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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.10.09 17:50:00 -
[31]
Originally by: Lo Pann anyone try to invent any heavy dictors?
Just wondering as I am having issues connecting to Sisi and wondered mainly the # datacores used and also if cruiser construction V was needed to build em or what else lvl5 skills needed. thnx in advance.
I have a few broadswords cooking right now, hopefully I will get some successful results later tonight.
Heavy dictors use 8+8 cores just like cruisers.
Signature approved by Eldo |

Lo Pann
Amarr Imperial Academy
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Posted - 2007.10.09 20:02:00 -
[32]
cool, i will keep an eye here for your success. :)
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.10.10 00:51:00 -
[33]
I managed to produce one Broadsword BPC.
This time it wasn't lack of skills preventing the ships to be built... 
Signature approved by Eldo |

Lo Pann
Amarr Imperial Academy
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Posted - 2007.10.10 01:49:00 -
[34]
Originally by: Dominique Vasilkovsky I managed to produce one Broadsword BPC.
This time it wasn't lack of skills preventing the ships to be built... 
only 1? out of how many tries?
thnx for the pics, that helps alot!
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Khan Dhu
Khan Dhu Research and Cloning
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Posted - 2007.10.10 06:16:00 -
[35]
Edited by: Khan Dhu on 10/10/2007 06:25:11
Originally by: Dominique Vasilkovsky I managed to produce one Broadsword BPC.
This time it wasn't lack of skills preventing the ships to be built... 
This is a bit scary. Looks like you might need a POS with a Advanced Medium Ship Assembly Array for Heavy Dictors and an Advanced Large for Battleships...both of which can only be anchored in lowsec. Hello extra cost/hassle/risk.
...or it's because the ships aren't supposed to be being tested yet and don't even have bonuses hammered down.
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Jinx Barker
GFB Scientific
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Posted - 2007.10.10 06:27:00 -
[36]
Originally by: Khan Dhu
Originally by: Dominique Vasilkovsky I managed to produce one Broadsword BPC.
This time it wasn't lack of skills preventing the ships to be built... 
This is a bit scary. Looks like you might need a POS with a Advanced Medium Ship Assembly Array for Heavy Dictors and an Advanced Large for Battleships...both of which can only be anchored in lowsec. Hello extra cost/hassle/risk.
That would be the biggest kick in the balls man, it took me a few minutes to process the picture, I was trying to figure out why it disturbed me.... (it is late here, I will blame it on the time)
If those ships can not be built in Stations... what in the hell... does that mean? It is a bit scary... Hopefully it is just an oversight.
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.10.10 08:25:00 -
[37]
Originally by: Jinx Barker If those ships can not be built in Stations... what in the hell... does that mean? It is a bit scary... Hopefully it is just an oversight.
I think it's just an old bug showing up where not all T2 ship classes are associated with the factories by default. After all we had an identical issue when the T2 frigs / interdictors got their own ship type classifications a few patches ago.
Signature approved by Eldo |

Johnathon Desoto
United Federation of Planetary Systems
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Posted - 2007.10.10 09:37:00 -
[38]
i was actually just wondering though, if the market price for datacores and decryptors is going crazy, and older Tech 2 ships may become less profitable, and people seeling datacores and/or decryptors could make a fortune, and people are hoarding these things already, and the tech 2 market could just yo-yo when Rev 3 comes out..... My god... Its the end of EVE as we know it!!!! Oh Gosa
I fly a giant piece of gosa... sorry, I fly a Raven |

Kokkoro
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Posted - 2007.10.22 08:16:00 -
[39]
Originally by: Dominique Vasilkovsky Today's patch of SiSi gave us a little feature I think a lot of you will love:
The BPC output selector, no more unwanted ships/items as a result of the inventions. 
I seem to recall seeing one of these screen shots like this listing the Federate Navy Megathron as a possible output... I just wish I remembered where I saw it. Most likely a hoax but I can dream.
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Amy Wang
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Posted - 2007.10.22 10:32:00 -
[40]
Mechanical Eng. Datacores dropped in the last months from 5 mil to 1 mil a piece, now they rise again above 2 mil and probably over 3 even because of the price hype because of the upcoming new t2 ships with Rev 3.
That is a perfectly normal phenomenon and they will drop again after that, if you had thought ahead and had stocked yourself with datacores before Rev 3 came close like all the other smart people did because the price rise was all too predictable you nwouldnt have that problem now.
More and more people are starting to produce Mechanical Datacores so in the long run the price will fall further until other types become more profitable.
Hey, you can bet that t2 component prices and mineral prices will also rise with Rev 3 introduction, you want to do ccp something about that too? It is a market phenomenon and expected, so work with it.
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Mya Chrystal
Dead Men Walking
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Posted - 2007.10.22 11:14:00 -
[41]
Edited by: Mya Chrystal on 22/10/2007 11:14:27
Originally by: Kokkoro
Originally by: Dominique Vasilkovsky Today's patch of SiSi gave us a little feature I think a lot of you will love:
The BPC output selector, no more unwanted ships/items as a result of the inventions. 
I seem to recall seeing one of these screen shots like this listing the Federate Navy Megathron as a possible output... I just wish I remembered where I saw it. Most likely a hoax but I can dream.
Fed Issue Mega
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Dominique Vasilkovsky
Techmart Industries
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Posted - 2007.10.22 11:32:00 -
[42]
Originally by: Mya Chrystal
Fed Issue Mega
That's just a bug, faction ships will not be inventable.
Signature approved by Eldo |

Kur'Dekaija
Atomic Heroes The OSS
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Posted - 2007.10.22 14:12:00 -
[43]
what skills are required to invent the bs?
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Jarden
Gallente The Galactic Empire SECUWAY.
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Posted - 2007.10.22 14:30:00 -
[44]
Originally by: Kur'Dekaija what skills are required to invent the bs?
You need mechanical engineering/racial encryptions/racial starship engineering at I to invent the battleships. To build the battleships you need mechanical engineering/racial starship engineering at V(+battleshipconstruction at IV).
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Aykido
Gallente Lobster of Babel
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Posted - 2007.10.22 16:57:00 -
[45]
The requirements on Sisi have been lovered to level IV Starship and mechanical engineering. Which is a pity.
Also they have changed the material requirements, so it now takes a lot more components as well as some minerals to build them.
Selling PERFECT PRINTS of all seeded T1 BPO: modules, rigs, drones, ammo and ships (2 ships missing), and most capital modules too! Also any INVENTED T2 BPC and max run invention prints in bulk! |

Phoenix Pryde
Caldari 3-I Area 42 Mostly Harmless
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Posted - 2007.10.22 18:59:00 -
[46]
Edited by: Phoenix Pryde on 22/10/2007 19:00:35
Originally by: Aykido The requirements on Sisi have been lovered to level IV Starship and mechanical engineering. Which is a pity.
Indeed, and doesnt makes much sense either, considering that stuff like Assault frigs or command ship do need frigate and cruiser construction V respectively too.
But then, CCP hasnt made many changes/suggestions that made a terribly lot of sense lately anyway ...

TRUST sales management |

Rimhawk
Caldari Vengeance 8 Interceptors
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Posted - 2007.10.22 21:41:00 -
[47]
Originally by: Aykido The requirements on Sisi have been lovered to level IV Starship and mechanical engineering. Which is a pity.
Also they have changed the material requirements, so it now takes a lot more components as well as some minerals to build them.
Is it just me or are the material requirements a bit on the high side? When comparing the difference between cruisers and battlecruisers that is.
Granted, the first requirements we saw on SiSi were ridiculously low, but this seems rather high.... .
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Derranna Elkadar
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Posted - 2007.10.23 12:09:00 -
[48]
How long did it take to run the invention jobs for the Sin?
Thanks!
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Aykido
Gallente Lobster of Babel
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Posted - 2007.10.25 12:26:00 -
[49]
BSs have 75 hour base invention time on Sisi:
Thats 3 days 3 hours in a station or 1 day 13 hours 30 minutes in a mobile lab.
Selling PERFECT PRINTS of all seeded T1 BPO: modules, rigs, drones, ammo and ships (2 ships missing), and most capital modules too! Also any INVENTED T2 BPC and max run invention prints in bulk! |
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