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Alien8
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Posted - 2004.02.24 16:14:00 -
[1]
Well...this post has been a while coming but here it is.
The thing is, EvE is starting to get more and more irrational every day, ppl can at this moment self destruct their ships, claim insurance and walk away from any confrontation they are likely to encounter in the game.
When somone destructs his own property (by fire or other means) and then claims insurance this would in real life be deemed insurance fraud and punishable by jail or fine.
So i find it quite irrational that ppl in EvE can insure their ships, self destruct them and walk away with the money in an act that in any rational society would be deemed criminal.
Another point on this, when ppl self destruct their ships, nothing of the ship drops into a container, save for the drones from the drone bay, this also is very ill thought out and should be remedied asap.
How is self destruction in any way different from getting blown up so that this difference is ratified ? And to further that point, what is the reson self-destruct is even in the game? Ppl should of course be able to eject, but who in his right head would self destruct his own ship ?
And this new thing which has already made Tranquility at this time, free basic insurance for ppl and under the pretext tha it is for the newbies in the game ??? ... Man i wish i could get free insurance for my car, since this is my first car and i just turned 17 (being in the highest RISK category).
This again would cause any insurance company to go bankrupt.
Plz : rethink and remedy those points, you are already making this game as dull as playing Tetris online and it aint getting better.
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Sheriff Jones
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Posted - 2004.02.24 16:20:00 -
[2]
Well, there is the classic:
"Your money or your life"
"Then take my life!"
BOOM!
Tactic that people have been using along the ages. If i had an escape pod, i'd set my ship on a timer to blow aswell. Hell if i'm gonna give my stuff just like that for a bunch of cutthroats.
The problem here, i think, lies in the insurance which gives out too much blingbling when blown up.
The AI isn't smart enough to handle insurances case by case so, that's only a matter of time. In the beginning, they didn't catch that many insurance frauds in real life either.
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PainBall
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Posted - 2004.02.24 16:23:00 -
[3]
I seckond all above.. its just plain stupid that people can self destruct and get away with their insurance.. and then the price for the player who won the fight ? some drones jey ! at the very least they should always leave a loot can.
fix it |

Barfolemew
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Posted - 2004.02.24 16:27:00 -
[4]
/signed
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Discorporation
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Posted - 2004.02.24 16:27:00 -
[5]
Quote:
The problem here, i think, lies in the insurance which gives out too much blingbling when blown up.
Hmm, no, I think it's definately the fact that you can self-destruct and get insurance. As well as that can with goodies not dropping 
[Heterocephalus glaber]
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SYCO
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Posted - 2004.02.24 16:29:00 -
[6]
AH HAH !@!....but its not rl......
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Sheriff Jones
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Posted - 2004.02.24 16:32:00 -
[7]
Quote:
Hmm, no, I think it's definately the fact that you can self-destruct and get insurance. As well as that can with goodies not dropping 
Well, as said, in space there would be millions of insurance agents running around checking every blown ship..in wartime..if insurance worked like in real life. So, who can say if you were blown up or selfdestructed?
On the goods not being dropped?Again, if i rigged my ship to blow, i wouldn't leave even a bolt for the pirates.
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Valeria
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Posted - 2004.02.24 16:35:00 -
[8]
Self-destructing is instant aswell, it should have atleast a 60 second delay (where the ship cannot operate) and a warning should be transmitted (or maybe the ship can tip over like it does when it dies, as all systems are shut down).
Your 425mm Prototype I Gauss Gun perfectly strikes some nublar, wrecking for 1155.0 damage. |

Nostradamu5
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Posted - 2004.02.24 16:40:00 -
[9]
They could take this a step further, if they re-adjust the splash damage, frigs and cruisers could be used to take out or just disable docking bays on stations, and possibly gates. The one question I have is that even at 100k there should be some splash damage in space, especially when things like Battleships go boom, then again it could just be me and my ignorance.
Stop griping about server instability and go buy an EVE mug!
Additionally with the purchase of each mug you will receive two(2) invisible Elves.
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Sheriff Jones
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Posted - 2004.02.24 16:49:00 -
[10]
Hear hear!
When a Battleship goes boom, so do the buzzing flies around it.
More splash from explosions, more risk into self destruction, make it real and painful as a 10 inch stick sideways where it shouldn't be.
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Tyrrax Thorrk
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Posted - 2004.02.24 17:03:00 -
[11]
Edited by: Tyrrax Thorrk on 24/02/2004 17:04:21 I'm all for it taking 60 seconds to self-destruct, (or if you make it instant it takes the pod out too since 0 seconds isn't enough for pod to eject).
I also think it's stupid you get insurance on self-destruct. very very stupid.
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Startide
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Posted - 2004.02.24 17:26:00 -
[12]
even the insurance companys hate pirates. they'd rather you blow up your ship than have a pirate use the ship :)
actually, it is easy enough to argue that the ship was going to get blown up anyway, so what's the difference. if you had't self destructed, the insurence was going to have to pay out anyway when the other guy blew it up. not like either solution is more beneficial to them. plus you could easily show them all the damage that was done to the ship, along with damage logs.
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Sally
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Posted - 2004.02.24 17:56:00 -
[13]
Quote: even the insurance companys hate pirates. they'd rather you blow up your ship than have a pirate use the ship :)
actually, it is easy enough to argue that the ship was going to get blown up anyway, so what's the difference. if you had't self destructed, the insurence was going to have to pay out anyway when the other guy blew it up. not like either solution is more beneficial to them. plus you could easily show them all the damage that was done to the ship, along with damage logs.
The difference is that with the new insurace payments and the self destruction option, yet another way of pirating has been disabled by CCP successfully: ship hijacking. -- Stories: #1 --
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Doppleganger
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Posted - 2004.02.24 18:05:00 -
[14]
Quote:
I'm all for it taking 60 seconds to self-destruct, (or if you make it instant it takes the pod out too since 0 seconds isn't enough for pod to eject).
I also think it's stupid you get insurance on self-destruct. very very stupid.
60 secs is way to long, I would say from when self-destruct is hit it would take a few secs max for the pod to be ejected out of the ship.
Plus the mods should not be dropped by the ship when self destructing cause this would tend to lead more ppl on trying ins fraud.
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Alexis Machine
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Posted - 2004.02.24 18:10:00 -
[15]
Why not just make it so self destruct doesn't give you an insurance payout? Wouldn't that resolve the issue?
I hate the new free insurance plan, but whatever.
I never understood why any insurance company in their right mind would insure a ship that's built for combat. I mean..come on.. lol
----------------sig---------------------------- Dtai'kai'-dte sa-de nau'gkon dtain'aun bpi-de.
if you don't wake up, i'll have to stop kissing you. all that flailing has made you sleepy. you rest while i untie you. stay here until they find you. My hand made mannequin. i won't let them get you. they'll know you're mine by the fingerprints on your throat. isn't she lovely? isn't she wonderful? like the *****s that we are, swatting flies from the wounds we design. |

Alien8
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Posted - 2004.02.24 18:17:00 -
[16]
That would solve the problem true and it would be a logical solution as well.
On the other replys, i think you are looking too much at the pirate aspect of this, this is much more a gameplay angle being misused, but again....there should be room for pirates in the game as it clearly states on the box:
CHOOSE A PROFESSION Dauntless fleet commander, or the most nefarious PIRATE ever to terrorize the galaxy - be and do anything youŠd never dared imagine.
Put still everyone whines about pirates and we get smacked by the nerf baton again and again and again.... But that is a discussion for another post 
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Heritor
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Posted - 2004.02.24 18:30:00 -
[17]
I think a player should have the choice of whether he/she lets a pirate take their goods or having the choice of being able to destroy them.....but by destroying them you have to destroy yourself this is a penalty some are willing to pay.
If the guy being held up has implants then he will lose those as well.
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toaster
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Posted - 2004.02.24 18:34:00 -
[18]
The auto insurance thing is tough on pirates, but lets face it...ships are very expensive and hard to replace. How can you expect someone to join a game in which they must mine for 2 months to get enough money for a BS, just to get ganked by a pirate in 2 minutes in an asteroid belt. I think the auto insurance is a good idea. Good for newbies and carebears which means good for the game. If they self destruct, fine. They still have walked away from the table with a big loss, even though it may not have gone in ur pocket. It's not like they walk away scott free.
I do agree that self destructing should still drop cargo. That will keep pirates like yourselves happy and the person destroying their ships will have lost nothing more than they already did. ------------------------------------------------
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Joshua Calvert
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Posted - 2004.02.24 18:37:00 -
[19]
If self-destructing gets a penalty, then so should clone-jumping.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

toaster
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Posted - 2004.02.24 18:38:00 -
[20]
Quote:
Put still everyone whines about pirates and we get smacked by the nerf baton again and again and again.... But that is a discussion for another post 
I don't see how u can say this. Soon there will be mobile warp disrupters in the game which will surely be anchored in 0.0 space at stargates. I can't imagine how things could possibly get easier for a pirate camping a gate with these in the game. ------------------------------------------------
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Starshaker
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Posted - 2004.02.24 18:55:00 -
[21]
Edited by: Starshaker on 24/02/2004 18:59:49 LOL...I love it. It's the pirates who cry when someone finds an exploit or lame tactic to keep them from taking loot or isk (self destruct, insta jump bookmarks). But when THEY use an exploit or lame trick (log in gank) it's just ducky. Tell ya what bucko, the door swings both ways, don't let it hit ya in the butt on the way out. Stellar Products and Quality Resources ticker: SPQR established 6-03 |

Triniton
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Posted - 2004.02.24 19:04:00 -
[22]
Why does this have to be a pirate discussion? PPL in alliance's get hit to u know.. it's not only pirates that get hurt by this self-destuct=no loot+insureance but bounty-hunters to !
I second the original post without a doubt.
Any flames like this Starshaker guy is trying to pull are useless, if u cant talk about things like a grown man dont talk at all mmmkey..
ZOMBIE PRUNES! |

Alien8
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Posted - 2004.02.24 19:21:00 -
[23]
Also i must point out that Zombie Inc has never used an exploit of any kind in the game. We have always played by the rules and when those rules have changed we have adapted.
But the original post was not about pirates and pirating in general, but about the fact that ppl can self destruct and walk away with the insurance money and leave no loot can. Like triniton said in the post here before this affects most players in the game that PvP regularly (that includes you TomB) .
Ok, maybe ppl should be allowed the option of self destruction but they must then cope with the fact that they donŠt get insurance payout.
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Doppleganger
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Posted - 2004.02.24 19:28:00 -
[24]
Quote:
Ok, maybe ppl should be allowed the option of self destruction but they must then cope with the fact that they donŠt get insurance payout.
I can agree with that... makes perfect sense.
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Bizarre
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Posted - 2004.02.24 19:42:00 -
[25]
Quote:
When somone destructs his own property (by fire or other means) and then claims insurance this would in real life be deemed insurance fraud and punishable by jail or fine.
In real life theft is also punishable by jail or fine. Yet, in EvE it is fully acceptable and not sanctionable. Thus comparisons with real life dont always go up. -------------------------------------------------
Deathwing > U LIKE THOSE NUTS ON YA CHIN?
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Alien8
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Posted - 2004.02.24 20:21:00 -
[26]
Bizarre, true...but they are trying to develop means of dealing with thiefs and their different kinds.
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TyphoidMarie
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Posted - 2004.02.24 22:58:00 -
[27]
In the Star Trek universe, captains routinely use or threaten to use self destruct to keep the ship from enemy hands.
Just a little tid-bit, I don't care either way.
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Triniton
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Posted - 2004.02.24 23:20:00 -
[28]
But im sure his insurance company didnt like it  Besides even if CCP dont remove the "self-destruct" option the ppl that use it shouldnt get theyre insurance money and the SHOULD drop theyre modules. 
ZOMBIE PRUNES! |

TyphoidMarie
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Posted - 2004.02.25 00:02:00 -
[29]
How many times did Star Fleet rebuild Enterprise?

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Hllaxiu
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Posted - 2004.02.25 00:36:00 -
[30]
Edited by: Hllaxiu on 25/02/2004 00:37:21
Quote:
ppl can at this moment self destruct their ships, claim insurance and walk away from any confrontation they are likely to encounter in the game.
When somone destructs his own property (by fire or other means) and then claims insurance this would in real life be deemed insurance fraud and punishable by jail or fine.
Er, you're not driving a car down main street in game, not by far.
In game you're basically portraying either a miner, a tradesman, or an officer of a navy/defense force. In real life the only place where you could draw a logical analogy is the sea, and probably not this generation (most everywhere is high sec in the real world, in game sense anyways). Essentially, this game is the 15th and 16th century world situation set in space, you have your secured countries and established trade routes, and you have wildlands without law with vast riches to be made. If an English Privateer attacks your Spanish merchant ship full of gold out of Cuba then it would probably be better for you to scuttle your ship than to allow that privateer to make a very nice profit, and I'm sure that your bosses would agree (of course you'd die, too bad there was no cloning in the 16th century... or today for that matter...).
As far as basic insurance goes, I'd think that as a graduate of the federation naval academy (in my character's case) the Gallente Federation would have some vested interest in seeing that I do ok. Anyways, when you look at the welfare states that exist in today's democracies (not that they're bad) it doesn't seem all that unreasonable, especially for the elite of society.
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