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1. New mail feedback - in Test Server Feedback [original thread]
A bit of a pipe dream, but IMAP access would also be quite nice! :) (that said, implementing such a method I imagine would be very difficult)
- by velocity7 - at 2009.10.23 14:37:00
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2. New mail feedback - in Test Server Feedback [original thread]
My two cents; though it is WIP, the compose buttons and all aren't overtly obvious (e.g., they don't look like buttons that I should be clicking to do stuff).
- by velocity7 - at 2009.10.19 15:28:00
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3. Please let t3 with covert config fit covert cyno. - in Player Features and Ideas Discussion [original thread]
Edited by: velocity7 on 09/10/2009 04:09:33 The developers already said they intended for T3 coverts to be able to use a covert cyno... the problem was, the Covert Reconfiguration subsystem didn't (or couldn't) add this particular ability. Rig...
- by velocity7 - at 2009.10.09 04:09:00
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4. DUST 514 PS3/360 Viability - in Player Features and Ideas Discussion [original thread]
Originally by: Wonko Its not that hard to make is such that a HDD is required.. even with your incredibly inaccurate statements of how many Xbox players have hard drives (seriously, who the hell can know that number?!) its still a gigantic...
- by velocity7 - at 2009.10.08 19:01:00
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5. DUST 514 PS3/360 Viability - in Player Features and Ideas Discussion [original thread]
Edited by: velocity7 on 08/10/2009 14:12:02 Originally by: D3F4ULT If I am correct, those who buy the 360 arcade need a HDD to even get Xbox Live. Dust 514 will be an online only title. Which will be clearly marked on the box like any ...
- by velocity7 - at 2009.10.08 14:10:00
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6. DUST 514 PS3/360 Viability - in Player Features and Ideas Discussion [original thread]
Okay, so here's my two cents... CCP is currently looking at the possibility for the game to work with the following: 1) Can be distributed digitally 2) Can also be distributed via disc In my experience, trying to manage both #1 and #2 can be a ...
- by velocity7 - at 2009.10.08 03:24:00
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7. Nvidia Stereo 3D? - in Player Features and Ideas Discussion [original thread]
bump
- by velocity7 - at 2009.09.30 11:56:00
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8. Nvidia Stereo 3D? - in Player Features and Ideas Discussion [original thread]
Just doesn't work, I don't even get the "Hints" that come with enabling 3D mode, like I do with say the Resident Evil 5 benchmark.
- by velocity7 - at 2009.09.29 00:49:00
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9. Nvidia Stereo 3D? - in Player Features and Ideas Discussion [original thread]
Really? How do you get it to work then? I've only been able to enable it with other games but not EVE...
- by velocity7 - at 2009.09.28 21:48:00
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10. Portable Ship Maintenance Bays - in Player Features and Ideas Discussion [original thread]
Edited by: velocity7 on 28/09/2009 21:28:47 Thought I'd throw this out as a potential possibility for being able to carry rigged ships in haulers. Obviously, it'll have the same restrictions as regular Ship Maintenance Bays; ships cannot carry...
- by velocity7 - at 2009.09.28 21:28:00
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11. Nvidia Stereo 3D? - in Player Features and Ideas Discussion [original thread]
Bumping the topic... If people are interested: http://www.nvidia.com/object/3D_Vision_Overview.html
- by velocity7 - at 2009.09.27 17:13:00
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12. Nvidia Stereo 3D? - in Player Features and Ideas Discussion [original thread]
Will this be eventually supported in EVE Online? And if DUST 514 ever comes to PCs, will that also support it?
- by velocity7 - at 2009.09.27 05:55:00
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13. Alliance Tournament Battle Recorder - in Player Features and Ideas Discussion [original thread]
/signed
- by velocity7 - at 2009.09.27 02:07:00
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14. Decloaking Message - in Player Features and Ideas Discussion [original thread]
There should be something like: "You have turned off your decloaking device." "[Object name] has decloaked your vessel." The messages should only be seen by the person who cloaked using a cloaking device, and if people can be decloaked at a star...
- by velocity7 - at 2009.09.25 21:52:00
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15. Players camping FD-MLJ gate and ganking everybody. - in Test Server Feedback [original thread]
Originally by: Qing Jao If they do ban me then just wow and i dont wanna play the game anyways. Yup, we didn't want EVE Online anyway. Seriously, follow the rules.
- by velocity7 - at 2009.09.18 16:38:00
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16. No sound - in Test Server Feedback [original thread]
Sound not working for me either. On Windows 7 64-bit, Sound Blaster X-Fi XtremeMusic.
- by velocity7 - at 2009.09.18 02:20:00
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17. New Dev Blog: print 'Hello, world' - in EVE Information Portal [original thread]
Yet another alternative... A mix of my previous proposals. TCU upgrades, okay. More upgrades to TCU means more SRUs are needed. By the way, if it hasn't been made clear, SRUs can't be anchored together on the same grid in any of my concepts. O...
- by velocity7 - at 2009.09.17 06:24:00
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18. New Dev Blog: print 'Hello, world' - in EVE Information Portal [original thread]
Another alternative, instead of making it so more SRUs are needed to take down a TCU... Let's have a strontium bay in the TCU. Once an SRU is up and online, the TCU goes into "reinforced" mode, with the strontium being the ticker. The defending a...
- by velocity7 - at 2009.09.17 06:10:00
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19. New Dev Blog: print 'Hello, world' - in EVE Information Portal [original thread]
People in this thread seem to be making the assumption that these modules anchor and online almost instantaneously. Notice the descriptions? http://img.photobucket.com/albums/v473/W4lly/capture2.png http://img.photobucket.com/albums/v473/W4lly...
- by velocity7 - at 2009.09.17 05:54:00
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20. Handshake Failed - Server Failure - in Test Server Feedback [original thread]
Also getting the same problem...
- by velocity7 - at 2009.09.17 03:13:00
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