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Daveion Steel
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Posted - 2007.10.07 14:22:00 -
[1]
Edited by: Daveion Steel on 07/10/2007 14:26:36 Edited by: Daveion Steel on 07/10/2007 14:25:22 Edited by: Daveion Steel on 07/10/2007 14:24:21 Edited by: Daveion Steel on 07/10/2007 14:22:57 Edited by: Daveion Steel on 07/10/2007 14:22:26 I currently have a Domi and am finding that it is extremely slow to warp, my skills are here http://ineve.net/skills/character.php?charID=OTAzNTAwNzQ0 So any idea why it is taking 18 to 20 seconds to get to warp (when not alligned with destination), and is there a way I can train to reduce this time to warp? Thanks all. Ps. Does that link work? does not for me?
Dave...
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Asestorian
Minmatar Omerta Syndicate Exuro Mortis
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Posted - 2007.10.07 14:40:00 -
[2]
Edited by: Asestorian on 07/10/2007 14:41:17 http://ineve.net/skills/character.php?charID=OTAzNTAwNzQ0
Working link for you. Somehow you managed to make the link point to http://myeve.eve-online.com/null which of course doesn't exist.
Your alignment issues can be reduced by training Spaceship Command to V, and by taking a look at the skills in the "Navigation" category. I imagine there are some skills in there that will reduce your mass or increase agility so you can align faster.
Also, what set-up are you using? If you're using things like armour plates, then your alignment time increases as they increase your ships mass.
Edit: Also, in EVE Battleships are known as "BS". "BB" stands for Blackbird in this game, even if it means Battleship IRL.
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Daveion Steel
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Posted - 2007.10.07 16:20:00 -
[3]
Well thanks for your help with the link :) Not using plates, hardeners instead and I have evasive maneuvering to level four, this is something my corp mates cannot figure out as well, however we only have two other BB uses (naval term :P) and they warp at around half the time as the Domi :( maybe its a ship thing? please keep to then coming, really do not want to sell the ship if I can fix the problem. Dave...
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Iracham
Gallente
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Posted - 2007.10.07 17:38:00 -
[4]
train spaceship command and evasive maneuvering to 5, pre align to warp destination, turn off the AB while aligning so you don't have to accelerate to hit warp. All battleships are slow and unwieldy, domi is fairly middle of the road in terms of mass.
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TimMc
Skiddies of Doom
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Posted - 2007.10.07 19:43:00 -
[5]
Battleships are generally a pain to align anyway.
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Daveion Steel
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Posted - 2007.10.07 19:58:00 -
[6]
Ok then, so it the norm for 18 to 20 seconds to warp, fair enough, just means I have to armour tank for longer :) Atm I'm hitting the warp button at around 50% armour with one med reppa on and warping out in my hull on a level three mish. However if I take a large armour reppa instead I cannot sustain this. please before you all say I need to train this, check my in-eve first, because I prolly have, thanks for your time :)
Dave...
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Lance Fighter
Amarr
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Posted - 2007.10.07 20:16:00 -
[7]
Fit more cap rechargers. A level 3 mission should not break a battleship's tank. The ONLY mission I can think off offhand is, MAYBE, blockade vs blood... nos, you understand.
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Mr Friendly
That it Should Come to This
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Posted - 2007.10.07 23:09:00 -
[8]
Originally by: Daveion Steel Ok then, so it the norm for 18 to 20 seconds to warp, fair enough, just means I have to armour tank for longer :) Atm I'm hitting the warp button at around 50% armour with one med reppa on and warping out in my hull on a level three mish. However if I take a large armour reppa instead I cannot sustain this. please before you all say I need to train this, check my in-eve first, because I prolly have, thanks for your time :)
Dave...
Don't forget you can have cheapish implants that a)increase rep amount/cycle, b)increase ship agility. __________________________________________________ FOLD. The Ultimate PVP. It really is Us vs. Them. clicky |

Contralto
Gallente Southern Tallen Labs
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Posted - 2007.10.08 04:48:00 -
[9]
Edited by: Contralto on 08/10/2007 04:50:54 No idea if EFT is accurate on align times but I just checked my own figures, I have the skills at V and my align time is 22 seconds in the Dom, without skills it would be 32 seconds.
If you are moving when you give the align command it will take much longer, try it from a standstill, the ship failry whips around. And as already said, dont align with an active AB, check your mass figures with it on and off to see.
With low skills and cap problems try fitting a few heavy Nos, that will enable your LAR to perma run. I did this for the first months I flew my Domi. PG limitations will only allow 4 Nos but you need the last 2 highs for drone augmentors anyway.
I would Nos BC or cruisers, as having 4 BS/BB Blasterboats orbiting you just to provide cap is a bit counterproductive.
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Daveion Steel
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Posted - 2007.10.08 09:29:00 -
[10]
Nos, I understand, will give it a try, Thanks :) D...
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TimMc
Skiddies of Doom
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Posted - 2007.10.08 09:33:00 -
[11]
Originally by: Daveion Steel Ok then, so it the norm for 18 to 20 seconds to warp, fair enough, just means I have to armour tank for longer :) Atm I'm hitting the warp button at around 50% armour with one med reppa on and warping out in my hull on a level three mish. However if I take a large armour reppa instead I cannot sustain this. please before you all say I need to train this, check my in-eve first, because I prolly have, thanks for your time :)
Dave...
You should not be flying the dominix then. My dominix can sustain dual LARII for missions. When I was 1-2 months old I was attempting to use domi's on level 3s, and lost a few. Don't try to until you are ready.
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Gartel Reiman
Project F3
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Posted - 2007.10.08 13:15:00 -
[12]
Originally by: Daveion Steel Atm I'm hitting the warp button at around 50% armour with one med reppa on and warping out in my hull.
You should align as soon as you realise you won't be able to sustain the damage indefinitely. Heck, as long as you can stay within range, you should align to something as soon as you enter the mission. If you do this then the Domi (or any ship) will warp within a second of you hitting the warp button, because the 20-30s aligning/accelerating process is already completed.
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Contralto
Gallente Southern Tallen Labs
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Posted - 2007.10.08 16:44:00 -
[13]
Originally by: TimMc
You should not be flying the dominix then. My dominix can sustain dual LARII for missions. When I was 1-2 months old I was attempting to use domi's on level 3s, and lost a few. Don't try to until you are ready.
i was doing lvl 4's in a Dom with next to no skills, first and only Dom i lost was a year later when I was ganked at a low sec gate returning from a mission. What is so deadly about flying a low skilled BS on a lvl 3 mission vs a low skilled cruiser or BC? they all require the same support skills, BC at lvl 4 takes a day or so less than BS lvl 4 for ship bonuses
Domi's use the same drones skills as the smaller ships but can carry more, so its not damage output!
armor/shields/hull/cap/PG/Cpu/slots are all more, so not that!
all we have left is Sig radius, agility and velocity.
These latter 2 can be brought up to at least BC levels using all those extra slots. So you end up with a larger more adaptable ship that you can grow into personal skill wise and Eve skill wise. with only an increased sig radius to live with.
losing a domi on a lvl 3 must be hard at any skill level, and dual repping a low skilled BS will just drain your cap and lower your resists. max out your resists fit a single lar and enough cap modules to feed it and dont just sit in the middle of the rats letting the icoming damge biuld up and you will have no trouble. get range and let the drones do there work,
dont even accept a mission if it's got swarms of missile spammers until your skills are sufficient to 1. kill the rats fast and 2. tank the incoming.
I think a lot of ships used by rookies are lost, not because they were too big for there skillset, but because the pilot didnt fit the correct rat specific resists, or couldnt run those 2 lars and ran out of cap.
Dont blame the ship or the low skills, rather blame the pilots lack of knowledge and research before taking that ship into an unknown mission.
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Daveion Steel
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Posted - 2007.10.09 17:33:00 -
[14]
Thanks all for help, I do like the align and run away approach, and correct it does warp almost as soon as the warp is initiated, which was my concern to start with. Thanks again,  D...
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Michelson Morley
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Posted - 2007.10.10 11:28:00 -
[15]
I agree with Contralto. Using a BS for a level 3 mission is a great way for a low-skill point pilot to make money. The BS is largely overkill for l3 missions, which compensates for the lack of skills to run it properly. A dominix is good as you can finish l3 missions using drones, which are somewhat faster to level up than gunnery/missiles.
That said, of course the pilot better be ready to lose one.
MM
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