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Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.10.04 18:30:00 -
[1]
Edited by: Fenderson on 04/10/2007 18:40:17 just from seeing the stats on the new Marauder class t2 battleships, i am having a hard time seeing their point. what role are they supposed to fill?
all i can see from the stats is that they have slightly better tank and way less firepower than t1 equivalents.
there must be some super cool bonus i cant see from the stats, or something like that. someone please enlighten me because i cant get on the test server atm.
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Tarminic
Black Flame Industries
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Posted - 2007.10.04 18:32:00 -
[2]
I'm guessing they'll get huge damage bonuses so their firepower will be on par with the T1 variation, with the other high slots being used for NOS/Neuts/Tractor/Salvager. ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.10.04 19:07:00 -
[3]
god i hope its more than that... slightly better tank plus extra utility slots doesnt sound like nearly enough to justify how much extra these are gona cost above t1 equivalents.
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Haradgrim
Caldari The Wild Bunch INTERDICTION
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Posted - 2007.10.04 19:09:00 -
[4]
Maybe they can fit citadel laucher's 
i joke! --
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WarlockX
Amarr Free Trade Corp Kinetic Maelstrom Alliance
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Posted - 2007.10.04 19:13:00 -
[5]
more util is exactly what was promised with these ships tho. It was stated a few times that they won't be better then t1 for mission running just have more util slots and higher cargo bay. that's basically what they are. mission running ships. ----------------------------------------------- "I often quote myself. It adds spice to my conversation." |

Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:16:00 -
[6]
If those Marauders are supposed to move a lot like hitting and running, I would prefer my Caldari B.O. to have a +2 or +3 WCS bonus.
I can only dream.  --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.10.04 19:17:00 -
[7]
Originally by: WarlockX more util is exactly what was promised with these ships tho. It was stated a few times that they won't be better then t1 for mission running just have more util slots and higher cargo bay. that's basically what they are. mission running ships.
does anyone so far think that they would rather have one of these than a faction BS? cuz there gona cost about the same.
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Dave Borland
Coreli Corporation
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Posted - 2007.10.04 19:22:00 -
[8]
They are not suppose to be PVP ships. They are suppose to be mission running ships. There is a rumour of a siege module that will give ++dmg, but I'm pretty sure that if it does exsist, it will only be able to turn on in deadspace or something.
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.10.04 19:23:00 -
[9]
nobody in their right mind would fly a golem unless i thas 50% to damage and rof on cm/torps or just wanna shot it off, i mean just look at that skill list!!!
So it is confirmed that these things are on sisi? CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Cpt Fina
Blood Corsair's
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Posted - 2007.10.04 19:24:00 -
[10]
Originally by: Jenny Spitfire If those Marauders are supposed to move a lot like hitting and running, I would prefer my Caldari B.O. to have a +2 or +3 WCS bonus.
I can only dream. 
No thanks. It'd just feel wrong to have a WCS-bonus on a combatship.
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Haradgrim
Caldari The Wild Bunch INTERDICTION
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Posted - 2007.10.04 19:28:00 -
[11]
I don't see what people are complaning about with the skill list. Tech2 ships require that you have the tech2 skills trained for the ship classes that preceed it (read: smaller). This is really just the logical extensions, and its really not that bad. I wonder if the people complaining here have ever flown a BS or HAC in the first place. --
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Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:28:00 -
[12]
It can be for combat or mission running. The endgame is still hitting and running so I would prefer WCS bonus like Transports. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Cpt Fina
Blood Corsair's
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Posted - 2007.10.04 19:33:00 -
[13]
Originally by: Jenny Spitfire It can be for combat or mission running. The endgame is still hitting and running so I would prefer WCS bonus like Transports.
Well, unless the marauders will get some strange bonuses that makes them useless in combat then all missionships in Eve are originally PvP ships.
The marauders are the first ships, that i know of, that are designed with missionrunning as a prime objective.
And I highly doubt CCP will release combatships with WCS-bonuses because they seem to want players to commit to fights (wcs nerf).
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Dave Borland
Coreli Corporation
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Posted - 2007.10.04 19:33:00 -
[14]
Originally by: Jenny Spitfire It can be for combat or mission running. The endgame is still hitting and running so I would prefer WCS bonus like Transports.
The devs stated they are bringing in mission T2 battle ships, so while you can use them in PVP, the dmg is going to be crap.
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Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.10.04 19:35:00 -
[15]
Originally by: Jenny Spitfire It can be for combat or mission running. The endgame is still hitting and running so I would prefer WCS bonus like Transports.
sorry that would just be so wrong it would make my soul hurt.
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Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:37:00 -
[16]
If I am going to mission run in a low damage ship, I would prefer WCS bonus or that ship will never fly into low or null secs to NPCs or plexing.
There is no way I am going to fly a T2 potato into gank haven and lose ISKs. A T1 BS would be better than a Marauder so what is the purpose of a Marauder then? --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Cpt Fina
Blood Corsair's
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Posted - 2007.10.04 19:40:00 -
[17]
Originally by: Jenny Spitfire If I am going to mission run in a low damage ship, I would prefer WCS bonus or that ship will never fly into low or null secs to NPCs or plexing.
There is no way I am going to fly a T2 potato into gank haven and lose ISKs. A T1 BS would be better than a Marauder so what is the purpose of a Marauder then?
They'd have to give it a 6-8 point WCS bonus to make it worth it tbh. Most low-sec camps consist of multiple ships with multiple points.
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Lucy Fire1
D00M. Triumvirate.
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Posted - 2007.10.04 19:42:00 -
[18]
cap skills needed to fly it is a hint imo
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Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:42:00 -
[19]
6 to 8 points would be too much. If what you are saying is right, +4 WCS built-in should be the preferred bonus. If we want more WCS then we will have to sacrifice low slots.
That is very fair in my eyes. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Fenderson
Finite Horizon Synchr0nicity
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Posted - 2007.10.04 19:43:00 -
[20]
Originally by: Jenny Spitfire If I am going to mission run in a low damage ship, I would prefer WCS bonus or that ship will never fly into low or null secs to NPCs or plexing.
There is no way I am going to fly a T2 potato into gank haven and lose ISKs. A T1 BS would be better than a Marauder so what is the purpose of a Marauder then?
it would seem so far that their purpose is to give you a slightly better tank and make looting easier and faster. so far i dont see this being worthwhile, tho i am not a mission runner so i cant really say.
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Cpt Fina
Blood Corsair's
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Posted - 2007.10.04 19:44:00 -
[21]
Originally by: Jenny Spitfire 6 to 8 points would be too much.
And I think that 1 point would be too much.
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Venkul Mul
Gallente
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Posted - 2007.10.04 19:44:00 -
[22]
Slighty better tank, less weapon slot and more utility slots for NOS/neut/transfers. Huge cargo for boosters. Longer targeting range. A bit more speed but lesser sensor strenght and scan capacity. Lot of targets.
Seem some kind of support ship.
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PaddyPaddy Nihildarnik
Gallente Rampage Eternal Ka-Tet
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Posted - 2007.10.04 19:45:00 -
[23]
The way im reading them will be a high dps ship semi w/siege mods and bonuses to rof and dmg.
Good for mission running and rare pvp occasions like cyno jammer sieging to speed up pos warfare and also for killing caps.
they will probably get large speed nerfs while mods kicked in.
Peace WithinSo if the theory of relativity is true, shouldn't i arrive at my destination before i warped in the first place? Neon GhostYou do, but this is compensated for by lag |

Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:46:00 -
[24]
I do run missions and I know what I want. If Marauder purpose is to get me into low and null secs to do missions, NPCs or plexing, I want survivability.
I want built-in WCS. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Tarminic
Black Flame Industries
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Posted - 2007.10.04 19:46:00 -
[25]
Originally by: Jenny Spitfire I do run missions and I know what I want. If Marauder purpose is to get me into low and null secs to do missions, NPCs or plexing, I want survivability.
I want built-in WCS.
How do you know that its purpose is to get you into low sec and 0.0? ------------ Whiners - Unite! | Posting and You Tarminic - Forum Warfare Specialist. |

Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:47:00 -
[26]
I am guessing. All posters above are telling Devs have stated that Marauders are designed with mission running in mind. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Kagura Nikon
Minmatar MASS HOMICIDE Interstellar Alcohol Conglomerate
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Posted - 2007.10.04 19:55:00 -
[27]
Originally by: Jenny Spitfire I am guessing. All posters above are telling Devs have stated that Marauders are designed with mission running in mind.
Oveur stated in his blog they are NOT mission ships. They are ships to run long time behind enemy lines!!!
If brute force doesn't solve your problem... you are not using enough |

Jenny Spitfire
Caldari
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Posted - 2007.10.04 19:56:00 -
[28]
WCS is also useful in running too, isn't it? --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

FuQue
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Posted - 2007.10.04 20:04:00 -
[29]
Originally by: Kagura Nikon
Originally by: Jenny Spitfire I am guessing. All posters above are telling Devs have stated that Marauders are designed with mission running in mind.
Oveur stated in his blog they are NOT mission ships. They are ships to run long time behind enemy lines!!!
No, the BLACK OPS Battleships do that.
Mauraders are mission running ships.
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Zaqar
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Posted - 2007.10.04 20:14:00 -
[30]
This is what he actually said:
Their versatility will work for many play styles but we also wanted something which would work for PvE play styles. This doesn't mean they will work well for only mission runners, so there is no need to brand them with the misnomer of the "mission ship".
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