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The Mizz
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Posted - 2004.02.22 23:14:00 -
[1]
How important do yall think frigates are in the game and what is their best purpose. Please guys no flamming this time.
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Reverend Necrona
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Posted - 2004.02.22 23:17:00 -
[2]
Masivley important, their roles in fleet battle is invaluable its usually their actions that make a kill certain. Reverend Necrona |

Kulach
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Posted - 2004.02.22 23:28:00 -
[3]
Yeah, frig's move fast and are agile. Their lock time is invaluable.
In my opinion a good fleet should have all kind of ships as they all fullfill different functions in a fleet.
Just because something is fixed doesn't mean you can't break it
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Darkwolf
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Posted - 2004.02.23 00:13:00 -
[4]
It's not the damage output of frigates that will win you battles in a fleet.
It's the fact that you have several module slots acting against an enemy in a highly mobile, fast locking, hard to lock, cheap platform, that makes frigates useful.
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Kulach
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Posted - 2004.02.23 00:40:00 -
[5]
Quote: It's not the damage output of frigates that will win you battles in a fleet.
It's the fact that you have several module slots acting against an enemy in a highly mobile, fast locking, hard to lock, cheap platform, that makes frigates useful.
And not to forget the scouting possibility as the frigs can jump in and move out before getting shot (most of the time anyway...).
Just because something is fixed doesn't mean you can't break it
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The Mizz
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Posted - 2004.02.23 02:08:00 -
[6]
apprec kul, I didnt want this to be a flame fest.
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Enraku Reynolt
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Posted - 2004.02.23 05:36:00 -
[7]
Once the Wolf gunship is out, Ill be happy ------------------------------------------------ Do not let the world change you. Change the world
Here's everything I know about war: somebody wins, somebody loses, and nothing is ever the sa |

Reverend Necrona
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Posted - 2004.02.23 10:04:00 -
[8]
Still need to get my evasive manouvering to level 5, can't wait for it though, they should of come down in price by the time it's done :). Reverend Necrona |

SwitchBl4d3
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Posted - 2004.02.23 11:12:00 -
[9]
frigates pretty much smash apart anythign done right with at least 4. Yesterday it took 5 battleships and a coordinated warp in to move us from camping a CA filled station after smacking up ships for well over a hour. "Teh lord of Nonni"
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Raknor
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Posted - 2004.02.23 11:46:00 -
[10]
Currently a frigates primary task is keeping a bigger ship from running from the fight as it's hard but not impossable for another battleship to hit those little ships. I'm hoping that CCP goes one step farther in making Frigates useful in the Eve world and by default making Cruisers and/or hunter frigates essential in a fleet. By making signature size a larger factor in what a person can hit with gun's and missiles so that a battleships only defense to a frigate group is his drones, small or medium weapon, and that stack of light missiles in his hold(Cruises shouldn't be able to hit frigates).
Currently I'm seeing battle groups of 10 be broken out as 5-6 Battleships, 1-2 Cruisers, and 2-3 Frigates. Ideally I see it as 5-6 Frigates, 3-4 Cruisers, and 1-2 Battleships.
Frigate combat is what I personally injoy as your on the edge, one screw up and your toast. That thrill of risk is what makes Pvp fun for many and hope that CCP relise this and keeps on going and making them essential to the battle group.
May your gunĘs strike truth into those who wish to oppress it. |

Kulach
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Posted - 2004.02.23 11:58:00 -
[11]
Quote:
Currently I'm seeing battle groups of 10 be broken out as 5-6 Battleships, 1-2 Cruisers, and 2-3 Frigates. Ideally I see it as 5-6 Frigates, 3-4 Cruisers, and 1-2 Battleships.
Totally agree. The main part of a fleet should be frigates backing up cruisers which are in their turn backing up the BSĘs etc.
At the moment it is far too many fleets consisting almost entirely of BSĘs.
This is just my opinion thoughą
Just because something is fixed doesn't mean you can't break it
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The Mizz
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Posted - 2004.02.23 12:26:00 -
[12]
yea I agree with what all of yall have said. I love chasing down ships and stopping them for my wingmen. They are great ships and the thing I like the best about them is their warp out time I think that is their best characteristic.
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DREAMWORKS
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Posted - 2004.02.23 12:40:00 -
[13]
Quote:
Quote:
Currently I'm seeing battle groups of 10 be broken out as 5-6 Battleships, 1-2 Cruisers, and 2-3 Frigates. Ideally I see it as 5-6 Frigates, 3-4 Cruisers, and 1-2 Battleships.
Totally agree. The main part of a fleet should be frigates backing up cruisers which are in their turn backing up the BSĘs etc.
At the moment it is far too many fleets consisting almost entirely of BSĘs.
This is just my opinion thoughą
You should have said that yesterday when i was doing 25+ jumps in a battleship to get to that freakin battle @_@ __________________________
http://www.nin.com/visuals/thtf_hi.html |

Kulach
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Posted - 2004.02.23 12:44:00 -
[14]
Quote:
Quote:
Quote:
Currently I'm seeing battle groups of 10 be broken out as 5-6 Battleships, 1-2 Cruisers, and 2-3 Frigates. Ideally I see it as 5-6 Frigates, 3-4 Cruisers, and 1-2 Battleships.
Totally agree. The main part of a fleet should be frigates backing up cruisers which are in their turn backing up the BSĘs etc.
At the moment it is far too many fleets consisting almost entirely of BSĘs.
This is just my opinion thoughą
You should have said that yesterday when i was doing 25+ jumps in a battleship to get to that freakin battle @_@
I belive I did 
Well there are still changes that needs to be made before a fleet can be made up in this way...
Just because something is fixed doesn't mean you can't break it
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Game
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Posted - 2004.02.23 12:50:00 -
[15]
Quote: Currently I'm seeing battle groups of 10 be broken out as 5-6 Battleships, 1-2 Cruisers, and 2-3 Frigates. Ideally I see it as 5-6 Frigates, 3-4 Cruisers, and 1-2 Battleships.
100% agree. The fact that Battleships should ever be in a position that they make up more than 50% of the fleet is ridiculous.
The whole point is that they are large, heavy damage, siege beasts (i.e. taking on a station). Cruisers shouldn't pose a threat to them as they are close enough on size, but frigates should be fast enough that they can zip in, shoot, zip out of range and allow the cruisers to take the brunt of the damage.
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The Mizz
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Posted - 2004.02.23 14:58:00 -
[16]
yea game I agree man.
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