
Mariner6
EVE University Ivy League
45
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Posted - 2012.01.20 01:43:00 -
[1] - Quote
- Drake argument aside, it seems like too large of a nerf against ECM will just vanilla the game. Sure they are out there and ECM drones are good, but not the end all be all. I mean getting rid of good variety options just drives everyone then into DPS or tackle. Kind of boring. Its also a great way for younger players to have a highly effective and quick entry into PVP. And frankly, I just don't see overwhelming numbers of them used. (except by us that is.)
Take ecm drones away and really drone boats don't have a lot of other things to bring to the table as heavy's are slow and sentries don't have a much of a role with all these fast kiting fleets out there. If someone wants to fly ECM or Damps or whatever, it should be a force multiplier. Good fleets that want to keep hold of a target will bring frigs or destroyers to deal with those drones and have good success. ECM drones are easily dealt with and should be left alone. This will only further cripple Gallente ships, while everyone can use them, ecm drones with HP points boosted are very fun. And frankly they only frustrate those fleets that don't use combined arms. As far as ECM boats go, sure they are strong but variety and having to deal with them, and/or having them along adds spice to fights, and plenty of ways to counter them, especially if Sensor Damps get a boost. Just target range damp the next falcon you see and done. What could use a boost is the power of ECCM. If you commit a mid slot to this mod it should have a much stronger effect than it currently seems to have. That would also push some more people toward armor as so much is shield these days, as speed has become king.
- Really I think CCP needs to take a hard look at making some boats much better at "heavy tackle." And tackle that can actually survive for more than a few seconds. Currently even with a perfect warp in or punt as you land on the targets (ie nano drake, cane, tier 3 bc, etc etc) they are so fast that by the time you lock and scram/web they are out of range, even with perfect interdiction maneuvers boost/and sensor boost. Sure you'll get the long point, but not really worth much as their MWD is still on. There just aren't many good counter kiting options on the table. All the small ships that should be able to deal with this get blown up on approach, even when spiraling in or get nueted/insta popped (because they get webbed) once they achieve scram range. There needs to be some BC's dedicated to this ability. The Mrym would be perfect to get a bonus to Web range. Give the Brutix a big bonus to scram (and scram only) and together they could be used to get heavy tackles on kiters with good warp in's/punts. Or perhaps the Ferox and give it a purpose as it will be faster if shield tanked and finally be useful for something other FC-ing from. Other than some specialty scenarios, drone boats just don't have much going for them, particularly with the lack of mods to their damage (except sentry's), and again, in most mobile fights sentry's are a pain. At the end of the day, its just normally way easier to fly a gun/missle ship, and so that's what everyone does. Watching heavy drones, even when boosted by a nav link, is painful, and then, primary goes pop and you've been no help at all. |