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The Judge
Wreckless Abandon Triumvirate.
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Posted - 2007.11.01 16:27:00 -
[1]
Haven't seen any threads yet regarding this so thought i'd mention it, but has anyone else noticed that the kronos (t2 megathron) has had its drone bandwidth reduced from 125 to only 75, meaning basically 3 heavy drones instead of 5.
Kronos and Golem are the only two of the marauders i would even consider getting (and tbh still doubt i would).
Being curious and wanting to know why the kronos which is supposed to be close range damage ship has basically had its damage reduced. It wasn't exacley overpowered, i was unable to break the tank on any golem even with the 5 drones, and any ew involved and marauders are jammed 100% of the time due to their low sensor strength etc.
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Commander Thrawn
Fluffy Rabbit Killers Free Trade Zone.
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Posted - 2007.11.01 16:30:00 -
[2]
Originally by: The Judge
Being curious and wanting to know why the kronos which is supposed to be close range damage ship has basically had its damage reduced. It wasn't exacley overpowered, i was unable to break the tank on any golem even with the 5 drones, and any ew involved and marauders are jammed 100% of the time due to their low sensor strength etc.
to bring its dmg in line with the other marauders.
bar the paladin of course. its still the suck
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Transcendant One
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Posted - 2007.11.01 16:35:00 -
[3]
Nice.
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Mastin Dragonfly
Absolutely No Retreat The Red Skull
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Posted - 2007.11.01 16:41:00 -
[4]
No changes to the other marauders? The paladin specificly?
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Splash Whale
Shadows of the Dead Aftermath Alliance
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Posted - 2007.11.01 16:43:00 -
[5]
Seeing how marauders are now, CCP would have been doing better if they buffed the other marauders to make it more in line rather then nerfing one...
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Mastin Dragonfly
Absolutely No Retreat The Red Skull
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Posted - 2007.11.01 16:47:00 -
[6]
Originally by: Splash Whale Seeing how marauders are now, CCP would have been doing better if they buffed the other marauders to make it more in line rather then nerfing one...
Less work to nerf one than to boost three....
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Liang Nuren
The Avalon Foundation Knights Of Syndicate
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Posted - 2007.11.01 16:52:00 -
[7]
Originally by: Mastin Dragonfly
Originally by: Splash Whale Seeing how marauders are now, CCP would have been doing better if they buffed the other marauders to make it more in line rather then nerfing one...
Less work to nerf one than to boost three....
True, less work (and safer) to nerf one (Kronos), boost one (Paladin), and leave two alone. ^_^
Liang
-- Retired forum *****. Plz tell me to STFU.
Yarr? |

Mrski Okupator
Amarr The Arrow Project Morsus Mihi
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Posted - 2007.11.01 16:58:00 -
[8]
Edited by: Mrski Okupator on 01/11/2007 16:59:59 Gah. Kronos was fine! It's the other marauders that need a boost. And Paladin a selfdestroy button. A big red one.
They're supposed to be t2 one billion isk battleships and they bring them down to be on par with their t1 counterparts?!
And nerfing one and saying "There, that takes care of it" is more then a little assinine.
edit: spelling. can't seem to hit the damned keys ___ Apocalypse Mining. Mine your way to heaven.
What playing Amarr feels like. Shamelessly snatched from Almarez. |

Deviana Sevidon
Gallente Cataclysm Enterprises Kraftwerk.
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Posted - 2007.11.01 17:01:00 -
[9]
The Kronos was the only Marauder I even considered getting. But with only 75m¦ Drones to control, she ship is not worth the effort.
Thanks CCP, you saved me time and money.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.11.01 17:08:00 -
[10]
As far as missionrunning goes, this makes little difference to me as I use 5 meds in most situations anyway due to the sucky travel times of heavies. Kronos still stays top of the heap with a large margin, and I will get one eventually.
I guess for PvP this is a serious nerf, but theyre supposed to be somewhat nerfed for PvP, so...
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Dave10
Sulithus
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Posted - 2007.11.01 17:19:00 -
[11]
It was barely worth using over the hyperion before as it lost ~30% tank and gained ~30% DPS over the hyperion.
Now with a drone bandwidth nerf? considering the cost & EW hole, its definatly not worth flying over a hyperion unless you want a plate gangmobile, even then, why fly a 500mil+ ship for a gang? 
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Haniblecter Teg
F.R.E.E. Explorer Atrum Tempestas Foedus
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Posted - 2007.11.01 17:34:00 -
[12]
You guys are crazy, it looks like a solid ratter. I'd put 350's on it and use medium drones on it for anyting the guns cant hit. That tractor bonus is what really makes it the superior ratter/runner. ----------------- Friends Forever
Kill. BoB. Dead. |

goodby4u
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.11.01 17:45:00 -
[13]
Ok as ive been on the test server(and killed some t2 bses myself)they basically all have 1 strength,thats tank....
The only reason a tier 3 bs cannot defeat a marauder if it tanks them,otherwise it always seems the tier 3 bses win against all of them.
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Neena Valdi
Art of War Cult of War
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Posted - 2007.11.01 17:47:00 -
[14]
Originally by: The Judge Haven't seen any threads yet regarding this so thought i'd mention it, but has anyone else noticed that the kronos (t2 megathron) has had its drone bandwidth reduced from 125 to only 75, meaning basically 3 heavy drones instead of 5.
Kronos and Golem are the only two of the marauders i would even consider getting (and tbh still doubt i would).
Being curious and wanting to know why the kronos which is supposed to be close range damage ship has basically had its damage reduced. It wasn't exacley overpowered, i was unable to break the tank on any golem even with the 5 drones, and any ew involved and marauders are jammed 100% of the time due to their low sensor strength etc.
Welcome to week ago when it become obvoius CCP decided to nerf gallente bellow the amarr level. Time to start training minmatar. 
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Lydia Browm
Gallente
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Posted - 2007.11.01 18:13:00 -
[15]
The EOS 's drone nerf was they are BS wepons mans!
The Kronos nerf Mans! WTFS! They'z Bs weponzz!! no Wai!!111elentyeleven ___________________________________________ Cookies if you hijack or sign my sig. There tasty... |

TimMc
Skiddies of Doom
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Posted - 2007.11.01 18:35:00 -
[16]
Originally by: Haniblecter Teg You guys are crazy, it looks like a solid ratter. I'd put 350's on it and use medium drones on it for anyting the guns cant hit. That tractor bonus is what really makes it the superior ratter/runner.
Why would you want to kill anything smaller than a battleship? Its called chaining man!
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Chainsaw Plankton
IDLE GUNS
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Posted - 2007.11.01 19:09:00 -
[17]
thats dirty 
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Xequecal
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Posted - 2007.11.01 19:28:00 -
[18]
Originally by: Mrski Okupator Edited by: Mrski Okupator on 01/11/2007 16:59:59 Gah. Kronos was fine! It's the other marauders that need a boost. And Paladin a selfdestroy button. A big red one.
They're supposed to be t2 one billion isk battleships and they bring them down to be on par with their t1 counterparts?!
And nerfing one and saying "There, that takes care of it" is more then a little assinine.
edit: spelling. can't seem to hit the damned keys
How does it have 30% less tank? It has the same 7.5% repper bonus as the hyperion, and it has more low slots.
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Terianna Eri
Amarr STK Scientific Black-Out
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Posted - 2007.11.01 20:13:00 -
[19]
Originally by: Xequecal
Originally by: Mrski Okupator Edited by: Mrski Okupator on 01/11/2007 16:59:59 Gah. Kronos was fine! It's the other marauders that need a boost. And Paladin a selfdestroy button. A big red one.
They're supposed to be t2 one billion isk battleships and they bring them down to be on par with their t1 counterparts?!
And nerfing one and saying "There, that takes care of it" is more then a little assinine.
edit: spelling. can't seem to hit the damned keys
How does it have 30% less tank? It has the same 7.5% repper bonus as the hyperion, and it has more low slots.
better resists too i believe __________________________________
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Dave10
Sulithus
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Posted - 2007.11.01 20:23:00 -
[20]
Originally by: Xequecal
Originally by: Mrski Okupator Edited by: Mrski Okupator on 01/11/2007 16:59:59 Gah. Kronos was fine! It's the other marauders that need a boost. And Paladin a selfdestroy button. A big red one.
They're supposed to be t2 one billion isk battleships and they bring them down to be on par with their t1 counterparts?!
And nerfing one and saying "There, that takes care of it" is more then a little assinine.
edit: spelling. can't seem to hit the damned keys
How does it have 30% less tank? It has the same 7.5% repper bonus as the hyperion, and it has more low slots.
mildly better resists vs 2 resist types, which only really helps vs gallente. Yes it has the same hyperion rep bonus, but the hyperion can fit 3 armor rep rigs, where as the kronos using a PG rig to fit neutrons can only fit 1, hence losing alot of tankability.
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Baron Primus
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Posted - 2007.11.01 20:35:00 -
[21]
Thats horse****. Being an amarr with 4m in drone points, Heavies are definately crucial in the fight against BS. And if youre in a close range brawler like the Megathron family, who cares about distance being traveled? Really, itd take like 20 seconds TOPS for a heavy to reach the target.
Originally by: SoftRevolution WoW is computer AIDS.
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Leandro Salazar
The Blackguard Wolves Knights Of the Southerncross
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Posted - 2007.11.01 20:42:00 -
[22]
Originally by: Baron Primus Thats horse****. Being an amarr with 4m in drone points, Heavies are definately crucial in the fight against BS. And if youre in a close range brawler like the Megathron family, who cares about distance being traveled? Really, itd take like 20 seconds TOPS for a heavy to reach the target.
20 secs is a lot of wasted damage/time in high-end mission running. Plus they often travel a lot longer, for example when switching from a BS 45km from you in one direction to a BS 45km from you in the other direction...
Of course you guys are probably talking about PvP, but you miss the point then: These Marauders are supposed to be pre-nerfed for PvP... Your official new toys are the Black Ops, not the Marauders.
There is no 'n' in turret There is no 'r' in faction There is no 'a' in Scorpion There is no 'e' in Caldari There is no makeup in rogue drones |

Crellion
Art of War Cult of War
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Posted - 2007.11.01 20:52:00 -
[23]
This whole conceipt of top end BSs dedicated to mission running is really novel to me... I hope they use them for 0.0 ratting too so I get to... ummm... admire! some up close... Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Xequecal
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Posted - 2007.11.01 21:05:00 -
[24]
Originally by: Dave10
Originally by: Xequecal
Originally by: Mrski Okupator Edited by: Mrski Okupator on 01/11/2007 16:59:59 Gah. Kronos was fine! It's the other marauders that need a boost. And Paladin a selfdestroy button. A big red one.
They're supposed to be t2 one billion isk battleships and they bring them down to be on par with their t1 counterparts?!
And nerfing one and saying "There, that takes care of it" is more then a little assinine.
edit: spelling. can't seem to hit the damned keys
How does it have 30% less tank? It has the same 7.5% repper bonus as the hyperion, and it has more low slots.
mildly better resists vs 2 resist types, which only really helps vs gallente. Yes it has the same hyperion rep bonus, but the hyperion can fit 3 armor rep rigs, where as the kronos using a PG rig to fit neutrons can only fit 1, hence losing alot of tankability.
1. Why the hell are you using neutron blasters when you run missions? 2. The Hyperion can only fit one repper with no PG rigs if it fits neutrons. The Kronos EASILY fits two with 4 neutrons in the highs.
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Dave10
Sulithus
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Posted - 2007.11.01 21:32:00 -
[25]
Originally by: Xequecal
Originally by: Dave10
Originally by: Xequecal
Originally by: Mrski Okupator Edited by: Mrski Okupator on 01/11/2007 16:59:59 Gah. Kronos was fine! It's the other marauders that need a boost. And Paladin a selfdestroy button. A big red one.
They're supposed to be t2 one billion isk battleships and they bring them down to be on par with their t1 counterparts?!
And nerfing one and saying "There, that takes care of it" is more then a little assinine.
edit: spelling. can't seem to hit the damned keys
How does it have 30% less tank? It has the same 7.5% repper bonus as the hyperion, and it has more low slots.
mildly better resists vs 2 resist types, which only really helps vs gallente. Yes it has the same hyperion rep bonus, but the hyperion can fit 3 armor rep rigs, where as the kronos using a PG rig to fit neutrons can only fit 1, hence losing alot of tankability.
1. Why the hell are you using neutron blasters when you run missions? 2. The Hyperion can only fit one repper with no PG rigs if it fits neutrons. The Kronos EASILY fits two with 4 neutrons in the highs.
oh you're talking about it as a mission boat? in that case rails/ezmode tank and who cares its cheaper to just use an easymode domi 
2. In terms of pvp, neutrons+two reps wont fit on a kronos with support. In PvE where the mids need no PG, yes i suppose so. But you do still lose a rig slot.
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king jks
Perkone
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Posted - 2007.11.01 21:36:00 -
[26]
Wow. Have you people even been reading the devblogs? Pvp isn't and never was the primary focus of the marauders, thats why its got such a ****ty sensor strength. It's not meant to make the other BS obsolete and be the end-all-be-all of pvp that HACs/recons/CS have become over their T1 counterparts. So sit down, stfu, and cry moar. ...but will it blend? |

Xequecal
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Posted - 2007.11.01 21:40:00 -
[27]
Originally by: Dave10 oh you're talking about it as a mission boat? in that case rails/ezmode tank and who cares its cheaper to just use an easymode domi 
2. In terms of pvp, neutrons+two reps wont fit on a kronos with support. In PvE where the mids need no PG, yes i suppose so. But you do still lose a rig slot.
If neutrons + 2 reps don't fit on a Kronos, they don't fit on a Hyperion. Kronos has SUBSTANTIALLY more PG available after fitting its full rack of neutrons than the Hyperion does after fitting its full rack.
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Dave10
Sulithus
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Posted - 2007.11.01 21:50:00 -
[28]
Originally by: king jks Wow. Have you people even been reading the devblogs? Pvp isn't and never was the primary focus of the marauders, thats why its got such a ****ty sensor strength. It's not meant to make the other BS obsolete and be the end-all-be-all of pvp that HACs/recons/CS have become over their T1 counterparts. So sit down, stfu, and cry moar.
Its intended to be strong in pvp, but easily counterable, if you read the dev blogs 
Xequecal, I never said the hyperion can fit full neutrons. It can reach 1k dps with electrons+ions without any PG rigs giving it a rediculous tank However, you pretty much have to go for neutrons on the kronos. Unless of course, you want to use 2 tank rigs, at which point you've paid quite a bit for a hyperion that gets jammed easily 
If you want to talk about the kronos in terms of PvE, the lack of a last rig slot is a bit of a damper on the ship. Especially with this new nerf, I cant really see why you'd want to use it over something like the domi. Im not an avid mission runner however, so if you have money to burn, i suppose the headlamps are worth it 
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Reem Fairchild
Minmatar Republic University
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Posted - 2007.11.01 21:58:00 -
[29]
Much needed change. It didn't make sense for the Kronos alone to have that advantage over the rest without any weakness compared to the others to make up for it.
And for gods' sake stop whining about the Paladin. They are all balanced now.
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Xequecal
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Posted - 2007.11.01 22:05:00 -
[30]
Originally by: Dave10
Originally by: king jks Wow. Have you people even been reading the devblogs? Pvp isn't and never was the primary focus of the marauders, thats why its got such a ****ty sensor strength. It's not meant to make the other BS obsolete and be the end-all-be-all of pvp that HACs/recons/CS have become over their T1 counterparts. So sit down, stfu, and cry moar.
Quote: Xequecal, I never said the hyperion can fit full neutrons. It can reach 1k dps with electrons+ions without any PG rigs giving it a rediculous tank However, you pretty much have to go for neutrons on the kronos. Unless of course, you want to use 2 tank rigs, at which point you've paid quite a bit for a hyperion that gets jammed easily
Why do you "have" to use neutrons on the Kronos? Just to satisfy some arbitrary argument? If you can downgrade the Hyperion to Ions, you can downgrade the Kronos to ions much more easily.
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