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Dal Thrax
Multiverse Corporation
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Posted - 2007.08.31 23:02:00 -
[31]
Originally by: Grif Oberwald The T2 ship for mission runner sounded like a T2 Domi but without the damage bonus (says lots of utility slots)
Yeah a T2 BS with a tracking bonus, fast lock times and lots of mid and low slots. Yeah if those are mission ships I'm a green toad.
Dal
Originally by: Seleene It seems to me that 'independence' is a relative term these days, determined mainly by the size and number of your guns.
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Titas Agor
TITANS OF PEACE
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Posted - 2007.09.03 08:54:00 -
[32]
what im thinking is that the new black ops might be able to hack a pos with the hacking module as their supposed to be doing something more with that. Also another possibility is that the black ops or mission running BS might have some overloading bonus's like having the ability to run overload a hell of a lot longer then you can currently too boost your tanking abilities. Mission running ships i would think would definately need heavy resistances if you were gonna take it into a lvl5 mission. Love the idea of having jump portals or jump drives, so long as they aren't restricted to low sec again. That would very much suck big time. Black ops, ability to warp while cloaked, that'd be a nifty exploring thing to have. I would definately think you'd need BS skills to lvl5, and probably at least advanced spaceship command to at least lvl4 maybe even lvl5 for that too. I think this is gonna be a VERY VERY good edition to eve and i personally cannot wait... just hope they wont be restricted to low sec... is my only worry.
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A'ruhn
We Be Tinkers
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Posted - 2007.09.03 16:36:00 -
[33]
Imagine like..... a Khanid cloaking 'geddon...   
I want it.... NOW!!!!!!!!
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Odium47
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Posted - 2007.09.03 17:19:00 -
[34]
1. Utility slot ? What for ? Dragging containers ? Reparing drones ? C'mon... 2. Black Ops= will they use cloaks ? Again what for ? Stealth in Eve doesnt makes anyone invisible !!! 3. Larger bays for cargo !!! How did they come up with this one ? L-)(F***ing finnally. My god damn Mach is as large as an Obelisk and cant even carry more than a command ship) 4. Tech 2 Mission BS ?! Thats stupid ! Does that means that quietly there will be some overpowered BS for some certain corps to use agains some other certain corps ?... Hm, and what about my 1 billion faction BS...should i send it to scraps and buy a t2 BS ? 5. Locking bonuses, tracking bonuses... C'mon. Is it a paradox that with a bigger ship the user gets a smaller cpu ? Are they somehow like dinosaurs ? It should have bigger cpus that will allow faster locks. Ofcourse, the locking should regard signature radius as well (nobody wants to put frigs out of bussines), but not as much as for 40 agonising seconds to get lock. Also, if i pay more than 100 mils. on a ship i would expect to perform accordingly. I mean a gang of 10 frigs should be a morning snack. By forcing the users to use small ships, the need for levels and worked money to get better ships will be killed and with it the pleasure of half of the eve players. 6. Walking through the stations...What for ? I only joined the game to fly ships, not to talk...
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.09.03 17:41:00 -
[35]
Originally by: A'ruhn Imagine like..... a Khanid cloaking 'geddon...   
I want it.... NOW!!!!!!!!
Sorry to disappoint you, but I have significant reason (such as existing screenshots) to believe that the Apocalypse will be the shiny black Khanid ship.
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Cpt Branko
The Bloody Red
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Posted - 2007.09.03 17:59:00 -
[36]
Originally by: Dal Thrax
Originally by: Grif Oberwald The T2 ship for mission runner sounded like a T2 Domi but without the damage bonus (says lots of utility slots)
Yeah a T2 BS with a tracking bonus, fast lock times and lots of mid and low slots. Yeah if those are mission ships I'm a green toad.
Dal
Mission-running BS, like hell.
HAC resists, more slots, eh, what? More like the gank BS ;)
Originally by: Tsanse Kinske The second you start equating time spent playing a game with lost time and money is the second you need to ask yourself "Why am I playing?". Seriously
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Paulo Damarr
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Posted - 2007.09.03 19:50:00 -
[37]
A good idea for the T2 BS would be a "strategic assault ship" and make it a buffed up BS for POS attacks (Cyno jammers ) and attacking capitals or a cornerstone of a fleet action, but make it slower to enter warp and slower warp speed but give it increased resists and armor/shields and appropriate bonuses (like extra torpedo damage for the Raven).
It would take some careful balancing but you could give it a specialized role in the same way Recon ships are specialized and the role would be as a heavy fire base but with a decreased mobility that's still sub capitol.
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Lithalnas
Amarr Hadean Drive Yards Archaean Cooperative
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Posted - 2007.09.03 19:54:00 -
[38]
well if there are 3 teirs of Battleships we could have 3 roles for the t2 battleship.
Geddon t2 -> Fleet ship with jump drive Apoc t2 -> steath battleship Abaddon t2 -> gang bonus ------------- Hadean Drive Yards
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Atsuko Ratu
Caldari VSP Corp.
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Posted - 2007.09.03 20:11:00 -
[39]
Originally by: Lithalnas well if there are 3 teirs of Battleships we could have 3 roles for the t2 battleship.
Geddon t2 -> Fleet ship with jump drive Apoc t2 -> steath battleship Abaddon t2 -> gang bonus
The irony here is overwhelming... no one loves us 
I'm gonna' go snuggle my rokh and cry myself to sleep now.
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Mrski Okupator
Amarr Cry Me A River Inc.
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Posted - 2007.09.03 22:40:00 -
[40]
Originally by: Lithalnas well if there are 3 teirs of Battleships we could have 3 roles for the t2 battleship.
Geddon t2 -> Fleet ship with jump drive Apoc t2 -> steath battleship Abaddon t2 -> gang bonus
Hell no!
Apoc t2 -> Fleet ship with jump drive/fleet bonus Abaddon t2 -> Mobile fortress that can deploy a force field and such (dict. spheres/jammers/webber bubble) Geddon t2 -> Laser spewing ship/station/planet eater from hell! 
Cry Me A River Inc. We Care. For a small donation. |

Szaman
Spartan Industries Cruel Intentions
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Posted - 2007.09.03 23:28:00 -
[41]
Geddon t2 > bonus: -98% to -100% reduced CPU need for cloaking device per level
Thats called wtfpwned!
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ViolenTUK
Gallente Vindicated Exiles 3asy Company
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Posted - 2007.09.04 02:19:00 -
[42]
As long as cloaking isnt nerfed at all thats cool. Cloaking is fine as it is and needs no modification.
The Black ops Batttleship may be very simmilar to any current battleship but could have a small jump drive fitted for nipping accross a limited range in 0.0 perhaps enough to cover a few jumps less than what we see in carriers or dreadnoughts.
www.eve-players.com |

Irob Urore
Amarr Rick Astleys Pirate Corp Of Goodness
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Posted - 2007.09.04 02:35:00 -
[43]
solo bs pvp .. could it be? 
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Titas Agor
TITANS OF PEACE
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Posted - 2007.09.04 03:55:00 -
[44]
if they did implement a BS jump drive, would that mean you would need someone else to setup a cyro field for you?
and yeah, im kinda thinking the blackops BS may be able to use a covert ops cloak, hopefully no changes to cloak happen tho, i too think their fine as they are.
does anyone have any idea on what kind of skills will most likely be required?
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Wayward Hooligan
Sniggerdly Pandemic Legion
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Posted - 2007.09.04 06:43:00 -
[45]
Just for fun I thought up some t2 BS designs when t2 BS were announced as a planned future thing.
These are horribly balanced and most likely would be bad for the game but for fun:
Gallente t2 BS:
Slots: 6/6/8
Bonus: +5% armor resists per level +7.5% rep amount bonus per level +10% Drone damage/hitpoints per level +1 drone in space per level
750m3 drone bay
- No weapon hardpoints so it can be totally focused on being a drone boat - Command ship base resists resists
Amarr ts BS:
Slots: 8/4/8
Bonus: +5% armor resists per level +10% drone damage/hitpoints per level (stolen from domi) +5% large energy turret ROF per level +5% large energy turret damage per level
200m3 drone bay
- Amarr get a drone boat but its still behind the gallente version as far as pure dronage goes - Give it biggest capacitor of all t2 BS - Give it fastest cap regen of all t2 BS - 8 turret hardpoints - Command ship base resists
Caldari t2 BS:
Slots: 8/8/4
Bonus: +5% Cruise/Torpedo damage per level +5% shield resists per level +20% ECM strength per level +7.5% shield boost amount per level (stolen from Maelstrom)
75m3 drone bay
- Large shields - Fast shield regen - Enough grid/cpu to fit either full on shield tank + torp launchers or full ecm + torp launchers - 8 missile hardpoints - Command ship resists
Minmatar t2 BS:
Slots: 8/6/6
Bonus: +5% velocity per level +10% stasis webifier range per level +5% cruise/torpedo ROF per level +5% large projectile turret ROF per level
200m3 drone bay
- 6/6 turrent/missile hardpoints per level - Split weapon system makes it lower dps but velocity bonus + stasis web bonus make it able to dictate range on anything - Command ship resists.
Anyways enough of my ramblings about half baked ship ideas.
Dev's will probably do a better job.
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Ather Ialeas
Amarr Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.09.04 07:28:00 -
[46]
Originally by: Pirokobo Edited by: Pirokobo on 31/08/2007 21:14:00 Screw black ops.
Make a "Siege Battleship" and let it fit dreadnought gear. Empire space needs capship guns.
Abaddon with 7* Reactor Control Unit II and 2* Ancillary Current Router II and 1* Ancillary Current Router I gets 81 262,93 to 101 578,6 PG depending on your skills. What this means is that you can fit either Citadel Torpedo Launcher I, 6x2500mm Repeating Artillery I or Ion Siege Blaster Cannon I to it. Sure, it won't be that effective and damage won't be so wonderous (cap can be made sustainable though!) but just think of the face of the hauler pilot who runs into gatecamp that has dreadnaught weapon fitted battleships.
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Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.04 07:34:00 -
[47]
Originally by: Wayward Hooligan <ship stuff>
Some neat ideas, but...
Drone ship with absolutely zero other weapons? What happens when all my drones get shot down? What about when I have to keep scooping them to keep them from dying etc? Need at least some backup weapons, even if they're unbonused (see: Myrm) to keep in the fight. I'd love to see some missile points on this BS, even if they're unbonused.
The Amarr ship easily has the most damage potential of all the ships here. You're basically looking at a supercharged Abaddon with a full flight of Dominix drones lol. Did I mention that EM resists on most heavily T2 tanked ships are really low? This thing would be a massive solo gankmobile. I'd probably fly it.
The Caldari ship... 8 mids and +20% ECM strength? O snap. Armor tanked, super powered Scorp with lots of firepower and enough tank to survive against one flight of Dominix drones. This thing would solo any BS out there. Not to mention smaller ships.
8x T2 Cruise, MWD, web, scram, injector, 4x Hypnos multi (or 1x each racial and 1x multi, no web.), T2 LAR, 2x T2 EANM, DC2, 2x ECM strength rigs (not 3 due to calibration limits) and a Aux nano pump rig. Nasty stuff.
The Minmatar ship. Instant death to any blaster ship in the game. They're never getting anywhere near you. Ever. Most smaller ships are dead meat as well. It'll shred anything it can't hit with it's guns/launchers with it's huge drone bay.
Confused about the turret/missile hardpoint bonus per level, but let's assume 8x launcher slots: 8x T2 Cruise, mwd/scram/injector, 2x web, sensor booster (or another web), 2x T2 LAR, 2x T2 EANM, DC 2, BCS 2, 2x aux nano pump rigs, 1x nanobot accel rig. Crapload of drones.
With a 30km scram this thing would be godly. Even a 28km scram. All smaller ships would be held waaaay out of range, and any BC/Cruise sized weapons that could hit it (heavy missiles) would do almost no DPS. Drones wouldn't be much of an issue from smaller ships, save an Ishtar, but an Ishtar vs 8x bonused T2 Cruise launchers with faction missiles loaded? Dead meat.
Plus these things are gonna have awesome resists. Yikes.
So, to summarize: Gallente one is easily the worst out of the bunch. Amarr will be super scary to find camping a gate. If you have the Caldari or Minmatar ships show up while you're solo, you might as well just self destruct if you get nabbed.
[Video]Blood Corsairs - Day One |

Mark666
Ichirin
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Posted - 2007.09.04 08:11:00 -
[48]
Bah, give me my Heavy Assault Battleship and boost solo battleship pvp.
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Carniflex
Caldari Fallout Research Fallout Project
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Posted - 2007.09.04 08:17:00 -
[49]
Interesting.
Will have to wait and see if those t2 mission ships do same to CNR what Cerberus did to navy caracal. Quess it's time to start buying up mech engineering datacores and stockpiling max run raven prints.
As far as utility slots go ... meh. After certain tanking ability only thing that matters is dps you can effectively put on them. In missions I mean. Bigger cargo bay is good ofc. More cap charges for those who run budget tank and are unwilling to invest in gistii stuff.
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Pottsey
Enheduanni Foundation
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Posted - 2007.09.04 10:00:00 -
[50]
ô2. Black Ops= will they use cloaks ? Again what for ? Stealth in Eve doesnt makes anyone invisible !!!öö Stealth in Eve going by the Stealth bombers will mean the Stealth battlesships will have a bigger signature and be easier to lock, shoot and see then the T1 battleships.
Passive shield tanking guide click here |

Nama Saya
Chickens with an Attitude
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Posted - 2007.09.04 10:56:00 -
[51]
NERFT the black ops!!! o wait, it's not out yet 
What I like is the jump drive idea. I can see good use for that . |

Jarne
Increasing Success by Lowering Expectations Free Trade Zone.
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Posted - 2007.09.04 11:08:00 -
[52]
Anybody thought about the possibility that Black Ops BS might be the only ships able to field the new anticloaking measures? - Success=Achievements/Expectations
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Tregaron
Minmatar Firing Squad Interstellar Alcohol Conglomerate
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Posted - 2007.09.04 11:18:00 -
[53]
Originally by: Nama Saya NERFT the black ops!!! o wait, it's not out yet 
What I like is the jump drive idea. I can see good use for that .
oki have a big gang of these t2 bs with jump drives.
1 cyno pilot in hostile system along with 300 hostiles.
gates camped only way to jump in is use the cyno. oh theres a cyno jammer in local darn.
much use they going to be heh :P they said get behind enemy lines well my enemy lines have cyno jammers so would i pay about 500mil for these bs and be unable to jump them in2 action or jus get a cheap bs and use the old fashion jump gate.
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Szaman
Spartan Industries Cruel Intentions
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Posted - 2007.09.04 14:39:00 -
[54]
Nerf Cyno Jammers!!! No, but honestly CCP nerf CJ. They are so over powered You said that Revelation will be for small roaming gangs. But you do realize todays small roaming gangs contain few capitals Fix Cyno Jammers, Boost my wallet ! 
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Wayward Hooligan
Sniggerdly Pandemic Legion
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Posted - 2007.09.04 17:29:00 -
[55]
Edited by: Wayward Hooligan on 04/09/2007 17:32:58
Originally by: Bellum Eternus
Originally by: Wayward Hooligan <ship stuff>
Some neat ideas, but...
Drone ship with absolutely zero other weapons? What happens when all my drones get shot down? What about when I have to keep scooping them to keep them from dying etc? Need at least some backup weapons, even if they're unbonused (see: Myrm) to keep in the fight. I'd love to see some missile points on this BS, even if they're unbonused.
The Amarr ship easily has the most damage potential of all the ships here. You're basically looking at a supercharged Abaddon with a full flight of Dominix drones lol. Did I mention that EM resists on most heavily T2 tanked ships are really low? This thing would be a massive solo gankmobile. I'd probably fly it.
The Caldari ship... 8 mids and +20% ECM strength? O snap. Armor tanked, super powered Scorp with lots of firepower and enough tank to survive against one flight of Dominix drones. This thing would solo any BS out there. Not to mention smaller ships.
8x T2 Cruise, MWD, web, scram, injector, 4x Hypnos multi (or 1x each racial and 1x multi, no web.), T2 LAR, 2x T2 EANM, DC2, 2x ECM strength rigs (not 3 due to calibration limits) and a Aux nano pump rig. Nasty stuff.
The Minmatar ship. Instant death to any blaster ship in the game. They're never getting anywhere near you. Ever. Most smaller ships are dead meat as well. It'll shred anything it can't hit with it's guns/launchers with it's huge drone bay.
Confused about the turret/missile hardpoint bonus per level, but let's assume 8x launcher slots: 8x T2 Cruise, mwd/scram/injector, 2x web, sensor booster (or another web), 2x T2 LAR, 2x T2 EANM, DC 2, BCS 2, 2x aux nano pump rigs, 1x nanobot accel rig. Crapload of drones.
With a 30km scram this thing would be godly. Even a 28km scram. All smaller ships would be held waaaay out of range, and any BC/Cruise sized weapons that could hit it (heavy missiles) would do almost no DPS. Drones wouldn't be much of an issue from smaller ships, save an Ishtar, but an Ishtar vs 8x bonused T2 Cruise launchers with faction missiles loaded? Dead meat.
Plus these things are gonna have awesome resists. Yikes.
So, to summarize: Gallente one is easily the worst out of the bunch. Amarr will be super scary to find camping a gate. If you have the Caldari or Minmatar ships show up while you're solo, you might as well just self destruct if you get nabbed.
The harpoints per level thing was a typo.
I was really trying to go for racial flavor on all of these ships. Kind of a do the racial archtype thing.
Gallente ship would be fun. Double Domi dps and more tank. 750m3 drone bay means 3 full flights of 10 ogreII's /w an 8 slot tank. Hell give it a big enough drone bay to just about fit a fighter 4000m3 would work too.
Sit at 0m and tank em. Nos/Neuts in highs. Yeah I know Nos got nerfed but it still does its job.
I wanted an Amarr ship that couldn't be tanked. You either had to EWAR it or run the hell away.
Caldari would have fitting choices to make but the bonus make it flexible. Either uber tank or uber EWAR. 2 of each racial + signal distortion amps means it will jam anything solo. Weakest idea from a design point of view because I can't stand missiles or Caldari ships. They're too boring. I was going to make it a raven with a salvaging bonus...
Minmatar are supposed to rely on speed and maneuverability to win, not direct firepower. This gives em a BS that does what the old Nano-Phoon did.
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