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maria stallion
Destructive Influence Band of Brothers
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Posted - 2007.08.22 19:26:00 -
[31]
I think the firepower of the guns in the early days of eve was much stronger :P
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.08.22 19:34:00 -
[32]
Originally by: Tarminic
Originally by: Gabriel Karade Well a weapon discharge from an Avatar royally screwed over a planet (storyline from some months ago), kind of on the 'mass extinction event' which implies at least hundreds of thousands of MT range, if not Millions of MT range.
Based on my previous calculations a Doomsday Device would a yield somewhere between 20 and 40 megatons, so certainly enough to have some climate-altering properties.
no no no... we're talking mass extinction event...
There have been over five hundred atmospheric nuclear weapon tests including the 57 MT Soviet monster - they are totally insignificant, feeble even, next to a genuine mass extinction event such as a large asteroid impact. Hundreds of thousands of MT is a lower limit.
I don't think you could really infer much from game numbers either- they're for game balancing, for 'realistic' numbers you'd have to look into the backstory ----------
Video - 'War-Machine' |

Tarminic
Black Flame Industries
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Posted - 2007.08.22 19:41:00 -
[33]
Originally by: Gabriel Karade
Originally by: Tarminic
Originally by: Gabriel Karade Well a weapon discharge from an Avatar royally screwed over a planet (storyline from some months ago), kind of on the 'mass extinction event' which implies at least hundreds of thousands of MT range, if not Millions of MT range.
Based on my previous calculations a Doomsday Device would a yield somewhere between 20 and 40 megatons, so certainly enough to have some climate-altering properties.
no no no... we're talking mass extinction event...
There have been over five hundred atmospheric nuclear weapon tests including the 57 MT Soviet monster - they are totally insignificant, feeble even, next to a genuine mass extinction event such as a large asteroid impact. Hundreds of thousands of MT is a lower limit.
I don't think you could really infer much from game numbers either- they're for game balancing, for 'realistic' numbers you'd have to look into the backstory
Hrm...you make a good point actually. In that case my calculations cannot safely apply to a Doomsday Device. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Dracborne
Mining Bytes Inc. Mass Destruction.
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Posted - 2007.08.22 19:43:00 -
[34]
Considering the 16" guns on Iowa class battleships are only 406.4 millimeters and weigh between 1900 and 2700 pounds, the 1400mm Arties would be roughly 55" in diameter and weigh something ungodly. The destructive power of the 1400mm would be off the carts as well considering the payload in the descriptions of some of the Large Projectile ammo. Your signature image exceeds the maximum allowed dimensions of 400x120 pixels -Sahwoolo Etoophie ([email protected])
O xein', angellein Lakedaimoniois hoti tOde keimetha tois keinon rhTmasi peithomenoi. |

Shaikar
Amarr PIE Inc.
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Posted - 2007.08.22 19:58:00 -
[35]
Originally by: DubanFP The other "non-missile" weapons would be harder to measure though. I would imagine they'd be much weaker in actual yield but much more focused "rather then having most of the blast get directed into space"
Random nuclear power station, courtesy of google, total rated output 1220MW.
T1 Megapulse, base required power source, 2500MW.
Some silly numbers there. 
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DubanFP
Caldari Four Rings D-L
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Posted - 2007.08.22 20:02:00 -
[36]
Edited by: DubanFP on 22/08/2007 20:04:52
Originally by: Nachshon This is probably the same as the yield for projectiles. Railguns are more precise, but damage a smaller area. Bombarding a city with capital railguns would not necessarily turn it to parking lot, but it would make it very unpleasant.
Well think about the immense "but precise" railguns for a moment. Wouldn't an iron rod going at 1/10th the speed of light tend to create a rather significant seismic event? I would think the shockwave would travel through the ground and collapse the foundation of pretty much any building in a pretty wide radius. No foundation = no building.
Also when you think about cap usage and PG i always thought that PG isn't an amount of energy that flows through everything, rather then the Grid the power flows on. A megathron is only capable of throwing out soo much energy from the capacitor so fast. You can't have your modules using more Power then your systems can transfer around. ___________
Xanstin> Your sig is full of really, really crap self quotes.
DubanFP> Happy now that i have your quote included? |

Tarminic
Black Flame Industries
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Posted - 2007.08.22 20:06:00 -
[37]
Originally by: DubanFP
Originally by: Nachshon This is probably the same as the yield for projectiles. Railguns are more precise, but damage a smaller area. Bombarding a city with capital railguns would not necessarily turn it to parking lot, but it would make it very unpleasant.
Well think about the immense "but precise" railguns for a moment. Wouldn't an iron rod going at 1/10th the speed of light tend to create a rather significant seismic event? I would think the shockwave would travel through the ground and collapse the foundation of pretty much any building in a pretty wide radius. No foundation = no building.
Agreed. The Railguns the US navy is going to start using in the next five years or so will have the same impact of a 21-inch battleship-mounted weapon from WW2. The kinetic impact of a projectile travelling at 3500 meters a second is incredible, even if it is just a relatively small metal slug. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Maaku
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Posted - 2007.08.22 20:06:00 -
[38]
Originally by: Tortun Nahme think of getting hit by a minicooper packed full of nuclear weapons
thats 1400 mm arty 
Borrowing from http://www.omgrawr.net/ here:
<Cro_Magnus> what I don't get is why people bother with "mm" as a caliber after 1000... I mean... 1400mm, why not call it "Mobile car launcher" and have done with it? <Cro_Magnus> 1400mm shells basically equate to the ship firing volksvagens at high speed <Cro_Magnus> knowing minmatar that's probably what they *are* firing too <Wrangler> except they are projectiles, not cars, and explosive <Cro_Magnus> car @ several thousand meters per second = projectile <Cro_Magnus> car loaded with fuel impacting ship = explosive <Cro_Magnus> your point? <Fenria> GAAAAH Captain... there is a beetle heading our way at 18kps <Wrangler> OMG! We're being attacked by volkswagens!"! <Fenria> DAMN THOSE GERMANS * Wrangler fires counter measure trabants
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Mamarto
Minmatar Dead Pirates' Society
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Posted - 2007.08.22 20:17:00 -
[39]
Originally by: Arknox Edited by: Arknox on 22/08/2007 18:16:50 imagine getting hit by a 1400mm bullet ...
or better, a 3500mm
That's pretty much a fuel tanker truck! That actually makes sense you know, now we know how they make xl phased plasma rounds. 
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DubanFP
Caldari Four Rings D-L
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Posted - 2007.08.22 20:18:00 -
[40]
Edited by: DubanFP on 22/08/2007 20:18:10
Originally by: Mamarto
Originally by: Arknox Edited by: Arknox on 22/08/2007 18:16:50 imagine getting hit by a 1400mm bullet ...
or better, a 3500mm
That's pretty much a fuel tanker truck! That actually makes sense you know, now we know how they make xl phased plasma rounds. 
You forgot to mention that the shell is nuclear tipped. ___________
Xanstin> Your sig is full of really, really crap self quotes.
DubanFP> Happy now that i have your quote included? |

Illyria Ambri
RennTech
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Posted - 2007.08.22 20:26:00 -
[41]
Originally by: Tarminic
Originally by: DubanFP
Originally by: Nachshon This is probably the same as the yield for projectiles. Railguns are more precise, but damage a smaller area. Bombarding a city with capital railguns would not necessarily turn it to parking lot, but it would make it very unpleasant.
Well think about the immense "but precise" railguns for a moment. Wouldn't an iron rod going at 1/10th the speed of light tend to create a rather significant seismic event? I would think the shockwave would travel through the ground and collapse the foundation of pretty much any building in a pretty wide radius. No foundation = no building.
Agreed. The Railguns the US navy is going to start using in the next five years or so will have the same impact of a 21-inch battleship-mounted weapon from WW2. The kinetic impact of a projectile travelling at 3500 meters a second is incredible, even if it is just a relatively small metal slug.
Not sure where you are getting your information but there are nor were there ever any guns on a boat larger then the IJN Yamato's 18.1 inch guns.
The Gustav Gun, circa WWII,(rail car mounted) The biggest gun ever built, it weighed a crushing 1344 tons, including its railway carriage. With its breech block, the entire machine stood 4 stories tall, 20 ft. wide and 140 ft. long. Moving, positioning, loading and maintaining this monster required a 500-man crew commanded by a major general. The Gustav's 800mm bore accepted two giant projectiles: a 10,584-pound high-explosive shell and a 16,540-pound concrete-piercing shell. ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Stitcher
Caldari legion of qui Freelancer Alliance
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Posted - 2007.08.22 20:31:00 -
[42]
Edited by: Stitcher on 22/08/2007 20:33:05 Edited by: Stitcher on 22/08/2007 20:32:38 The largest gun ever fired in human history thus far was a German 800mm artillery cannon. It fired a total of 14 rounds throughout its career, and completely leveled 14 buildings.
The American "Big Bertha" howitzer was larger at 830mm, but was never fired.
The Minmatar "Hurricane"-class battlecruiser can fit seven 720mm artillery cannons.
By the standards of EVE,therefore, the largest and most insanely powerful weapons ever devised by the human arts of war are cruiser-grade weaponry, give or take.
- The game is not the problem. The problem is that you are not adapting to the game.
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Tarminic
Black Flame Industries
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Posted - 2007.08.22 20:32:00 -
[43]
Originally by: Illyria Ambri
Originally by: Tarminic
Originally by: DubanFP
Originally by: Nachshon This is probably the same as the yield for projectiles. Railguns are more precise, but damage a smaller area. Bombarding a city with capital railguns would not necessarily turn it to parking lot, but it would make it very unpleasant.
Well think about the immense "but precise" railguns for a moment. Wouldn't an iron rod going at 1/10th the speed of light tend to create a rather significant seismic event? I would think the shockwave would travel through the ground and collapse the foundation of pretty much any building in a pretty wide radius. No foundation = no building.
Agreed. The Railguns the US navy is going to start using in the next five years or so will have the same impact of a 21-inch battleship-mounted weapon from WW2. The kinetic impact of a projectile travelling at 3500 meters a second is incredible, even if it is just a relatively small metal slug.
Not sure where you are getting your information but there are nor were there ever any guns on a boat larger then the IJN Yamato's 18.1 inch guns.
You're right. I was referring specifically to the guns on the Yamato, but I have no idea why I thought 21 instead of 18. I'll correct.  ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Grez
Minmatar Sybrite Inc.
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Posted - 2007.08.22 20:33:00 -
[44]
There was a super old discussion about this a few years ago, and I believe the Tachyon Beam came out on top as the most powerful weapon in EVE if it were ever to come to fruition. Some serious math was done to get the result too... ---
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Illyria Ambri
RennTech
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Posted - 2007.08.22 20:43:00 -
[45]
Originally by: Grez There was a super old discussion about this a few years ago, and I believe the Tachyon Beam came out on top as the most powerful weapon in EVE if it were ever to come to fruition. Some serious math was done to get the result too...
Is a TackyOn anything like a StickIt? or a PostIt? ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Tarazed Aquilae
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Posted - 2007.08.22 21:25:00 -
[46]
Originally by: Dracborne Edited by: Dracborne on 22/08/2007 19:57:01 Considering the 16" guns on Iowa class battleships are only 406.4 millimeters and weigh between 1900 and 2700 pounds, the 1400mm Arties would be roughly 55" in diameter and weigh something ungodly. The destructive power of the 1400mm's would be off the carts as well, considering the payload in the descriptions of some of the Large Projectile ammo.
From memory your numbers are right. If you double the diameter of a shell but keep the proportions the same you have eight times the volume. 1,400mm artillery would be roughly 3.5 times the diameter of a 16ö gun and that means it would have over 42 times the volume. (The proportions on the shell might change so IÆm rounding some.)
That means the shell would weigh about 113,400 pounds. Only about half of a shells weight is explosive though so that means you have 56,700 pounds of HE in that shell. ThatÆs over 28 tons. We are talking about enough to level city blocks.
A Minmatar battleship might have 6 of these and be able to fire them every 20 seconds. That translates into being able to drop over thirty thousand tons of explosives into a target in an hour. (It would need some serious hauler support to supply the ammo.)
All of this is assuming itÆs using conventional chemical explosives. As a minimum then, an Eve battleship has enough firepower to cripple any city in minutes, any nation in hours, and an entire planet in a day.
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Grez
Minmatar Sybrite Inc.
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Posted - 2007.08.22 21:28:00 -
[47]
Originally by: Illyria Ambri
Originally by: Grez There was a super old discussion about this a few years ago, and I believe the Tachyon Beam came out on top as the most powerful weapon in EVE if it were ever to come to fruition. Some serious math was done to get the result too...
Is a TackyOn anything like a StickIt? or a PostIt?
http://en.wikipedia.org/wiki/Tachyon ---
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Jimer Lins
Gallente Sanctuary
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Posted - 2007.08.22 21:36:00 -
[48]
Modern land-based artillery can be 203mm (8-inch) quite easily, and there have been tactical nuclear devices launched by artillery shells. Nobody uses them, but they do exist.
Naval guns can be 16 inch or even larger. The shells they fire weigh as much as a small car, hence the old joke of saying something like "Volkswagens in effect".
The biggest issue with the use of artillery and solid projectile-based weapons in a space game is simply that the shells have to travel to the target, and that takes time, which would make them pretty much impractical in real life.
Still, it's fun to think about a ship launching solid shells more than a foot across. ;)
SEARCh- we find sites for you! |

DJ P
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Posted - 2007.08.22 21:59:00 -
[49]
There is one parameter you forgot. Gravity and gravitational fields. The bigger the bullet on Earth the more propelant/explosives you need. In space a significal smaller amound of propelant/explosive can sent a 1400mm car eeer bullet, faster, farther and with more accuracy in straight line :) So 3500mm is still fine. :)
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Jimer Lins
Gallente Sanctuary
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Posted - 2007.08.22 22:12:00 -
[50]
Originally by: DJ P There is one parameter you forgot. Gravity and gravitational fields. The bigger the bullet on Earth the more propelant/explosives you need. In space a significal smaller amound of propelant/explosive can sent a 1400mm car eeer bullet, faster, farther and with more accuracy in straight line :) So 3500mm is still fine. :)
The fastest-traveling projectiles we can currently produce would take several seconds to travel the shortest distances most combat occurs at in this game.
Tamount of energy required to make projectiles move at near relatvistic speeds, which would be required to achieve the instant impact we see in the game, is impractical to be able to apply; no substance could survive the application of that much power, and certainly no devices such as a nuclear warhead. Also, the amount of energy required to launch something at those speeds would be problematic for the launching ship.
SEARCh- we find sites for you! |

DubanFP
Caldari Four Rings D-L
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Posted - 2007.08.22 22:23:00 -
[51]
Edited by: DubanFP on 22/08/2007 22:23:56
Originally by: Jimer Lins
Originally by: DJ P There is one parameter you forgot. Gravity and gravitational fields. The bigger the bullet on Earth the more propelant/explosives you need. In space a significal smaller amound of propelant/explosive can sent a 1400mm car eeer bullet, faster, farther and with more accuracy in straight line :) So 3500mm is still fine. :)
The fastest-traveling projectiles we can currently produce would take several seconds to travel the shortest distances most combat occurs at in this game.
Tamount of energy required to make projectiles move at near relatvistic speeds, which would be required to achieve the instant impact we see in the game, is impractical to be able to apply; no substance could survive the application of that much power, and certainly no devices such as a nuclear warhead. Also, the amount of energy required to launch something at those speeds would be problematic for the launching ship.
1st. this game is futuristic. 2nd. They can launch railgun rounds up to speeds where it compares with nuclear missiles in damage. I think there's no problem with "enough projectile force". 3)Who's to say shells aren't projected by weaker railguns? Just they have explosive shells rather then kinetic ones. Then you could reach pretty high speeds.
I mean if you can launch a rail at a speed to create comparable energy to a nuke it's sure going to beat the hell out of anything we have today. ___________
Xanstin> Your sig is full of really, really crap self quotes.
DubanFP> Happy now that i have your quote included? |

Arakidias
Murky Inc. FATAL Alliance
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Posted - 2007.08.22 22:38:00 -
[52]
Originally by: Tarazed Aquilae
Originally by: Dracborne Edited by: Dracborne on 22/08/2007 19:57:01 Considering the 16" guns on Iowa class battleships are only 406.4 millimeters and weigh between 1900 and 2700 pounds, the 1400mm Arties would be roughly 55" in diameter and weigh something ungodly. The destructive power of the 1400mm's would be off the carts as well, considering the payload in the descriptions of some of the Large Projectile ammo.
From memory your numbers are right. If you double the diameter of a shell but keep the proportions the same you have eight times the volume. 1,400mm artillery would be roughly 3.5 times the diameter of a 16ö gun and that means it would have over 42 times the volume. (The proportions on the shell might change so IÆm rounding some.)
That means the shell would weigh about 113,400 pounds. Only about half of a shells weight is explosive though so that means you have 56,700 pounds of HE in that shell. ThatÆs over 28 tons. We are talking about enough to level city blocks.
A Minmatar battleship might have 6 of these and be able to fire them every 20 seconds. That translates into being able to drop over thirty thousand tons of explosives into a target in an hour. (It would need some serious hauler support to supply the ammo.)
All of this is assuming itÆs using conventional chemical explosives. As a minimum then, an Eve battleship has enough firepower to cripple any city in minutes, any nation in hours, and an entire planet in a day.
Actually the bursting charge for a battleship gun was much less than 50%. For example, a Type 0 18" japanese high explosive shell weighed 1360kg and had a bursting charge of 61.7kg. That's about 4.5%. It was half of that for the armor piercing shell.
The percentage was somewhat higher for smaller calibre shells and some foreign shell types, but never exceeded 10% for battleship calibre shells.
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Atama Cardel
GoonFleet GoonSwarm
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Posted - 2007.08.22 22:46:00 -
[53]
Originally by: Nachshon Edited by: Nachshon on 22/08/2007 18:25:53 I imagine that the phalanx rocket is even smaller than the smallest modern tac-nukes. Nuclear weapons have a far greater yield:size ratio than conventional explosives, so it makes sense to develop smaller nukes.
Well, you can really only make a nuclear weapon so small you need a certain amount of mass, this is called critical mass, to be able to start the chain reaction. I think the smallest nuclear weapon that has been able to be made was in a 60 mm (correct me if I'm wrong)shell during the cold war. Then again eve is not real life so whatever floats your boat 
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Tarminic
Black Flame Industries
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Posted - 2007.08.22 22:46:00 -
[54]
Originally by: Jimer Lins
The fastest-traveling projectiles we can currently produce would take several seconds to travel the shortest distances most combat occurs at in this game.
Tamount of energy required to make projectiles move at near relatvistic speeds, which would be required to achieve the instant impact we see in the game, is impractical to be able to apply; no current substance could survive the application of that much power, and certainly no devices such as a current nuclear warhead. Also, the amount of energy required to launch something at those speeds would be problematic for the launching ship.
Fixed. 
While the amount of energy needed and quality of materials needed certainly seems insane by today's standards, this IS at least 40 thousand years in the future. Remember that a few hundred years ago someone calculated the energy needed to escape earth's gravitational field and wrote it off because there was no way someone could ever produce that much energy in a single location. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.08.22 22:48:00 -
[55]
everything used to be impossible, someday, nothing will be Why there should be a breathalyzer to login to Eve-Forums:
Quote: Smacking my own alt in a nerf-thread while drunk, he was irritating a Hauler full of tech II n00bs, Oops.
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Jimer Lins
Gallente Sanctuary
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Posted - 2007.08.22 22:54:00 -
[56]
Originally by: Tarminic
Originally by: Jimer Lins
The fastest-traveling projectiles we can currently produce would take several seconds to travel the shortest distances most combat occurs at in this game.
Tamount of energy required to make projectiles move at near relatvistic speeds, which would be required to achieve the instant impact we see in the game, is impractical to be able to apply; no current substance could survive the application of that much power, and certainly no devices such as a current nuclear warhead. Also, the amount of energy required to launch something at those speeds would be problematic for the launching ship.
Fixed. 
While the amount of energy needed and quality of materials needed certainly seems insane by today's standards, this IS at least 40 thousand years in the future. Remember that a few hundred years ago someone calculated the energy needed to escape earth's gravitational field and wrote it off because there was no way someone could ever produce that much energy in a single location.
While it's true that any sufficiently advanced technology shall be indistinguishable from magic- and I should avoid making absolute pronouncements, I think it's safe to say that there's certain things that just won't work unless the laws of physics change.
I mean, we know now that the universe isn't truly newtownian, but actions have reactions, and the amount of energy required to accelerate an object is going to produce an effect by the platform doing the acceleration. There's a practical upper limit to the mass of any object you can move or the amount of energy you can impart to it, simply because past a certain point you'll push yourself away or more likely, destroy your ship. ;)
I need to find someone to crunch the numbers on how much energy would be required to launch a 1400mm projectile fast enough to reach a target 50km away at a speed so fast that a human being couldn't detect any lag between shot and impact. That would be useful for determining how much mass the firing platform would require and how strong the projectile would have to be in order not to be reduced to plasma.
Of course, maybe that's how it works. ;)
SEARCh- we find sites for you! |

Sleepkevert
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.08.22 22:58:00 -
[57]
Quote: <Cro_Magnus> what I don't get is why people bother with "mm" as a caliber after 1000... I mean... 1400mm, why not call it "Mobile car launcher" and have done with it? <Cro_Magnus> 1400mm shells basically equate to the ship firing volksvagens at high speed <Cro_Magnus> knowing minmatar that's probably what they *are* firing too <Wrangler> except they are projectiles, not cars, and explosive <Cro_Magnus> car @ several thousand meters per second = projectile <Cro_Magnus> car loaded with fuel impacting ship = explosive <Cro_Magnus> your point? <Fenria> GAAAAH Captain... there is a beetle heading our way at 18kps <Wrangler> OMG! We're being attacked by volkswagens!"! <Fenria> DAMN THOSE GERMANS * Wrangler fires counter measure trabants
Thats how you play eve!
Original quote here.
Originally by: CCP Prism X It's better to be safe than sorry: This is a joke, TQ is not actually run by hamsters! We use bunnies, they reproduce faster and can utilize bigger running-wheels.
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Illyria Ambri
RennTech
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Posted - 2007.08.22 23:02:00 -
[58]
Originally by: Jimer Lins
Originally by: DJ P There is one parameter you forgot. Gravity and gravitational fields. The bigger the bullet on Earth the more propelant/explosives you need. In space a significal smaller amound of propelant/explosive can sent a 1400mm car eeer bullet, faster, farther and with more accuracy in straight line :) So 3500mm is still fine. :)
The fastest-traveling projectiles we can currently produce would take several seconds to travel the shortest distances most combat occurs at in this game.
Tamount of energy required to make projectiles move at near relatvistic speeds, which would be required to achieve the instant impact we see in the game, is impractical to be able to apply; no substance could survive the application of that much power, and certainly no devices such as a nuclear warhead. Also, the amount of energy required to launch something at those speeds would be problematic for the launching ship.
You do realize that the entire premise behind rail guns is the use of magnets to launch the projectile.. And there would be problems in atmosphere due to fritcion with the air which would melt more projectiles. In space however.. no friction.
------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Tarminic
Black Flame Industries
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Posted - 2007.08.22 23:07:00 -
[59]
Originally by: Jimer Lins While it's true that any sufficiently advanced technology shall be indistinguishable from magic- and I should avoid making absolute pronouncements, I think it's safe to say that there's certain things that just won't work unless the laws of physics change.
I mean, we know now that the universe isn't truly newtownian, but actions have reactions, and the amount of energy required to accelerate an object is going to produce an effect by the platform doing the acceleration. There's a practical upper limit to the mass of any object you can move or the amount of energy you can impart to it, simply because past a certain point you'll push yourself away or more likely, destroy your ship. ;)
True, but I think we need to take into account advances in technology and our understanding of the laws of physics to make those limits a little easier to push. Not unlike the concept of heavier-than-air flight in the late 1800s.
Quote: I need to find someone to crunch the numbers on how much energy would be required to launch a 1400mm projectile fast enough to reach a target 50km away at a speed so fast that a human being couldn't detect any lag between shot and impact. That would be useful for determining how much mass the firing platform would require and how strong the projectile would have to be in order not to be reduced to plasma.
The human bran can generally detect and react to 1/4 of a second intervals. Based on what a previous poster said, the projectile in question would weigh approximately 120,000 pounds, or about 55,000 Kilograms 50KM in .25 seconds = 200KM/second = 720,000KMH
So does anyone know the amount of energy it would take to accellerate a 55K Kilogram shell to 720K Kilometers per hour? I'll do the calculations myself if someone can point me towards the correct formula.
It would also be interesting to know if the artillery shells in question have propellant of their own to perhaps aid in the acceleration. Hrm. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Kazuma Saruwatari
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Posted - 2007.08.22 23:34:00 -
[60]
Originally by: Nocturnal Avenger RL calcs used in a fictive world are bound to fail.
so true -
NPC Vendetta system, Local rehash, Probe decoys |
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