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Thread Statistics | Show CCP posts - 0 post(s) |
Zuberi
Minmatar M. Corp M. PIRE
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Posted - 2007.09.09 20:47:00 -
[31]
Please refrain from pointing the 'we have lag and they never do' finger. In my experience it affects everyone, I think we have all been in plenty of fights where we win and the enemy claims that we were lag free yet many of us were not able to activate a single module.
ccp has things set up so that you have to bring a sizable number of attackers to take on a system, which requires a sizable defensive fleet to combat, which the game can not handle.
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Hei'di
D00M. Triumvirate.
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Posted - 2007.09.09 20:53:00 -
[32]
Ridiculous again!
All I saw during the "fight" were a few ships appearing on the overview which were not lockable, after that a huge lag hit and around 60 wrecks appeared around me.
I'll sell my guns and go mining!
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Butter Dog
The Littlest Hobos Betrayal Under Mayhem
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Posted - 2007.09.09 21:04:00 -
[33]
I really have no idea why someone would jump into a 200 strong camp and then complain about lag.
What did you expect?
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Fry Fortune
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.09 21:05:00 -
[34]
Originally by: Butter Dog I really have no idea why someone would jump into a 200 strong camp and then complain about lag.
What did you expect?
Maybe they were afraid bob would call them vagina's...
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.09.09 21:05:00 -
[35]
Originally by: Butter Dog I really have no idea why someone would jump into a 200 strong camp and then complain about lag.
What did you expect?
We jumped into 350 last time and won \o/ go us.
Originally by: consider telos ..then we had a fight and he was so dead and then I like became champion of eve and then ccp gave me a medal and a t-shirt and asked me to go out with him on a date to mcD' |
Spaced Skunk
D00M. Triumvirate.
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Posted - 2007.09.09 21:12:00 -
[36]
Originally by: badbull gf guys sorry i miss it all was setup to pwn the lot of ya ,oh well lagg got the best of me
lagg
- Disable damage messages. - Close overview.
It helps
But none the less you were all sitting ducks from what I can see.
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eViLek
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Posted - 2007.09.09 21:14:00 -
[37]
Originally by: Spaced Skunk
- Disable damage messages. - Close overview.
And lock in space where is nothing yeah ?
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Ogodai John
The Bakhunov Family
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Posted - 2007.09.09 21:16:00 -
[38]
Originally by: eViLek
Originally by: Spaced Skunk
- Disable damage messages. - Close overview.
And lock in space where is nothing yeah ?
He didn't say who it will help.
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.09.09 21:29:00 -
[39]
The funniest part was hanging on our POS in K-8, seeing it going into RF, then popping that Abaddon that fell asleep when the POS was already into RF (and that's one more reason why people shouldn't fly amarr) and then popping inties in BS at point blank range (and I mean 200m, yes meters), because they weren't moving (and then our BS squeezed back into the shields again)...
that was fun
... and then came the lag part, but what would you expect when 200 clash into 200...
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Dominixa
Slacker Industries Exuro Mortis
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Posted - 2007.09.09 21:32:00 -
[40]
Boggle weren't Tri red with Razor and Co just yesterday?! Sounds like a sucky fight up there in the North you guys had. I wonder how much lag they are getting in 25S with 500ish locals?
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Beshta
New Balkan Mafia Circle 0f Two
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Posted - 2007.09.09 21:36:00 -
[41]
maybe you should reconsider is owning space right move for you, if it is stop freacking whining and get used to it, its a curtoasy that comes with your position
and yes pls tell us how would you fix it, cause you obviously dont know a lot about problem itself but you sugest ccp should wave with magic stick and make it all better
it isnt easy fixable problem mate
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Kombat PL
Virtual Democracy Fallen Souls
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Posted - 2007.09.09 21:41:00 -
[42]
Originally by: Spaced Skunk
- Disable damage messages. - Close overview.
It helps
But none the less you were all sitting ducks from what I can see.
- Disable sound - Disable graphics - Close all chats - Close eve client - Open excel - Make a spreadsheet calculating outcome of this battle - Post result here
Great f***ing game!
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Sebo Darrens
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.09.09 21:42:00 -
[43]
Originally by: Dominixa Boggle weren't Tri red with Razor and Co just yesterday?! Sounds like a sucky fight up there in the North you guys had. I wonder how much lag they are getting in 25S with 500ish locals?
Yes TRI and rzr/MM seem to be red against each other except when large battles come together, and then they work together
as for those not involved coming in and talking smack, go mind your own fights, the OP was complaining about server failures not epeen
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Wennandra
DRUCKWELLE Fallen Souls
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Posted - 2007.09.09 21:53:00 -
[44]
GF Tri & Rzr
There is lag desync an all this bullcrap for all of us... sometimes one gets lucky, but today we prooved that not the ones who jump in is always in firstposition ;)
Tri hold the field ( well tbh they just blown us away as far is could see =)
See you soon on the battlefield i guess
Cheers
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Fry Fortune
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.09 22:11:00 -
[45]
from the screenshots, it looks like FS/M-PIRE/F4T4L are in big fights for the first time, all their clients are configged pretty badly to jump into hostiles...
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Flinx Evenstar
Minmatar Spartan Industries Cruel Intentions
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Posted - 2007.09.09 22:20:00 -
[46]
Originally by: Dylan Rhade
CCP WAKE UP, GET DOWN OF YOUR HIGH HORSES AND WALK AMONGST THE PEOPLE WHO PLAY THIS AMAZING GAME.
Imho, you are killing your own creation.
Enough said
D
Dylan wtf!! Give the guys a break, they have priorities you know.
Most of the GM's were in the off license buying booze, and the rest were out getting pizza. Do you think they have time for you silly paying customers, get a grip
I, erm, like kill things and stuff |
Fray
Octavian Vanguard RAZOR Alliance
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Posted - 2007.09.09 22:39:00 -
[47]
When Fatal an co jumped in there seemed to be a drip feed of one-two, then a group of five, then another one - then BAM the whole fleet. Then everyone that I targetted was a pod, 9 pod killmails in a BS, ya kind of think something went wrong.
But ya, I finda felt sorry for the poor fatal+ guys, but then I remembered the BKG thread where everything pre node reset was apparantly completely fine.
Hohmm, it goes on - least the tourny was on.
- <@Cf'DigitalCommunist> D2, if you go to za'ha'delve, you will die. - |
Ramlir
0.0 Corp
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Posted - 2007.09.09 22:44:00 -
[48]
Originally by: Fry Fortune from the screenshots, it looks like FS/M-PIRE/F4T4L are in big fights for the first time, all their clients are configged pretty badly to jump into hostiles...
No one's biting, duder.
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viper zulu
Omega Enterprises Mostly Harmless
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Posted - 2007.09.09 22:44:00 -
[49]
Hey, add 20 more new ships please. We don't need the lagged fixed. Those 20 new ships are very important. If I were CCP, I would work on the lag; so people are enjoying thier new ships. Other than that, keep the same old ships cause we don't see them blow up anyway. These are my views and dont reflect on my corp and alliance in anyway.
Proud Member of Omega Enterprises |
Onyx Wrathbringer
Vendetta Underground Rule of Three
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Posted - 2007.09.09 22:49:00 -
[50]
What about having a good ole' slug fest instead of this node busting fish in a barrel, maybe ill be alive, maybe i wont turkey shoot. The fleet commanders come to the center of the field and give terms. The defending fleet hold their fire until the attacking fleet jumps in, while holding their position (not moving), no one targets, once everyone loads the grid, then the word is given in local by the designated person on the attacking fleet says 'Begin' then its business as usual. I think that this would present a temporary solution to the "lag killed me" response/excuse from either side. Just a thought.
Overview Awesomeness!!! Read and Reply! |
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Flinx Evenstar
Minmatar Spartan Industries Cruel Intentions
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Posted - 2007.09.09 22:53:00 -
[51]
Originally by: Onyx Wrathbringer What about having a good ole' slug fest instead of this node busting fish in a barrel, maybe ill be alive, maybe i wont turkey shoot. The fleet commanders come to the center of the field and give terms. The defending fleet hold their fire until the attacking fleet jumps in, while holding their position (not moving), no one targets, once everyone loads the grid, then the word is given in local by the designated person on the attacking fleet says 'Begin' then its business as usual. I think that this would present a temporary solution to the "lag killed me" response/excuse from either side. Just a thought.
Nice idea, but lets face it, most fleets are quite happy to shoot lagged out pilots. War is about winning, not about fairness etc
Plus...It may take several hours for all pilots to load grid and log in And that is no fun for anyone
I, erm, like kill things and stuff |
soulkiller3
Exanimo Inc Triumvirate.
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Posted - 2007.09.09 22:53:00 -
[52]
Do you lot read the blogs CCP post, there doing everthing there can to help lag but the main problem is there is not the hardware on the market atm to cope with the strain 200 v 200 puts on the severs, and if you want to quit and look of another game that will let you play 200 v 200 0n the same node, good luck and can i have your stuff??
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Flinx Evenstar
Minmatar Spartan Industries Cruel Intentions
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Posted - 2007.09.09 23:28:00 -
[53]
Originally by: soulkiller3 Do you lot read the blogs CCP post, there doing everthing there can to help lag but the main problem is there is not the hardware on the market atm to cope with the strain 200 v 200 puts on the severs, and if you want to quit and look of another game that will let you play 200 v 200 0n the same node, good luck and can i have your stuff??
FYI..I was fighting 300 vs 300 quite happily and so were many others before the "need for speed" patch
Nice CCP reach around, but do some homework on figures next time you feel the need to pat CCP on the back for making their game worse
I, erm, like kill things and stuff |
busta nut
Exanimo Inc Triumvirate.
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Posted - 2007.09.10 00:02:00 -
[54]
omg...tri dot get lag!!!11one one eleven...blah blah.....
we all lagged pretty badly too tbh, i saw 4 ships decloak, of which i managed to actually target 2, out of 200 or so
yes lag sucks, yes it affects us all, and yes ccp are working on it. if you have a magic solution to it all, im fairly sure theres a "technical" forum section where you can post that sort thing
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Sacul
Wreckless Abandon Triumvirate.
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Posted - 2007.09.10 01:21:00 -
[55]
Originally by: Fry Fortune from the screenshots, it looks like FS/M-PIRE/F4T4L are in big fights for the first time, all their clients are configged pretty badly to jump into hostiles...
You Sir are a G00n and are not suposed to say sensible things!
For the guy who posted the screenshot yeah u need some lessons for fleet fights and from chatbox it looks like u were trying to turn effects off after u lagged out....doesnt work mate.
Anyhow i missed it and cant say im sorry.....there are lag reducing methods tho and they do work. I dont like these fights tbh, its not skill and its not tactics, its random chance and we seem to be lucky lately.
The stone age didn't end because we ran out of stones!
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Ramireza
Caldari Asgard Schiffswerften Ev0ke
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Posted - 2007.09.10 01:38:00 -
[56]
400+ ppl in lokal and you wonder that the fight wasnt playable?
Stopt thinking that CCP can make such battle possible.
Only the playerbase can change this :
- Smaller Alliances - No "OMG we loose, lets nap everyone"
Stop expecting "cool" and "funny" wars if 3000 vs 3000 ppl "fighting" for every side.
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Packe
Minmatar Wayward Brewing Fallen Souls
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Posted - 2007.09.10 02:33:00 -
[57]
Originally by: Butter Dog I really have no idea why someone would jump into a 200 strong camp and then complain about lag.
What did you expect?
The game to work as advertised.
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Chib
Rampage Eternal Ka-Tet
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Posted - 2007.09.10 03:09:00 -
[58]
i believe as stated today on eve tv with the New Client coming and the need for speed initiative they are currently working on reducing lag, optimising and improving both server and client Stability
as also stated today the code for the graphics engine is 7/8 years old so while groundbreaking back then it is insufficient now and it is currently being re-written
patience is all thats required because its not exactly unknown that 200 v 200 fights are impossible to play the lag either falls on the defender OR the attacker and u got the short straw
mebbe next time it will be different ---------------------------------------------
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Garok Nor
Caldari Blueprint Haus Hydra Alliance
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Posted - 2007.09.10 03:54:00 -
[59]
I saw the first 5 hostiles... then I dropped to 1fpm or even worse... couldn't do a durn thing, then I was surrounded by pods wrecks and cans.
I doubt I'm on a single killmail... of course I guess it could be worse, I could have been on the receiving end. Good on ya for bringing it guys, shame it couldn't have been a tad more fun than it was.
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Sooshie
Exanimo Inc Triumvirate.
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Posted - 2007.09.10 03:58:00 -
[60]
Originally by: Sebo Darrens
Originally by: Dominixa Boggle weren't Tri red with Razor and Co just yesterday?! Sounds like a sucky fight up there in the North you guys had. I wonder how much lag they are getting in 25S with 500ish locals?
Yes TRI and rzr/MM seem to be red against each other except when large battles come together, and then they work together
as for those not involved coming in and talking smack, go mind your own fights, the OP was complaining about server failures not epeen
You guys should just admitt defeat to the wrath of Tri as did your buddies in Fallen (And now evicted) Souls. Your up next! Please give us some good fights.
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