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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.28 22:11:00 -
[1]
Originally by: Christari Zuborov Well if we want to go the tit-for-tat route to prove points, then what good are warp stabs vs. disrupters?
How about cap boosters vs. neutralizers? or Webifiers vs. MWDs? or TDs vs. Mag field stabs? or Sensor Boosters vs. Remote Dampenors?
All you listed here are counters that work in combat, now remind me how useful is a cloaking device in combat on anything else than a bomber.
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.29 22:37:00 -
[2]
Solving the problem of AFK cloakers without nerfing cloaks is easy, if the player doesn't do anything at all and has a cloaking device working, then he should just get disconnected with no emergency warp.
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.29 23:16:00 -
[3]
Originally by: Christari Zuborov Cloaking and sitting still watching a gate, or just watching local traffic, or scouting or whatever should remain. The only thing that should change is the ability to be able to go after them, and if they do NOTHING to avoid being hunted - then well - sorry.
Unless you want cloaking devices to become completely useless CCP won't give you anything that can make you warp 100 meters away from a cloaker. So anyone not AFK will be able to avoid being found, even if CCP give you special probes, etc...
Then, all you can expect to kill are AFK cloakers. If you really want to kill them that much, then forget what I said in my previous post. Let's consider a special probe for cloaks with a 100km deviation. If servers recieves nothing from the cloaker's client, then this deviation would gradualy decrease proportionnal to the time elapsed since the last cloaker's action. After 1 hour, the deviation would be 1km. What do you think about this?
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RigelKentaurus
Flying Reblochons Caldari Deep Space Industral
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Posted - 2007.08.29 23:24:00 -
[4]
Originally by: Elmicker
Quote: They will log off
which is why i'd like to see NPCs carry a small aggro timer 
Then they will keep warping for 5 minutes, and log off.
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