Yoshihito
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Posted - 2007.10.20 04:02:00 -
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I myself don't mind if the server has downtime. Of course I get a little frustrated that it happens so suddenly but I have other things to occupy myself until the server comes back up. Whether that be playing FFXI, sleeping or going to work so I can bring home the money to pay for these habits.
I do however mind that people can get screwed out of valuable skill training time because of something like this. I know I'm probably going to get flamed, but at least hear me out. You're probably thinking, they gave you a five minute warning you can easily set a long skill to train, I agree with that. But there are instances where people get screwed and the little unexpected five minute warning isn't going to help.
Here are some examples:
1. Someone just completed a rather lengthy skill to train and set a new skill that they got in result to that long one. They set that to train and go off and do something like take a shower, go to the store real quick, some little chores around the house, etc... While they are away from the screen an un-announced server downtime pops up with a 5 minute warning. This person just got screwed out of skill training time. 2. Someone has a long skill set to train and it happens to complete during this unscheduled downtime. They are sleeping, at work, at school, etc... They come home only to find that they can't log in and set a new skill and are therefore screwed out of several hours worth of skill training.
Those are two very normal and innocent examples of how us paying players get screwed out of something we work hard for. Yes, it's only a game, but we pay money out of our pocket to enjoy it and as such, we should at least get the courtesy of having some type of skill queue system implemented. CCP, if it wasn't for us handing out money to you, you wouldn't have a job. Or at least a game that was making you a lot of money.
There's always the problem of ISK farmers who sell their ISK to make a real life profit. I can see how it could make them more effective, but at the same time it also puts more power into the normal players hands. There are also ways around making it too unfair. Possibly making it so you can only set it to train the next level of the skill you are currently training, or only able to set one other skill to train after it. You could even take this into traditional EVE fashion and design skill sets that allow you build skill queue skills that require other skill prerequisites. Let's say Learning Level 5 as an example.
Anyways, as paying customers we deserve something because without us, you'd have nothing. Give the players what they want/need to an extent and they keep fattening your wallets and winning you awards for an already stellar game. Believe me, regardless of whether a skill queue is implemented or not I will still play, but I can't speak for everyone and I can tell you that people have quit playing over it. I have friends who can't stand the fact that you are limited to only one skill at a time or you can't set the skills you want to train in advance.
Well, that's just my two cents on the matter. Have fun people and enjoy the game.
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