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Thread Statistics | Show CCP posts - 1 post(s) |

Cyllaina
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.10.23 18:47:00 -
[1]
Originally by: Local Her0 Edited by: Local Her0 on 23/10/2007 18:35:18 we from La Manacha Corp welcome these carrier changes, because 'cap-ships-online' is not what eve should be
Yeah I agree, next " feature " CCP unleashes should take away all sovreign space and turn all player built outposts into NPC faction controlled stations that are NOT conquerable.
Players shouldnt be allowed to achieve larger and more powerful vessels that dwarf the capacity of a fresh subscriber.
Veterans of this game should be forever locked in the same ships with the same hull designs as the rookie ships new players get upon creating their character just to make things fair.
Also.... All current ingame POS's should be turned into quafe vending machines.
Thanks.
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Cyllaina
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.10.23 18:51:00 -
[2]
Originally by: Ramlir
Originally by: Cyllaina
Yeah I agree, next " feature " CCP unleashes should take away all sovreign space and turn all player built outposts into NPC faction controlled stations that are NOT conquerable.
Players shouldnt be allowed to achieve larger and more powerful vessels that dwarf the capacity of a fresh subscriber.
Veterans of this game should be forever locked in the same ships with the same hull designs as the rookie ships new players get upon creating their character just to make things fair.
Also.... All current ingame POS's should be turned into quafe vending machines.
Thanks.
d[O_o]b Calm down.

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Cyllaina
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.10.23 19:01:00 -
[3]
Originally by: Dr Kojak The doctor prescribes:
These changes, if set into life, will most likely change gameplay for most of us. For the alliances that roam around in spankin' big fleets of carriers and dreads (and bigger...) it might not mean a lot, however groups with a reasonable (and not insane) number of capital ships might find that they need to increase their support fleet significantly. If the effectivity of a capital is increased when sprinkling them with battleship support, we might start seeing downsized blobs, balanced between the firepower of a large gang and the controlability/lag.
For the really large alliances this might mean that they will be more effective attacking simultaneously, with several trimmed gangs, as opposed to just locking down one system with hundreds of players, causing the server to barrell-roll.
However, for the majority of us, I do believe this to be a good change. It will most probably increase the number of fights including carriers on the grid; meaning cooler, longer fights for all the cool people not hiding in highsec (yes, in your face high-sec chickens!). More importantly it encourage us to use carriers as they were intended to be used; on the frickin' front lines!
Dr Kojak Infinitus Odium
I'm sorry but you're horribly wrong here.
This encourages carriers to sit outside POS shields assigning fighters and to remain there.
This won't stop blobbing, alliances will continue to grow in populations and fleet sizes will only get bigger with the growing number of subscribers coming into the game.
Carriers or not.
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Cyllaina
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.10.23 19:07:00 -
[4]
Originally by: Local Her0 uh? A carrier has a role in eve, and these changes force a carrier pilot to use the carrier in its roll, and not as a solo-mobile, kthnxbye[/quote
Thanks for defining how we should fly our ships..... Could you please tell me where I should take a **** while you're at it?
Plenty of carriers die to small ships when theyre solo. Even a mothership or two, so tell me how theyre solopwnmobiles again?
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