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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.02 22:06:00 -
[1]
I honestly don't know where to start.
So here's a smiley.
.
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.02 22:06:00 -
[2]
I honestly don't know where to start.
So here's a smiley.
.
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.02 22:28:00 -
[3]
Edited by: Elmicker on 02/10/2007 22:28:42 The problem is most counters simply force them to run.
In thise case, they have achieved their objective - they have forced you to respond with specialised setups and disrupt your normal operations. But, you have failed to achieve your objective, which was to remove the threat entirely by killing the ship.
Originally by: Hayward Cyprus Now either you mean a minni recon, faction gear or you need to get a clue ....
Or heat.
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.02 23:11:00 -
[4]
Originally by: James Lyrus No, I'm not bothered by MWDs boosting speed, nor overdrives, nor mass reductions. It's just the fact that you can do all these things, all at once, and end up taking things to ludicrous extremes.
And let's not forget gang bonuses, snake sets, rogue/officer implants and boosters, too .
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.03 22:12:00 -
[5]
Originally by: CrushProject then the guy with a bigger ship and more money would win every time.
I... Fail to see the problem.
The problem is, a faction fitted, gang skill-supported NON-specialist nanoship massively outperforms a faction fitted gang skill-supported specialist anti-nanoship. For example: nanoishtar vs. huginn. Huginn will just melt. Everyone here achknowledges that it requires multiple specialised ships (i.e., lach + huginn, plus gang skill support) to combat a single ship. This is the very definition of (pardon the cliche) a solopwnmobile. No ship in eve is meant to be a solopwnmobile.
(NB: this comparison does not apply to the vagabond - the vagabond is BALANCED as it is required to slow down and put itself at risk to engage, other nanoships such as the phoon and ishtar can keep up their speed and still deal all their DPS)
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.03 23:19:00 -
[6]
Originally by: Cpt Branko Ishtar DPS can and will be shot down by any competent player. Huggins are not slow, either...
And the huginn DPS is nigh on non-existent to begin with. Can a damped huginn really keep on top of drones before it melts?
Quote: I've menaged to defend from a nano-Ishtar in a 90M Hurricane setup (didn't have T2 guns at the time, even). Did have a rig-assisted tank, though - wouldn't have survived without it.
Thats because the hurricane tanks like a very tanky tank. I also refer you to my earlier post - The ishtar's accomplished his objective, he's disrupted your play, forced you to respond. You've failed to accomplish your objective of destroying the ishtar, who was free to disengage at his time of choosing.
Quote: Nanophoon? You really, really see a lot of them around, lol 
You do see the occasional one. It was more for the sake of argument, though. It's a low mass missile, drone and nos user.
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.03 23:36:00 -
[7]
Originally by: zurich93 The people who whine about speed tanks are forgetting one big thing, this isnt a solo game
The same can be said for solo nanoships. They shouldnt be able to roam solo with impunity.
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.04 13:25:00 -
[8]
Originally by: MITSUK0 Nano ships go fast but thats all they do, I can tank vaga's...
As has been stated earlier, a vagabond has to put itself at risk and slow down to engage. It is fairly well balanced. It is ships capable of operating at 100% effectiveness (usually recons and hacs) while doing ridiculous speeds that they were never meant to do that're unbalanced.
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Elmicker
Black Sea Industries Cult of War
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Posted - 2007.10.04 14:35:00 -
[9]
Originally by: zurich93 you wouldnt expect to take out a faction fitted vindicator in a t1 fitted mega wound you?
What's this got to do with anything?
I WOULD expect to take out a T2 fitted nanoship (cruiser or below) with a T2 fitted huginn, but that's not gonna happen, because the nanoship will just jump/warp away.
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