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Thread Statistics | Show CCP posts - 3 post(s) |

Malcanis
High4Life SMASH Alliance
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Posted - 2007.09.27 21:35:00 -
[91]
Originally by: Cornucopian
Originally by: Malcanis
Originally by: Cornucopian
Originally by: Malcanis "LOL, for once, we are in total agreement malcanis"
'For once'? I agree with quite a lot - most, even - of your posts. Even when I disagree with you, you generally make a good case.
Hmmmmm..... your one of the few : I just recognised your name from another post and assumed. my bad :-)
Was it one where I disagreed with you? None such spring to mind.
Lets leave it at that and rejoice :-)
also lets hope Prism replies to us.....
If he doesn't, I'm gonna hold my bweath and then thcweam and thcweam!
CONCORD provide consequences, not safety; only you can do that. |

Leora Nomen
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Posted - 2007.09.27 21:55:00 -
[92]
When people talk about bots competing with players, they don't realize how much farmers are really going to compete with them if they are allowed to roam freely in game.
Farmers will go ahead and form some of the richest and most powerful corporations and alliances, powered by people who can play EVE 12+ hours a day and bots that can play all day long. I mean they can play just as well as the next player and even better if their salaries depend on it. Their numbers will also multiply. Next they will take your 0.0 stations, ores, and rats from you, corner all other operations that generate a lot of ISK per minute, and then try to sell you back this ISK they deprived you from in the first place for real life cash. If ISK selling is made legal that's exactly what is going to happen.
guide to game time codes |

Taj Zela
Minmatar Haha It Is To Laugh
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Posted - 2007.09.27 21:55:00 -
[93]
Edited by: Taj Zela on 27/09/2007 22:02:37
Originally by: CCP Prism X This topic is so full of fail >.<
ISK buyers promote the existence of ISK sellers. ISK sellers try to maximize their income per second and are competing with players for these resources. Suddenly a catch 22 situation arises because the sellers are well versed in the art of capitalising on the resources presented to them, strip mine them fairly quickly and thus leave less for you and me which in turn increases our need for quick ISK which we in turn might end up buying from them, hence further strengthening their position in this monopoly. That's just one reason of so many. I could bring up the 'What hurts CCP hurts EVE' or the basic 'Selling other peoples property is not cool, mkay?' or 'Too much ISK sales proliferation causes people to remain nubties with no understanding for the worth of ISK effectively dumbing the game down' and I could go on and on.
And what is this about implying that we're not caring about ISK sellers at all? Do you have some mysterious insight into what is happening here? Been reading our logs much perhaps? Or just pulling those facts out of the air? Mayhaps you have a better understanding of the nature of this fight than everyone who's been working on it since launch?
At any rate, you got one thing half right. ISK buyers are not just as bad as ISK sellers. They're a whole lot worse, they create the problem even though we've offered them a legal way of spending their salary on pretend money.
qft
Now fix the cloakign raven farmers please so 0.0 alliances have a way to kill them.
make cloaks use capacitor in direct relation to the ship they are ship classes make npcs agro make npcs actually scramble again
Most of these proffessional isk farmers only use torps and only kill the battleships. If ccp were to add frigates that scrambled again and added an npc agro timer this would be great. Also, cloaking needs to be looked at.
Please CCP, just give the players the tools to kill these parasites.
Your signature exceeds the maximum allowed dimensions of 400x120 pixels -Valorem ([email protected]) |

Leora Nomen
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Posted - 2007.09.27 22:02:00 -
[94]
Originally by: Grifanel Maeibae even if they generate resources for themselves they do so by removing those from the game. and eventually they buy something. so 10 isk sellers macro = 10 normal players provided they spend the same amount of time.
your logic is flawed. if pointing out error in a dev's logic is a bannable offence, ignore whatever i just said.
I read some stats somewhere that average EVE player spends 17 hours a week playing, which is about 2.5 hours a day. ISK farmers work in these 12 hour shifts and they don't engage in a lot of extraneous activities but just make ISK all the time the are on. This makes 1 ISK farmer = 5+ regular players in terms of his ISK making capabilities. I would say real figure might be closer to 10 regular players as most people I know spend may be 1/2 of their time online making ISK and the other half playing with it.
guide to game time codes |

xOm3gAx
Caldari Stain of Mind
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Posted - 2007.09.28 00:33:00 -
[95]
Originally by: CCP Prism X This topic is so full of fail >.<
ISK buyers promote the existence of ISK sellers. ISK sellers try to maximize their income per second and are competing with players for these resources. Suddenly a catch 22 situation arises because the sellers are well versed in the art of capitalising on the resources presented to them, strip mine them fairly quickly and thus leave less for you and me which in turn increases our need for quick ISK which we in turn might end up buying from them, hence further strengthening their position in this monopoly. That's just one reason of so many. I could bring up the 'What hurts CCP hurts EVE' or the basic 'Selling other peoples property is not cool, mkay?' or 'Too much ISK sales proliferation causes people to remain nubties with no understanding for the worth of ISK effectively dumbing the game down' and I could go on and on.
And what is this about implying that we're not caring about ISK sellers at all? Do you have some mysterious insight into what is happening here? Been reading our logs much perhaps? Or just pulling those facts out of the air? Mayhaps you have a better understanding of the nature of this fight than everyone who's been working on it since launch?
At any rate, you got one thing half right. ISK buyers are not just as bad as ISK sellers. They're a whole lot worse, they create the problem even though we've offered them a legal way of spending their salary on pretend money.
QFT!! -----------
"Mercinaries never die, we just go to hell to regroup." -xOm3gAx '99
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Gorefacer
Caldari Resurrection
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Posted - 2007.09.28 04:44:00 -
[96]
ISK sellers are bad. ISK buyers are bad. It's the principle of shortcutting a supposedly even playing ground that is the problem.
We all pay $15/mth, I should be able to achieve anything else anyone else can with that $15, given unlimited play time and talent/skill etc.
This is a basic concept that allows MMOs to be fun for most. If this is violated too harshly, said games become massively less appealing to play.
"You can't reason someone out of a belief they haven't reasoned themselves into" - Prometheus |

wictro
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Posted - 2007.09.28 07:59:00 -
[97]
Originally by: Leora Nomen When people talk about bots competing with players, they don't realize how much farmers are really going to compete with them if they are allowed to roam freely in game.
Farmers will go ahead and form some of the richest and most powerful corporations and alliances, powered by people who can play EVE 12+ hours a day and bots that can play all day long. I mean they can play just as well as the next player and even better if their salaries depend on it. Their numbers will also multiply. Next they will take your 0.0 stations, ores, and rats from you, corner all other operations that generate a lot of ISK per minute, and then try to sell you back this ISK they deprived you from in the first place for real life cash. If ISK selling is made legal that's exactly what is going to happen.
Oh sweet jesus, that would be awesome!
That would make a nice and epic human vs machine war! :D
Heroes! Your destiny awaits! o7
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