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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 01:28:00 -
[1]
Originally by: Dark Motoko http://www.eve-dmc.com/killboard/?a=kill_related&kll_id=6224
sorry i cant resist but: omg owned¿!
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.18 11:08:00 -
[2]
imho there is a real problem with speed these days:
the server is not able to handle those insane speeds and the client neither. if i see a target at 10m from me next time i get a update from the server the target will be at 50k allready. so because eve is not designed as a fps game where every millisecond counts, and the server sync is not accurate enough nano ships will always have a huge advantage. it has nothing to do with bringing the right equippement or tactics to counter a nonogang. fighting one you are always at mercy that your client gets uptdated correctly and that your reflexes are quick enough. i hate this kind of gameplay. i hate fps and i'd like to have speeds reduced so that you always have a accurate overview and if the nanopilot is stoopid and maneuvers into yur webrange he is dead and dont magicaly land 50k away due to serversync issues..
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.19 11:06:00 -
[3]
Edited by: d026 on 19/10/2007 11:07:25
Originally by: Oregon sinful IMHO This Game has been designed to be DYNAMIC. There are many faucets to the game many different ways to attempt to gain the upper hand in combat, in the market, in industry.
People need to stop the ******* whining and instead of crying on forums or to the gm's find a way to adapt. Counter with a mix of your own, bring your own speed to the fight or something.
I'm tired of seeing these threads that sound to me like, OMG that Myrmidon beat my Drake, OBVIOUSLY it needs to be Nerfed. or Oh wow I just lost my ship to that domi because He had nos so obviously we have to nerf nos as well.
Pos's are too hard to kill, and I can't kill a carrier when it cyno's into a pos so we need to nerf that too.
ADAPT DAMMNIT!
This game is not fair. Life is not fair. As soon as one thing gets nerfed, something else takes it's place and gets nerfed, take nos for example... Nos is unfar so we nerfed it, now it's a raven's torps that arn't fair so we are nerfing those.
Quit Trying to make this game fair by nerfing everything back to a point where skill points no longer give any advantages and an Ibis can take on a BS.
Seriously I don't mean to flame or what have you I feel I have a very relavent point here.
But what do I know... go ahead and nerf the fun out of the game.
These people are having too much fun, we need to nerf that soon...
this game does not need to be fair but balanced. by the way torps dont get nerfed they ge a boost. speed (especially speed + high agility) need a nerf to the point where a shingle ship can counter a single nanoboat while set up correctly. right now you need either luck or luck and a hugin/rapier & arazu/lachesis combo to effectively stop one ship. also the server is just to slow updating the client with accurate distance, speed information thus making it almost impossible to catch a nonagang due to serversync/lagg issues. oh yeah and my point is to actually kill one of those nanofags not just scare it of.. so neutralizer does nothing in this regard. inertia on those ships let them align almost instantly and bugg of at the least sign of trouble.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.19 12:20:00 -
[4]
Originally by: DrkKing
Originally by: Pontifex Tellanius In my mind the issue with uncatchable vagabonds and the like is snake implants. They may be expensive but when used correctly quite overpowered compared to any other implants out there.
yea, slaves are totaly crap!
when you pay up to 4b for implants, you expect them to do something;)
sure but crystals for example give me a edge not wtfbbq invulnerability...
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