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Viktor Fyretracker
Caldari Worms Corp
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Posted - 2007.11.02 16:50:00 -
[31]
rather then nerf interdictors, buff destroyers so that the class of ship is better and dicters no longer need a nerf to be in line with their class.
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grennyt
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Posted - 2007.11.02 16:53:00 -
[32]
/signed
This is madness... |

Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.11.02 16:57:00 -
[33]
/signed
wtf is up with this nerfing spree? I dont like where this is going CCP slowly going to nerf every fun ship in the game? *signature removed - please email us to find out why (include a link) - Jacques([email protected]) |

Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.11.02 17:08:00 -
[34]
well now there are so many people playing eve they need to balance everything properly for larger gangs, hence the recent "nerfs" to most ship classes. If you don't have any friends you should stick to single player games tbh and stop whining 
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.02 17:08:00 -
[35]
how many accounts do you have?
SKUNK
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Archillius maximus
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Posted - 2007.11.02 17:30:00 -
[36]
/Signed If they are going through with this Dictors will be useless |

Rhaegor Stormborn
Pestilent Industries Amalgamated The Volition Cult
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Posted - 2007.11.02 17:35:00 -
[37]
Neener.
Rhaegor Stormborn Fleet Admiral - Pestilent Industries Amalgamated [PIA] Recruitment Thread |

Deva Blackfire
D00M. Triumvirate.
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Posted - 2007.11.02 17:38:00 -
[38]
Edited by: Deva Blackfire on 02/11/2007 17:44:33
Originally by: Andreya
Originally by: Haradgrim /signed
but the sabre does need a bit of balancing....
no, the sabre is only 7% faster than a heretic if they are both speed fitted. not only that, the sabre MUST fight within web range, the heretic doesnt. and, minmatar should always be a bit faster than all other ships... why? cause thats their tactic, always was, and always should be :) (considering we can shield or armour tank worth a poo)
Thing is with current dictor speeds sabre is IMMUNE to heretic because its... too fast. It will outrun rockets and when heretic fits rocket velocity rgs then sabre can just outrun heretic itself.
With speed nerf for all dictors suddenly sabre becomes vulnerable to heretic rockets when both run polycarbon setups.
As for nerf: i dont mind it. Its very good move to actually remove all "solo-snake-winners" and force em to fly in gangs. Also i guess nerfbat is hanging just above vagabond's head now.
EDIT: as for fighting in web range: no it doesnt have to. At 13-14km it still has abt 90dps, which is way enough to kill all dictors and smaller ships.
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Asssassin X
Caldari
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Posted - 2007.11.02 17:48:00 -
[39]
Originally by: Deva Blackfire
Originally by: Andreya
Originally by: Haradgrim /signed
but the sabre does need a bit of balancing....
no, the sabre is only 7% faster than a heretic if they are both speed fitted. not only that, the sabre MUST fight within web range, the heretic doesnt. and, minmatar should always be a bit faster than all other ships... why? cause thats their tactic, always was, and always should be :) (considering we can shield or armour tank worth a poo)
Thing is with current dictor speeds sabre is IMMUNE to heretic because its... too fast. It will outrun rockets and when heretic fits rocket velocity rgs then sabre can just outrun heretic itself.
With speed nerf for all dictors suddenly sabre becomes vulnerable to heretic rockets when both run polycarbon setups.
As for nerf: i dont mind it. Its very good move to actually remove all "solo-snake-winners" and force em to fly in gangs. Also i guess nerfbat is hanging just above vagabond's head now.
Jesus...
People, when are you gonna learn, all you have to do to kill a sabre is use a damn web. let me explain:
In order to do dmg a sabre has to be within 10km from you, that usually means they are doing i'd say roughly 4-5km/s. All you do is web him, he slows down a hell of a lot, and also he doesn't have any tank because he is speed fitted... easy.
moral of the story is use a damn web. Amazing thought, webs > nano's.
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Archillius maximus
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Posted - 2007.11.02 17:57:00 -
[40]
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insidion
Caldari Last of the Technocracy
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Posted - 2007.11.02 18:07:00 -
[41]
Agreed. This is a nerf that is completely uncalled for on a class that's already pretty pitiful. For the training required, the cost involved and the sacrifices made in other areas, there's nothing wrong with these ships. If anything, they needed a buff ffs. You think it's a good idea that they pop a bubble they can't get out of themselves? =P
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.11.02 18:35:00 -
[42]
Another nerf? Jeez, whats ccp thinking? I wonder if this zulu guy is behind it.
Mebbe they should concentrate on fixing things instead of nerfing things that do not need nerfing  CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Stefx
Gallente Moons of Pluto
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Posted - 2007.11.02 18:38:00 -
[43]
/signed
----------- MOP recruiting Industrialists/miners/traders/missioners/etc |

Admiral Annihilation
Life. Universe. Everything. Hydra Alliance
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Posted - 2007.11.02 18:56:00 -
[44]
SIGNED
Dictors need their speed, they can't tank anything, and are paper thin to start out with. If dictors "arnt ment to be fast" Then why CCP is the skill prereq Interceptors? huh?
-------------------------------------
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dawood koplanski
Exanimo Inc Triumvirate.
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Posted - 2007.11.02 19:09:00 -
[45]
/signed
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2007.11.02 19:27:00 -
[46]
Originally by: Asssassin X
Jesus...
People, when are you gonna learn, all you have to do to kill a sabre is use a damn web. let me explain:
In order to do dmg a sabre has to be within 10km from you, that usually means they are doing i'd say roughly 4-5km/s. All you do is web him, he slows down a hell of a lot, and also he doesn't have any tank because he is speed fitted... easy.
moral of the story is use a damn web. Amazing thought, webs > nano's.
Moral of the story is: i fly gistii sabre with polys: 7,2km/s. Killed abt 300 targets never lost one unless i opted for it (yes up to date i lost 2 sabres: 1 afk on gate, second by engaging deimos in fleet battle inside his web range). Except for those 2 deaths i was never even CLOSE to being dead. And that includes tackling vagas/rapiers/huginns.
And no sabre doesnt NEED to be within 10km. Dunno what you have been smoking or what pilots fighting if they enter web range with sabre. Sabre has 10km faloff on guns, 13-14km effective range with 90dps (more-less) using barrage. 90 dps is enough to break most cruiser tanks because they arent stable. It just takes time... For bs its just faster to tackle it and call in support. But anything smaller than cruiser is dead.
Also i orbit at 14km with 5,5-6km/s so thats fast enough to evade even cruiser guns. Missiles? At those speeds they dont do jack to you.
So more practise less theory. Flown dictors for long enough to know how they work and how not to die...
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Leon 026
Caldari Veto. Veto Corp
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Posted - 2007.11.02 19:45:00 -
[47]
....or you could simply kill/nerf/balance polycarbon rigs so that ALL ships are equally slowed down instead of making everyone's primary target even easier to kill. If these dictors are supposed to be anti-frigate platforms, how are they now supposed to kill interceptors and EAFs flying at 7-8k+ ? -------
Leon 026 Once I was fallen, now I have wings |

000Hunter000
Gallente Magners Marauders
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Posted - 2007.11.02 19:48:00 -
[48]
Originally by: Leon 026 ....or you could simply kill/nerf/balance polycarbon rigs so that ALL ships are equally slowed down instead of making everyone's primary target even easier to kill. If these dictors are supposed to be anti-frigate platforms, how are they now supposed to kill interceptors and EAFs flying at 7-8k+ ?
afaik, dictors were never meant to be frig killers really, tbh i'd love a real T2 destroyer that could wtfpwn T2 frigs with ease. CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Haradgrim
Caldari The Wild Bunch INTERDICTION
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Posted - 2007.11.02 20:24:00 -
[49]
Originally by: 000Hunter000
Originally by: Leon 026 ....or you could simply kill/nerf/balance polycarbon rigs so that ALL ships are equally slowed down instead of making everyone's primary target even easier to kill. If these dictors are supposed to be anti-frigate platforms, how are they now supposed to kill interceptors and EAFs flying at 7-8k+ ?
afaik, dictors were never meant to be frig killers really, tbh i'd love a real T2 destroyer that could wtfpwn T2 frigs with ease.
They aren't Frig killers, they are warp interdictors, they drop bubbles and they do that job well (still).
They are expensive (comparatively) so they shouldn't die right away so the speed was useful for keeping them alive long enough to get them out / engage with other ships / etc. The Sabre however is a top-flight solo PVP ship, it can currently lay the WTFOMGPWN to a crow in no time flat and can destroy virtually any cruiser with ease in a relatively cheap (comparatively) t2 fitting.....
Your signature exceeds the byte me limit allowed on the forums-Darth Patches Oh Noes!
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Mikael Maudite
Minmatar Ever Flow
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Posted - 2007.11.02 20:35:00 -
[50]
don't nerf interdictors plz. this nerf-culture is getting out of hand. what if the lobbyists say minmatar do too much damage, amarr and gallente tank too hard, and caldari should lose all their ewar bonuses... ...then we nerf them right? ...i hate to start lobbying on these threads but i think the quiet players need to start speaking up to contend with the masses of forum warriors pushing their agendas.
if the eve gameworld was more static maybe folks would have less faith in forum wars paying off in the next big patch...
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Galactic reporter
Galactic reporter independant news corp
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Posted - 2007.11.02 20:37:00 -
[51]
/NOT signed
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Evenfall Phoenix
The Arrow Project Morsus Mihi
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Posted - 2007.11.02 21:03:00 -
[52]
/signed. Do not speed nerf the dictors. Instead boost the eris a little because it is... well.... not good. Besides with Heavy Interdictors on the horizon the basic dictors are pretty much outclassed. Their only niche, being able to move into a hostile fleet fast, is getting nerfed making them utterly useless.
Don't touch dictors CCP... unless you intend to buff the eris (I'm not even a Gallent pilot and want an eris buff lol).
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Asssassin X
Caldari
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Posted - 2007.11.02 21:11:00 -
[53]
Edited by: Asssassin X on 02/11/2007 21:14:48
Originally by: Deva Blackfire
Originally by: Asssassin X
Jesus...
People, when are you gonna learn, all you have to do to kill a sabre is use a damn web. let me explain:
In order to do dmg a sabre has to be within 10km from you, that usually means they are doing i'd say roughly 4-5km/s. All you do is web him, he slows down a hell of a lot, and also he doesn't have any tank because he is speed fitted... easy.
moral of the story is use a damn web. Amazing thought, webs > nano's.
Moral of the story is: i fly gistii sabre with polys: 7,2km/s. Killed abt 300 targets never lost one unless i opted for it (yes up to date i lost 2 sabres: 1 afk on gate, second by engaging deimos in fleet battle inside his web range). Except for those 2 deaths i was never even CLOSE to being dead. And that includes tackling vagas/rapiers/huginns.
And no sabre doesnt NEED to be within 10km. Dunno what you have been smoking or what pilots fighting if they enter web range with sabre. Sabre has 10km faloff on guns, 13-14km effective range with 90dps (more-less) using barrage. 90 dps is enough to break most cruiser tanks because they arent stable. It just takes time... For bs its just faster to tackle it and call in support. But anything smaller than cruiser is dead.
Also i orbit at 14km with 5,5-6km/s so thats fast enough to evade even cruiser guns. Missiles? At those speeds they dont do jack to you.
So more practise less theory. Flown dictors for long enough to know how they work and how not to die...
laugh, i'd love to see this "13/14km effective range with barrage, infact i just tested it and no surprise to me, it didn't do what you said it did.
Ask any of your alliance mates what ship i fly some will know, so enough with the "more practice less theory" BS. expected smarter things from a tri pilot, then i realized you were in for only 3 months.
Also, lol at the "tackling vaga's/huggies/rapiers, anyone with a brain should be able to kill you. meaning all your accounts must be against random noobs.
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Druadan
Gallente Aristotle Enterprises Ethereal Dawn
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Posted - 2007.11.02 21:23:00 -
[54]
/signed.
Can't fly them, but this nerf is stupid.
Screw you, Jacques. |

Krycka
Nightmare Holdings Sylph Alliance
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Posted - 2007.11.02 22:05:00 -
[55]
Not surprised, started to train for dictors now, gues what i recently trained for...
Med ett shysst jSrnr÷r kan man sls hela vSrlden med hSpnad!
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Sidewayzracer
Caldari Murder-Death-Kill
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Posted - 2007.11.02 22:22:00 -
[56]
/ signed
personally id say nerf ccp employees by cutting 5% off there paycheck for every dumb idea they come up with
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Deva Blackfire
D00M. Triumvirate.
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Posted - 2007.11.02 22:24:00 -
[57]
Originally by: Asssassin X
laugh, i'd love to see this "13/14km effective range with barrage, infact i just tested it and no surprise to me, it didn't do what you said it did.
You mean you didnt do damage at all? Surprising coz thats how i always attack and thats how i always kill people.
Quote:
Ask any of your alliance mates what ship i fly some will know, so enough with the "more practice less theory" BS. expected smarter things from a tri pilot, then i realized you were in for only 3 months.
And what has my alliance to do with how i fly stuff? I could sit in noobcorp (like i did for quite a while - you can check it in same alliance history) and still get pretty nice amount of kills. Same in RZR or CELES.
Also, lol at the "tackling vaga's/huggies/rapiers, anyone with a brain should be able to kill you. meaning all your accounts must be against random noobs.
Surprise: 90% of eve "pvpers" are "random noobs". Already seen hugins dying to solo sabre or vagas having problem shaking off malediction (thats from outbreak killboard mind you, where OB was piloting vaga).
Still doesnt matter what i kill - know how to kill and when to run. And the part "when to run" is way too easy on sabre atm. Like i said: unless i WANT to die i will not die, because only way to catch sabre is to catch it in bubble (drag from warp) - and you can evade those trap easily (scanner 4tw).
Anyways its enough to check your k/d ratio and how many sabres did you lose. Grand 1. For 2xx kills. It speaks for itself: either you are hunting noobs or sabre is too good.
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Pac SubCom
A.W.M Ka-Tet
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Posted - 2007.11.02 22:41:00 -
[58]
Max skilled Sabre has close to 13km falloff...
Huginns or Vagas can have problems with interceptors, as soon as you leave the theoretical world of best case scenarios. --------------- ∞ TQFE
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Daan Sai
HAZCON Inc Knights Of Syndicate
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Posted - 2007.11.02 22:44:00 -
[59]
/signed
Really, they could do this in a way that only affects the hyper wealthy abusers - nerfs on implants and insane mods/rigs. This would leave most dictors unaffected, and fix the problem at the insane end.
Attacking these problems at the base, the ship specs, is 1) Heavy handed - penalises everyone even those who play in the spirit of the game 2) Clumsy - it will have side effects that could render an entire class obsolete - retrospectively at a great waste of SP training.
nerf some rigs and implants and you are addressing the 'problem' (assuming you acknowledge it even exists).
Make rig stacking penalties twice as bad as normal mod stacking, for example. Stack nerf implants and rigs that do the same things.
My 2isk |

Telemicus Thrace
Thrace Inc Ushra'Khan
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Posted - 2007.11.03 00:49:00 -
[60]
As a fan of the Sabre I'm of course not happy about this. The ship needs speed to get in position, it needs speed to get out of the bubble when needed. It needs speed to catch stuff flying out of the bubble and it needs speed to stay alive as it doens't tank too well under sustained fire.
Being a paper thin ship and prone to being in the middle of the bubble when it drops one I thought the Sabre was a well balanced craft. In all honesty I don't understand the reasoning for the change.
Why does CCP feel the need to slow Dictors down? They still get outrun by a fair number of frigates and can be matched on speed by quite a few cruisers. Not only that but they are close range vessels. That is where you want speed and agility. Especially on Matari ships, the Matari thing is versatile damage types and fast ships.
Instead of making everything flatter why not boost something else? How about a T2 Burst? But the question at the front of my mind is why? why hobble dictors? why does CCP think dictors need to be slower?
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