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Malarki X
Caldari Ad Astra Vexillum Brutally Clever Empire
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Posted - 2007.10.22 07:21:00 -
[61]
So umm ....
My 1,6 bil carrier ( yes Im using cheap fits )will be used as a large heal pot in fleet ops - provided I can target and help a fellow gang mate. Wich in a blob fest I wont be able to due to being damped to hell and back.
Wich takes us to point of safe spoting, giving fighers to fellow gang mates and watching movies on secondary monitor. Primary targets, if lucky, warp to carrier support for reping and go warp back into the frey.
Im ssoooo happy that this change is coming. Especialy since every normal fleet will damp the carriers. So unless you have sensor boosters in mids - you cant do s**t. Sucks to be a Caldari carrier pilot and even more now that this change is coming ...
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Rusty PwnStar
Rampage Eternal Ka-Tet
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Posted - 2007.10.22 07:26:00 -
[62]
Yea this topic will get locked.
The only argument I've seen that's for this change, is regarding lowsec MS. But that's a whole different issue, and one we all agree needs a change.
Someone in the other thread, sarcastically mentioned other nerfs that were made and whined about. Nos and a few others, but failed to see one thing, none of the nerfs mentioned took nearly 2 years to train for.
Regards Rusty |

Dire Lauthris
Bridgeburners Squadron
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Posted - 2007.10.22 07:26:00 -
[63]
Bwahahaha!  ------
[The Exiled]
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Vythius
Gallente PoliCratton Technologies Rule of Three
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Posted - 2007.10.22 07:51:00 -
[64]
I thought a large part of the entire "need for speed" nonsense was to cut down on blob warfare. Instead, you are going to force blob warfare for all carriers. Carriers will also become nearly defenseless against even the smallest gangs.
Honestly, I think this stems largely from the "OMG supercaps in lowsec!" whiners. Simple enough, limit motherships to 5 fighters in lowsec, standard limits in 0.0.
CCP, you guys really need to make up your minds.
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Okkie2
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Posted - 2007.10.22 08:06:00 -
[65]
Originally by: Vythius I thought a large part of the entire "need for speed" nonsense was to cut down on blob warfare. Instead, you are going to force blob warfare for all carriers. Carriers will also become nearly defenseless against even the smallest gangs.
Honestly, I think this stems largely from the "OMG supercaps in lowsec!" whiners. Simple enough, limit motherships to 5 fighters in lowsec, standard limits in 0.0.
CCP, you guys really need to make up your minds.
Especially as half a year ago they wanted to have more cariers on the frontline, this change will do exactly the opposite and turn most carriers into POS-huggers 
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Grainsalt
Free Corp
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Posted - 2007.10.22 08:11:00 -
[66]
So no launching you max skill of fighters in a 0.4 system now then.... As you can't assign fighters in 0.4 .. only 0.3 and down.
Dumb idea to be honest, 10 I can understand, but 5? ---
http://oldforums.eveonline.com/?a=topic&threadID=554257
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Myn Nah
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Posted - 2007.10.22 08:18:00 -
[67]
Hurrah to the lil guys.
So what can we look forward to training for now that cap ships are being nerfed?
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duffmantt
Dragonian Freelancers KIA Alliance
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Posted - 2007.10.22 08:42:00 -
[68]
I'd Just like to point out that the OP has blatently stolen my name....
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.10.22 08:45:00 -
[69]
Originally by: Kazuma Saruwatari Reduction of the "fighterbomb" lag by nerfing carriers/motherships?
I'm sorry CCP, there has to be another way around this.
If you can see another way to do it, I'm sure CCP is open to suggestions...
CCP is nerfing the capacity of capital ships to be on their own. Is it such a bad thing? ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |

Moghydin
Confederation of Red Moon Red Moon Federation
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Posted - 2007.10.22 10:51:00 -
[70]
Originally by: Shadowsword
CCP is nerfing the capacity of capital ships to be on their own. Is it such a bad thing?
Cap ships already can't do that much on their own, so your main argument is void.
No sane person will think about fielding a lone carrier or a dread in the war zone. Carriers are killable as they are now. Their expensive fighters can be easily popped like they're made of paper. Now, if the carrier will be able to field only 5 fighters for itself, who the hell is going to bring the carrier to the frontline? You'll see carriers sitting at safespots, POSs and only assigning fighters, oh and they can be nice logistics ships. How is that going in-line with CCP vision of seeing cap. ships on the battlefield in the heat of the battle? If this nerf will make its way into the game, I see many ppl stopping to fly carriers and stopping to train for them.
If CCP is going forward with this, they should seriously buff the fighters. They should take the same road, they've taken with drones some time ago. They've limited the ability of normal ships to launch swarms of drones and set max drone limit to 5, but drones themselves were buffed with HP and DPS bonus. Nerfing the carriers without similar changes is simply removing them from the game as useful combat ships and turning them into expensive logistics platforms. Moreover, this change will do nothing as anti-blob measure. Carriers and other cap. ships are not the reason why blob-warfare is so widespread, sovereignty and POS game mechanics are.
It looks all the fuss was because some newbs got ganked in the low sec. by carrier, brought some more newbs for revenge and still couldn't kill the thing because they didn't have a clue; then forum whinage commenced.
Press alt+F4 to reduce lag |

Tonkin
D00M. Triumvirate.
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Posted - 2007.10.22 10:59:00 -
[71]
i dont like the changes, they should make fighters cap killers and do little damage on bs's not reduce the drones, im sorry reducing drones on a carrier is a big mistake. cos it is a carrier after all
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NoNamium
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Posted - 2007.10.22 11:43:00 -
[72]
This change sucks!
We paid for the ship, we should get the full punch. Don't listen to the cry-babies that can't handle being podded by a cap-ship.
We're risking big isk, we should get the big rewards.
Just stick to nerfing the motherships ability to warp away during engagements.
- NoNamium
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Sun Ra
Grumpy Old Farts Gruntfuttocks
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Posted - 2007.10.22 12:20:00 -
[73]
REMOVE CAPS AND POS'S KTHX
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Nomad Steel
Caldari Omerta Syndicate Exuro Mortis
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Posted - 2007.10.22 12:34:00 -
[74]
Fighters and drones are a necessary evil for carriers/mom ships/ If a character invested time and ISK into the skills they should be allowed. To cut down what they can deploy is a slap in the face for the character that invested so much time to achieve there goal.
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FTSun tzu
Perkone
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Posted - 2007.10.22 12:57:00 -
[75]
Just so I'm understanding this correctly.... Carriers are going to be a few billion isk logistics ship?
Sounds to me like someone at ccp got wtfpwned by a carrier...   
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John Tranis
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Posted - 2007.10.22 13:00:00 -
[76]
hmmm, I don't like the way MMOs often go, find that something is used too powerfully and then nerf it. If they're going to nerf it at least make it so the pilots can control the same amount of drones at a time, but can only command a certain amount at a time while the others are relegated to defense. I mean capital ships are expensive to build, why should they be made into something no pilot would want to fly? |

Lorrisa
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Posted - 2007.10.22 13:27:00 -
[77]
Can anyone suggest a bigger nerf to invested skill points than this suggestion?
I can't imagine how ****ed I would be if I was at Carrier V and Fighters V, being at IV in each is bad enough.
Whatever the 'problem' is, this is NOT the solution.
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Cusar Nahum
Caldari Caldamar League
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Posted - 2007.10.22 14:02:00 -
[78]
Wow, sounds like 2 steps back to axe the one advantage carriers own. Carriers are extremly vulnerable. Pirates bumbing carriers with battleships easy away from stations during the 30 sec. docking-delay and engage with some more ships = carrier lost. Can you bumb in rl a car with a skatboard? I gues not, in EVE you can. A carrier got webed by a frigate, 2k meters outside the forcefield = carrier lost. OK, if you (CCP) doing the change carriers only can use 5 drones of their own so you have to grant only capital ships can bumb carriers or web them.
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Unvisibility
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Posted - 2007.10.22 14:08:00 -
[79]
NERF CAPSLOCK!!11111oneone
sigh
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Tarnia Xavian
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Posted - 2007.10.22 14:17:00 -
[80]
Edited by: Tarnia Xavian on 22/10/2007 14:25:40 One more capital ship becomes a billion isk+ POS mod. Park it right next to your Rorq.
Seems like only yesterday CCP wanted carriers on the front lines? Now that they got what they wanted seems that wasn't such a good idea after all.
This appears to be what triage was all about, but that didn't seem to work out either, did it? If they just fixed the triage then the problem would be solved.
Make it so that a capital ship in siege can receive energy transfers. Carriers will then use the triage for what it was intended, and the "fighter pwnage" problem will go away.
As it stands now the enemy can take my cap while I am sieged, but my friends can't give me cap.
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Aceoil
Murder-Death-Kill
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Posted - 2007.10.22 14:22:00 -
[81]
I do not even fly capitals and I am against this nerf. T'was a bad idea.
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Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.10.22 14:31:00 -
[82]
How about CCP just FIRE this Dev-Troll that proposed such idiocy!
No nerf to Carriers and Moms!
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Hana Lena
Gallente Federal Navy Academy
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Posted - 2007.10.22 14:33:00 -
[83]
O noes my carrier is a SUPPORT ship not a SOLOPOWNMOBILE! WHAT ARE WE GOING TO DO! AHHHHHHHHH! ADHD + Dyslexia = BAD SPELLING F.N.A. F! T! W! Meow Mix! Bacon! DOOM!
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Deitre Cibrus
Blood Corsair's
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Posted - 2007.10.22 14:35:00 -
[84]
Hahahaha, Awesome! -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? Pretty colours? -Conuion Not true! Has plenty -Deitre It's missing the goat!- Tirg Cowbell! -Scyd Gold gold, baby -Sahwoolo Violet fluffiness? -Incognus What rhymes with orange? -Rauth |

Shar'Tuk TheHated
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Posted - 2007.10.22 14:40:00 -
[85]
Originally by: Kazuma Saruwatari Reduction of the "fighterbomb" lag by nerfing carriers/motherships?
I'm sorry CCP, there has to be another way around this.
Assigned or all controled by the carrier pilot doesnt change the number of fighters in the battle so how can this change decrease the lag? That is an invalid argument.. this change is unwarrented. They do not need to be nerfed they are week as it is. A carrier without support now is a dead carrier. All they need to do is make it so moms arent allowed in low sec. That would stop the masses *****ing about them. They are Capital ships and SUPER Capital ships, they should be powerful and something to fear.. let them earn the name or you shouldnt call them a Capital class period CCP!
DRINK RUM It fights scurvy & boosts morale!
THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES! |

Valea
Wrath Of Khaine
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Posted - 2007.10.22 14:47:00 -
[86]
I have spent the better part of 16 months saving a training for a carrier. I wanted one the day I joined eve. The ONLY reason I wanted one, was so I could be a fighter spamming moron with 12 drones out at once. I always have support I fly with, so the fighter nerf would not totally effect me, but having 5 regular drones out is unacceptable. CCP is undercutting their most dedicated players, if ccp wants to smack me around, I am outta here.
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Dretzle Omega
Caldari Psychedelic Party Stellar Economy Experts
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Posted - 2007.10.22 14:49:00 -
[87]
Edited by: Dretzle Omega on 22/10/2007 14:50:04 I have no actual experience with carriers, just reading things on the forums. But after reading this thread I went to looked up aircraft carrier on wikipedia. Here are a few notable things said:
An aircraft carrier is a warship designed to deploy and in most cases recover aircraft, acting as a sea-going airbase.
But especially:
Lacking the firepower of other warships, carriers by themselves are considered vulnerable to attack by other ships, aircraft, submarines or missiles and therefore travel as part of a carrier battle group (CVBG) for their protection.
Continue with my post:
Carriers in real life are not designed to fight alone. They are designed to be support ships. To carry the fighters into battle along with other ships. From what I've read in the dev blog, the proposed change should help accomplish this. With having to assign fighters to your gang mates instead of being able to control all of them yourself, you are still supporting the fleet with all your fighters, but you won't be the solo killer ship that carriers are not designed to be.
Anyways, that's my two cents. ------------------- 4 8 15 16 23 42 108 |

Prydeless
Vengeance of the Fallen
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Posted - 2007.10.22 14:52:00 -
[88]
Originally by: Rhaegor Stormborn I am sure all the people who have tons of skills in Carrier are ****ed as hell. I am also sure that theother 80% of players who do not have 4 years worth of skill points under their belts and can't fly capital are happy as hell. CCP is just doing what the masses want, and this isn't the first time they have changed something drastically that made people feel that had wasted months or even years of skill training time.
QFT - My carrier skills are maxed and Im so friggin ****ed right now that they even suggest screwing up my carrier. RAWRRR! Im freakin fuming! RABBLE RABBLE RABBLE YOU SUCK MR DEV WHO WANTS TO KILL MY CARRIER! 
Disclaimer: I am a God. |

Scarcus
Caldari Stain of Mind
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Posted - 2007.10.22 15:03:00 -
[89]
I have not seen such crying and beating pillows in frustration on this board in a long while. For those that use carriers/motherships...your "I WIN CARD" has been nerfed a bit. Suck it up and get used to it. CCP rules. That is all. Peace. Once NOL has been purged with cleansing fire, and all the vassals are put to the sword, I'm sure we'll have a lovely little cold war, your bloc and ours.
Originally by: KIATolon Chowdown, if you use your t
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citizen amarr33sd3g4
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Posted - 2007.10.22 15:16:00 -
[90]
Originally by: Freya Selene Oh ye, lets assign 100mil worth of fighters to a frigate. Maby bether off in a tier2 BS? No wait! Lets turn carriers into capital logistic ships!
The reason carrier is more loved then dreadnaughts is becouse its more versatile and cheaper. Reducing his firepower by 1/3th your dooming it to a logistical ship, couse 5 fighters are not anough to kill a tanked BS.
Get over it and learn to play with friends instead of solo.
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