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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

PauZotoh Zhaan
Teylas Inc.
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Posted - 2007.10.28 20:00:00 -
[271]
Whats the point of carriers/mothership with this nerf and comming nerf for launching drones/fighters?
Carrier wont be able to haul stuff (carrier - carry stuff?) Wont be able to do lvl5+ missions Carriers wont be able to do anything besides sitting at POS launching fighters Is this your secret way to lower lag coused by fighters, ppl stop using ships which are useless - no lag from fighters. IS this you way for having fun? Becouse I dont get it. Some "nerfing" is needed, some I can live with it but not the capital ships nerfing. My subscription for 4 accounts ends in about 3 monhts, and when I read those changes Im thinking should I pay. And no you cant have my stuff, I would prefer to self destruct ships I have including mothership.
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Draxon Vahldorr
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Posted - 2007.10.28 20:27:00 -
[272]
STOP TRYING TO GET RID OF ANYONE WHO HAS PLAYED THIS GAME FOR MORE THAN A FEW MONTHS!
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Fruchten
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2007.10.28 21:09:00 -
[273]
If these idiotic changes go through, Ill be docking my carrier and be ****ed at the knowledge that I have spend billions of isk and months of training to fly a ship not worth having anymore. Hell we might as well not train anyting ever again and all fly t1 ships, because what will CCP decide to ruin next.
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FungusAmongus
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Posted - 2007.10.28 21:25:00 -
[274]
Why won't they respond?
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infinityshok
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Posted - 2007.10.28 21:53:00 -
[275]
Originally by: FungusAmongus Why won't they respond?
Standard procedure for any business when the only thing that they can say would **** people off further. Lawyers recommend the same thing to their clients.
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Eloryan Persago
The Greater Goon GoonSwarm
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Posted - 2007.10.28 22:08:00 -
[276]
Originally by: FungusAmongus Why won't they respond?
Why would they, this is the equivalent of your wife asking "does my bum look big in this?" just ride it out and hope she forgot she asked the question.
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Druadan
Gallente Aristotle Enterprises Ethereal Dawn
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Posted - 2007.10.28 22:45:00 -
[277]
Come on you cowardly devs, show yourselves.
Screw you, Jacques. |

Michuh
M. Corp M. PIRE
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Posted - 2007.10.28 23:08:00 -
[278]
CCP compare carrier mechanics to the real world stockmarket.. These changes are making investors nervous.. your proposed changes to carriers and motherships have pretty much destroyed my future goals in this game.. And recently I've spent more time grumbling in chat with my friends, and spinning my ship in station, than actually playing the game.
I'm seriously reconsidering the value of my subscription to this game, on my 3 accounts.
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infinityshok
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Posted - 2007.10.29 00:26:00 -
[279]
Originally by: Michuh CCP compare carrier mechanics to the real world stockmarket.. These changes are making investors nervous.. your proposed changes to carriers and motherships have pretty much destroyed my future goals in this game.. And recently I've spent more time grumbling in chat with my friends, and spinning my ship in station, than actually playing the game.
I'm seriously reconsidering the value of my subscription to this game, on my 3 accounts.
They dont care. There was a blog at some point where the dev said he didnt care about losing subscribers. And Ive been experiencing the same thing....sitting in a station watching cars drive around, staring into windows hoping for a cheap thrill, and spanking to the 'pleasure hub' ads for an encore.
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Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.10.29 00:30:00 -
[280]
Originally by: Michuh your proposed changes to carriers and motherships have pretty much destroyed my future goals in this game.. And recently I've spent more time grumbling in chat with my friends, and spinning my ship in station, than actually playing the game.
I have to confess i've been much the same for the last week, granted i've also got some nasty frikkin winter cold which is makeing me grumpy anyway... but yeah, i've got a dedicated char that does nothing but fly a carrier which is prepearing himself to get a nice hard kick in the nuts, and my main is current skilling for gallente CS's... and got slaped with the Eos nurf, and also loves flying the Ishkur... which also got nurfed... ugh 
Haveing a realllllly bad week here  -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.10.29 00:45:00 -
[281]
Originally by: Montaire
Rorqual - with expanders and its corp hangar array your at about 150k m3. Double what a carrier can do now.
C'mon people! You know that Iteron V, its an Industrial Ship. The Rorqual is a Capital Industrial Ship. You will note the Rorqual does not require Battleship 5 ? It requires Barge V, and Industry V.
Why cant we have a decent role for the carrier in combat, and a decent role for the Rorqual in industry.
Also, note that pre-positioning ships is EASIER now with the carrier, since you dont have ot know what ammo types your pilots can use. Just put the ammo in your corp hangar array and pilots can fill up on their way out. If they are not in your corp, just jettison it for them.
Originally by: Verite Rendition
Originally by: velocity7 You guys do realize that jump freighters are being introduced to replace this aspect of carriers?
Sure, there will be a handful of them available a couple of months after the change goes live, where you can pay 10-15bil for one and train up a boatload of new skills to level 5 to fly the thing. The jump freighter is not the solution, it's probably not even going to make it in to Rev 3.
Monty, normally you're a very astute fellow, but this time you're as blind as shortsighted as a kid playing with glowing nuclear waste. The Rorq makes everything about hauling harder, from the shorter jump range, to the higher price, to the fact that it's a flying deathtrap. People have already invested years of time and money in to carrier logistics. This change will force everyone to build brand new more complex routes, and as an added side bonus Oxygen Isotope prices will go through the roof due to demand.
This is a very bad change. ---- AUS Corp Lead Megalomanic EVE Automated Influence Map: Keeping Down The Clone Business Since 2007AD |

Raketefrau
Caldari Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.10.29 01:21:00 -
[282]
Originally by: Verite Rendition This change will force everyone to build brand new more complex routes, and as an added side bonus Oxygen Isotope prices will go through the roof due to demand.
This is a very bad change.
Hooray, more towers to fuel.
Thanks, CCP. Really, my RL job isn't enough work, so I appreciate you making my favorite game feel more and more like I have a second job.
signature removed - please email us to find out why (include a link to the image URL) - Jacques([email protected]) |

Alski
Gallente Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.10.29 02:32:00 -
[283]
Originally by: Raketefrau
Originally by: Verite Rendition This change will force everyone to build brand new more complex routes, and as an added side bonus Oxygen Isotope prices will go through the roof due to demand.
This is a very bad change.
Hooray, more towers to fuel.
Thanks, CCP. Really, my RL job isn't enough work, so I appreciate you making my favorite game feel more and more like I have a second job.
I feel your pain mate, allthough tbh pos logistics allready ARE a second job i don't have to tell you that this is why we're at ~290 odd posts in this thread now, if it gets any harder... ugh, don't even want to think about it. -
(combat) Patch belonging to CCP hits your drones, wrecking their liberty and freedom.
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Ket Halpak
Cold-Fury Southern Cross Alliance
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Posted - 2007.10.29 03:25:00 -
[284]
I dont understand this change at all. The logistics of 0.0 corps is dependant on carriers. There is just no other viable alternative to get assets around 0.0 space.
If the current change of no cargo in a maintanence bay remains, then it will cripple the logistical capabilities of the majority of 0.0 space holders.
Why CCP are you doing this to us?
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hankey
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.10.29 06:18:00 -
[285]
Dammit... i don't wanna to train and buy (spend a few bill) for jumping freighter.... Simply to be able to haul fuel for POSes
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hankey
Minmatar The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.10.29 06:20:00 -
[286]
Ket is right
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Perry
Amarr The X-Trading Company Mostly Harmless
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Posted - 2007.10.29 09:29:00 -
[287]
Just make Industrials 2 Million m¦ unpacked. Dont remove the ability to put Combat ships with ammunition and cap boosters into the hangar of carriers!! can you image every one having to board a ship AND PICK UP AMMO/STUFF IT AT THE CARRIER? Most dumb change ever. ________________ Rev 3 Patchnotes: Amarr Oompf! -Apocalypse is no longer the worst Battleship! Paladin is. -Redeemer costs 1b isk and cant cloak! -Devoter brings more fail to Amarr Cruisers |

Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.10.29 09:47:00 -
[288]
Im a carrier pilot, I didnt mind the nerf to the number of directly controlled fighters becouse you could atleast bring friends to support you and get those fighters on the field anyway.
However, if this makes it to the TQ I will be quite ****ed, but I will probably be ****ed for a different reason then most others.
I think its illogical and its a huge nerf to the carriers combat logistic capabilities! I can bring spare ships to support my fleet, but non of em can carry ammo so now people have to open the corp hangar in the middle of a fight to pick up some ammo?!?
Please for the love of god, nerf the carriers in a logical way instead of bending game mechanics into some sort of illogical soup that just confuses people.
Im still dissapointed that pilots cant pilot their ships while docking in the carrier so that they can tag along on the jump...
They should have made the carrier a logistical ship from the beginning. Fighters should not have been introduced in their current shape or form, instead the carrier should be able to carry wast amounts of player controlled fighters.
Pilots would dock in the carrier with their pod and then remote control fighters. They would still pilot them like any normal ship, but when they get killed they would be able to just undock another fighter. (pod is still docked in carrier, so pilots cannot get podded till the carrier pops)
Meanwhile the carrier pilot itself would be more focused on logistics and should only be able to field the normal number of 5 drones under his control. Remote repairs etc would be his primary focus, since the carrier no longer wields tons of damage I think it could be given a huge boost to its targetting range and its scan resolution so that it can quickly target those that are damaged and need repairs.
This would mean that 10+ people would be required for the carrier to be used to full effect!
Some say it would be a huge nerf, personally I think it would be great fun for both the carrier pilot and the people piloting its fighters.
Fighters would also have to be made cheaper and the carrier given the ability to carry up towards 40-50 fighters so that each player would have 4-5 spare fighters. I also think different fighters should be introduced, giving some webs, scrams, painters etc. further raising their utility.
Fighters could also be replaced with frigates/ceptors in this concept, however it would introduce fitting problems and skill requirements.
Then again, thats just my wishes... :)
Regards /Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |

djenghis jan
Amarr Debiloff's Vanguard
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Posted - 2007.10.29 11:03:00 -
[289]
The fun thing will be that no one will train for a jump freighter because it will put pressure on you to specialize in utter boring duties. Who ever gets paid for their time doing pos refuel?
I vote for a remote fuel array that allows to refuel using a single pos :-)
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Jaleera Kaisin
Amarr Eve Defence Force
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Posted - 2007.10.29 11:38:00 -
[290]
Originally by: velocity7 You guys do realize that jump freighters are being introduced to replace this aspect of carriers?
Jump frieghters WON'T allow you to transport assembled combat capable ships, you'll only be able to transport packagesd vessels, a MAJOR difference.
Carriers support function in battle (dropping new ships to pilots who just lost one) will be rendered useless by this move as the ships will have no ammo/scan probes/cap rechargers etc etc making the ship maint array virtually useless in any tactical sense.
Also major headache in micro managment for large scale removal or forced moves in 0.0 space.
I don't haul POS fuel but . . .
The other weekend I had to move 40 ships, because we had to leave our chunk of 0.0 it took me all weekend with around 150 million in jump fuel costs. Each of those ships was fully loaded with ammo/charges etc and spare fittings (to change Blasters for Rails on a HAC for instance, or difference between ratting and Fleet fittings for BC), as well as that I transported 4 full industrials full of modules. This was all done because we were moving out of our home station and HAD to move all of our gear. Under the new system this would be either impossible or extremely difficult, time consuming and tedious.
Under teh new system I would be able to move ships but would have to first remove all cargo, ammo and new fittings - find somewhere to put them and then reassmble at the other end adding HOURS of additional micro management and (if using carrier) - something in the region of 20 extra jumps - costing an enormous aamount more in fuel.
CCP's solution of attemping to force me to spend MORE time skilling up a jump freighter and spend billions more buying one, just so that I can have a whole new level of micro managment at the other end is very, very poor thinking.
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Cosmic Flame
Gallente Federal Navy Academy
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Posted - 2007.10.29 11:46:00 -
[291]
Dear CCP Devs:
STOP SMOKING POT AND LEAVE THE GOD DAMNED CARRIERS ALONE!!!!!
Thank you
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Druadan
Gallente Aristotle Enterprises Ethereal Dawn
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Posted - 2007.10.29 19:48:00 -
[292]
Bump.
Screw you, Jacques. |

Stellar Vix
State War Academy
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Posted - 2007.10.29 20:06:00 -
[293]
Originally by: infinityshok
CCP has been advertising titans since '03...I still have the instruction manual describing their features. How long did it take them to actually show up?
You have clearly stated you have no clue about anything related to anything. Please follow the example of CCP and nerf yourself immediately. The most effective method would be a swandive into a woodchipper. Post the video.
Go back to hauling stuff you carebear, seriously. You take a look a year ago and you take a look now, and you can see the immerse sharp increase of capitols everywhere, back then they where a rare site and something to be reckoned with. Now adays everyone brings 100s of ships to coutner a 20 man gang, pvp has changed, Im not sure what corner of the universe your sitting in but times have changed and its bad for the economy, player/allaince goals.
In the end I can see this nerf getting rid of the super empires that have spawned in 0.0 and imo they shouldnt add in jump freighters either, but its going to happen anyways.
Carriers are combat/support ships, but !%$%@$@# like yourself keep abusing them for things they arent intended to do.
If i had a choice on how to redo the carrier I would turn its ship bay into a real one, where you get so many slots for combat ships to dock, repair refit and launch combat specific ships along with fighter support. Then toughen their engineering and tank in triage mode and make the repair ability more useful.(like 4 frigates and 2 crusiers for carriers and 8 frigates and 4 cruisers for motherships)
Anywyas RSD nerf is also comming mabey you guys can stop whining about that too considering they are about 50% weaker and then some than they where before. Also if you idiots assigned your fighters the RSD wouldnt screw yoru ability to defend yourself, just yoru ability to keep everyone else alive.
But basically ccp stated they want to reinvent the carrier, if they want to make the carrier a new role and make it purposful again other than the overglorified jump freighter its being overused and abused for today.
But im willing to gamble Ive killed more people in pvp than some older carrier pilots ever did in thier civillian capitol ships.
SWA PVP |

BECKARD
Shadows of the Dead Aftermath Alliance
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Posted - 2007.10.29 21:33:00 -
[294]
Yeah, CCP GG, you win, we lose, we should all quit and play hellokitty-online.com.
Spinning my ship in station and *****ing about CCP seems to be all I do in eve, pewpew isn't even fun hardly cause I spend too much time *****ing about some recent Fuhkd up thing CCP has done to further ruin and deny us pvp events or some stupid ass dev blog entry, wtf is wrong with this company? its been run to the ground recently by fools with blingfolds on and clubbing anything that gets in range of their nerfbats. <insert 1337 sig here, #ERROR/> |

Synyn
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Posted - 2007.10.29 21:41:00 -
[295]
CCP YOU COWARDS ADMIT YOU ARE WRONG AND APOLOGTIZE NOW!!!! OR SUFFER OUR WRATH!!!
Oh and we'll keep the 1M M3 ship maitenance bay for you being dumbasses!
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Kayl Breinhar
Gallente GoonFleet GoonSwarm
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Posted - 2007.10.29 21:44:00 -
[296]
Originally by: Synyn CCP YOU COWARDS ADMIT YOU ARE WRONG AND APOLOGTIZE NOW!!!! OR SUFFER OUR WRATH!!!
Oh and we'll keep the 1M M3 ship maitenance bay for you being dumbasses!
Wow, this is a unique and constructive way to convince them. 
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Ynos Fukse
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Posted - 2007.10.29 21:50:00 -
[297]
Let's terminate the characters lol.
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Jiks
Caldari Deep Core Mining Inc.
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Posted - 2007.10.29 22:10:00 -
[298]
Seriously CCP,
Are you going to implement this or not? A simple yes/no would be great.
Obviously, I hope the answer is no for the reasons stated already.
Jiks
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infinityshok
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Posted - 2007.10.30 00:59:00 -
[299]
Originally by: Stellar Vix
Originally by: infinityshok
CCP has been advertising titans since '03...I still have the instruction manual describing their features. How long did it take them to actually show up?
You have clearly stated you have no clue about anything related to anything. Please follow the example of CCP and nerf yourself immediately. The most effective method would be a swandive into a woodchipper. Post the video.
Go back to hauling stuff you carebear, seriously. You take a look a year ago and you take a look now, and you can see the immerse sharp increase of capitols everywhere, back then they where a rare site and something to be reckoned with. Now adays everyone brings 100s of ships to coutner a 20 man gang, pvp has changed, Im not sure what corner of the universe your sitting in but times have changed and its bad for the economy, player/allaince goals.
In the end I can see this nerf getting rid of the super empires that have spawned in 0.0 and imo they shouldnt add in jump freighters either, but its going to happen anyways.
Carriers are combat/support ships, but !%$%@$@# like yourself keep abusing them for things they arent intended to do.
If i had a choice on how to redo the carrier I would turn its ship bay into a real one, where you get so many slots for combat ships to dock, repair refit and launch combat specific ships along with fighter support. Then toughen their engineering and tank in triage mode and make the repair ability more useful.(like 4 frigates and 2 crusiers for carriers and 8 frigates and 4 cruisers for motherships)
Anywyas RSD nerf is also comming mabey you guys can stop whining about that too considering they are about 50% weaker and then some than they where before. Also if you idiots assigned your fighters the RSD wouldnt screw yoru ability to defend yourself, just yoru ability to keep everyone else alive.
But basically ccp stated they want to reinvent the carrier, if they want to make the carrier a new role and make it purposful again other than the overglorified jump freighter its being overused and abused for today.
But im willing to gamble Ive killed more people in pvp than some older carrier pilots ever did in thier civillian capitol ships.
I stand by my original assessment of your clue-possessing skills. Your only valid use in life at this point is to provide for the entertainment of the eve community as a whole by removing yourself from the gene pool in the manner Ive already mentioned. Stop reading this and get going. Go on...
There is nothing in your post that has any validity other than being used as the perfect example of how NOT to have a constructive discussion.
Im hoping you take my advice on removing your defective heredity from the gene pool but in the event you dont please keep the following in mind in the inevitable event you decide to share with us more of your nonsensical rantings:
- this thread is about carrier rapage. not about any other module or nerf which you also have no clue about. - no one cares about your imaginary over inflated PVP kills
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PC5
Bermuda Syndrome
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Posted - 2007.10.30 01:20:00 -
[300]
Edited by: PC5 on 30/10/2007 01:23:02 2007 - capital nerfs online :0 Maybe next year will be better :/
I have an idea! Lets nerf server/game bugs ok? For most players yes but not for CCP :(
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