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Sally
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Posted - 2004.02.20 16:52:00 -
[1]
CCP, remove the uber retared instant jump bookmarks or do you consider Industrials going 40 jumps down from empire space with no escort within minutes not as exploiting?
And don't tell us the "deployable warp distruptors are in game"-joke please, this one is getting old.
I can catch those guys in Frigates or Cruisers at the other side of the gate, but then again when I do it I am 100% sure I will not see any Industrials but Battleships. -- Stories: #1 --
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Dianabolic
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Posted - 2004.02.20 16:54:00 -
[2]
Here's an idea.... CAMP THE OTHER SIDE OF THE JUMP GATE!
You still get a good 10 seconds, while they align for warp, to scramble them.
Not exactly rocket science, is it?
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dalman
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Posted - 2004.02.20 16:55:00 -
[3]
A CAREBEAR PIRATE!!!!!!!!!!!!!!!!!!
"Oooohhh, I can't camp the jump in, cause I don't know if it will be industrials or battleships jumping through."
Stop whining, carebear
M.I.A. since 2004-07-30 |

Orestes
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Posted - 2004.02.20 16:55:00 -
[4]
edited topic title.
Join the IC! |

Ishkur
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Posted - 2004.02.20 17:06:00 -
[5]
There's already a thread about this.
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drunkenmaster
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Posted - 2004.02.20 17:11:00 -
[6]
Instant jumps should have been killed when Castor came in.
I've never used them, and I still find it a bit sad that a fully expanded loaded indy can still do 10 jumps quicker than a speed-equipped cruiser.
Indies were made slow for a reason... .
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Toulak
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Posted - 2004.02.20 17:11:00 -
[7]
Quote: A CAREBEAR PIRATE!!!!!!!!!!!!!!!!!!
"Oooohhh, I can't camp the jump in, cause I don't know if it will be industrials or battleships jumping through."
Stop whining, carebear
Molly wants to gank what she wants when she wants with no work or risk involved.
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Sally
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Posted - 2004.02.20 17:13:00 -
[8]
Quote:
Quote: A CAREBEAR PIRATE!!!!!!!!!!!!!!!!!!
"Oooohhh, I can't camp the jump in, cause I don't know if it will be industrials or battleships jumping through."
Stop whining, carebear
Molly wants to gank what she wants when she wants with no work or risk involved.
I wonder why such remarks only came from people who either have been killed by me or who use instant jump bookmarks by themself.
But okay. You want the wrath, you will get it, going to by an Interceptor now and then you can moan. -- Stories: #1 --
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Jhered Stern
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Posted - 2004.02.20 17:22:00 -
[9]
Instajumps are a creative use of lagitamate game mechanic's, kind of like a safe point. If they get rid of instajumps then they will have to get rid a safe points.
When I was pirating I killed lots of ships using instajumps and those that didn't. It was all a matter of "learning how to do it".
I guess you just want your victims to fly right up to you and bend over for you. Not gonna happen. Learn to fight before you try to ruin the game for everyone else.
I have never used instajumps and I have never been killed by you Sally.
Jhered Out!
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Xenu
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Posted - 2004.02.20 17:28:00 -
[10]
Quote: Instajumps are a creative use of lagitamate game mechanic's, kind of like a safe point. If they get rid of instajumps then they will have to get rid a safe points.
^--------- ________________________________________________________
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Nwalmaer
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Posted - 2004.02.20 17:53:00 -
[11]
Quote: Molly wants to gank what she wants when she wants with no work or risk involved.
And you people want to grid mine mercoxit and arkanor with no work or risk involved. And you can. So unless grid mining is removed and all players doing it are banned, we should be able to gank anyone we want, when we want it, at no risk.
But nope, pirates using grid exploits get banned. Carebears doing it become billionaires.
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KrapYl
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Posted - 2004.02.20 18:41:00 -
[12]
for the xth time.... u suk
when i scanned down the list, i saw the topic as thx for the time, and thought u where quitting for the xth time ;)
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MOOstradamus
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Posted - 2004.02.20 18:45:00 -
[13]
Edited by: MOOstradamus on 20/02/2004 18:53:59
Quote: And you people want to grid mine mercoxit and arkanor with no work or risk involved. And you can. So unless grid mining is removed and all players doing it are banned, we should be able to gank anyone we want, when we want it, at no risk.
But nope, pirates using grid exploits get banned. Carebears doing it become billionaires.
Quite clearly you are clueless.
Perhaps EVERYONE should take a moment to consider the fact that 'Ganking pirates' can instantly ruin another players game whereas 'bubble miners' merely flood an adaptive market whilst gaining a big rich - which in no way harms anyone else apart from those jealous and selfish few who enjoy misery and inflicting it upon others ... 
MOOrovingian "Following & supporting EVE (since Jan 2001) is like wiping your arse with sandpaper."
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toaster
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Posted - 2004.02.20 18:50:00 -
[14]
Edited by: toaster on 20/02/2004 18:51:52 There will never be a good balance between pirating and carebearing. You want to be able to toll and gate camp and have your prey come to you and not take much risk and carebears want to travel free of risk. As was said, why not camp the other side of the gate? I have never tried it, is there a real reason not to do it?
I am frustrated by some antics of carebears trying to save their ships (ie..logoff tactic), but hey its current game mechanics so we make do and find ways around it.
P.S. I liked your Sally vs. Celest video. ------------------------------------------------
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Toastmaster
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Posted - 2004.02.20 18:56:00 -
[15]
Quote: Here's an idea.... CAMP THE OTHER SIDE OF THE JUMP GATE!
You still get a good 10 seconds, while they align for warp, to scramble them.
Not exactly rocket science, is it?
Well when they come in cloaked they log off and when they do they are still cloaked the min it takes for them to dissapear... And if they dont dissapear before the cloaking is over they will dissapear before you can lock them or kill them... And 9 of 10 times you cant lock them due to some wierd bugg
"viper zulu > toast has killed our whole corporation ships at least once"
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Skillz
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Posted - 2004.02.20 19:01:00 -
[16]
Insta jump and insta dock bookmarks are very good for me and my mining drones. Other than that, they ruin the game and since CCP don't remove them means that they don't want to have a playable game.
Keep on flaming, lamers.
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Riddari
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Posted - 2004.02.20 19:17:00 -
[17]
Edited by: Riddari on 20/02/2004 20:07:12 There is no more grid mining.
However we have singular roids 5000 km away from regular belts... how big should the grids be to satisfy you whose whole EVE existence is based around 40km of a stargate?
Edit: 70km in Empire space....
¼©¼ a history |

Nwalmaer
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Posted - 2004.02.20 19:19:00 -
[18]
Quote: Perhaps EVERYONE should take a moment to consider the fact that 'Ganking pirates' can instantly ruin another players game whereas 'bubble miners' merely flood an adaptive market whilst gaining a big rich - which in no way harms anyone else apart from those jealous and selfish few who enjoy misery and inflicting it upon others ... 
It harms me. If I want to hurt someone, I kill their ships. If they can just buy new and new ships with their billions of ISK gained at zero risk, what's the point? Meanwhile, I can barely afford to insure mine.
(Please buy my 11 basic expanded cargo I earned this week so I can insure my Kestrel.)
Not to change the topic or anything, but I report every grid miner I see, and GMs never do anything about it. They don't even warn them from what I can tell. If CCP doesn't get their act together I guess i'll have to start grid mining aswell... already have tons of belts bookmarked.
And of course i'll have to spend a few minutes in my shuttle setting up insta-jump bookmarks everywhere so you can't catch my Iteron V full of mercoxite, I mined at zero risk.
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Lansfear
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Posted - 2004.02.20 20:09:00 -
[19]
Quote: CCP, remove the uber retared instant jump bookmarks or do you consider Industrials going 40 jumps down from empire space with no escort within minutes not as exploiting?
We get caught and killed all the time, figure out how instead of trying to nerf the game again.
I have no intentions of spending 3 hours hauling in two damn refines of ark at a time.(I'm set to withstand a small amount of damage and escape warp jamming.)
Quote: I can catch those guys in Frigates or Cruisers at the other side of the gate, but then again when I do it I am 100% sure I will not see any Industrials but Battleships.
If a battlwhip jumps in kill it. Or are you alone trying to do this?
Quote: or do you consider Industrials going 40 jumps down from empire space with no escort within minutes not as exploiting?
Even with BM's its an hour and a half bothways for two refines of ark, BIG exploit!
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Shauna
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Posted - 2004.02.20 21:00:00 -
[20]
So, what about those anchorable warp disruptors? Are they in game yet? (I thought I saw one in the market a few days ago, but it might have just been a buy order... don't remember)
I'm not really into the piracy aspect of the game, but have any pirates tried anchoring one near a gate they're trying to camp?
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Hematic
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Posted - 2004.02.20 21:09:00 -
[21]
1) There's already a boatload of threads about this (one of them being recent).
2) This thread then qualifies as spam.
3) Since you don't make any actual points it also qualifies as ranting.
4) Knowing full well the above you qualify as a troll.
Sally,
It's "retared" people like yourself that got travel nerfed in this game already to the point of being not very fun to do anything that involves it.
Now you want to make life just a bit worse for people simply because it doesn't affect your play style.
You are the an epitome and pinnacle of what is wrong with the human race. To borrow a quote "Do us all a favor and end yourself".
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Mon Palae
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Posted - 2004.02.20 23:09:00 -
[22]
Quote: Not to change the topic or anything, but I report every grid miner I see, and GMs never do anything about it. They don't even warn them from what I can tell. If CCP doesn't get their act together I guess i'll have to start grid mining aswell... already have tons of belts bookmarked.
And of course i'll have to spend a few minutes in my shuttle setting up insta-jump bookmarks everywhere so you can't catch my Iteron V full of mercoxite, I mined at zero risk.
My guess is CCP does nothing regarding your grid mining petitions because ut has ALREADY BEEN FIXED. There is no grid mining any more or at least much, much less than there once was.
As for a hauler being unkillable when it uses instajump bookmarks you are simply doing it wrong. I use instajumps on some of my hauler runs and I HAVE been killed, quite handily. No deployable warp disruptors, no 10 battleship camps with less than 1 second lock times, no intentional lag by deploying a zillion drones or mines. In one case a single battleship zapped me all by itself (after doubtless getting a heads-up from his mates several jumps away). In short, about as upright and 'proper' a gank (that may be an oxymoron) as is ever doable...simple good gameplay. I was instajumping the whole way and definitely paying attention (well...not quite close enough attention but that's more story than necessary for here).
I suppose I could have done the logoff trick (which by the way pirates do too) but I despise that gameplay and accept my lumps painful as they may be.
FTR my use of instajumps is to mitigate the horrid amount of time it takes to travel anywhere. That it helps me skate by a camp is a side benefit and deployable warp disruptors are in-game now so you have an answer to that as well (which aren't even necessary as popping an instajumping hauler isn't all that hard).
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Deadflip2
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Posted - 2004.02.20 23:15:00 -
[23]
Quote: Here's an idea.... CAMP THE OTHER SIDE OF THE JUMP GATE!
You still get a good 10 seconds, while they align for warp, to scramble them.
Not exactly rocket science, is it?
i bet uve never even tried that theorie, most ppl arnt in bs traveling most are in tiny mini frigates (1 sec) indys (4 sec) or crusiers (4 sec). on top of that they spawn pretty random near the gate. try before you judge --- "this song reminds me of the girl i met on a schooltrip, she was really nice, and she really liked me. I forgot to ask her her phone number" - Nelix trist OMG im a pretzel!!! |

Riddari
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Posted - 2004.02.21 00:25:00 -
[24]
Quote: i bet uve never even tried that theorie, most ppl arnt in bs traveling most are in tiny mini frigates (1 sec) indys (4 sec) or crusiers (4 sec). on top of that they spawn pretty random near the gate. try before you judge
Quite a few cruisers dead so far... it is working.
¼©¼ a history |

Danton Marcellus
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Posted - 2004.02.21 02:09:00 -
[25]
Quote: have no intentions of spending 3 hours hauling in two damn refines of ark at a time.(I'm set to withstand a small amount of damage and escape warp jamming.)
Then maybe mining arkanor isn't for you.
Convert Stations
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Lansfear
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Posted - 2004.02.21 06:12:00 -
[26]
Quote:
Quote: have no intentions of spending 3 hours hauling in two damn refines of ark at a time.(I'm set to withstand a small amount of damage and escape warp jamming.)
Then maybe mining arkanor isn't for you.
You're right. Should I return the 10k ark I've mined and refined? Let's not include the multiple times I've filled up corp mates with ark. Loveleh assumption! kbye
Sally and her corp 1 pals have successfully snatched people out of warp. Saw one poor guy get ended today. OMG it works!
I've personaly never been caught although left with a sliver of structure multiple times. Warp core stabs, me love'm, in threesomes.
BTW Sally, try not to have all your people in BS's, have one fellow in a frigate with med slots full of warp jammers. Who knows, it may work better.
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Jim Raynor
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Posted - 2004.02.21 10:32:00 -
[27]
Edited by: Jim Raynor on 21/02/2004 10:37:50
Quote: It's "retared" people like yourself that got travel nerfed in this game already to the point of being not very fun to do anything that involves it.
Travel nerfed? How has travel been nerfed exactly, if anything it's been improved. Now you always land 15km from a jumpgate, under the old system you would sometimes land 30-60km away from gates.
MWD nerf? More like balanced, finally.
Superhighways, instajump bookmarks kept in, autocloaking after you jump.. please, explain to me how travel was 'nerfed'.
What, you can't go 6,000km/s in an industrial any more? Oh boo hoo, sorry, here's a kleenex to wipe away the tears.
Quote: Now you want to make life just a bit worse for people simply because it doesn't affect your play style.
Yes because turning zero risk situations that should be highly risky is very good for the game.
The ability to avoid any type of danger from other players by having the correct bookmarks for a 'get out of danger card' is something that should be left in?
Quote: You are the an epitome and pinnacle of what is wrong with the human race. To borrow a quote "Do us all a favor and end yourself".
It's people like you that want to turn EVE into a single player game by avoiding any kind of conflict or danger or interaction from other players.
I think it is you, who should end himself. ------
ROBBLE ROBBLE |

Sqalevon
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Posted - 2004.02.21 10:50:00 -
[28]
Quote: Here's an idea.... CAMP THE OTHER SIDE OF THE JUMP GATE!
You still get a good 10 seconds, while they align for warp, to scramble them.
Not exactly rocket science, is it?
10 seconds !? i can be out in 5, with cargo expanders. problem is, your still a bit invisible while already aligning, i can be out, before i get locked.
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Sally
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Posted - 2004.02.21 11:12:00 -
[29]
Quote: Instajumps are a creative use of lagitamate game mechanic's, kind of like a safe point. If they get rid of instajumps then they will have to get rid a safe points.
You can find people at safe points if they don't move and I am hoping that at some point CCP will allow to warp to those people from the scanner results with special ships/modules. You can hardly follow an industrial who is using instant jump bookmarks in some ships, even if your ship has faster speed, e.g. battleship with MWD.
Quote: When I was pirating I killed lots of ships using instajumps and those that didn't. It was all a matter of "learning how to do it".
Thank you, you might want to read up my original post. It is no big deal to do it in frigates or cruisers, but I am not going to gimp my BS setup to catch people who mine billions of ISK with no risk and protection only to get wasted, because it is 3 battleships jumping in and not 3 industrials where it is no problem to get away in a frigate or cruiser.
Quote: I guess you just want your victims to fly right up to you and bend over for you. Not gonna happen. Learn to fight before you try to ruin the game for everyone else.
No. I want the risk vs reward implemented correctly or availalbe countermesseaures. Learn to read before you start arguing with me... -- Stories: #1 --
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Golgrath
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Posted - 2004.02.21 11:20:00 -
[30]
carebear
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