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Danton Marcellus
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Posted - 2004.02.16 20:16:00 -
[1]
Edited by: Danton Marcellus on 16/02/2004 23:18:51
Can you nerf the map already, it's damn near impossible for a corporation to hide an operation in 0.0 and if they're not big enough to handle both belt spawns and pirates they'll get chewed up and sent packing for empire space.
I have no problem with the risks of living in 0.0 in itself other than the map telling everyone and their mother where to find us, you cannot hide to avoid conflict there, thus few small corporations make it out there before their members tire of empire space and long skilltraining and leave the corporation and/or game.
Of our 10 hardcore veterans only I remain for I am Chingachg00k... 
Convert Stations
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Tenacha Khan
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Posted - 2004.02.16 20:23:00 -
[2]
Hmm.. the door swings both ways
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LargeNuts
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Posted - 2004.02.16 20:24:00 -
[3]
Quote: Can you nerf the map already, it's damn near impossible for a corporation to hide an operation in 0.0 and if they're not big enough to handle both belt spawns and pirates they'll get chewed up and sent packing for empire space.
I have no problem with the risks of living in 0.0 in itself other than the map telling everyone and their mother where to find us you cannot hide to avoid conflict there, thus few small corporations make it out there before their members tire of empire space and long skilltraining and leave the corporation and/or game.
I can understand your frustration, but do you really not want the ability to see 10 pilots in a system you are jumping into on the way to and from your operation?
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Skillz
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Posted - 2004.02.16 20:26:00 -
[4]
Map is good, don't carebear it.
Keep on flaming, lamers.
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Xelios
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Posted - 2004.02.16 20:30:00 -
[5]
The pilots in space 'feature' makes hiding in 0.0 almost impossible, especially with the new stations. I find it rediculous that these stations show up on the map, what's the point in having one if everyone knows where to find you? At the least the stations should not show up on the map or in the quicknav menu in system. Course now it's too late, but it's something to think about for next time (and certainly for player built stations, there's no way I'd spend a ton of isk and minerals to build a station if anyone can find it by just looking at their map).
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Destin Tyr
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Posted - 2004.02.16 20:41:00 -
[6]
you can see how many pilots are in any system in the galaxy, from anywhere, and yet you can't check on the price of frozen food in the next region? Teh???? -In space, no one can hear you whine |

McWatt
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Posted - 2004.02.16 20:59:00 -
[7]
Quote: Hmm.. the door swings both ways
sums it up pretty nicely.
still weird that its eassier to hide in highsec space. and showing the new stations and gates in map was another boot for the explorers. sigh.
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Danton Marcellus
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Posted - 2004.02.16 21:10:00 -
[8]
If right is right what is left is left, yes that says about as much.
This is not a thread about vague oneliners but about CCP wanting people to go out into 0.0 but at the same time making the map work against those who do.
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Finderne
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Posted - 2004.02.16 21:15:00 -
[9]
The mechanics of the map display options was debated pretty heavily around launch, and CCP's contribution (I think) to the debate was that more restrictive map display would happen when exploration/bounty hunting related skills came up. Which I think is on track for the Beelzebub build (goes live when h3ll freezes over )
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Zarthan
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Posted - 2004.02.16 21:19:00 -
[10]
Quote:
Map is good, don't carebear it.
actually if they couldnt see pod kills and such forth you guys would have an easier time  _______________________________________________________ Get custom sigs and graphics done here Unforgivn Website
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Tenashi
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Posted - 2004.02.16 21:32:00 -
[11]
jezus...lets just remove the servers and play an old fasion card game...what`s next, "i`was fitted for mining and they for fighting, nerf the high slots/only my gang fella`s can use guns" 
Everlasting Vendetta - Search |

Barfolemew
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Posted - 2004.02.16 21:35:00 -
[12]
You can use the map to spot enemys heading to you m'kay?
Take of those god damn mining lasers and put something more deadlier instead if someone is going to raid you.
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Danton Marcellus
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Posted - 2004.02.16 21:46:00 -
[13]
Edited by: Danton Marcellus on 16/02/2004 21:47:46 Yes 'cause that map updates so very fast... 
A reply from something other than cattle?
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Zagum Darkfin
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Posted - 2004.02.16 22:00:00 -
[14]
It does seem kinda silly that everyone miraculously have spy satellites in every system updating everyone on ship counts.
I have seen where the Map says one thing and you jump into that system and find 3 times the number of pilots or no one there. The Map is very buggy and unreliable at best. Its good for general information not for specific numbers.
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Riddari
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Posted - 2004.02.16 22:31:00 -
[15]
Map seems to top itself at 19, I've never seen the figure go above 19 for a system even if I'm counting 122 people in local.
And yes, I think the all-seeing map makes things in 0.0 very very hard.
¼©¼ a history |

Winterblink
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Posted - 2004.02.16 22:48:00 -
[16]
I doubt you'll be worrying much once deployable structures like sentry guns make it into the game. Once you're able to adequately protect your territory and operations, the fact the map shows your location won't be much of a problem, beyond showing your location period. Of course the other side is you'll be able to see your enemies' locations too. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Danton Marcellus
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Posted - 2004.02.16 23:17:00 -
[17]
I worry now since I'm taking heavy losses now and the map need not give me the number of belts in every single system, people present in every system but in your constellation max as well as what color frigatepants was all the rage the last hour, less is more.
Convert Stations
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Jash Illian
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Posted - 2004.02.17 00:11:00 -
[18]
Quote: I worry now since I'm taking heavy losses now and the map need not give me the number of belts in every single system, people present in every system but in your constellation max as well as what color frigatepants was all the rage the last hour, less is more.
You got podded. Unless there are further losses you've yet to mention, you're not taking heavy losses. Move on. Making changes so you don't get shot again in the future ain't going to happen.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Danton Marcellus
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Posted - 2004.02.17 00:23:00 -
[19]
Edited by: Danton Marcellus on 17/02/2004 00:32:06 Try to stay on topic, getting killed due to lagging maps and local was the least of my problems. The last remaining veterans I had packed their bags as there according to them simply weren't any future for a small non-alliance corporation outside of empire space without any means of concealment.
I tend to agree but cannot see myself with any other outfit out there so I stay and hope the nerf will come before the end of my patience.
Convert Stations
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Tenacha Khan
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Posted - 2004.02.17 00:47:00 -
[20]
Edited by: Tenacha Khan on 17/02/2004 00:49:36 I would tell you of ways you can evade the rats, but if i did, that would make me as stupid as you if you cant figure it out.
Instead of the crap your asking ccp to do, why not get agents that will mask your movemnts for a certain ammount of hrs. That id be a pretty good idea, but of course whining carebears want the nerf bat out cause the whining carebear is not making a trillion isk a week.
"I dont want risk....I dont want risk" cries the carebear
FOOL........end yourself
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Gary Gutspiller
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Posted - 2004.02.17 00:58:00 -
[21]
Every person coming into a system and leaving it has to go through a jump gate. How could you explain a transportation system 10 thousand whatever years in the future that can't do what toll booths do right now? i.e. Count.
I dont think giant space sattelites have anything to do with it. ----------------------------------
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Jedan
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Posted - 2004.02.17 01:02:00 -
[22]
a limited range of lets say 5 systems around you would be great.
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Jash Illian
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Posted - 2004.02.17 01:17:00 -
[23]
Quote: Edited by: Danton Marcellus on 17/02/2004 00:32:06 Try to stay on topic, getting killed due to lagging maps and local was the least of my problems. The last remaining veterans I had packed their bags as there according to them simply weren't any future for a small non-alliance corporation outside of empire space without any means of concealment.
I tend to agree but cannot see myself with any other outfit out there so I stay and hope the nerf will come before the end of my patience.
I am on topic. This feature has been in the game since release. And your 'vets' decide to leave the game over a feature that's been in since they start (took a while to annoy them eh?). And this idea to remove that feature comes close on the heels of you getting podded.
Sorry, I'd sooner buy swamp land in Florida. Least that can be drained of the muck and put to good use.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Danton Marcellus
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Posted - 2004.02.17 01:25:00 -
[24]
They had quite a bit of patience yes, it all unravelled I guess when not even I that hadn't been killed up to that date bought the farm, the last few stubborn members working to make it happen tired.
Tell me what good all that intel really does for the gameplay.
Convert Stations
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Wild Rho
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Posted - 2004.02.17 01:35:00 -
[25]
Well for one thing you should have been able to use the map to spot a group heading for you and when you do you should have had plenty of time to pack up and leave or get to a safe area.
Yes, the door really does swing both ways.
I have the body of a supermodel. I just can't remember where I left it... |

Mon Palae
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Posted - 2004.02.17 03:19:00 -
[26]
Quote: Tell me what good all that intel really does for the gameplay.
As has been mentioned the door does swing both ways.
Watch to see ships creeping your way. Ever consider an ambush with this? Appear to be simple miners but turn out to be armed hunters instead? (Just one possibility)
Look at your route to see potential camps and route around them or delay till they leave or whatever to avoid them.
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LocalHost
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Posted - 2004.02.17 03:30:00 -
[27]
Edited by: LocalHost on 17/02/2004 03:31:24 >>>before the end of my patience.
May it come soon as to stop this madness that you speak. Oh why, oh why did the Langoliers just eat your bellybutton and not finish you.... |Father of 1|Master of All| |

scouting
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Posted - 2004.02.17 03:50:00 -
[28]
Quote: Instead of the crap your asking ccp to do, why not get agents that will mask your movemnts for a certain ammount of hrs.
why dont you pay your agent to tell you when a blob is coming and to keep your safe spot warm...
carebear pirates 
--------------------------------------- Last nights patch, was, without doubt, the worst ever. Rest assured that I was on the forum within minutes registering my disgust throughout the world. |

Danton Marcellus
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Posted - 2004.02.17 03:51:00 -
[29]
Edited by: Danton Marcellus on 17/02/2004 03:53:00 LocalHost of what, ebola? You just continue that exodus right on out of the map.
I think you fail to see how much more localized conflicts would be with the map being less powerful, an alliance sentry would actually have to set foot in any given constellation, as I suggested above, to get a readout on if there were people there and then summon the guards. Corporations or alliances claiming constellations would think twice about invading their neighbouring constellation.
I'm talking about added excitement and less 'alliance mob musical chairs thrice around the entire galaxy weekly' type deals we have now.
You tear it down either due to you being a pragmatic, content working with the tools at hand or someone in these alliances fearing change.
Convert Stations
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Jash Illian
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Posted - 2004.02.17 04:04:00 -
[30]
Quote: Edited by: Danton Marcellus on 17/02/2004 03:53:00 LocalHost of what, ebola? You just continue that exodus right on out of the map.
I think you fail to see how much more localized conflicts would be with the map being less powerful, an alliance sentry would actually have to set foot in any given constellation, as I suggested above, to get a readout on if there were people there and then summon the guards. Corporations or alliances claiming constellations would think twice about invading their neighbouring constellation.
I'm talking about added excitement and less 'alliance mob musical chairs thrice around the entire galaxy weekly' type deals we have now.
You tear it down either due to you being a pragmatic, content working with the tools at hand or someone in these alliances fearing change.
The map has been working like this since beta. There have been numerous complaints about it not displaying the correct data because people rely on it to survive. Not just get killed because someone noticed a blob mining in their territory that shouldn't be there.
No, Danton, you're talking about CYA.
Cover Your Ass
Nothing more. I don't mind the attempt...much. I do mind you trying to pretend it's for the 'greater good'.
You just want a giant, 0.0 SAFESPOT
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

swisher
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Posted - 2004.02.17 05:31:00 -
[31]
Or just have a map for empire...and then in 0.0 space limited to only 5 jumps around your location. with a 5min lag on that :)
-swish |

Trevedian
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Posted - 2004.02.17 05:39:00 -
[32]
Quote: Edited by: Danton Marcellus on 16/02/2004 23:18:51
Can you nerf the map already, it's damn near impossible for a corporation to hide an operation in 0.0 and if they're not big enough to handle both belt spawns and pirates they'll get chewed up and sent packing for empire space.

Waaaaaaaaaaaaaah Waaaaaaaaaaah! Sniffle, sniffle  I think CCP has more pressing problems...
Sex0r > you're bounty turns me on.. you seem like the kind of amarrian to dominate me
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Kovak
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Posted - 2004.02.17 08:17:00 -
[33]
I've always thought it would be nice to have areas of 0.0 perhaps deep 0.0 that were completely blacked out on the map. You can fly through the systems but you'll just not know whats ahead....
Would be pretty cool I think.
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Busko Moonwalker
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Posted - 2004.02.17 09:38:00 -
[34]
well the map isent 100% realtime sync.
Jumped in to many systems where it said to be 4 or 6 Pilots but when i got there not a singel soul in system.
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Sybylle
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Posted - 2004.02.17 09:45:00 -
[35]
Quote:
Map is good, don't carebear it.
Lol 
I didn't know this verb... This one has to be used in the next CSM...
"Don't carebear the [any_stuff] !!!" (\_/) (O.o) (> <)=Oveur (proof) "Jumping 50 systems I can like, have sex 150 times during that period" |

Sassinak
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Posted - 2004.02.17 09:48:00 -
[36]
Cry me a river Sass Arcane Technologies |

Agan Rafa
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Posted - 2004.02.17 12:02:00 -
[37]
Why not have the map just show 'total' ships in space (ie: including Concorde, NPC pies, convoys, etc). That way only an unusual spike in activity would be seen - and that could be an event or anything else (concorde patrol), rather than just 'player pirates up to no good'. Should work 
Carebear extraordinaire |

Shannon Foraker
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Posted - 2004.02.17 12:19:00 -
[38]
Edited by: Shannon Foraker on 17/02/2004 12:20:51 I got to admit the map does show too much info... hell if you cant lock onto a ship over 200km away how can you know of ships on the other side of the galaxy.
What I would do is have a skill called "Long Range Scanners" which would have the info we have now but range limited to what skill level you have. Also you could scan further in empire space as CONCORD relay info to your ship.
lvl 0 - scan up to 5 jumps away in empire space or 2 jumps in non empire lvl 1 - scan up to 10 jumps away (empire) 4 jumps (non-empire) lvl 2 - scan up to 20 jumps away (empire) 8 jumps (non-empire) lvl 3 - scan up to 30 jumps away (empire) 12 jumps (non-empire) lvl 4 - scan up to 40 jumps away (empire) 16 jumps (non-empire) lvl 5 - scan anywhere in empire or 20 jumps in non-empire.
To be honest it would make a hell of a lot more sense that way.
========================= Shannon Foraker Tactical Operations |

Jav Rendei
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Posted - 2004.02.17 12:20:00 -
[39]
Quote: It does seem kinda silly that everyone miraculously have spy satellites in every system updating everyone on ship counts.
I have seen where the Map says one thing and you jump into that system and find 3 times the number of pilots or no one there. The Map is very buggy and unreliable at best. Its good for general information not for specific numbers.
Actually, I think this would be a good 'feature' to add at some point. If players could deploy spy satellites in different systems. The satellites would not only tell you how many pilots are in a system but also who those pilots are.
Would add a new dimension to espionagie, bounty hunting, and pirating. The satellites could be countered with the appropriate skills (hacking) or modules though.
The way the map works atm doesn't make much sense from a roleplay point of view as someone mentioned, you can't get market prices for frozen food in a neighbouring region, but you know exactly how many players are in a particular system on the other side of the galaxy 
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Mon Palae
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Posted - 2004.02.17 12:43:00 -
[40]
Quote: The way the map works atm doesn't make much sense from a roleplay point of view as someone mentioned, you can't get market prices for frozen food in a neighbouring region, but you know exactly how many players are in a particular system on the other side of the galaxy 
Where is the roleplay problem here? Jump gates simply count the ships passing through and know how many ships are in the system they are in. Gates are all in contact with each other and this information is freely shared with other pilots.
Maybe races that run the markets do not want the information spread outside the region. Regional merchants want folks to stay in their region to trade rather than have to compete with every region in the galaxy.
Just one possible way to look at this from an RP perspective that makes sense.
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Joshua Calvert
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Posted - 2004.02.17 12:45:00 -
[41]
Make such information available only from within stations?
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Negotiator
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Posted - 2004.02.17 12:50:00 -
[42]
yes yes nerf the map yes yes.
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Nepereta
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Posted - 2004.02.17 12:51:00 -
[43]
Quote:
Map is good, don't carebear it.
The map is carebear and pirate friendly oddly enough. A carebear(like me) can slide around peeps in dodgy territory. A pirate can camp down big mining blobs.
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Scorpyn
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Posted - 2004.02.17 13:21:00 -
[44]
A mapnerf that would make sense (although it might not be good and I don't know if I want it that way) :
The system you are in at the moment always has updated starmap. The neighbouring systems are a little delayed, maybe 30-60 seconds, and the next systems are even more delayed (60-120 in this case). That way, the map is more updated closer to you than further away, which would make sense - data from systems 40 jumps away could be 40 minutes delayed!
This would of course make the map system a lot more demanding, but it's shouldn't be a problem for the programmers.
The problem with this system is the places you can't reach (or can you?), the Jove area. Those areas wouldn't get updated, and there is a small problem in explaining how the starmap knows those systems even exist.
If the timer is set high enough (maybe ~1 minute), a large fleet can move from 40 jumps away and still look like it's 40 jumps away until it attacks or right before it attacks.
There are variations to this, like having a central spot where all map data goes to before redistribution and similar, and updating the map more frequently the higher sec status the system has (or perhaps the other way around? but that'd be weird), but those make less sense as it seems...
(This thread belongs in the idea forum in my opinion...)
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Jim Raynor
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Posted - 2004.02.17 13:23:00 -
[45]
the universe is big enough, there would be no way to track people down without the map.. (and it's not even that accurate to begin with) ------
ROBBLE ROBBLE |

Danton Marcellus
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Posted - 2004.02.17 14:20:00 -
[46]
Edited by: Danton Marcellus on 17/02/2004 14:27:29 Sure there would, you just had to actually be in the general vicinity not only in the same galaxy.
Jash, some people do things for others than themselves, if I were concerned with my own success in any way I could get it I'd be in CA now laying the smack down on the crumbling SA, joining every last bandwagon as they arrived in station.
Yet I refuse to submit to the mob and due to my conviction that alliances are bad for the game had to turn down my last remaining veterans plea for us to seek out an alliance to join for him to see any point in staying and watch a friend over some 7 months leave.
So please spare me your selfcentered rhetorics here, I base my decisions on what would promote the game I want to see, not what gets me the best deal.
Convert Stations
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Jash Illian
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Posted - 2004.02.17 15:15:00 -
[47]
Quote: Edited by: Danton Marcellus on 17/02/2004 14:27:29 Sure there would, you just had to actually be in the general vicinity not only in the same galaxy.
Jash, some people do things for others than themselves, if I were concerned with my own success in any way I could get it I'd be in CA now laying the smack down on the crumbling SA, joining every last bandwagon as they arrived in station.
Yet I refuse to submit to the mob and due to my conviction that alliances are bad for the game had to turn down my last remaining veterans plea for us to seek out an alliance to join for him to see any point in staying and watch a friend over some 7 months leave.
So please spare me your selfcentered rhetorics here, I base my decisions on what would promote the game I want to see, not what gets me the best deal.
And what would promote the game the most from what I can tell is changing it so you don't get podded again.
Fact: There is no other means to find anyone in 0.0 space Fact: The map can and is used as an early warning system to alert of incoming. Fact: The map has worked in this manner since beta Fact: There have been numerous complaints when the map does not work. Fact: You got podded Fact: You cry 'nerf the map' Fact: You need a cookie
Fact: I'm not giving you a cookie because you'll campaign on the forums that you deserve a fig newton instead. 
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Maud Dib
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Posted - 2004.02.17 15:20:00 -
[48]
Everybody just step away from the nerf bat before they nerf everything. The we can all float in invunerable pink pods and wonder how it all happened.
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Danton Marcellus
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Posted - 2004.02.17 15:27:00 -
[49]
Edited by: Danton Marcellus on 17/02/2004 15:49:07
If you had bothered to visit the Idea Lab some instead of being busy being such a self-righteous ass to actually come up with some good ideas to improve the game you'd seen such a thread there by me posted several months ago. Board regular Vel Kyri among others testified to it, so no, you're wrong again.
A nerfing of the map would mean a potentially more dangerous time for me, it would also mean I would have means to hide out in 0.0 for an extended time if I played it smart, so it really cuts both ways in that respect.
Me getting killed was again not the topic, that topic was about the Local lagging, not the map being overpowered, it lagged too but that wasn't the concern of that thread and me getting killed isn't the concern of this thread so please stop this wholesale bakery thing you're doing with all my recent threads.
I almost don't dare post anything in the Idea Lab now about corporate offices or that will end up being the raisins in this proverbial cookie you keep offering me. Then I recall you not visiting that forum and therefor cannot include this into your flat dough of assumptions.
Went and dug the thread up for you Jash, I think you can safely venture into the Idea Lab now with me having told you what to expect there.
Better put a link here.
On a curious note my frigate is called the Nerfbat. 
Convert Stations
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Jash Illian
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Posted - 2004.02.17 16:23:00 -
[50]
Edited by: Jash Illian on 17/02/2004 16:25:24
Quote: Edited by: Danton Marcellus on 17/02/2004 15:49:07
If you had bothered to visit the Idea Lab some instead of being busy being such a self-righteous ass to actually come up with some good ideas to improve the game you'd seen such a thread there by me posted several months ago. Board regular Vel Kyri among others testified to it, so no, you're wrong again.
A nerfing of the map would mean a potentially more dangerous time for me, it would also mean I would have means to hide out in 0.0 for an extended time if I played it smart, so it really cuts both ways in that respect.
A nerfing of the map means you'd be able to sit in alliance controlled space undisturbed unless someone basically drove over your ship. Sneaking into Alliance space is easy enough, if you can actually call "flying through a gate" sneaking. But what you really want is the ability to sit there for hours on end mining. Leaving the people that have invested their time and their ships to declare a region theirs with no recourse except an immensely manpower intensive search of every solar system in the region. The same people that are making themselves open targets for groups such as m0o by doing openly what you want to do through nerfing.
That's why you deserve a whole truckload of Auntie Viceroy's Homemade Oatmeal Cookies.
Quote: Me getting killed was again not the topic, that topic was about the Local lagging, not the map being overpowered, it lagged too but that wasn't the concern of that thread and me getting killed isn't the concern of this thread so please stop this wholesale bakery thing you're doing with all my recent threads.
You're protesting too much, Danton. Hence my suspicion.
Quote: I almost don't dare post anything in the Idea Lab now about corporate offices or that will end up being the raisins in this proverbial cookie you keep offering me. Then I recall you not visiting that forum and therefor cannot include this into your flat dough of assumptions.
Went and dug the thread up for you Jash, I think you can safely venture into the Idea Lab now with me having told you what to expect there.
Better put a link here.
On a curious note my frigate is called the Nerfbat. 
I don't go to idea lab because I have a low tolerance for asinine ideas. That's where people go to float ideas they know would never survive the light of day on General Discussion. Because posting such ideas on General Discussion would bring them to the attention of people that would BBQ the idea, the author and a whole enclave fulls of bears and that's too much burnt fur for one sitting.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Danton Marcellus
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Posted - 2004.02.17 16:36:00 -
[51]
If they will not patrol their region to find those trespassing then the region isn't theirs to hold as they clearly doesn't control it.
Now they have it too easy, should they keep logs on what members did what in what system even easier still to spot and disrupt people trespassing regions away inside their gluttonous claim.
Sure you can avoid them by jumping to the safespot, logging and then play with alts the reminder of the day as the huntingparty stay in that system and kill NPC while waiting for you to log back on. This isn't a way to get around it for small corporations and doesn't exactly promote fun and diverse gameplay, this is playing the game less and spending more time logged off than anything.
Convert Stations
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Jash Illian
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Posted - 2004.02.17 16:42:00 -
[52]
Quote: If they will not patrol their region to find those trespassing then the region isn't theirs to hold as they clearly doesn't control it.
Now they have it too easy, should they keep logs on what members did what in what system even easier still to spot and disrupt people trespassing regions away inside their gluttonous claim.
Sure you can avoid them by jumping to the safespot, logging and then play with alts the reminder of the day as the huntingparty stay in that system and kill NPC while waiting for you to log back on. This isn't a way to get around it for small corporations and doesn't exactly promote fun and diverse gameplay, this is playing the game less and spending more time logged off than anything.
Danton, give it a rest. It was perfectly obvious what your motivation was from the start. I'm not a fan of alliances and I tend to go where I will. But I accept the risk that when doing so, someone will find me and shoot me for being there. You do not want that risk. You want to be able to go where you want, whenever you want.
That's what high sec space is for.
I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann
Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante |

Danton Marcellus
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Posted - 2004.02.17 16:50:00 -
[53]
Edited by: Danton Marcellus on 17/02/2004 16:51:55 You're reading into it what you want, I want there to be less information for the fresh alt, less information about the next constellation over so that people actually have to take a risk moving into an area or get scouts to check it out and not have it all given to you on creation, it's like buying a pre-scraped lottery ticket frankly.
Not being able to see great distances also means you'd have less time to react to danger approaching and alliances with wellstructured sentry patrols would eventually get close enough to catch wind of you.
The nerfing of the map would promote more conflict not less as more people would move into 0.0 and them getting a taste of it and make themselves at home out there will lead to them considering it just that, their home and be willing to defend it at some point.
I just can't get how you fail to see the benefits of having less information thrown on you for no good reason but to sell you short of some real hands on experience.
Why would I give it a rest, it's you who have no arguments on why it should remain the same but the classic conservative mantra 'it's always been this way'.
Convert Stations
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Discorporation
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Posted - 2004.02.17 16:59:00 -
[54]
The current map offers basic knowledge that's vital for people in 0.0 to know. Evil gankers need to know where they can kill stuff and the gank-ee's need to know when people are coming up. It's buggy, though, it -never- displays correct or up-to-date information. This needs to be fixed or at least made somewhat predictable (eg, 'live' updates every 5 minutes)
That said, is it really neccesary to see the -entire- eve universes population at the same time?
I don't think so, really. The region you're currently in, and the neighbouring regions/constellations is more tehn enough. Allows the killers to see where there's prey, forces scouting around to a limited degree and it allows the miners or whatever to see the people coming up.
I'm not a big fan of an all-powerful map 
Nice solution, eh?
ohh, whatever danton's motivation is, he's still right. realistically looking at the map, i think it is too powerful.
[Heterocephalus glaber]
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McWatt
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Posted - 2004.02.17 17:39:00 -
[55]
a shiptype related "pilots in space" display would make sense to promote mixed fleets.
4 frigs, 2 cruisers or 1 BS (round it up) would look the same on the map.this would be good for the use of smaller ships.
at the moment, 3 frigs, and 2 cruisers look just as dangerous as 5 battleships. bad for business, i say.
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Hellena
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Posted - 2004.02.17 18:38:00 -
[56]
Quote:
Map is good, don't carebear it.
i could not agree more. leave the map alone. if you are out in .0 you had better be prepared for anything. plan ahead please. kthankxbye
Not Just Another Pretty Face La Maison Hostess |

Alexis Machine
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Posted - 2004.02.17 18:54:00 -
[57]
Heh you people need to get a clue and act your age. 
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Danton Marcellus
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Posted - 2004.02.17 19:17:00 -
[58]
I can't decide which one was the most non-post of those two.
Convert Stations
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