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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.28 12:03:00 -
[1]
Originally by: slothe Edited by: slothe on 27/10/2007 17:07:27
2 nights of hardcore action solo pvp.
1st night
Set up bubble 2 jumps from hub in fountain in my deimos wait for traffic. and wait.....and wait. 2 pods come in , see bubble and log. wait 90 mins...nothing.
so i unanchor bubble. Just as it unanchors to the second a 5 man gang comes in, steals bubble and runs away 
Second Day
I setup my astarte and go from fountain hub - empire and back. No scout i figure if i die i die. Go for it.
On the route i encounter 2 nano gangs (m.pire / cruel intentions) that i bypass as i cant realistically fight them.
Literally every 2 jumps there is a farmer ( strange name + sec staus 5.0 + responds to chinese) that cloaks / safespots on entering system.
Get to empire gate, camp for a bit. Myrmidon gets in and makes it back to the gate Some frigs come in and warp off. 2 scouts in system seem to warn people of my presence.
At last a target ! A drake comes to the gate. I follow it into empire , tackle all guns blazing. It warps away :/ stabbed.
I head back to fountain , through the farmers...
At last some action.. (2 hours in) I see people being ransomed. Follow the pirates See two vagas on scan. Oh wait, scan clear. Surely not cloaking vagas?..
slothe > vagas with cloaks :/ Crulos > ;) Sunstr0ke > ratters with cloak ^^ slothe > both equally sad Crulos > bad 4 you Crulos > good 4 us slothe > bad 4 game slothe > virtually everyone i passed from fountain central - emopire and back slothe > cloaked slothe > really really sad slothe > and its not even like vagas need cloaks slothe > they just run away Sunstr0ke > lets go mine =D Crulos > mining vaga ftw ::) slothe > wouldnt surprise me
So end of day 2 - 4 hours on , no fights. Isnt 0.0 fun.
The illustration shows the following imho..
1. Cloaks are ruining 0.0 ( they have become almost a standard fit on any size ship. i have seen them on interceptors / cruisers / bc / bs etc... ) Please nerf cloaks asap
2.Farmers are tainting 0.0 They are everywhere. I dont mind the farmers on a personal level, some are ok, but their prevelance degrades the game.
3. nano gangs are spoiling 0.0 ( yes i know i fly nano ships) (yes i know my corp pioneered nano gangs) (yes i know they can be countered) Nano gangs spoil 0.0 as no-one wants to fight them = less battles.
p.s. i am not criticising cruel intentions, m.pire or the guys i quoted here im just using them as examples.
i agree with you 100%. remove the ability to fight while using cloaks similar to wcs. use the apropriate ships if you like cloaks (recons, covops). Nerf nano to hell, nano is the suck and people who fly nano are *****s scared to lose theyre ships.
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.28 12:12:00 -
[2]
Edited by: d026 on 28/10/2007 12:14:51
1 Evening in 0.0:
We regulary do suicide ops trying to get a fight no matter the cost. So we started to get a 25 man gang togetter to go roaming. We flew trough the drone regions down south and back till we finaly arrived back in k25 after 4-5 hours and +100 jumps trough deep 0.0. Personal Kill stats after a whole evening of roaming? 0 kills 0 losses. Thats what 0.0 is for the most part and thats not just beacuse cloaks and nano (but of they play a huge role, if i hear nanogang incoming i just stay docked because its a logistic masterpiece to get a gang togetter who can effectively fight them) its rather than people are just obsessed with theyr assets and thus resorting to tactics maximizing theyre survanility instead of just having some nice slugfest. But there goes the downhill spiral. You fit your ships extremely expensive to get the ege (policarbonsn, deadspace fit) and thus you play safe with every overly expensive module you fit. Fit your ships TII and lose your ship and have fun while it lasts!
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d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.10.28 17:24:00 -
[3]
Originally by: Kai page pvp sucks compared to what it used to, imo lets all go bck to t1 bs + cruisers. those were cheap and fun to fight with (insurance ftw)
how about giving TII insurance based on average market- instead of production price? imho the concept having such a high death penalty just lets people play to safe..
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