|
Author |
Thread Statistics | Show CCP posts - 8 post(s) |
|

CCP kieron

|
Posted - 2007.10.10 17:29:00 -
[1]
EVE Online has grown and changed over the years since her release. Evolution and change are necessary to the growth of a product and the next major EVE expansion slated for release later this year is no exception. Chronotis has been working on the Invention system and has written a blog. Contained in the blog is information concerning some of the changes to the Invention system and static COSMOS complexes.
Want to know what these changes are? Be sure to check out the blog, Invention Evolved.
kieron Director of Community Relations, EVE Online EVE Online, CCP Games Email/Netfang Look Ma, I'm in a Dev thread! Oh wait... |
|
|

CCP Chronotis

|
Posted - 2007.10.10 18:19:00 -
[2]
we are moving not removing the invention items supply from COSMOS which means yes, the same amount items will be distributed by exploration now rather than split between exploration and COSMOS as currently is the case.
|
|
|

CCP Chronotis

|
Posted - 2007.10.10 18:38:00 -
[3]
Originally by: Bein Glorious Uh, today I noticed that on the test server there's the tab where you can choose what to focus the invention attempt on. The only deal is that among the choices are things like State Issue Ravens, Imperial Armageddons, Bhaalgorns, and other faction ships. I'm not sure if this is intentional, and I kind of hope it isn't,
Seems like it would be a bug, but I'm not sure.
it is a bug, already fixed internally and should roll out to sisi over the next week.
|
|
|

CCP Chronotis

|
Posted - 2007.10.10 19:16:00 -
[4]
Relax, some things we cannot answer straight away :), there is no plans to publish the formula or show the effects.
|
|
|

CCP Chronotis

|
Posted - 2007.10.10 19:27:00 -
[5]
Originally by: Dominique Vasilkovsky
The new output tab show up in all windows (manufacturing, copying and so on).
The new ship types (heavy interdictors) aren't associated with normal factories as can be seen here.
Also, any particular reason why Heavy Interdictors need Cruiser Construction 5 when no other cruiser sized ships do?
none of that stuff is ready for testing yet, just the invention part has already been completed for testing, which you have already experimented with. The assembly lines have been internally updated (something we have to do with any new ship class additions).
Balancing is ongoing now internally still but expect the cruiser construction to drop to level 4 and likewise with the T2 battleship science skill manufacturing requirements next week when the science and industry part of the new ships will be ready for public testing.
|
|
|

CCP Chronotis

|
Posted - 2007.10.10 19:37:00 -
[6]
Re: cosmos modules
yes, the build requirements are very 'unique' and an issue we have been aware of for some time. It will be getting attention but cannot say anything more specific than that currently.
|
|
|

CCP Chronotis

|
Posted - 2007.10.10 20:01:00 -
[7]
I updated the blog to clarify the COSMOS complexes themselves are not getting removed, just the hacking containers that drop the invention items.
|
|
|

CCP Chronotis

|
Posted - 2007.10.10 20:06:00 -
[8]
Originally by: Helison
I still have a few requests in regards of invention: Invention formula: I accept, that you donŠt publish the formula for invention (altough it would be great), but could you please tell us if adding a T1 ship to an invention job has any influence? Will you make any changes to the invention formula for Kali 3? How about an influence of ME and PE of the T1 BPC? How about changing the Boni of decryptors, as they are currently quite unbalanced? How about adding a method of improving the ME-level of the T2 BPC?
all of this is will be discussed in the next blog about invention. All I can say at this time is internal discussions are ongoing.
|
|
|
|
|