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Danton Marcellus
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Posted - 2004.02.16 20:16:00 -
[1]
Edited by: Danton Marcellus on 16/02/2004 23:18:51
Can you nerf the map already, it's damn near impossible for a corporation to hide an operation in 0.0 and if they're not big enough to handle both belt spawns and pirates they'll get chewed up and sent packing for empire space.
I have no problem with the risks of living in 0.0 in itself other than the map telling everyone and their mother where to find us, you cannot hide to avoid conflict there, thus few small corporations make it out there before their members tire of empire space and long skilltraining and leave the corporation and/or game.
Of our 10 hardcore veterans only I remain for I am Chingachg00k... 
Convert Stations
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Tenacha Khan
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Posted - 2004.02.16 20:23:00 -
[2]
Hmm.. the door swings both ways
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LargeNuts
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Posted - 2004.02.16 20:24:00 -
[3]
Quote: Can you nerf the map already, it's damn near impossible for a corporation to hide an operation in 0.0 and if they're not big enough to handle both belt spawns and pirates they'll get chewed up and sent packing for empire space.
I have no problem with the risks of living in 0.0 in itself other than the map telling everyone and their mother where to find us you cannot hide to avoid conflict there, thus few small corporations make it out there before their members tire of empire space and long skilltraining and leave the corporation and/or game.
I can understand your frustration, but do you really not want the ability to see 10 pilots in a system you are jumping into on the way to and from your operation?
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Skillz
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Posted - 2004.02.16 20:26:00 -
[4]
Map is good, don't carebear it.
Keep on flaming, lamers.
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Xelios
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Posted - 2004.02.16 20:30:00 -
[5]
The pilots in space 'feature' makes hiding in 0.0 almost impossible, especially with the new stations. I find it rediculous that these stations show up on the map, what's the point in having one if everyone knows where to find you? At the least the stations should not show up on the map or in the quicknav menu in system. Course now it's too late, but it's something to think about for next time (and certainly for player built stations, there's no way I'd spend a ton of isk and minerals to build a station if anyone can find it by just looking at their map).
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Destin Tyr
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Posted - 2004.02.16 20:41:00 -
[6]
you can see how many pilots are in any system in the galaxy, from anywhere, and yet you can't check on the price of frozen food in the next region? Teh???? -In space, no one can hear you whine |

McWatt
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Posted - 2004.02.16 20:59:00 -
[7]
Quote: Hmm.. the door swings both ways
sums it up pretty nicely.
still weird that its eassier to hide in highsec space. and showing the new stations and gates in map was another boot for the explorers. sigh.
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Danton Marcellus
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Posted - 2004.02.16 21:10:00 -
[8]
If right is right what is left is left, yes that says about as much.
This is not a thread about vague oneliners but about CCP wanting people to go out into 0.0 but at the same time making the map work against those who do.
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Finderne
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Posted - 2004.02.16 21:15:00 -
[9]
The mechanics of the map display options was debated pretty heavily around launch, and CCP's contribution (I think) to the debate was that more restrictive map display would happen when exploration/bounty hunting related skills came up. Which I think is on track for the Beelzebub build (goes live when h3ll freezes over )
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Zarthan
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Posted - 2004.02.16 21:19:00 -
[10]
Quote:
Map is good, don't carebear it.
actually if they couldnt see pod kills and such forth you guys would have an easier time  _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
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Tenashi
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Posted - 2004.02.16 21:32:00 -
[11]
jezus...lets just remove the servers and play an old fasion card game...what`s next, "i`was fitted for mining and they for fighting, nerf the high slots/only my gang fella`s can use guns" 
Everlasting Vendetta - Search |

Barfolemew
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Posted - 2004.02.16 21:35:00 -
[12]
You can use the map to spot enemys heading to you m'kay?
Take of those god damn mining lasers and put something more deadlier instead if someone is going to raid you.
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Danton Marcellus
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Posted - 2004.02.16 21:46:00 -
[13]
Edited by: Danton Marcellus on 16/02/2004 21:47:46 Yes 'cause that map updates so very fast... 
A reply from something other than cattle?
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Zagum Darkfin
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Posted - 2004.02.16 22:00:00 -
[14]
It does seem kinda silly that everyone miraculously have spy satellites in every system updating everyone on ship counts.
I have seen where the Map says one thing and you jump into that system and find 3 times the number of pilots or no one there. The Map is very buggy and unreliable at best. Its good for general information not for specific numbers.
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Riddari
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Posted - 2004.02.16 22:31:00 -
[15]
Map seems to top itself at 19, I've never seen the figure go above 19 for a system even if I'm counting 122 people in local.
And yes, I think the all-seeing map makes things in 0.0 very very hard.
¼©¼ a history |

Winterblink
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Posted - 2004.02.16 22:48:00 -
[16]
I doubt you'll be worrying much once deployable structures like sentry guns make it into the game. Once you're able to adequately protect your territory and operations, the fact the map shows your location won't be much of a problem, beyond showing your location period. Of course the other side is you'll be able to see your enemies' locations too. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Danton Marcellus
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Posted - 2004.02.16 23:17:00 -
[17]
I worry now since I'm taking heavy losses now and the map need not give me the number of belts in every single system, people present in every system but in your constellation max as well as what color frigatepants was all the rage the last hour, less is more.
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Jash Illian
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Posted - 2004.02.17 00:11:00 -
[18]
Quote: I worry now since I'm taking heavy losses now and the map need not give me the number of belts in every single system, people present in every system but in your constellation max as well as what color frigatepants was all the rage the last hour, less is more.
You got podded. Unless there are further losses you've yet to mention, you're not taking heavy losses. Move on. Making changes so you don't get shot again in the future ain't going to happen.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Danton Marcellus
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Posted - 2004.02.17 00:23:00 -
[19]
Edited by: Danton Marcellus on 17/02/2004 00:32:06 Try to stay on topic, getting killed due to lagging maps and local was the least of my problems. The last remaining veterans I had packed their bags as there according to them simply weren't any future for a small non-alliance corporation outside of empire space without any means of concealment.
I tend to agree but cannot see myself with any other outfit out there so I stay and hope the nerf will come before the end of my patience.
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Tenacha Khan
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Posted - 2004.02.17 00:47:00 -
[20]
Edited by: Tenacha Khan on 17/02/2004 00:49:36 I would tell you of ways you can evade the rats, but if i did, that would make me as stupid as you if you cant figure it out.
Instead of the crap your asking ccp to do, why not get agents that will mask your movemnts for a certain ammount of hrs. That id be a pretty good idea, but of course whining carebears want the nerf bat out cause the whining carebear is not making a trillion isk a week.
"I dont want risk....I dont want risk" cries the carebear
FOOL........end yourself
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Gary Gutspiller
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Posted - 2004.02.17 00:58:00 -
[21]
Every person coming into a system and leaving it has to go through a jump gate. How could you explain a transportation system 10 thousand whatever years in the future that can't do what toll booths do right now? i.e. Count.
I dont think giant space sattelites have anything to do with it. ----------------------------------
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Jedan
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Posted - 2004.02.17 01:02:00 -
[22]
a limited range of lets say 5 systems around you would be great.
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Jash Illian
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Posted - 2004.02.17 01:17:00 -
[23]
Quote: Edited by: Danton Marcellus on 17/02/2004 00:32:06 Try to stay on topic, getting killed due to lagging maps and local was the least of my problems. The last remaining veterans I had packed their bags as there according to them simply weren't any future for a small non-alliance corporation outside of empire space without any means of concealment.
I tend to agree but cannot see myself with any other outfit out there so I stay and hope the nerf will come before the end of my patience.
I am on topic. This feature has been in the game since release. And your 'vets' decide to leave the game over a feature that's been in since they start (took a while to annoy them eh?). And this idea to remove that feature comes close on the heels of you getting podded.
Sorry, I'd sooner buy swamp land in Florida. Least that can be drained of the muck and put to good use.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Danton Marcellus
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Posted - 2004.02.17 01:25:00 -
[24]
They had quite a bit of patience yes, it all unravelled I guess when not even I that hadn't been killed up to that date bought the farm, the last few stubborn members working to make it happen tired.
Tell me what good all that intel really does for the gameplay.
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Wild Rho
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Posted - 2004.02.17 01:35:00 -
[25]
Well for one thing you should have been able to use the map to spot a group heading for you and when you do you should have had plenty of time to pack up and leave or get to a safe area.
Yes, the door really does swing both ways.
I have the body of a supermodel. I just can't remember where I left it... |

Mon Palae
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Posted - 2004.02.17 03:19:00 -
[26]
Quote: Tell me what good all that intel really does for the gameplay.
As has been mentioned the door does swing both ways.
Watch to see ships creeping your way. Ever consider an ambush with this? Appear to be simple miners but turn out to be armed hunters instead? (Just one possibility)
Look at your route to see potential camps and route around them or delay till they leave or whatever to avoid them.
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LocalHost
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Posted - 2004.02.17 03:30:00 -
[27]
Edited by: LocalHost on 17/02/2004 03:31:24 >>>before the end of my patience.
May it come soon as to stop this madness that you speak. Oh why, oh why did the Langoliers just eat your bellybutton and not finish you.... |Father of 1|Master of All| |

scouting
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Posted - 2004.02.17 03:50:00 -
[28]
Quote: Instead of the crap your asking ccp to do, why not get agents that will mask your movemnts for a certain ammount of hrs.
why dont you pay your agent to tell you when a blob is coming and to keep your safe spot warm...
carebear pirates 
--------------------------------------- Last nights patch, was, without doubt, the worst ever. Rest assured that I was on the forum within minutes registering my disgust throughout the world. |

Danton Marcellus
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Posted - 2004.02.17 03:51:00 -
[29]
Edited by: Danton Marcellus on 17/02/2004 03:53:00 LocalHost of what, ebola? You just continue that exodus right on out of the map.
I think you fail to see how much more localized conflicts would be with the map being less powerful, an alliance sentry would actually have to set foot in any given constellation, as I suggested above, to get a readout on if there were people there and then summon the guards. Corporations or alliances claiming constellations would think twice about invading their neighbouring constellation.
I'm talking about added excitement and less 'alliance mob musical chairs thrice around the entire galaxy weekly' type deals we have now.
You tear it down either due to you being a pragmatic, content working with the tools at hand or someone in these alliances fearing change.
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Jash Illian
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Posted - 2004.02.17 04:04:00 -
[30]
Quote: Edited by: Danton Marcellus on 17/02/2004 03:53:00 LocalHost of what, ebola? You just continue that exodus right on out of the map.
I think you fail to see how much more localized conflicts would be with the map being less powerful, an alliance sentry would actually have to set foot in any given constellation, as I suggested above, to get a readout on if there were people there and then summon the guards. Corporations or alliances claiming constellations would think twice about invading their neighbouring constellation.
I'm talking about added excitement and less 'alliance mob musical chairs thrice around the entire galaxy weekly' type deals we have now.
You tear it down either due to you being a pragmatic, content working with the tools at hand or someone in these alliances fearing change.
The map has been working like this since beta. There have been numerous complaints about it not displaying the correct data because people rely on it to survive. Not just get killed because someone noticed a blob mining in their territory that shouldn't be there.
No, Danton, you're talking about CYA.
Cover Your Ass
Nothing more. I don't mind the attempt...much. I do mind you trying to pretend it's for the 'greater good'.
You just want a giant, 0.0 SAFESPOT
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |
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