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FuQue
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Posted - 2007.10.04 20:04:00 -
[1]
Originally by: Kagura Nikon
Originally by: Jenny Spitfire I am guessing. All posters above are telling Devs have stated that Marauders are designed with mission running in mind.
Oveur stated in his blog they are NOT mission ships. They are ships to run long time behind enemy lines!!!
No, the BLACK OPS Battleships do that.
Mauraders are mission running ships.
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FuQue
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Posted - 2007.10.04 20:26:00 -
[2]
Originally by: Mastin Dragonfly
Originally by: FuQue
Originally by: Kagura Nikon
Originally by: Jenny Spitfire I am guessing. All posters above are telling Devs have stated that Marauders are designed with mission running in mind.
Oveur stated in his blog they are NOT mission ships. They are ships to run long time behind enemy lines!!!
No, the BLACK OPS Battleships do that.
Mauraders are mission running ships.
No, the marauders are the ones to run for long time without docking, hence the large cargobay and stuff. The will NOT be soley designed for missions, they will just be useful in that area as well, unlike the Black Ops probably, that's what Oveur said. What it turns out like has yet to be seen, if the marauders don't match up in DPS to the current top missions ships, then they will be useless to me.
Ok obviously you guys didn't read the fact where the CCP dude said we would get "mission running ships" and "Covert Battleships".
Anyways, I was responding to the fact that the poster said Marauders would be useful for BEHIND ENEMY LINES which isn't the case at all - Black Ops do that.
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FuQue
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Posted - 2007.10.04 21:09:00 -
[3]
Originally by: Das Lol
Originally by: FuQue
Ok obviously you guys didn't read the fact where the CCP dude said we would get "mission running ships" and "Covert Battleships".
Originally by: CCP, like, no kidding Their versatility will work for many play styles but we also wanted something which would work for PvE play styles. This doesn't mean they will work well for only mission runners, so there is no need to brand them with the misnomer of the "mission ship".
Apologies, my mistake.
My original comment that Marauders are not meant for "behind enemy lines" still stands.
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FuQue
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Posted - 2007.10.04 22:02:00 -
[4]
Originally by: Jake Devlin
Originally by: FuQue
My original comment that Marauders are not meant for "behind enemy lines" still stands.
you seem to have not read/remembered the dev blog that this info is coming from seeing as they literally called the marauder,s the home away from home ship. stating that it would be long range not as in sniping but it's ability to operate deep into enemy territory.
Erm..
Quote:
The home-away-from-home-tech-2-battleship
The long-range and high-versatility Battleship nicknamed the "Violators". Their versatility will work for many play styles but we also wanted something which would work for PvE play styles. This doesn't mean they will work well for only mission runners, so there is no need to brand them with the misnomer of the "mission ship".
Edit note: Long-range is not a reference to weapons range but the ships ability to go deep into enemy territory and stay there for extended periods. It is not a HAC either :)
Apologies AGAIN! Did I read that devblog backwards or something? I'm 2 for 2 today! Don't worry I'll stop posting. <shoots self>
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FuQue
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Posted - 2007.10.04 22:06:00 -
[5]
Although, I don't see a point of the Maurader being "behind enemy lines for exteded periods of time" Logically, that would be a Black Ops role - it's common sense. Did the dev make a mistake?
As for req's look in the other thead.
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