
Chavu
Ganja Labs Pure.
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Posted - 2007.11.01 10:12:00 -
[1]
Finding targets to fight is a matter of timezone and location. When I log on I see most of my enemies all docked up with maybe a few in a belt and they don't want to fight, but if I log on early before I go to work, bam there's a 10 man mining op and defense gangs willing to fight, etc.
1) Changing cloaks will not solve anything, isk farmers/0.0 carebears will simply log off. Farmers used to always log off and then log on their alt scout but now I almost always see them cloak up.
2) Farmers tainting 0.0? Yeah it would be nice to catch them, but that has nothing to do with PvP, sure it gives you sexy killboard stats, but killing a farmer raven is hardly challenging. I wish I could kill all the farmers and cloak/stabbers/loggers in 0.0, I wish 0.0 was rougher too.
3) Nano-gangs ruining 0.0? I find this weird, as I feel a well setup nano gang is the counter to blobs (good exmaple is the links to the CI board in the posts before me) and I thought we all wanted a counter to blobs. You can also setup your blob to counter a nano-gang, or at least drive them off and kill a few of them without taking any losses. If you don't want to refit specifically for nano-gangs then that's your problem.
4) Jump bridges have eliminated pvp in 0.0 pipes and travel routes. Either you camp the entranceways to 0.0 or go for the enemy station systems, waiting for targets traveling around randomly in 0.0 is a thing of the past, sadly.
I feel that there is not enough goals for gangs in 0.0 to elicit a fight from your enemy. Say you bring 10 battlecruisers to an enemy station sytem, your enemy isn't going to field 10 battlecruisers and face you at a planet, they are going to wait until they have a good 3:1 blob and swarm you with BS/hacs/recons/command ships and sometimes capitals. There is nothing wrong with that, I'd blob too, it kills the enemy and gives me no losses. The problem is that there is no sense of urgency to clear the theoretical 10 hostile battelcruisers, you could just wait for them to leave from boredom or some of them to log off and you have superior numbers. Unless there is a POS coming out of reinforced soon, there is little reason for your enemy to come out and fight. But POS warfare involves huge gangs which are fun if lag didn't exist.
I feel for you, Slothe, we have all been there. I suggest a new region/target to play with.
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