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Andski
GoonWaffe Goonswarm Federation
1698
|
Posted - 2012.01.27 05:57:00 -
[1] - Quote
Leave local the way it is.
Delayed local will just be another blow to an already dying nullsec. |

Andski
GoonWaffe Goonswarm Federation
1700
|
Posted - 2012.01.27 07:20:00 -
[2] - Quote
Xorv wrote:Local Chat should just be a chat and nothing more, remove it's intel functions.
Slight improvements to DScanner to compensate, (but not replicate) for Local's Intel functions being removed.
nah andski for csm7~ |

Andski
GoonWaffe Goonswarm Federation
1700
|
Posted - 2012.01.27 07:22:00 -
[3] - Quote
Emiko Luan wrote:heh if they aren't on Mumble they are a foe :p
Delayed local is superior, all space should be wh space.
okay
make all systems accessible only through wormholes, remove gates and delete supercapitals
then all space will be w-space
that's an acceptable compromise andski for csm7~ |

Andski
GoonWaffe Goonswarm Federation
1700
|
Posted - 2012.01.27 07:35:00 -
[4] - Quote
being good at eve is efficiently spamming dscan
yes let's reduce spatial awareness to tedium andski for csm7~ |

Andski
GoonWaffe Goonswarm Federation
1701
|
Posted - 2012.01.27 08:04:00 -
[5] - Quote
Gizznitt Malikite wrote:From some of your snarky comments, i assume you think local is perfect as is, or is it you just don't think any alternatives are feasible?
10-26
local is fine as it is
it tells you who is in the system with you and nothing else
I really don't get the obsession with wanting to screw with it without a single forethought of its consequences. You should not be able to move through a system with active, vigilant players undetected, or have your presence be indistinguishable from blue traffic. andski for csm7~ |

Andski
GoonWaffe Goonswarm Federation
1703
|
Posted - 2012.01.27 17:41:00 -
[6] - Quote
Xorv wrote:Andski, when you say 'active vigilant players' do you mean non afk players with their Local Chat window open?
Yes, what else is that supposed to mean?
Gizznitt Malikite wrote:'Active Vigilant Players' sounds like a euphemism for BOT to me... but I don't think Andski meant it in such a manner. I took it to mean active players using ships in space.
No, it's not. "Active vigilant players" refers to a person sitting at the keyboard playing the game and actively reporting hostiles in intel chat - I do not believe bots ever report hostiles. andski for csm7~ |

Andski
GoonWaffe Goonswarm Federation
1703
|
Posted - 2012.01.27 21:17:00 -
[7] - Quote
Gizznitt Malikite wrote:Andski wrote: No, it's not. "Active vigilant players" refers to a person sitting at the keyboard playing the game and actively reporting hostiles in intel chat - I do not believe bots ever report hostiles.
And an intel tool, rather than an omniscient instant local, would force those players to actively ascertain information on unidentified new locals. Many pilots would find doing this tedious and couldn't be bothered, especially if there was a lot of friendly traffic. Then region-wide intel networks could lose much of their effectiveness, and identifying squatters to purge, hostiles to blob, and infiltrated areas of an empire would require more than flying a scout into system. I definitely see why many people would find this unappealing. I can also see why a lot of people would find this very appealing. I hope it can it be created in a balanced manner, so intel gathering isn't an enormous and tedious task, while still creating an atmosphere with more mystery and ambiguity. Implementing this is a fair amount of work, with disastrous consequences if it is botched. Is it worth the effort and risk, when we have an easy-mode omniscient chat window that "works" now? I think so, but I certainly understand why people don't!
yeah let's absolutely remove any advantage you have in defending your own space
great idea andski for csm7~ |
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