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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.09.10 13:59:00 -
[1]
This really bugs me, why cannot players dock into carriers and tag along on the jump instead of the current system where carriers can only carry pilotless ships.
Imagine the strategic possibilities of actually carrying a small fleet with you, instead of only having pilotless hulls!
Incidently it would also improve the Rorqual since people would no longer have to clone jump (with all its limitations) to make the Rorqual work in some remote backwater system.
Regards /Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |

Van Steiza
Caldari Battlestars GoonSwarm
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Posted - 2007.09.10 14:05:00 -
[2]
1 word- Disconections!
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Taedrin
Gallente Magellan Exploration and Survey Zzz
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Posted - 2007.09.10 14:05:00 -
[3]
/signed. Though I must say that I have never had the chance to pilot a carrier (or any other cap ship for that matter) or even have a friend who pilots one.
I just think it would be a cool idea and have interesting implications to be able to use a carrier like one would be used in real life. To carry ships, supplies and personnel to the battlefield.
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.09.10 14:15:00 -
[4]
Originally by: Van Steiza 1 word- Disconections!
I dont see any difference between that and having 20 people jumping in through a gate at the same time. Imo a pilot docked in a carrier should see no more then he does when in a station.
Once hes loaded the new system he can undock from the ship, if he gets disconnected he would just log right back into the carrier if its still alive, if it got popped he would get podded along with the carrier.
From a gameplay perspective I think the carrier would finally earn its name, at the moment its just a large drone boat that can carry some spare hulls.
Regards /Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |

Ray McCormack
hirr
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Posted - 2007.09.10 14:17:00 -
[5]
Because that is what Titans are for.
Proud steward of more public ISK than Motivated Prophet. Ask me about Secured ISK Loans. |

ToxicFire
Phoenix Knights Dark Nebula Galactic Empire
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Posted - 2007.09.10 14:17:00 -
[6]
Edited by: ToxicFire on 10/09/2007 14:20:27 It will happen eventually, think with ambulation the desire for something along those lines will increase, theres already popped up some discussions by the devs about a real interbus in terms of allowing players to book passage from place to place without needing to fly themselves.
If you want to extend it beyond that turn capital ships into true capitals not just super ships with a set of slots docked pilots would be able to operate a capital sized turret on the capital ship. While the pilot would perhaps only be able to navigate and control non offensive modules. It would mean that capital ships would need a team to operate rather than just a single pilot. Sig removed as it lacks EVE-related content. Mail [email protected] if you have questions. -Hango
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.09.10 14:45:00 -
[7]
Originally by: Ray McCormack Because that is what Titans are for.
This is not a jump bridge, a jump bridge can take any ship along, where as this would be limited to currently docked ships. Considering the size of the ship maintenance bay in a carrier you could bring about 20 pilots in frigates, or maybe 4 pilots in cruisers etc.
In other words, its nowhere near a titan and it wont compete with a titan jump bridge.
Regards /Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |

TomParad0x
Caldari Silver Snake Enterprise Interstellar Starbase Syndicate
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Posted - 2007.09.10 14:46:00 -
[8]
Originally by: Van Steiza 1 word- Disconections!
Just store the player in a 'station' type instance, then when he undocks get the location of the carrier and place him there. Then the character isnt actually *jumping*, and if the carrier is in jump / warp, dont allow an undock.
There are obviously flags to detect that, or else it wouldnt know how to say "You cant do (x) while in warp".
/signed - would be a nice addition to capital ships (Carriers / titans, whatever its applied on).
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Terianna Eri
Amarr STK Scientific M. PIRE
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Posted - 2007.09.10 14:51:00 -
[9]
Originally by: Doxs Roxs
Originally by: Ray McCormack Because that is what Titans are for.
This is not a jump bridge, a jump bridge can take any ship along, where as this would be limited to currently docked ships. Considering the size of the ship maintenance bay in a carrier you could bring about 20 pilots in frigates, or maybe 4 pilots in cruisers etc.
In other words, its nowhere near a titan and it wont compete with a titan jump bridge.
Regards /Doxs
Yes, but if we allow this, then who's to say that you can't just load your entire alliance - all the pilots - into the carrier? there's certainly enough room.
I don't know if that's a bad thing, but the carrier's capacity for personnel is surely bigger than the number of pilots available for the ships currently loaded into its ship maitenence bay. __________________________________
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.09.10 15:16:00 -
[10]
Originally by: Terianna Eri Yes, but if we allow this, then who's to say that you can't just load your entire alliance - all the pilots - into the carrier? there's certainly enough room.
I don't know if that's a bad thing, but the carrier's capacity for personnel is surely bigger than the number of pilots available for the ships currently loaded into its ship maitenence bay.
I dont understand what you mean here? Just like TomParad0x says you should be able to dock just like you do at a station.
If a bunch of people want to dock with pods I dont see a problem with that, just balance the amount of space a pod takes and you will have a nice limit on how many pods a carrier can carry. I dont quite see the point of bringing pods along for a jump though, but if someone wants to spend money on jumping pods, be my guest.
Regards /Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |
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B1G DAVE
Veto.
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Posted - 2007.09.10 15:19:00 -
[11]
And if the carrier pilot gets disconnected?
Everyone docked with him has to wait until he reconnects? ___________________________________________ ✖ Our Home, Our Corp, Our VETO ✖
Contrary to popular belief, I do not have sexual relations with sheep! |

Saint Luka
The Illuminati. Triumvirate.
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Posted - 2007.09.10 15:33:00 -
[12]
Originally by: B1G DAVE And if the carrier pilot gets disconnected?
Everyone docked with him has to wait until he reconnects?
The people inside the carrier who login whilst the carrier is offline should be automatically ejected from the carrier and appear in space, just as if they logged off thier.
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Captian Internet
Lead Bricks
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Posted - 2007.09.10 15:38:00 -
[13]
This would be sweet provided the ships docked in the carrier fit in the maintinece bay etc. Would give the carrier more use than risk free hauling and fighter spam Local Thread 107-b,War ,Navigation Shortcuts |

nightslasher
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Posted - 2007.09.10 16:40:00 -
[14]
Originally by: Saint Luka
Originally by: B1G DAVE And if the carrier pilot gets disconnected?
Everyone docked with him has to wait until he reconnects?
The people inside the carrier who login whilst the carrier is offline should be automatically ejected from the carrier and appear in space, just as if they logged off thier.
Well, the carrier pilot might have logged out within a hostile station, right? why should I be ejected into space, in that case?
I like where you are headed, but it is an incomplete solution needing more thought.
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Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.09.10 17:24:00 -
[15]
You already have that ability - with Moms and Titans. And the use of the Clone Vat bay on those ships is so limited that CCP is considering removing it.
I see too many possible problems with docking active ships on a carrier, and since there is a game mechanism that already allows this I don't see a need for a new one.
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Sir Scorpion
Black Banners
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Posted - 2007.09.10 17:49:00 -
[16]
Well that is what carriers are supposed to do to be honest, that is what I expected of them first time I heard about them, at the moment they are nothing but big drones ships mixed with big drones and some big logistic cruiser.
/Signed, this will be one of the small things that will make EVE even grater
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Sir Scorpion
Black Banners
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Posted - 2007.09.10 17:51:00 -
[17]
Originally by: Princess Jodi You already have that ability - with Moms and Titans. And the use of the Clone Vat bay on those ships is so limited that CCP is considering removing it.
I see too many possible problems with docking active ships on a carrier, and since there is a game mechanism that already allows this I don't see a need for a new one.
Ok its been a very long time since I been close to capitals, but I was around for the first one and part of a few escort operations with it. and I am sure that you cant dock into a Titan or a mothership.
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Akkarin Pagan
Minmatar Raddick Explorations Executive Outcomes
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Posted - 2007.09.10 20:05:00 -
[18]
There appears to be a general misconception of what a carrier is for and what it does, as well as a misconception about smaller ship types.
Carriers use small single man fighter drones as their main armament, very similar to modern 21st century carriers.
Frigates and cruisers on the other hand are quite sizable ships in their own right, and simply wouldn't fit into the fighter launch arrays.
The Carrier's main role is to support a front line fleet with fighters and logistics. Look at historical usage of carriers, they operate beyond visual range, and use their fighters to project firepower beyond the horizon. If a carrier is in range of a hostile ship's guns something has gone very wrong for the carrier.
This translates slightly differently in EVE, as front line carriers are viable, operating in close support of a battle fleet, as well as sitting near a pos to provide rep and drone support to a fight.
They are not designed to allow frigates or cruisers to dock with them in space and be transported with pilot to a new operating area. Motherships to a lesser extent already cover this role anyway, and afaik Moms generally get used as a large carrier with the added bons of being e-war immune.
Akkarin
Hopefully the mods won't play with this one
<3 - Immy
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Reem Fairchild
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Posted - 2007.09.10 20:07:00 -
[19]
Originally by: Taedrin /signed. Though I must say that I have never had the chance to pilot a carrier (or any other cap ship for that matter) or even have a friend who pilots one.
I just think it would be a cool idea and have interesting implications to be able to use a carrier like one would be used in real life. To carry ships, supplies and personnel to the battlefield.
Real life carriers don't carry ships.
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.09.10 20:46:00 -
[20]
I dont understand why some of you persist in saying that this function is already handled by the titan and mothership class. This is nothing like the jump bridge or clone vat bays.
Pilots would have no way of spawning a new pod in the carrier, all that should be available is for ships to dock in it so that they can tag along when the carrier jumps.
Akkarin Pagan, saying that this is not a correct understanding of the carriers function is quite funny, since you can dock ships into it today, its just that you cannot dock piloted ships. Whats the reason for not being able to dock a piloted ship? After all, the ship is assembled and complete with fittings, the only thing it lacks is a driver.
While the net effect would be that you can move ships and pilots with a capital fleet this is nothing like the titans jump bridge. This is much more limited in its implementation since you can only bring some frigates or a couple of cruisers at most. I think motherships and titans should also be able to use their ship maintenance bays in a similar fashion.
Regarding problems with pilots in the carrier when it docks, why not have them transfer to the station?
Regards /Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |
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Sobach
Gallente Fourth Circle
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Posted - 2007.09.10 21:05:00 -
[21]
the real reason is that pod-pilot's egos are just too big to fit two of them on a carrier, forcing two aboard the same carrier would cause a distortion in space-time and automatically implode the carrier :P
seriously though, it'd be nice if they can add that function in somehow.
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.09.10 21:17:00 -
[22]
Hehe thats a great idea, would be kewl if i could take my own escort onboard and jump into the great unknown, knowing that i'm not alone 
CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Philip Stark
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Posted - 2007.09.10 21:25:00 -
[23]
Ok its apparent that you havent seen the size of the Fighter Drones, they are Frig sized (5000m3) when assmblied) So like the person said instead of having clone vat bays, why not just let the pilots dock and enjoy the ride. Think of the possibilites this would bring. This would allow getting more people out to 0.0 as you no longer have to worry about gatecamps. If most of your Alliance is in empire or low sec space, then you could get everyone on board the carrier and have it jump to the front line when an Alliance needed more personnel for an attack or defence.
This is something I think should be implmented soon, as it would be a better tool than clone vat bays.
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Some Caldari
Caldari Shadow Warrioz
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Posted - 2007.09.10 22:59:00 -
[24]
/signed this would be an awesome addition.
With ambulation you should also be able to walk around the carrier and beat up the pilot if you think he's not doing a good job too =P ------------
Originally by: Nyphur Mining is women's work, dammit!
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Redback911
Malevolent Intentions Chaos Incarnate.
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Posted - 2007.09.10 23:13:00 -
[25]
Would be awesome, I think the only reason tehy dont do it is tehc difficulties. Oh well...
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velocity7
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Posted - 2007.09.10 23:23:00 -
[26]
/signed
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Scrammer
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Posted - 2007.09.10 23:25:00 -
[27]
I approve.
*In Picard's voice* Make it so.
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Mnengli Noiliffe
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Posted - 2007.09.10 23:35:00 -
[28]
Player should be able to board ANY ship as the passenger, except for maybe a shuttle. When the ship player is the passenger on docks with the mothership or other capital with docked ships, player should be able to pilot one of his ships there and undock.
Hope they implement this with ambulation ... At least it would make sense then.
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Tamia Clant
New Dawn Corp New Eden Research
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Posted - 2007.09.10 23:55:00 -
[29]
Balance issues aside, the only major problem seems to be the situation where the carrier pilot logs off with online pilots inside. Someone suggested that in that situation, ships should be ejected, but that could cause a few problems, with pilots not necessarily wanting to be forced to leave the carrier.
The easier solution i can imagine is having pilots docked in the carrier have a station-like interface, where they can stay even if the carrier pilot is not logged in. If they choose to undock, then they will appear at the location the carrier was when it logged off. Maybe even make the carrier appear for a few seconds while you undock so your ship doesn't just pop out of nowhere.
Looking for queue-free research slots? Click here!
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Leighanne
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Posted - 2007.09.11 00:28:00 -
[30]
I think this would be a good idea - the idea of a clone vat bay and jumping to a carrer/ms/titan only works if you can do it at will not once every 24hours.
I think that being able to dock with a capital ships (excluding dreads) would be very cool.
I can see the problems with having the pilot log off and trapping all other pilots inside. I think this can be solved one of two ways.
1) Limit this ability to Titans/MS only since they cannot dock in the first place meaning they always remain in space and if the pilot was logged off then they can still undock normally as they would do with a station.
2) When a disconnect is detected - all docked ships with a POD in them immediately get forcibly ejected into space. Any ships without a pod remain in the hanger and disappear with the carrier.
I highly doubt this is going to happen but it would be very cool if carriers/ms/titans became more like movable stations rather then simply fighter escort. This would make them truely fulfil their role as fleet support and resupply.
Also note that a station environment would not contain any stations services such as fitting or repair or anything of the like (except a medical facility if the ship has a clone vat bay online and activated).
It must also be possible for the carrier pilot to forcibly eject any ship with or without a pod in it into space at will.
Yes this opens the possibility for greifing - but this is a freeform game and if you choose to trust a carrier pilot by docking with him then thats the risk you take.
Might be able to work in with ambulation - I'm a bit worried that since Titans and MS can't dock they won't have staterooms or anything like carriers and below will. This would be very disappointing since I would assume that supercaps would have the most luxuary accomodation of any ship - in particular a titan.
- Leighanne
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