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Thread Statistics | Show CCP posts - 3 post(s) |
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CCP Spitfire
C C P C C P Alliance
102
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Posted - 2011.09.06 05:41:00 -
[1] - Quote
EVE Online: Incarna 1.1 has been deployed. This release features a number of fixes and improvements, including changes to the session change timer while docking, updates to the Macintosh client and customizable API keys. For full details of this release please check the patch notes.
When reporting issues, please specify which client you are using (Mac or PC). This thread is for reporting issues only; for general feedback please use the Incarna: 1.1 feedback thread here.
Known Issues
- Cargo window is opening after using a jump gate.
- Cargo icon next to the ship's wheel will open but not close the cargo hold. Workaround is to close the cargo hold using the cargo hold's window.
- Right clicking on the fitting window will not produce a context menu.
- Cargo holds are not receiving bonuses from the cargohold expanders.
Issues fixed in Client Update #2
- Switching ships may offline modules if the ship is over CPU budget with an unskilled pilot. The lazy dock workers are being beaten for their failures.
- Warping to missions using the right click in space menu is not working. Workaround is to relog in space using the ship you wish to do the mission with.
- Ammo and charges are disappearing from offlined modules.
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Zaine Maltis
Innsmouth Enterprises
7
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Posted - 2011.09.06 11:31:00 -
[2] - Quote
Including html in a new forum post and clicking preview will rightly error (not allow html!) but will also, rather harshly, delete your entire entry.
Talk about talking no prisoners!
Ouch, preview has just nuked it again, this time without html :/ Innsmouth Enterprises
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CCP Tolverkr
C C P C C P Alliance
4
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Posted - 2011.09.06 11:35:00 -
[3] - Quote
Zaine Maltis wrote:Including html in a new forum post and clicking preview will rightly error (not allow html!) but will also, rather harshly, delete your entire entry. Talk about talking no prisoners!
Thanks. We'll look into this. |
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Steijn
Quay Industries
1
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Posted - 2011.09.06 11:37:00 -
[4] - Quote
Quote:Issues fixed in Client Update #2
Switching ships may offline modules if the ship is over CPU budget with an unskilled pilot. The lazy dock workers are being beaten for their failures.
The above has NOT been fixed as im getting it continually today. |
Hanathor
El Gremio Segundo
1
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Posted - 2011.09.06 11:48:00 -
[5] - Quote
Personalized background is not applyed in the forums. All other parts of evegate have the personalized one. |
Steijn
Quay Industries
1
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Posted - 2011.09.06 11:53:00 -
[6] - Quote
just tested preview and seems to work for me okay. |
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CCP Veritas
C C P C C P Alliance
49
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Posted - 2011.09.06 11:56:00 -
[7] - Quote
Steijn wrote:Quote:Issues fixed in Client Update #2
Switching ships may offline modules if the ship is over CPU budget with an unskilled pilot. The lazy dock workers are being beaten for their failures. The above has NOT been fixed as im getting it continually today.
A major cause of that issue has been fixed. There's a remaining issue having to do with modules that grant CPU/PG in some cases. The fix for that is awaiting deployment - should be live by end of week. |
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malaire
18
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Posted - 2011.09.06 12:00:00 -
[8] - Quote
Is this right place to report forum bugs?
When CCP Glaka edited his first post in this thread, I saw "Edited by: CCP Glaka" header immediately, and I also saw his 2nd post telling first was edited, but first post showed old contents for some minutes after that before switching to show updated content.
Carebear -á* -áTrader -á* -áPerfect Music-á-á* -áNever Scamming -á* -áNever Pirating |
Zaine Maltis
Innsmouth Enterprises
7
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Posted - 2011.09.06 12:17:00 -
[9] - Quote
Hanathor wrote:Personalized background is not applyed in the forums. All other parts of evegate have the personalized one.
It's applying for me, but scrolls off the page as you scroll down? Is that what you are seeing?
I've just replicated the preview bug. Start a post, wack < a href="something" > in there and hit preview. When you clear the error message, your post is gone. Innsmouth Enterprises
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Hanathor
El Gremio Segundo
1
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Posted - 2011.09.06 12:24:00 -
[10] - Quote
Zaine Maltis wrote:Hanathor wrote:Personalized background is not applyed in the forums. All other parts of evegate have the personalized one. It's applying for me, but scrolls off the page as you scroll down? Is that what you are seeing?
Found the problem: you need to resave the options if you chosen the background before forums deployement.
BTW they don't scroll. |
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malaire
18
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Posted - 2011.09.06 12:50:00 -
[11] - Quote
In Forum settings there is no option to hide signatures. Carebear -á* -áTrader -á* -áPerfect Music-á-á* -áNever Scamming -á* -áNever Pirating |
Gallion
GALACTIC GUARDIAN KNIGHTS V.A.S.T.
250
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Posted - 2011.09.06 13:05:00 -
[12] - Quote
when unfitting weapons, ammo(in my case Beam Crystals from T2 Heavy Pulse Turrets) require unfitting first. is this just me or did I miss this in the patch notes...?
(must unload ammo before Unfitting Weapons realistic but kinda Annoying) This is a Signature, It makes people Stare. (Man I gotta Make one , or Find one to steal) |
Yasumoto
The Maverick Navy Against ALL Authorities
3
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Posted - 2011.09.06 14:18:00 -
[13] - Quote
You guys really should reference the original thread from the old (and perfectly viable) forums. Having two threads open for people to provide feedback AND look for answers from their fellow pilots is a terrible way to manage damage control release issues. |
Hiram Alexander
Capital Enrichment Services
3
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Posted - 2011.09.06 14:31:00 -
[14] - Quote
Is there any update on when there'll be a fix for the current problem, where grouped weapons are always ungrouped when you switch ships at a POS SMA? |
Noriko Mai
171
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Posted - 2011.09.06 14:36:00 -
[15] - Quote
Maybe there will be a patch by end of week. #7 |
Shasz
Angels of Anarchy
1
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Posted - 2011.09.06 15:34:00 -
[16] - Quote
Hotkeys are still partially broken when you use more than one in a row and they involve the CTRL key without lifting and re-pressing the CTRL key.
Also CTRL-Click on overview still fails to target something if the Eve client doesn't already have windows OS focus.
This has only been broken since January 18th's hotkey revamp.
Steps to reproduce detailed here. |
Helothane
Ascendent. Test Friends Please Ignore
1
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Posted - 2011.09.06 15:41:00 -
[17] - Quote
CCP Veritas wrote:Steijn wrote:Quote:Issues fixed in Client Update #2
Switching ships may offline modules if the ship is over CPU budget with an unskilled pilot. The lazy dock workers are being beaten for their failures. The above has NOT been fixed as im getting it continually today. A major cause of that issue has been fixed. There's a remaining issue having to do with modules that grant CPU/PG in some cases. The fix for that is awaiting deployment - should be live by end of week.
The funny thing is, I never had the issue until Client Update #2. Now I have it all the time on a couple of my characters. I'm tempted to remove the client update. |
Maggeridon Thoraz
Selectus Pravus Lupus Transmission Lost
0
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Posted - 2011.09.06 20:21:00 -
[18] - Quote
where is the rest of this thread from the old forum ? |
Hiram Alexander
Capital Enrichment Services
3
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Posted - 2011.09.06 20:38:00 -
[19] - Quote
Noriko Mai wrote:Maybe there will be a patch by end of week. #7 Yeah, the fix is listed in the new patch notes. |
Hanathor
El Gremio Segundo
1
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Posted - 2011.09.06 21:45:00 -
[20] - Quote
New forums error reporting:
in my new treaht https://forums.eveonline.com/default.aspx?g=posts&t=6793&find=unread i changed the title after initial post. In post list the new title is correct but the browser title is the old one.
I will not get tired saying that after 6 + month of developing you are pretty ridiculous with this type of "bugs".
EDIT: after some f5 and ctrl + f5 the title is now correct...you remain ridiculous anyway |
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Draco Gon
Rage and Terror Against ALL Authorities
0
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Posted - 2011.09.06 22:12:00 -
[21] - Quote
If you try and change your ammo type in T2 425mm autocannons by using the right-click menu on grouped guns you get he message, "The Advanced Autocannon Ammo cannot be fitted."
This happens about 80% of the time. |
Obsidiana
White-Noise
0
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Posted - 2011.09.06 22:22:00 -
[22] - Quote
Here is what I've had go wrong so far:
- Modules are going offline randomly (perhaps after login).
- Loading charges, which does work, gives error messages about having negative space left.
- Drones do not stay on target.
- Mission details randomly will not display (via double-click or context menu)
#2 was funny the first time. |
bongpacks
Mudbug Acquisition Of Empire
2
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Posted - 2011.09.06 22:22:00 -
[23] - Quote
I just typed a post of all the issues I could remember and used all but 300 of the 6000 available characters, hit post and the whole thing was gone into the ether. CCP YOU FAIL AT EVERY LEVEL, YOU CAN"T EVEN GET A FORUM RIGHT, EVEN AMATEURS WHO AREN'T GETTING PAID CAN GET FORUMS RIGHT. |
Ni Cho
Eternity INC. Goonswarm Federation
0
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Posted - 2011.09.06 23:46:00 -
[24] - Quote
Switching ammo is broken. Ships turning into cloaked harbi or harbi/canes is pretty much crap. |
bongpacks
Mudbug Acquisition Of Empire
2
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Posted - 2011.09.07 07:18:00 -
[25] - Quote
This is my second attempt to post all the bugs i can remember, my first attempt was eaten by the forums. My fault though for thinking CCP could at least make a proper forum so this time I'll be saving a copy before hitting post. Ships are still offlining modules when switching ships in stations and logging on in space even though it's wrongfully claimed to have been fixed by the second patch. Weapons become ungrouped when switching ships from a ship maintenance array every single time, making using POS a complete PITA. Cargohold still pops open after every jump through a wormhole/stargate. It's now possible to group weapons while they still have charges loaded which in fact makes a fake grouping that when fired only fires with a single weapon, there appears to be a group on the HUD but in the fitting window there is no group (this is referring to making a group via the HUD and not the fitting window). Loaded charge indicators in the fitting window for sensor boosters (and quite possibly all mods that can be loaded with a script) are not showing their loaded status, image of this is posted on the old forum in this same thread. On my Basilisk when I open my fitting window I see two of my shield transporters as offline while the HUD shows them as online and they are fully functional, image of this is posted on the old forum in this same thread. Upon starting up the client sometimes there is no audio at all, opening the options menu and disabling then re-enabling sound has no effect and a client restart is required. When sounds become stuck in a loop as they often do now, opening the menu and disabling re-enabling audio results in a complete loss of audio until client restart. Stacked chat channels no longer keep their order as assigned by the player, instead they now arrange themselves alphabetically after every client restart. Chat channels now steal focus when a user enter or leaves the channel (most frequently the alliance channel but local has been known to steal focus at times) leading to potential information leaks say if a user was typing to his fleet and local stole focus before he was done and he hit enter not knowing. Bookmarks on solar system map are obscured by the beacons of signatures that have been warped to making them impossible to click on or read their labels. Bookmarks in solar system map no longer display their distance in AU away from your ship as they did pre-dominion, wasn't mentioned in any patch notes as a change so it's a bug. Bookmarks in solar system map once probes have been launched become 10% or less opaque making them nearly impossible to see unless they are covered by the scan radius of a probe, pre-dominion they would stay 100% opaque at all times, again not mentioned in any patch notes so it's a bug imo. Labels on scanner probes in the solar system map will disappear if zoomed out sufficiently to make the probe labels become part of an expanded list of celestial objects, when the expanded list goes away so do the probe labels making them impossible to be centered on the screen. To fix this you have to disable and re-enable each probe until such time as it happens again. Drones when set to passive and focus fire will sometimes stop attacking a target and return and orbit, sometimes only two or three of the five drones will do this. Drones when set to aggressive and focus fire will break up into individual groups and attacks separate targets, also sometimes one or more of the drones will become idle while attacking and have to be told a few more times that they indeed really should attack. Drones when set to aggressive and focus fire will, I have noticed initiate the attack on the next target as individuals and not as a unit. What I mean is one drone out of the flight will begin microwarping at the target a second or two before the others and they all seem to be working on their own time rather than as a solid group. Before incursions drones all attacked a target at the exact same time firing in perfect unison and when that target was destroyed they moved on to the next as solid unit and all fired at exactly the same time on that target as well. The difference from then and now is that when drones actually worked as they were supposed to they had a sort of "volley damage"effect much as grouped weapons do, now however it seems their group has been broken. If you have something selected on your overview and you then press and release the Ctrl key, it target locks that thing. If you have something selected in overview and you press and release the Alt key, you camera looks at that thing. This wasn't an intended feature I'm sure and it's very annoying. Overview is less responsive than it used to be, no more locking targets as fast as you can Ctrl+Click them. Every window in the game used to be able to be resized and reoriented and the UI would actually save this information for future use, this is not the case now. Now the corporate hangar array and ship maintenance array windows share the same data concerning their window size and orientation as changes made to one are also applied to the other, wormhole information windows pop up in the middle of your screen and are the same size every time, individual information windows for characters will for some reason save their size and orientation values instead of ALL player information windows being of like size and orientation. The pin/unpin/minimize/close buttons on windows are not working properly, if not clicked on just right they disappear until such time as you move your cursor from over that window and then move it back. Not sure if it's a bug but when warping to a bookmark at 30KM, I more often than not land at 24KM from the bookmark. I understand it's not supposed to be exact (it's the future so I'm not even sure why it's not supposed to be exact) but 24KM is a lot closer to 20KM than it is to 30KM. I've noticed that I can cloak while I have a target locked, again I'm not 100% on this one. PC Client |
bongpacks
Mudbug Acquisition Of Empire
2
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Posted - 2011.09.07 07:23:00 -
[26] - Quote
As expected the forum ate my post again but I tried a couple more times and managed to get it posted. If the rest of the game worked as well as the billing system and the NEX store we'd be golden. It seems that if CCP is aiming for immersion they should make sure all the old parts of the game actually work before introducing new content. Hard to be immersed in something when you encounter a bug every few minutes. |
Konnrade
Nex quod Principatus SRS.
0
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Posted - 2011.09.07 11:00:00 -
[27] - Quote
My weapons groups are being cleared every time I switch into a new ship from a ship maintenance array. I have to regroup them every time I swap ships and reposition the group hotkey where I want it. It's getting irritating. |
War Kitten
Panda McLegion
25
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Posted - 2011.09.07 11:24:00 -
[28] - Quote
When scanning, resizing the group of probes by holding Shift key and dragging the edge of the bubble to reduce the probes appears to work initially. But after then using Shift and dragging the group elsewhere, then hitting the "scan" button, occasionally some or all but one of the probes go back to the previous radius.
When resizing the group by right clicking on the scanner window selection of all the probes, this bug does not happen - only when resizing the group by dragging the edge of a bubble, moving the group, then scanning. This is my signature.-á There are many others like it, but this one is mine. |
Karia Sur
Hedion University Amarr Empire
4
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Posted - 2011.09.07 12:01:00 -
[29] - Quote
You lot are absolute imbeciles.
Todays patch now means that everytime you dock, it closes an opened cargohold.
Sell the game ASAP because you are constantly killing it. In fact, you dont deserve to have customers after the way you trreat them. |
Wadaya
Trailerpark Industries
2
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Posted - 2011.09.07 12:08:00 -
[30] - Quote
Karia Sur wrote:You lot are absolute imbeciles.
Todays patch now means that everytime you dock, it closes an opened cargohold.
Sell the game ASAP because you are constantly killing it. In fact, you dont deserve to have customers after the way you trreat them.
Christ, now is not the time to show how freaking incompetent you people are, especially your so called "Quality Assurance Team"
At first I thought I had accidentdally closed the cargo window when I docked, so I went to check it. Sure enough. Everytime I docked, the open cargo window closed! |
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