
Semkhet
KR0M The Red Skull
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Posted - 2007.11.01 10:23:00 -
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Originally by: slothe Edited by: slothe on 27/10/2007 17:07:27
2 nights of hardcore action solo pvp.
1st night
Set up bubble 2 jumps from hub in fountain in my deimos wait for traffic. and wait.....and wait. 2 pods come in , see bubble and log. wait 90 mins...nothing.
so i unanchor bubble. Just as it unanchors to the second a 5 man gang comes in, steals bubble and runs away 
Second Day
I setup my astarte and go from fountain hub - empire and back. No scout i figure if i die i die. Go for it.
On the route i encounter 2 nano gangs (m.pire / cruel intentions) that i bypass as i cant realistically fight them.
Literally every 2 jumps there is a farmer ( strange name + sec staus 5.0 + responds to chinese) that cloaks / safespots on entering system.
Get to empire gate, camp for a bit. Myrmidon gets in and makes it back to the gate Some frigs come in and warp off. 2 scouts in system seem to warn people of my presence.
At last a target ! A drake comes to the gate. I follow it into empire , tackle all guns blazing. It warps away :/ stabbed.
I head back to fountain , through the farmers...
At last some action.. (2 hours in) I see people being ransomed. Follow the pirates See two vagas on scan. Oh wait, scan clear. Surely not cloaking vagas?..
slothe > vagas with cloaks :/ Crulos > ;) Sunstr0ke > ratters with cloak ^^ slothe > both equally sad Crulos > bad 4 you Crulos > good 4 us slothe > bad 4 game slothe > virtually everyone i passed from fountain central - emopire and back slothe > cloaked slothe > really really sad slothe > and its not even like vagas need cloaks slothe > they just run away Sunstr0ke > lets go mine =D Crulos > mining vaga ftw ::) slothe > wouldnt surprise me
So end of day 2 - 4 hours on , no fights. Isnt 0.0 fun.
The illustration shows the following imho..
1. Cloaks are ruining 0.0 ( they have become almost a standard fit on any size ship. i have seen them on interceptors / cruisers / bc / bs etc... ) Please nerf cloaks asap
2.Farmers are tainting 0.0 They are everywhere. I dont mind the farmers on a personal level, some are ok, but their prevelance degrades the game.
3. nano gangs are spoiling 0.0 ( yes i know i fly nano ships) (yes i know my corp pioneered nano gangs) (yes i know they can be countered) Nano gangs spoil 0.0 as no-one wants to fight them = less battles.
p.s. i am not criticising cruel intentions, m.pire or the guys i quoted here im just using them as examples.
Choose a system with only 2 gates, choose the gate where there's no warpable object in scanner range near it, and set your damn bubble over 80 Km BEHIND the gate. You will see how many ships manage to get back to the gate...
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