
Pesadel0
Ordem dos Templarios Pax Atlantis
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Posted - 2007.10.19 12:10:00 -
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Originally by: Dark Motoko Now before I begin I request that this thread not be flamed or trolled as I'm going to try to make a serious point.
In recent months, I've noticed a trend become more and more obvious, as power in pvp slowly turns entirely over to who can field the largest groups of the fastest ships. I have no shame in showing you this killboard report of a battle between DMC defenders and an attacking force of Triumvirate; http://www.eve-dmc.com/killboard/?a=kill_related&kll_id=6224
In it you can clearly see how combatting any of the ships in this Tri fleet would have required at least one stasis webifier on him to allow him to be hit effectively and even if you did, his enertia and remaining speed would often be adequate to take him out of any dictor sphere, or webifier range to where he could warp away happily.
I remember CCP's alteration of warp core stabilisers, aimed at stopping pilots from being able to enter combat and then being able to easily leave at will. This is precisely what the game mechanics now allow with these speed setups, and I heartily congratulate those alliances who have succeeded in gathering such large groups of them, but something must change.
There are counters, of course. The fast tackler with a 10km webifier. The huginn or rapier with their ranges of up to 30-40km with the right equipment. However the list ends there. Countless times, I've witnessed a speed fit jump into system, and then run back onto the gate in order to escape, and even hastily arranged groups to cover both sides usually fail.
With groups able to field this many speed fits, it's easy for them to seek out your interceptors, and easily anihilate them, and it's well known that webbing recons have weak tanks. So your webbing power can be easily destroyed, and then your remaining ships are at the speed fits mercy, as your primary target runs from the battle whenever they wish or get into trouble. If CCP wanted to stop this with WCS, why is this so different?
We need one of two things. Either the microwarpdrives or the shiptypes so compatible with them need to be rebalanced, or new counters need to be introduced. Ideas such as a webbing interdiction sphere for example, or for the base range of webbers to be increased would fit well. If not, I predict in months to come we'll start to see more and more larger fleets with nothing but speed tanked ships and eve will all be about how fast you can go.
Again, vaga and ishtar pilots please don't flame this thread. Your ships should remain strong/fast by all means, but even you must admit that you primarily use them because there are few counters to them.
So basically you got yourself outmaneuvered,flanked and killed and now you come to the forums wanting to nerf speed setups...
Take that battle as a instruction in how to counter nano setups and you migth learn something out off that battle.
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