficiently. [ insert fancy sig here ] |

Per Bastet
Amarr B.O.O.M
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Posted - 2007.08.20 11:32:00 -
[52]
Edited by: Per Bastet on 20/08/2007 11:34:02
Originally by: Terex193 skill for a freighter ya lazy bum :)
Flipping Sig Thief.
EDIT: Also Stop Whining About Moving Trit. Our Corp does it all the time. It's easy.
Hell we even Race Haulers.
To the Sig Thief. You Owe me some Isk Buddie.
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.20 11:40:00 -
[53]
Ah yes, because you should be able to build the largest class of non-capital ship with no work or effort at all! Obviously! Why didn't the EVE-O community think of it earlier?
Consider, for a moment, building a battleship IRL. Big thing. Takes about a decade. The metal has to be shipped in in literally thousands of lorry trips.
Obviously RL comparisons are worth poo in an MMO, but I still think that 6 or 7 hauler loads for a massive battleship seems about right, all things considered.... --------
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Falbala
Gallente Les Enfants de Gaia
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Posted - 2007.08.20 11:43:00 -
[54]
Look at this one! hardener You can compress 39k tritanium along with other minerals into 5m3! That means if your Iteron V can hold 20km3, which is easy, you can carry 15 million 600k trit in one trip...
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Danzig256k
Caldari Mortal Devastating Kin
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Posted - 2007.08.20 11:49:00 -
[55]
Originally by: Mega Thong Tritanium, EvE's most common mineral. Everyone has heard of it, everyone uses something that is made up of it, but not many people have tried moving it.
To make anything in EvE, you need a lot of Tritanium, it's the way of EvE. A Rokh, for example (to satisfy all those Caldari users) takes 14,557,790 (Fourteen Million, Five Hundred Fifty Seven Thousand, Seven Hundred and Ninety) Tritanium to build, before skills. An Iteron Mark V can hold about 3,000,000 (Three Million)Tritanium.
So, to move enough Tritanium with an Iteron Mark V to build a Rokh will take about 4.85 (rounded up to 5) trips. So depending on how many jumps you need to go, this can take a really long time.
With Tritanium being the most common Mineral, you would think that someone would come up with a way to compress the Tritanium so that it takes up less M^3. (Meters Cubed)
So what I suggest is one or two things:
1: Make it so that Tritanium takes up half as much space (from 0.01m^3 to 0.005m^3) so that it is actually time efficient to move Tritanium. Because, lets admit, we all don't have hours on end to move Minerals.
2: Make a module or a station resource that you can use to compress Tritanium and maybe other low end Minerals.
buy a frieghter, if ya can fly a mark V you're most of the way there..
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Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.08.20 12:02:00 -
[56]
Originally by: Falbala Look at this one! hardener You can compress 39k tritanium along with other minerals into 5m3! That means if your Iteron V can hold 20km3, which is easy, you can carry 15 million 600k trit in one trip...
You are aware that mineral compression thing is getting nerfed, aren't you? [ insert fancy sig here ] |

Lord Tallen
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Posted - 2007.08.20 12:15:00 -
[57]
What I find really amusing is that in RL, there is a ship that was built in 1979. you can google it under the "Jahre Viking", and it currently can take 650,000 m3 of petroleum when fully loaded. now, given eve is in the reals of fantasy/space and future why do we not have ships that carry a considerable amount more than that.
I'd be intereseted in CCP's justification as to why the ships in eve have much less cargo space than the existing ships of today.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.08.20 13:55:00 -
[58]
Originally by: MotherMoon math time! without expanding the cargo lol 6000m/s on a iteron mark v, that's 13 condessed, but you can get another one AT least by expanded so we'll use... 14 condensed veldspar. 1 unit of condensed velds par takes up 417m/s and refines for 478,000
that equals 6,692,000 veldspar without expanding the cargo. on a t1 ship.
why are people *****ing about the change to mineral compression on items again?
ok you get your get your ship up to... 12,000m/s cargo space. meaning with the nre compression (which is a high sec ship they allready said it would be.)(other cap ships aren't allowed because they are faction ships, and for the sake of peace they have to stay out. This is an ORE ship, and thus no reason for it not to be in high sec just like a freighter)
now that makes...
13755395 trit in one run.
now you buy a freighter, which is bigger than the mining cap ship and is high sec as well. lets see...
the fenrir holds, 72,000m/s with the 417 trit that makes... 82,532,372 trit in one trip. get a titan and jump this baby and a few others home form empire space, which kills the trit and raises the price, and BAM. you just made what, 6 battleships? ----------------------------------- I'm working my way through college target CCP
Quote: Why didn't we use them 80 man-years to fix bugs?
Well, that's simple. We can't. These are visual ar
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Kastar
Viziam
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Posted - 2007.08.20 14:03:00 -
[59]
Agreeeeeeeeeeeeed with the OP. The millions of tons of minerals and materials required for a battleship of epic proportions to be built should be moved in a matter of minutes in a ship that actually is a lot smaller than the ship you are planning to build.  
now, If you skip the sarcasm... no. It's supposed to be a heavy task dealing with logistics and it's already too easy. cycles and chains tend to spiral downwards if they're too easy to do and from an RP point of view it's really required not to deal with it too easily. -----------------------------------------------
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.08.20 14:26:00 -
[60]
Construction in EVE has always been a bit weird in terms of the Minerals -> Item nature of Tech 1 items. In my opinion, the pathway should always have been Ore -> Minerals -> Components -> Item, or similar with Ore being larger then Minerals, Minerals larger then Components but Item much larger then Components and Minerals.
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