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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.06 19:16:00 -
[1]
Edited by: Siigari Kitawa on 06/11/2007 19:21:03 Dear CCP,
WHY THE **** ARE YOU NERFING DRONES?!?!?!?
I'VE BEEN COMPLAINING ABOUT HITTING MY DRONE CEILING FOR AGES NOW AND INSTEAD OF BOOSTING DRONES, OR EVEN LEAVING THEM THE WAY YOU ARE YOU NERF THEM. A ******* NERF.
Why the HELL should GALLENTE ships, which are ships DESIGNED BY CREO-DRON to CARRY ******* DRONES GET NERFED?!?!? HUH?!
THE DOMINIX IS A DRONE BOAT. (battleship class drone ship)
THE EOS IS A DRONE BOAT. (battlecruiser class tech 2 drone ship)
THE MYRMIDON IS A DRONE BOAT. (battlecruiser class drone ship)
THE ISHTAR IS A DRONE BOAT. (cruiser class tech 2 drone ship)
THE VEXOR IS A DRONE BOAT. (cruiser class drone ship)
THE ISHKUR IS A DRONE BOAT. (frigate class tech 2 drone ship)
These are the 6 non-carrier Gallente drone ships in EVE, and I believe they should remain this way. Considering the way people use these ships, it gives the players many options to use them. When you ******* nerf them, you're saying "Hello, we've nerfed drones once (it was a nerf back in Exodus/RMR, because drones were powerful and you made them easier to manage to destroy for non-drone users), and we were really nice about it the first time. Now we're trying to make the rest of the community happy because you are only a quarter of the population and we're going to take away all this "uberness" that other players see."
CCP in their ultimate wisdom decided that they were going to succumb to all the whiners who can't use drones effectively and say "Okay we're going to reduce the dronebay on all drone ships except the Dominix."
CCP WHAT THE ****!!!!!!!!!! DRONES ARE NOT OVERPOWERED. THEY ARE SHOOTABLE GUNS. PERIOD. If players can't deal with drones then they need to learn to use them. WHAT ARE YOU GOING TO DO NEXT, NERF THE VELATOR BECAUSE IT CAN USE 2 LIGHT DRONES AND OTHER NOOBSHIP PILOTS ARE UPSET BECAUSE THEY'RE GETTING GANKED BY "UBER" SHIPS THAT ARE THE EXACT SAME CLASS?!?!? GIVE ME A ******* BREAK.
It's like me being SO UPSET that I can't use projectile turrets. The most POWERFUL guns in the game and I can't use them. DAMMIT NERF THEM CCP BECAUSE I DIDN'T TRAIN TO USE THEM SO EVERYBODY ELSE HAS TO SUFFER.
LEAVE THE DRONES ALONE! _________________ Burn. |

omiNATION
Gallente Vanguard of the Ouroboros Nation
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Posted - 2007.11.06 19:17:00 -
[2]
Hey, you dropped something, I think it's a life, huh never been used...
[sig] EVE, basically an MMORPG with prison rules. [/sig] |

Dave White
Beagle Corp
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Posted - 2007.11.06 19:18:00 -
[3]
More caps and exclamation marks please.
Originally by: GM Tacgnol Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat.
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Tarminic
Forsaken Resistance
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Posted - 2007.11.06 19:18:00 -
[4]
Edited by: Tarminic on 06/11/2007 19:18:04 I HAVE IMPORTANT THINGS TO SAY ---------------- Tarminic - 29 Million SP in pink Forum Warfare  |

Sebastien LeReparteur
Minmatar SpaceTravelers Freelance Corp
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Posted - 2007.11.06 19:18:00 -
[5]
Hummm you fail to say what they are doing...
Content 0
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Haks'he Lirky
Dominion Imperium
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Posted - 2007.11.06 19:19:00 -
[6]
sooo
my six blaster myrmidon with 5 heavy drones is not overpowered at all compared to other tier 2 battlecruisers?
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.11.06 19:19:00 -
[7]
Not pink, didn't read.
CONCORD provide consequences, not safety; only you can do that. |

Lin Dei
Gallente University of Caille
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Posted - 2007.11.06 19:21:00 -
[8]
lol
------------------ If you see me post it's because either: 1) Silly forums made me do it 2) Because I was too lazy to change characters 3) Because I wanted to 4) <insert mod comment here> |

UggaeZer0
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Posted - 2007.11.06 19:21:00 -
[9]
Only read title, can I have your stuff?
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Zasses
Amarr
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Posted - 2007.11.06 19:22:00 -
[10]
Ill send you some isk for tissues.
------------------------------------------------ Live Hard Die Young Leave A Good Looking Corpse |
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Iva Soreass
FireStar Inc
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Posted - 2007.11.06 19:22:00 -
[11]
One reason only why ccp went nerf crazy - New ships comeing out which are tbh pants so forceing the likes of u to train for them = MORE time sink = MORE cash for them.
[20:03:51] Ciprian > no pls i have snakes www.firestar-online.com |

Hoch
Minmatar
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Posted - 2007.11.06 19:22:00 -
[12]
walker told me i have aids
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Elias Modron
Lucretia Seven
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Posted - 2007.11.06 19:22:00 -
[13]
Caps-Lock is cruise control for cool! 
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.11.06 19:23:00 -
[14]
Don't give your stuff to him, I saw him kill a drone!
Give it to me instead.
Buff room for large link addresses in sigs plz :( |

Tsihet
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Posted - 2007.11.06 19:23:00 -
[15]
 Leave drones alone!
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northwesten
Amarr Trinity Corporate Services
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Posted - 2007.11.06 19:28:00 -
[16]
SHUT UP! Hell I was going to call you a noob but i call you a nub instead. DROP THIS CRAP ALREADY!! deal with it or quit!
---------------------- sig --------- dont flame My English I am dyslexic. |

Hanno Mir
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Posted - 2007.11.06 19:29:00 -
[17]
Edited by: Hanno Mir on 06/11/2007 19:30:03 See now all I cared to read was CCP in bold, after that I realised this was yet another complaint somebody has against the people at CCP for doing their job. Do you really think they intend to ruin their own game? Do you think they want to drive people away? The answer of course being, no. The way I see it they're the developers and I'm the player, its my job to give input and input does not involve yelling at them... SO STOP THE YELLING!
Oh and adding more than one question mark doesnt make it any more of a question, likewise for exclamation marks.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.06 19:29:00 -
[18]
"Why the HELL should GALLENTE ships, which are ships DESIGNED BY CREO-DRON to CARRY ******* DRONES GET NERFED?!?!? HUH?!"
Well, maybe Creo-Dron should have designed them to depoy drones rather than just carrying them?
The addition by CCP of bandwidth is really no reason to go around wasting mine.
The Battleships is not and should not be a solo pwnmobile - Oveur
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ChimeraRouge
Caldari Eve University Ivy League
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Posted - 2007.11.06 19:29:00 -
[19]
Drones are overpowered sorry. NO.
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.06 19:32:00 -
[20]
Just to clarify:
A droneboat is any ship that is designed to carry spare drones for the type of drones it uses in it's class.
Heavy Drones = Battleship class drone
Medium Drones = Cruiser class drone
Scout/Light Drones = Frigate class drone
Let's examine the bays.
Dominix - can carry extra BATTLESHIP sized drones.
Eos - can carry extra BATTLESHIP sized drones (battlecruiser mixes BS sized and cruiser sized things to make an awkwardly unusual ship.) Being tech 2, it is able to carry spares.
Myrmidon - can carry extra CRUISER sized drones. People jam battleship sized ones in them then effectively lose 20% of their DPS the first time a drone goes down (if they use only drones), then 25%, then 33%, then 50%.. then they have NO dps if they use ONLY DRONES
Ishtar - can carry extra all sorts of drones. It's the ORIGINAL tech 2 drone ship.
Vexor - can carry extra CRUISER class drones.
Ishkur - can carry extra FRIGATE sized drones. It cannot or will not ever be able to carry a full rack of mediums.
That's the facts. _________________ Burn. |
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.06 19:33:00 -
[21]
Originally by: ChimeraRouge Drones are overpowered sorry. NO.
How about you back that up. How are drones overpowered? _________________ Burn. |

Gaven Blands
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Posted - 2007.11.06 19:33:00 -
[22]
Show us on the doll where the bad man touched you.... -- Awwwww Diddums! Did I wardec your highsec alt recently or something? |

Mystic Pete
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Posted - 2007.11.06 19:34:00 -
[23]
From what I understand there's going to be a load of new drone content in Rev3. Named / Faction drones, a better UI, New tactical commands / options. Oh and the bandwidth thing that allows more freedom with ship design and the ability to balance bandwidth/bay.
Are you saying none of this is good for drone users?
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.06 19:34:00 -
[24]
Originally by: Siigari Kitawa
Originally by: ChimeraRouge Drones are overpowered sorry. NO.
How about you back that up. How are drones overpowered?
If they aren't, why are you so bothered about the changes?
The Battleships is not and should not be a solo pwnmobile - Oveur
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Elias Modron
Lucretia Seven
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Posted - 2007.11.06 19:36:00 -
[25]
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
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Excido Charon
Gallente House CHOAM
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Posted - 2007.11.06 19:36:00 -
[26]
Cool down yo I love my drones too but damn at least I can keep my temper under control Just ditch training drones and do what I'm doing! Train up another race! :D /1 more day till Caldari Battleship III
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.06 19:38:00 -
[27]
Edited by: Siigari Kitawa on 06/11/2007 19:39:17
Originally by: Mystic Pete From what I understand there's going to be a load of new drone content in Rev3. Named / Faction drones, a better UI, New tactical commands / options. Oh and the bandwidth thing that allows more freedom with ship design and the ability to balance bandwidth/bay.
Are you saying none of this is good for drone users?
It would be awesome if they kept the dronebays the same.
It makes it so the new drones are a real boost to the drone players.
But let's say they gave me new faction drones, ok.
A faction drone does 20% more damage than a normal drone. But my Myrmidon can only carry 4 heavies. So it EVENS it out and costs ME more money.
How is that "fair"? Drones are simply shootable guns. I have gotten in so many droneboat vs droneboat fights and the first thing I have to do is target and shoot down the hostile's drones to get the fight on my side. Which is great, because drone users are basically giving you a chance to knock their DPS to zero, make them look like an idiot, then kill them.
By taking away what so many people have had pride in - their drones - you really hurt the players who live and swear by the drones.
Drones are not overpowered because there are so many ways to get around them. Smartbombs for example are another way to annihilate drones. Don't carry any smartbombs? Your choice, but it is an anti-drone tool. It's like if you don't vote in an election, you don't get to complain afterwards. _________________ Burn. |

Thunderbird Anthares
Crimson Star Empire
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Posted - 2007.11.06 19:39:00 -
[28]
Edited by: Thunderbird Anthares on 06/11/2007 19:40:13 thats the MOST F*IN FUNNIEST thing i read today
Siigari,go die somewhere,far far away.
P.S.: im a gallente pilot
edit: im sorry for the people around you, you embarass them ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

lofty29
Reikoku Band of Brothers
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Posted - 2007.11.06 19:41:00 -
[29]
Siigari, it's fine, take it from me.
There's one thing I'm a bit annoyed about though. CCP said that all droneboats, in exchange for bandwidth, would get a significant boost to dronebay space.
Eos got a reduction (ghey) and the others got like 20% more.
I envisioned a dominix with 2000m3, spewing wave after wave of drone at the enemy, not the same as I had before. ---
Latest Video : FAT- Camp |

Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
|
Posted - 2007.11.06 19:41:00 -
[30]
Originally by: Elias Modron
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
This is going to be in large text so everybody sees it and it burns into their brains:
The Myrmidon is NOT a medium sized ship.
The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID if they want to fit more guns.
_________________ Burn. |
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Hanno Mir
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Posted - 2007.11.06 19:43:00 -
[31]
Edited by: Hanno Mir on 06/11/2007 19:43:11
Originally by: Thunderbird Anthares Edited by: Thunderbird Anthares on 06/11/2007 19:40:13 thats the MOST F*IN FUNNIEST thing i read today
Siigari,go die somewhere,far far away.
P.S.: im a gallente pilot
edit: im sorry for the people around you, you embarass them
It is quite a funny post, but I wouldn't go as far as telling the person to "go and die" somewhere, that just aint nice 
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Karlemgne
The Black Fleet
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Posted - 2007.11.06 19:43:00 -
[32]
Originally by: Avon
Originally by: Siigari Kitawa
Originally by: ChimeraRouge Drones are overpowered sorry. NO.
How about you back that up. How are drones overpowered?
If they aren't, why are you so bothered about the changes?
Mr. Bobbit, that doesn't make any sense. You can be bothered by the changes to a game for many reasons other than the thing being changed is "overpowered." You could, for instance, like game mechanics like they are because you think they are balanced. You could think drones are underpowered. You could just not like the concept of "bandwidth." Etc, etc, etc...
I also want to point out the fault of your logic more clearly for you:
Friend 1: "My boss told me my wages were going to be cut from $10 and $7.50" Friend 2: "Heh, you were way over paid anyway." Friend 1: "What do you mean I was overpaid? I'm supporting a family of three on that salary and live in the ghetto!" Friend 2: "Well, if you weren't over paid, why are you complaining about getting a pay cut?"
That's essentially what you just argued.
-Karl
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Excido Charon
Gallente House CHOAM
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Posted - 2007.11.06 19:44:00 -
[33]
You know, I just thought of a way to balance drone boats. Take away half their turret hardpoints, but keep the same number of high slots. Wouldn't that solve the problem of drone boats having too much DPS?
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Tarminic
Forsaken Resistance
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Posted - 2007.11.06 19:44:00 -
[34]
Do you really think that typing in giant text will aid your argument? ---------------- Tarminic - 29 Million SP in pink Forum Warfare  |

Treyah
Mean Corp The Church.
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Posted - 2007.11.06 19:44:00 -
[35]
I'm with the op on this, the myrm nerf is excessive
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.06 19:46:00 -
[36]
Originally by: Treyah I'm with the op on this, the myrm nerf is excessive
THANK YOU!
Now help me explain why it is in your eyes excessive. _________________ Burn. |

Thunderbird Anthares
Crimson Star Empire
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Posted - 2007.11.06 19:48:00 -
[37]
just one more thing RMR drone changes actually made drones STRONGER in many cases ok,maybe we dont have 8 drone plateraxes flying around,but we do have raxes with 5 drones strong as 10 drones before RMR does that sound right to you? NO its not a nerf,its rebalancing to fit the whole game right so get a hankie and live over it ffs
oh,and sorry about the "die" part but you still need to get a life ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.06 19:49:00 -
[38]
Edited by: Avon on 06/11/2007 19:49:15
Originally by: Siigari Kitawa
Originally by: Elias Modron
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
This is going to be in large text so everybody sees it and it burns into their brains:
The Myrmidon is NOT a medium sized ship.
The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID if they want to fit more guns.
Oh my, in that case can I have siege launchers on a damnation please?.. or a tach absolution would be groovy. Or maybe just a cruise vulture would do?
The Battleships is not and should not be a solo pwnmobile - Oveur
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Karlemgne
The Black Fleet
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Posted - 2007.11.06 19:49:00 -
[39]
Originally by: ChimeraRouge Drones are overpowered sorry. NO.
*sigh*
They can be I suppose in some cases, but generally I think you're wrong. Especially since they're killable.
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Thunderbird Anthares
Crimson Star Empire
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Posted - 2007.11.06 19:50:00 -
[40]
Edited by: Thunderbird Anthares on 06/11/2007 19:50:16 offtopic: i dont know the HTML code,how the hell do i change text size/color?  ------------------------------------------------ When you get to the end of your journey,everything that really matters is the journey itself. |
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Excido Charon
Gallente House CHOAM
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Posted - 2007.11.06 19:50:00 -
[41]
Originally by: Karlemgne I also want to point out the fault of your logic more clearly for you:
Friend 1: "My boss told me my wages were going to be cut from $10 and $7.50" Friend 2: "Heh, you were way over paid anyway." Friend 1: "What do you mean I was overpaid? I'm supporting a family of three on that salary and live in the ghetto!" Friend 2: "Well, if you weren't over paid, why are you complaining about getting a pay cut?"
That's essentially what you just argued.
This. Most people that think drones are overpowered use that type of logic, it drives me insane. To all drones haters: Note that most drone boats can't even fit a full rack of weapons because of the limited powergrid. My domi (dual LARII + hardeners) can't even fit 6 Electron Blasters. It can barely squeeze on 3 425mm Rails, but only if I take off my second rep. You're going to tell me that drone boats have too much power? Think again.
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Imperator Jora'h
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Posted - 2007.11.06 19:54:00 -
[42]
Originally by: Siigari Kitawa How is that "fair"? Drones are simply shootable guns. I have gotten in so many droneboat vs droneboat fights and the first thing I have to do is target and shoot down the hostile's drones to get the fight on my side.
It is this part right here.
Dedicated drone boats essentially have two primary weapon systems. As a result you saw ships like the NOS Domi. It didn't need guns...just drain you dry and wail on you with drones. Of course NOS got nerfed as a result but you still have the issue. Your Domi is blasting away at me with guns and drones and I have to somehow drop your drone leaving your main ship essentially untouched. No one else can do this (at least their drones are a minor enough threat that they can be ignored to an extent).
The end result is other ships are at a serious disadvantage. Smaller ships get eaten alive by drones and bigger ships have a hard time killing them. Guns will not track them, smartbombs are useful but hard to fit and fire, their own drones are disadvantaged versus the droneboats drones (they lack the bonuses).
There is a reason Gallente ships are so popular in battle and drones are the main reason.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.06 19:56:00 -
[43]
Originally by: Karlemgne You can be bothered by the changes to a game for many reasons other than the thing being changed is "overpowered." You could, for instance, like game mechanics like they are because you think they are balanced. You could think drones are underpowered. You could just not like the concept of "bandwidth." Etc, etc, etc...
Yeah, you could put hours in on the test server and see how things work, and formulate an informed opinion, or you could run to the forums and scream NERF! (in huge letters)
The Myrm did need a nerf, and the drone balance on sisi is much, much better than it is on TQ. There are a whole load of changes comming, and the drone changes fit very nicely in the context of the "new" balance.
People in these nerf threads have a tendency to focus on a ship that has been balanced, and effected by changes, and then blaming everything soley on the changes. If bandwidth had not be introduced I'm sure the Myrm would still have been nerfed, and without the flexibility offered by bandwidth the effect of that nerf would have been far more drastic.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.06 19:57:00 -
[44]
Originally by: Imperator Jora'h Dedicated drone boats essentially have two primary weapon systems. As a result you saw ships like the NOS Domi. It didn't need guns...just drain you dry and wail on you with drones. Of course NOS got nerfed as a result but you still have the issue. Your Domi is blasting away at me with guns and drones and I have to somehow drop your drone leaving your main ship essentially untouched. No one else can do this (at least their drones are a minor enough threat that they can be ignored to an extent).
This argument is flawed.
While you're taking out the Dominix's drones, you are INCREASING your tank. Every time you can take away damage, that essentially BOOSTS your ability to take damage.
Think about it. I posted it earlier.
When you take out a ships' dedicated drones, you do this:
Drone 1: 20% damage reduction.
Drone 2: 25% damage reduction
Drone 3: 33% damage reduction
Drone 4: 50% damage reduction
Drone 5: 100% damage reduction
You exponentially get a better tank. _________________ Burn. |

Wrayeth
Shiva Morsus Mihi
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Posted - 2007.11.06 19:57:00 -
[45]
Originally by: Siigari Kitawa
The Myrmidon is NOT a medium sized ship.
It's not a large-sized ship, either, so being able to field a horde of T2 heavies would be completely broken. The myrmidon is an in-between ship, which is reflected by the fact that it can field 2 heavies, 2 mediums, and a light at the same time, or just 3 heavies. -Wrayeth n00b Extraordinaire
"Look, pa! I just contributed absolutely nothing to this thread!" |

Kolwrath
Amarr Imperial Shipment
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Posted - 2007.11.06 19:58:00 -
[46]
Edited by: Kolwrath on 06/11/2007 19:58:35
Originally by: Siigari Kitawa The Myrmidon is NOT a medium sized ship.
Uhh yes it is buddy. Sorry but you're wrong. Can I fit Large guns on a BC? no? how about a LAR? ... no? ...hmmmm oh yes thats right : You don't know what you are talking about.
Anyone know what the OP is complaining about anyways? I read the post but ... I dont see what got his panties all in a knot.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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Luigi Thirty
Caldari 19th Star Logistics
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Posted - 2007.11.06 19:59:00 -
[47]
Edited by: Luigi Thirty on 06/11/2007 19:59:56 Edited by: Luigi Thirty on 06/11/2007 19:59:37 LARGE CAPITAL LETTERS ---- DOMINIX IS INVINCIBLE:(((( |

Imperator Jora'h
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Posted - 2007.11.06 20:02:00 -
[48]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:57:37
Originally by: Imperator Jora'h Dedicated drone boats essentially have two primary weapon systems. As a result you saw ships like the NOS Domi. It didn't need guns...just drain you dry and wail on you with drones. Of course NOS got nerfed as a result but you still have the issue. Your Domi is blasting away at me with guns and drones and I have to somehow drop your drone leaving your main ship essentially untouched. No one else can do this (at least their drones are a minor enough threat that they can be ignored to an extent).
This argument is flawed.
While you're taking out the Dominix's drones, you are INCREASING your tank. Every time you can take away damage, that essentially BOOSTS your ability to take damage.
Think about it. I posted it earlier.
When you take out a ships' dedicated drones, you do this:
Drone 1: 20% damage reduction.
Drone 2: 25% damage reduction
Drone 3: 33% damage reduction
Drone 4: 50% damage reduction
Drone 5: 100% damage reduction
You exponentially get a better tank.
Once the target has no ability to damage you, kill him.
IF the drone ship is ONLY drones then yeah but who does that?
While I am killing your drones the Domi is hammering with blasters and even with no drones left he is still doing quite a bit of damage.
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Liisa
Lost Terra Technology
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Posted - 2007.11.06 20:02:00 -
[49]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:57:37
Originally by: Imperator Jora'h Dedicated drone boats essentially have two primary weapon systems. As a result you saw ships like the NOS Domi. It didn't need guns...just drain you dry and wail on you with drones. Of course NOS got nerfed as a result but you still have the issue. Your Domi is blasting away at me with guns and drones and I have to somehow drop your drone leaving your main ship essentially untouched. No one else can do this (at least their drones are a minor enough threat that they can be ignored to an extent).
This argument is flawed.
While you're taking out the Dominix's drones, you are INCREASING your tank. Every time you can take away damage, that essentially BOOSTS your ability to take damage.
Think about it. I posted it earlier.
When you take out a ships' dedicated drones, you do this:
Drone 1: 20% damage reduction.
Drone 2: 25% damage reduction
Drone 3: 33% damage reduction
Drone 4: 50% damage reduction
Drone 5: 100% damage reduction
You exponentially get a better tank.
Once the target has no ability to damage you, kill him.
Riiight....
I must have missed the dev blog where they gave the domi and myrm 0 turret and 0 launcher hardpoints. Signature Your signature exceeds the 24000 byte limit allowed on the forums. -Darth Patches |

Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
|
Posted - 2007.11.06 20:04:00 -
[50]
Originally by: Liisa
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:57:37
Originally by: Imperator Jora'h Dedicated drone boats essentially have two primary weapon systems. As a result you saw ships like the NOS Domi. It didn't need guns...just drain you dry and wail on you with drones. Of course NOS got nerfed as a result but you still have the issue. Your Domi is blasting away at me with guns and drones and I have to somehow drop your drone leaving your main ship essentially untouched. No one else can do this (at least their drones are a minor enough threat that they can be ignored to an extent).
This argument is flawed.
While you're taking out the Dominix's drones, you are INCREASING your tank. Every time you can take away damage, that essentially BOOSTS your ability to take damage.
Think about it. I posted it earlier.
When you take out a ships' dedicated drones, you do this:
Drone 1: 20% damage reduction.
Drone 2: 25% damage reduction
Drone 3: 33% damage reduction
Drone 4: 50% damage reduction
Drone 5: 100% damage reduction
You exponentially get a better tank.
Once the target has no ability to damage you, kill him.
Riiight....
I must have missed the dev blog where they gave the domi and myrm 0 turret and 0 launcher hardpoints.
I said dedicated. _________________ Burn. |
|

Phantom Slave
Amarr Mozzaki United
|
Posted - 2007.11.06 20:08:00 -
[51]
I'll let you have your large drones in your myrmidon, the day I get to use a full rack of tachyon's or mega-pulse's on my Harbinger. Until then, don't even try to argue that it isn't a medium-class ship. It's a slightly larger Cruiser, but it's still smaller than a Battleship. ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

Liisa
Lost Terra Technology
|
Posted - 2007.11.06 20:10:00 -
[52]
Originally by: Siigari Kitawa
I said dedicated.
Guess what, when you shoot my tempests dedicated heavy drones, you are reducing the drone damage by even more. Take a look at this:
First drone killed: 33.3% damage reduction
Second drone killed: 66.6% damage reduction
Third drone killed: 100% damage reduction
See, it is even worse.
(Argument assuming that ships cannot fit anything but drones) Signature Your signature exceeds the 24000 byte limit allowed on the forums. -Darth Patches |

Shiner BockBeer
Go Go Gadget ForumPostingAlt
|
Posted - 2007.11.06 20:10:00 -
[53]
Wow, that's some serious frothing at the mouth you've got going there.
The drone rev will make drone ships better, not worse.
Settle down.
|

SirMollle
|
Posted - 2007.11.06 20:13:00 -
[54]
Stop training FOTM!!!!!!!
|

Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
|
Posted - 2007.11.06 20:14:00 -
[55]
Originally by: Liisa
Originally by: Siigari Kitawa
I said dedicated.
Guess what, when you shoot my tempests dedicated heavy drones, you are reducing the drone damage by even more. Take a look at this:
First drone killed: 33.3% damage reduction
Second drone killed: 66.6% damage reduction
Third drone killed: 100% damage reduction
See, it is even worse.
(Argument assuming that ships cannot fit anything but drones)
But a Tempest was not DESIGNED (note I said DESIGNED) for drones.
Does it have a drone bonus of any kind?
Does it have a massive drone bay to support being a ship that would be viable if it were to use only drones?
No. So that argument is faulty as well. We drone users train our droneskills up to their maximum to get the maximum potential out of them, as you your guns. That's just the way it is.
Also realize, as it's been said, drones even out by limiting the ship's ability to have a good tank AND the proper guns.
A Tempest, for example can easily fit a decent tank and a full rack of guns. A Dominix cannot easily fit a good tank AND guns AND drones. _________________ Burn. |

Jenny Spitfire
Caldari
|
Posted - 2007.11.06 20:15:00 -
[56]
Edited by: Jenny Spitfire on 06/11/2007 20:15:37 You are playing evolving virtual environment and you are whining, grumpy and upset about changes? --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
|
Posted - 2007.11.06 20:15:00 -
[57]
Edited by: Siigari Kitawa on 06/11/2007 20:15:43
Originally by: Shiner BockBeer Wow, that's some serious frothing at the mouth you've got going there.
The drone rev will make drone ships better, not worse.
Settle down.
Show me how it makes them BETTER and not "balanced" (i.e., nerfed) and I will shut up. _________________ Burn. |

Cailais
Amarr W A R
|
Posted - 2007.11.06 20:20:00 -
[58]
Arrrgh! My eyes!!!
C.
Originally by: Jenny Spitfire
Dehumanisation - griefers are cool and if you are not a griefer, you do not belong here.
|

Phantom Slave
Amarr Mozzaki United
|
Posted - 2007.11.06 20:24:00 -
[59]
Originally by: Siigari Kitawa But a Tempest was not DESIGNED (note I said DESIGNED) for drones.
Does it have a drone bonus of any kind?
Does it have a massive drone bay to support being a ship that would be viable if it were to use only drones?
No. So that argument is faulty as well. We drone users train our droneskills up to their maximum to get the maximum potential out of them, as you your guns. That's just the way it is.
Also realize, as it's been said, drones even out by limiting the ship's ability to have a good tank AND the proper guns.
A Tempest, for example can easily fit a decent tank and a full rack of guns. A Dominix cannot easily fit a good tank AND guns AND drones.
How was a Tempest not designed for drones? It has a drone bay! Just because it doesn't get a bonus doesn't mean his point is moot.
And the Domi can fit either a Gank setup, or Tank setup, but it has drones either way. Your drones are part of your damage, not the whole. Fit a decent tank, slap on a couple of guns, and you won't lose 100% of your damage if your drones are dead.
Also, don't complain about how if we take the time to kill your drones you're a sitting duck. Focusing on drones forces us to take our damage away from you. You know what that does? That means you can fit a full gank setup and not have to worry about getting destroyed because we're working on your drones. Throw on a nice tank, and if we don't focus on your drones then you aren't losing any DPS.
Stop complaining that you have to choose between a gank or tank setup. The rest of us have to choose too. We use our extra slots for either a better tank, or better gank. We can't have both, and neither can you. ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
|
Posted - 2007.11.06 20:25:00 -
[60]
Originally by: Siigari Kitawa Show me how it makes them BETTER
Hotkeys for drones.
And I must have missed the dev blog about nerfing dominix, vexors and ishtars, any link to provide?
_________
Someday, EVE might look like this. |
|

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.06 20:27:00 -
[61]
Originally by: Imperator Jora'h
It is this part right here.
Dedicated drone boats essentially have two primary weapon systems. As a result you saw ships like the NOS Domi. It didn't need guns...just drain you dry and wail on you with drones. Of course NOS got nerfed as a result but you still have the issue. Your Domi is blasting away at me with guns and drones and I have to somehow drop your drone leaving your main ship essentially untouched. No one else can do this (at least their drones are a minor enough threat that they can be ignored to an extent).
The end result is other ships are at a serious disadvantage. Smaller ships get eaten alive by drones and bigger ships have a hard time killing them. Guns will not track them, smartbombs are useful but hard to fit and fire, their own drones are disadvantaged versus the droneboats drones (they lack the bonuses).
There is a reason Gallente ships are so popular in battle and drones are the main reason.
Each ship gets different bonuses... I spent a long time training my drone skills (while neglecting my gunnery) to be a good drone user. You're saying because I can use drones well and my ship gives a bonus for it, that all my training should be nerfed because you fly a different ship with different strengths?! That's absurd. Drones are not overpowered. I have 6.5msp in drones. I have bc5, bs5, and I can't even come close to breaking a drakes passive tank, solo (in my myrm or domi). Do you think that's fair?
People need to stop being whiny asshats about losing in fights. Instead of asking for CCP to nerf everything to try and make yourself uber, why not try adapting to the problems you face. Hell, you people are always the ones telling us to adapt to changes. Hypocritical *******s.
Originally by: Phantom Slave I'll let you have your large drones in your myrmidon, the day I get to use a full rack of tachyon's or mega-pulse's on my Harbinger. Until then, don't even try to argue that it isn't a medium-class ship. It's a slightly larger Cruiser, but it's still smaller than a Battleship.
Well then, I suppose SB's should be removed completely from the game. They are frigates with bs sized weapons! OMG!
I've said it a hundred times already, but i'll say it again. People won't be happy til we get nerfed back to fighting in Velator's and Ibis'. You sheep will be happy though, cuz it'll be Tech3.
________________________________ I hate you, too. |

Phantom Slave
Amarr Mozzaki United
|
Posted - 2007.11.06 20:32:00 -
[62]
Originally by: PCaBoo Well then, I suppose SB's should be removed completely from the game. They are frigates with bs sized weapons! OMG!
And yet SB's were designed to use those weapons. Myrmidon's weren't designed to use BS sized weapons, just like every other BC isn't designed to use BS sized weapons. Taking an exception to the rule doesn't make every other exception true. If BC's were supposed to use BS sized weapons, we'd have a ton more powergrid, CPU, Cap, and Bonuses for them. ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

Imperator Jora'h
|
Posted - 2007.11.06 20:39:00 -
[63]
Originally by: PCaBoo Each ship gets different bonuses... I spent a long time training my drone skills (while neglecting my gunnery) to be a good drone user. You're saying because I can use drones well and my ship gives a bonus for it, that all my training should be nerfed because you fly a different ship with different strengths?! That's absurd. Drones are not overpowered. I have 6.5msp in drones. I have bc5, bs5, and I can't even come close to breaking a drakes passive tank, solo (in my myrm or domi). Do you think that's fair?
That you chose to ignore guns is your own lookout.
The fact remains that Gallente essentially get two primary weapon systems on some of their ships. I would go with your assessment if ALL a drone ship could use for offense was drones but that is not the case. The Domi gets a bonus to guns and a DOUBLE bonus to drones! Most everyone else gets a primary weapon and a secondary in their drones.
|

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.06 20:40:00 -
[64]
Originally by: Phantom Slave
And yet SB's were designed to use those weapons. Myrmidon's weren't designed to use BS sized weapons, just like every other BC isn't designed to use BS sized weapons. Taking an exception to the rule doesn't make every other exception true. If BC's were supposed to use BS sized weapons, we'd have a ton more powergrid, CPU, Cap, and Bonuses for them.
Well then I suppose all long range ships w/o a bonus to range/falloff should be nerfed, since they were not intended to be snipers. Get a grip.
I can't take this nonsense anymore. I can't wait til someone whines about something you specialize in, and you feel the nerfbat. It'll be even better when you come to cry on the forums about it, but there won't be anyone here to hear your cries, since most of the playerbase will be gone.
I think it's funny how people describe this game. You never get the same answer twice, cuz every month the game is changed to suit someone else.
________________________________ I hate you, too. |

Liisa
Lost Terra Technology
|
Posted - 2007.11.06 20:41:00 -
[65]
Originally by: PCaBoo
People need to stop being whiny asshats about losing in fights. Instead of asking for CCP to nerf everything to try and make yourself uber, why not try adapting to the problems you face. Hell, you people are always the ones telling us to adapt to changes. Hypocritical *******s.
I take exception to that. I am a diehard minmatar pilot who has rolled with a lot of punches. I have trained drones over 2.5 mil sps, missiles over 2.5 mil etc etc. I have specialized in everything minmatar, including the faction ships and, quite honestly, have enjoyed them even when they were considered rubbish. Concentrating on one thing to the degree that you have done means you are open to being hit hard by a (in this case needed) nerf, while I just shrug and continue to plod on. You see, I can adapt because I have my skillpoints spread around enough. You, being so heavily specced on drones, cannot. Signature Your signature exceeds the 24000 byte limit allowed on the forums. -Darth Patches |

Phantom Slave
Amarr Mozzaki United
|
Posted - 2007.11.06 20:44:00 -
[66]
I fly Amarr, how much worse can it get?
All joking aside, I do hope I get to feel the nerfbat. I really do. At least then I'll know that what I am using is overpowered and whined about. I'll know that I at least got to play with an overpowered ship or setup. And no, I won't whine about it. I'll accept the fact that after complaints, CCP evaluated the situation and decided that my ship/setup should be nerfed. I'll live with it. It's just a game, and we're flying internet spaceships. Why take it so seriously? ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

Galan Amarias
Amarr Vendetta Underground Rule of Three
|
Posted - 2007.11.06 21:01:00 -
[67]
Originally by: PCaBoo
Well then I suppose all long range ships w/o a bonus to range/falloff should be nerfed, since they were not intended to be snipers. Get a grip.
I can't take this nonsense anymore. I can't wait til someone whines about something you specialize in, and you feel the nerfbat. It'll be even better when you come to cry on the forums about it, but there won't be anyone here to hear your cries, since most of the playerbase will be gone.
I think it's funny how people describe this game. You never get the same answer twice, cuz every month the game is changed to suit someone else.
Your mistake was in ignoring your guns. It's like a Caldari learning only missles and not rails and then screaming bloody murder that they can't use a Rokh. Big waahh. Or a Matari who learns only missles, or only armor, or only shields....
It's true specilazation gives big rewards in EVE but hyperspecilization is not the same thing. I managed T2 medium drones under 2mil SP. Just try and get yourself some T2 Med Pulse lasers on 2million. You may be able to use them but you won't have the subskills to hit the broad side of a tripple webbed Nyx. Oh and if you want to use T2 beams... well that's a whole different skill.
Or a different example. On just over 5million SP I am able to use T2 Large Pulse Lasers. Note That's not enough for the Beams, just pulse. I'll be very close to or over 6 million SP in gunnery when I can use the beams as well. With less than 4 million in Drones I am able to use T2 meds, t2 smalls (heck those were the same skill for the love of god) and I'm less than 30 days off T2 heavies. Would you rather drones were brought into line with guns on required skill to use? For the reccord I already have DI 5 you won't like my T1 ogeres w/o drone bonuses on my Geddon.
BS sized drones on a BC was overpowered. It might not have been if the "drone boat" had no other offensive systems. It was less overpowered after the much needed Nos nerf. However it was still overpowered.
Now as to that fail you call a retort, lets assume you are right and 60%+ of the playerbase abandons EVE because the Myrm got nerfed. Wouldn't that mean that 60% or more were flying Galentee? If over half the population is concentrated in one race there must be something special holding them there. Something unbalenced.... eh?
As for the game changing, that's a good MMO, the crappy ones don't change or change only incrementally. People get bored in a few months and leave. I'll stick with my vibrant evolving comunity and the shocked look on faces when my Pilgrim uncloaks and wtfpwns people. After all that's not supposed to be possible anymore.
-Galan
The answer to empire ganking |

Tarminic
Forsaken Resistance
|
Posted - 2007.11.06 21:05:00 -
[68]
Originally by: PCaBoo Well then I suppose all long range ships w/o a bonus to range/falloff should be nerfed, since they were not intended to be snipers. Get a grip.
I can't take this nonsense anymore. I can't wait til someone whines about something you specialize in, and you feel the nerfbat. It'll be even better when you come to cry on the forums about it, but there won't be anyone here to hear your cries, since most of the playerbase will be gone.
I think it's funny how people describe this game. You never get the same answer twice, cuz every month the game is changed to suit someone else.
Your stuff. Deliver it to me. ---------------- Tarminic - 29 Million SP in pink Forum Warfare  |

Phantom Slave
Amarr Mozzaki United
|
Posted - 2007.11.06 21:13:00 -
[69]
Wow Tarminic, you didn't even ask for his stuff, you just demanded it! I think the Dev's need to give you your pink back. At least while you had Pink text, when you demanded something we couldn't stop laughing to take it seriously! ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.06 21:21:00 -
[70]
Originally by: Imperator Jora'h
That you chose to ignore guns is your own lookout.
The fact remains that Gallente essentially get two primary weapon systems on some of their ships. I would go with your assessment if ALL a drone ship could use for offense was drones but that is not the case. The Domi gets a bonus to guns and a DOUBLE bonus to drones! Most everyone else gets a primary weapon and a secondary in their drones.
Tier 1 Gal BS (Domi) http://www.eve-online.com/itemdatabase/EN/ships/battleships/gallente/645.asp Tier 1 Amarr BS (Geddon) http://www.eve-online.com/itemdatabase/EN/ships/battleships/amarr/643.asp
Let me get this straight; you get (i'm assuming you're amarr) 7 turrets, cap bonus, ROF bonus, a large enough drone bay for 5 heavies, and a large enough PG to support all of that, but it's fair that I only have 6 turret slots (with a very inadequate grid), and a 5% damage bonus?
Well actually, it is fair... So why do drones need to be nerfed? You get the ability to fit an extra turret for increased dmg, a ROF bonus, less cap usage, and an 8th hi-slot for a SB or nos/neut (whatever the hell you want). Drones aren't motherships. They don't just land on you and wtfpwn everything. They have tracking and speed issues as well. They don't hit everything all the time. They're easily destroyed with a little thought and effort. They are useless at distance, they require you to have something locked to engage (unless they're out already when you fire) and in any case, if you're jammed you have no control over what they're really doing.
Nothing has truly changed in a long time in regards to ships and drones and it wasn't overpowered back then, so why the hell is it overpowered now? Cuz more people use them (effectively)? Because your ship isn't as versatile as others? Because people can't use their heads to setup ships that work well?
Who knows, i'm tired of defending my eve-life. I've already given up on this game. When my subs run out next month, i'll be moving on (and no you can't have my stuff, i'm selling my char's and giving the isk to a friend). I can't keep playing a game that changes so radically every month.
________________________________ I hate you, too. |
|

Jaggeh
Furious Angels CODE RED ALLIANCE
|
Posted - 2007.11.06 21:23:00 -
[71]
i love when people jump the gun on new changes
straight from the devs at fanfest the only two ships that will lose the ability to field 5 large drones are.... EOS and MYRMIDON
and they will be getting enhanced drone bay size so they can carry extra waves.
the ishkur is dropping to 25m/bit but drone bay size with max skills will be 50 so it can carry 2 waves of light drones.
plus with all the new named drones and new drone interface we droners are really on the receiving end of much love.
now stop crying and adapt or die....
|

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.06 21:24:00 -
[72]
Originally by: Liisa
Originally by: PCaBoo
People need to stop being whiny asshats about losing in fights. Instead of asking for CCP to nerf everything to try and make yourself uber, why not try adapting to the problems you face. Hell, you people are always the ones telling us to adapt to changes. Hypocritical *******s.
I take exception to that. I am a diehard minmatar pilot who has rolled with a lot of punches. I have trained drones over 2.5 mil sps, missiles over 2.5 mil etc etc. I have specialized in everything minmatar, including the faction ships and, quite honestly, have enjoyed them even when they were considered rubbish. Concentrating on one thing to the degree that you have done means you are open to being hit hard by a (in this case needed) nerf, while I just shrug and continue to plod on. You see, I can adapt because I have my skillpoints spread around enough. You, being so heavily specced on drones, cannot.
I am Gallente/Caldari Specced. I didn't put all my eggs in one basket. However, I find it ridiculous how everytime I train something to use it well, that it's nerfed.
________________________________ I hate you, too. |

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.06 21:29:00 -
[73]
Originally by: Jaggeh i love when people jump the gun on new changes
straight from the devs at fanfest the only two ships that will lose the ability to field 5 large drones are.... EOS and MYRMIDON
and they will be getting enhanced drone bay size so they can carry extra waves.
the ishkur is dropping to 25m/bit but drone bay size with max skills will be 50 so it can carry 2 waves of light drones.
plus with all the new named drones and new drone interface we droners are really on the receiving end of much love.
now stop crying and adapt or die....
How about you adapt or die. Stop whining for nerfs every 5 minutes when things don't go your way. You think nerfing stuff is good for the game. It's not. It negates a lot of time and money that players (such as yourself) invested in this game. It's stupid for people to agree to such nerfs. You're just shooting yourself in the foot.
I can handle changes, but how many is enough? Eve's been on a constant decline towards trying to create parity between the long-time player and the noob. While i'm sure it keeps the noobs happy, I can't imagine it being very enjoyable for the old guy that takes it in the ass. ________________________________ Stop nerfing everything! |

SirMollle
|
Posted - 2007.11.06 22:01:00 -
[74]
Originally by: PCaBoo
Originally by: Liisa
Originally by: PCaBoo
People need to stop being whiny asshats about losing in fights. Instead of asking for CCP to nerf everything to try and make yourself uber, why not try adapting to the problems you face. Hell, you people are always the ones telling us to adapt to changes. Hypocritical *******s.
I take exception to that. I am a diehard minmatar pilot who has rolled with a lot of punches. I have trained drones over 2.5 mil sps, missiles over 2.5 mil etc etc. I have specialized in everything minmatar, including the faction ships and, quite honestly, have enjoyed them even when they were considered rubbish. Concentrating on one thing to the degree that you have done means you are open to being hit hard by a (in this case needed) nerf, while I just shrug and continue to plod on. You see, I can adapt because I have my skillpoints spread around enough. You, being so heavily specced on drones, cannot.
I am Gallente/Caldari Specced. I didn't put all my eggs in one basket. However, I find it ridiculous how everytime I train something to use it well, that it's nerfed.
It's only YOUR fault you choose to train FOTM. The myrmidon had it coming ever since release. Next should/will be the Ishtar and Vagabond.
|

Anytime Baby
|
Posted - 2007.11.06 22:02:00 -
[75]
Post Violence takes place in one out of every five threads on the EVE-Online Forums. If you or a friend have had your thread abused or show any signs of being violently posted against, call this number.
1-800-CAPLOCKS
|

Tadehiro
Kudzu Collective Knights Of the Southerncross
|
Posted - 2007.11.06 23:35:00 -
[76]
Originally by: Kolwrath
Uhh yes it is buddy. Sorry but you're wrong. Can I fit Large guns on a BC? no? how about a LAR? ... no? ...hmmmm oh yes thats right : You don't know what you are talking about.
Anyone know what the OP is complaining about anyways? I read the post but ... I dont see what got his panties all in a knot.
<.< you do realize this just means that a Myrmidon and vexor have almost essentially the same firepower now?
|

Kolwrath
Amarr Imperial Shipment
|
Posted - 2007.11.06 23:49:00 -
[77]
Originally by: Tadehiro
Originally by: Kolwrath
Uhh yes it is buddy. Sorry but you're wrong. Can I fit Large guns on a BC? no? how about a LAR? ... no? ...hmmmm oh yes thats right : You don't know what you are talking about.
Anyone know what the OP is complaining about anyways? I read the post but ... I dont see what got his panties all in a knot.
<.< you do realize this just means that a Myrmidon and vexor have almost essentially the same firepower now?
Yeah no, your wrong. Had you actually ever flown a vexor or a Myrm you would not say that. Had you actually any idea about the subject, you would not say that.
Case in point:
Vexor: 4 turret hardpoints Myrmidon: 6 turrent hardpoints
Vexor: Enough grid to fit electrons, or ions with max skills and a shoe horn. Myrmidon: Enough grid to fit Ions or Neutrons with max skills and a shoe horn.
So to recap: Vexor DPS < Myrmidon DPS. Therefore your wrong. You do not know what you are talking about. You fail.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
|

Atama Cardel
GoonFleet GoonSwarm
|
Posted - 2007.11.06 23:52:00 -
[78]
NERD RAGE
Originally by: Odda hey im a gonnie and i like to sue CCP to gett the game to my favor
|

Brark
|
Posted - 2007.11.07 00:06:00 -
[79]
Originally by: "..." Gallente tears fuel my will to live.
I love CCP.
<3

|

Lothros Andastar
Gallente Imperium Forces United Freemen Alliance
|
Posted - 2007.11.07 00:37:00 -
[80]
While it is a shame to nerf drones, me being an uber dronespec gallente, I was smart and Didnt train the FotM that was Myrms and Command Ships and focused on propper ships like the ishtar and domi :)
|
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Jenea
Gallente The Copernicus Institute
|
Posted - 2007.11.07 00:40:00 -
[81]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:39:17
Originally by: Mystic Pete From what I understand there's going to be a load of new drone content in Rev3. Named / Faction drones, a better UI, New tactical commands / options. Oh and the bandwidth thing that allows more freedom with ship design and the ability to balance bandwidth/bay.
Are you saying none of this is good for drone users?
It would be awesome if they kept the dronebays the same.
It makes it so the new drones are a real boost to the drone players.
But let's say they gave me new faction drones, ok.
A faction drone does 20% more damage than a normal drone. But my Myrmidon can only carry 4 heavies. So it EVENS it out and costs ME more money.
Yeah, except the new drones will fall in between T1 and T2, and thus not really any use to the dedicated drone user -- just the guy who doesn't want to train up T2 heavies and still get that extra bit of damage.
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Elias Modron
Lucretia Seven
|
Posted - 2007.11.07 00:50:00 -
[82]
Originally by: Siigari Kitawa
The Myrmidon is NOT a medium sized ship.
Size 5 text makes me cool hay look guys am i doing it rite? :downs:
I really should say something to defend my point, but as the thread has progressed I feel that Siigari has already lost every shred of respect for her and anything I say will have already been stated.
|

Jenea
Gallente The Copernicus Institute
|
Posted - 2007.11.07 00:51:00 -
[83]
Originally by: Phantom Slave
Originally by: PCaBoo Well then, I suppose SB's should be removed completely from the game. They are frigates with bs sized weapons! OMG!
And yet SB's were designed to use those weapons. Myrmidon's weren't designed to use BS sized weapons, just like every other BC isn't designed to use BS sized weapons. Taking an exception to the rule doesn't make every other exception true. If BC's were supposed to use BS sized weapons, we'd have a ton more powergrid, CPU, Cap, and Bonuses for them.
Sorry I decided to pick you out of the pack -- nothing personal. Far too many people have this impression that heavy drones are only for a battleship, etc.
Does anyone really think a heavy drone does the same damage as a 425mm railgun? Does my Ogre II do as much damage as a cruise missile? Anyone able to look up the DPS on them and get back to me with the findings?
Drones operate outside the generally accepted thinking of frigate, cruiser, and battleship sized weapons. Nobody is going to tell me that my Ishtar with five hammerhead IIs and my 3 medium hybrids (if I could actually fit all 3 on the ship) is equal to the damage on a fully tricked out Thorax with faction modules and implants (which I get neither as a drone user.) That just sorta throws the theory about comparing drone sizes to turret sizes out the window and down about 35 floors.
We're not really talking about drones, they are fine. We need to be talking about the number of deployable drones within the context of bandwidth compared to the overall effectiveness of a ship. Such as, does the ship get a hybrid damage bonus? How many turrets can it field? What is it's ability to tank?
Taking all that into consideration, the Myrmidon needed nerfed. I think a lot of people are unhappy because of the way it was nerfed. Dedicated drone users would be much happier would the turrets been nerfed, like the Ishtar, and/or the cpu/pg toned down to prevent a full rack of 250mm similar to the Dominix and it's inability to run six 425mm, and had the drone usage remain unchanged.
The argument that only battleships should run heavy drones really does ring hollow, given the unimpressive turret ability of the Ishtar -- the 50% drone damage bonus on medium drones really doesn't bring it up to the level of other HACs. That's the model the Myrmidon should have followed.
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Chainsaw Plankton
IDLE GUNS
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Posted - 2007.11.07 01:00:00 -
[84]
Originally by: PCaBoo
Originally by: Imperator Jora'h
That you chose to ignore guns is your own lookout.
The fact remains that Gallente essentially get two primary weapon systems on some of their ships. I would go with your assessment if ALL a drone ship could use for offense was drones but that is not the case. The Domi gets a bonus to guns and a DOUBLE bonus to drones! Most everyone else gets a primary weapon and a secondary in their drones.
Tier 1 Gal BS (Domi) http://www.eve-online.com/itemdatabase/EN/ships/battleships/gallente/645.asp Tier 1 Amarr BS (Geddon) http://www.eve-online.com/itemdatabase/EN/ships/battleships/amarr/643.asp
Let me get this straight; you get (i'm assuming you're amarr) 7 turrets, cap bonus, ROF bonus, a large enough drone bay for 5 heavies, and a large enough PG to support all of that, but it's fair that I only have 6 turret slots (with a very inadequate grid), and a 5% damage bonus?
Well actually, it is fair... So why do drones need to be nerfed? You get the ability to fit an extra turret for increased dmg, a ROF bonus, less cap usage, and an 8th hi-slot for a SB or nos/neut (whatever the hell you want). Drones aren't motherships. They don't just land on you and wtfpwn everything. They have tracking and speed issues as well. They don't hit everything all the time. They're easily destroyed with a little thought and effort. They are useless at distance, they require you to have something locked to engage (unless they're out already when you fire) and in any case, if you're jammed you have no control over what they're really doing.
Nothing has truly changed in a long time in regards to ships and drones and it wasn't overpowered back then, so why the hell is it overpowered now? Cuz more people use them (effectively)? Because your ship isn't as versatile as others? Because people can't use their heads to setup ships that work well?
Who knows, i'm tired of defending my eve-life. I've already given up on this game. When my subs run out next month, i'll be moving on (and no you can't have my stuff, i'm selling my char's and giving the isk to a friend). I can't keep playing a game that changes so radically every month.
riiiiiight... thats why the domi can out dps the geddon with electrons, fit a mwd, cap booster, web, scram, and sensor booster where the geddon has to pick 3. oh yea and the geddon is using megapulse. well i suppose the geddon has a bit more range and effective hp. and the geddon cant fit much of anything in that 8th high slot.
note the set ups i used were both 1600mm plate with heatsink/magstabs and dcII + eanmII
it would be a rather even fight with the geddon winning solely because it locks first and starts shooting at longer ranges.
oh yes and the domi isnt even getting its drones nerfed (aside from the scoop redeploy tactic) (afaik)
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Captain Thunk
Omniscient Order Cruel Intentions
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Posted - 2007.11.07 01:07:00 -
[85]
Myrmidon is overpowered.
Why you can't accept that is beyond me.
As it stands comparing a primed for tank Myrm to a primed for tank Harby the Myrm has 722 DPS and the Harbinger has 412 DPS, ontop of that the Myrm tanks better anyway (stats are based on similar league skills, it varies from pilot to pilot of course).
If the Myrm is forced to use medium sized drones the DPS on it will still be in the region of 480 DPS, so it's still better than the Harbinger but it's no longer overpowered to the point it's in an entirely different league to its brethren.
THUNK!
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Augeas
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Posted - 2007.11.07 01:14:00 -
[86]
The number of Gallenteasymoders who don't realise that their droneboats have turret slots never ceases to amaze me. Or that while we're trying to grind through their drones, we're not shooting their ship.
Or that damp/scoop/deploy, with the correct timing, is really rather effective at keeping drones alive (smartbombs are suicide in highsec wars , gimp your DPS anyway and are really just a self-neuting module when used against high-HP drones. And FOFs are... unreliable.).
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Seteshi
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Posted - 2007.11.07 01:14:00 -
[87]
About time time I say. The Gallente need more than a striking with the nerf bat, they need their collective legs broken with it. How many things does one race need to be the best at? Besides, if anything, this change makes drone boats of all races a bit more balanced and interesting.
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Braise Erighani
Gallente Galaxia Entertainment
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Posted - 2007.11.07 01:20:00 -
[88]
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PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.07 03:10:00 -
[89]
Originally by: Augeas The number of Gallenteasymoders who don't realise that their droneboats have turret slots never ceases to amaze me. Or that while we're trying to grind through their drones, we're not shooting their ship.
Or that damp/scoop/deploy, with the correct timing, is really rather effective at keeping drones alive (smartbombs are suicide in highsec wars , gimp your DPS anyway and are really just a self-neuting module when used against high-HP drones. And FOFs are... unreliable.).
Easymode lol A few months ago it was Caldari on Easy mode. I guess gallente are next, then who?
I'm not really upset about the myrm nerf. I'm upset that every other month there's another nerf for another thing that's not really the fault of creative users. I think people are being creative in their setups and it's pitiful that people can't "adapt or die" to get around it. Some things I do believe need fixing, such as the super-nano ships that are going faster than freighters warp, as well as other things. I feel that rather than addressing the issue in a productive way, we're letting CCP take the easy way out and nerfing the hell out of everything. While doing so, they're just wasting our time and money on training. With all this nerfing going on, why aren't those that train for these things, being compensated for so-called design flaws?
As for me training for a FOTM... I don't even know what that means. Since when were Gallente (With drone bonuses) a FOTM? I've been Gallente and Caldari specializing since I started playing. I don't see how it matters anyway. I play the game as I wish, not how you think I should.
People on the forums whine all day about how their ships suck compared to the next guy and how their particular flavor of playing needs boosting since this other race gets this and that. It's also funny how they hate how crappy their race is versus others, yet refuse to train for anything else. How about instead of making everyone else change, why don't you figure out a way to counter it. I'm not veteran of Eve, by any means, but when I come across something I can't kill.. I don't fly to the forums screaming that the thing in question needs nerfing. I figure out a way to counter it.
Stop crying to mommy that the smarter man won. "You can't fix stupid" -(Some comedian, I forget) ________________________________ Stop nerfing everything! |

Duckeye
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Posted - 2007.11.07 03:34:00 -
[90]
Just play as minmatar like me, it seems the nerf bat cannot recognize the color of brown.
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PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.07 03:36:00 -
[91]
Originally by: Duckeye Just play as minmatar like me, it seems the nerf bat cannot recognize the color of brown.
Minmatar sux, there's nothing to nerf. :p ________________________________ Stop nerfing everything! |

Odewad
Gallente Breadmen Make Better Luvers
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Posted - 2007.11.07 04:39:00 -
[92]
Originally by: Haks'he Lirky sooo
my six blaster myrmidon with 5 heavy drones is not overpowered at all compared to other tier 2 battlecruisers?
Ok .. kill the drones then what does this myrm do? Oh no... that would require thought or tactics instead of crying nerf...
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Tadehiro
Kudzu Collective Knights Of the Southerncross
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Posted - 2007.11.07 04:42:00 -
[93]
Edited by: Tadehiro on 07/11/2007 04:43:09
Originally by: Kolwrath
Yeah no, your wrong. Had you actually ever flown a vexor or a Myrm you would not say that. Had you actually any idea about the subject, you would not say that.
Case in point:
Vexor: 4 turret hardpoints Myrmidon: 6 turrent hardpoints
Vexor: Enough grid to fit electrons, or ions with max skills and a shoe horn. Myrmidon: Enough grid to fit Ions or Neutrons with max skills and a shoe horn.
So to recap: Vexor DPS < Myrmidon DPS. Therefore your wrong. You do not know what you are talking about. You fail.
Not really. Right now on Sisi the myrmidon and the vexor have roughly the same damage output, just that the myrmidon has 1 extra gun compared to the vexor in terms of hybrid firepower.
Tried fitting neutrons onto a myrmidon (I've only got AWU 3 though, so it might have something to do with): 6x heavy neutron blasters 10mn T2 MWD - Med cap injector T2 - Warp distuptor T2 - Stasis Webber T2 - Sensor Booster T2 1x Medium armor repper T2 - 2x explosive hardeners T2 - 1x EANM T2 - PDU T2 - RCU I
Mass: 13,250,000 KG Base top speed: 174 m/s Drone bandwidth: 75MBit Dronbay 150M3
<.< seeing as I would never really ever take that style of fitting into combat (not enough tank). More realistcally I'd go:
6x heavy ion blasters 10mn T2 MWD - Medium cap injector T2 - Warp disruptor T2 - STatsis webber T2 - Sensor booster T2 1x Med Armor Rep T2 - 2x explosive hardener T2 - 1x kinetic hardener T2 - 1x thermal hardener T2 - 1x DCU T2
I've used this before as a heavy tackler in fleet warfare to reasonable effectiveness.
Vexor: 4x heavy ion blasters (with a 25% bonus it is effective 5 turrets). 10mn MWD T2 - warp disruptor T2 - Medium electrochemical capacitor injector 2 overdrive injectors t2 - 1x nanofiber T2 - 1x PDU T2
Base speed: 287 m/s Mass 9,843,750kg Drone Bandwidth: 75MBit Drone bay: 100m3
Since I find most pilots do not target my drones for some reason when I fly solo, so for me drone bay isn't that much of an issue. I used to fly a nano myrmidon solo before to great effect. With the Sisi changes however if we're talking pure DPS output I find the vexor somewhat better:
-Equal number of drones in the air. -better speed and manuverability (Nano'd ships are more my style mind you) -Better lock speeds
The myrmidon does have it's merits however in that it can put out slightly more dps and has a considerably better tank. However given the fact that I find that tanks melt relatively quickly under concentrated fire wheres a nanofit has a much better chance of surviving due to it's speed, my current sisi preference is the vexor. Being cheaper is a considerable bonus.
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Xaldor
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Posted - 2007.11.07 06:20:00 -
[94]
Not sure what drugs some of you are on...
Frigates: The Imicus is the Gallente drone frigate and it has been unchanged, there is no T2 variant of it either.
The Ishkur is an abomination, it has NO drone bonuses other than extra drone capacity which it didn't inherit from the Incarus. It is a gunboat and it's ability to use mediums drones was giving it access to cruiser level weaponry. It is now more in-line with other assault ships. Having access to 5x T2 lights I think is still excessive for a gunship as it is. It should have been limited to 15m/s bandwidth given the T1 version is limited to 5m/s.
Cruisers: Vexor on Singularity has 100m3 drone capacity and 75m/s bandwidth, so it has been improved in terms of capacity. I think it should have been 50m/s bandwidth, no cruiser size ship should be able to fit better than medium drones.
Ishtar on Singularity has 125m3 drone capacity and 125m/s bandwidth, it has not been changed. It is still an abomination. It still has access to battleship equivalent weapons on a cruiser size ship which is still out of balance. It would be equivalent of letting Caldari cruisers field 5x Torps. There is no logical reason a ship of this size/class can inflict that much damage.
Battlecruisers: Myrm on Singularity has 150m3 drone capacity and 75m/s bandwidth, it has taken a hit on using heavies but has greater capacity. It was clearly an OOB ship, with its drone damage bonus it was outgunning other BCs without using any guns and it still had access to 6 medium turrets, the OOB drone damage gave it the luxury to fit modules like neuts to shut down enemy ships.
Myrm nerf was always incoming, only the blind or delusional didn't see the writting on the wall. The reason the Dominix is balanced and not OOB is because it is using drones equivalent to the ship type. A Myrm is like a Dominix able to field Fighters, it was that far out of the league of other BCs which are stuck using medium weapons.
Eos on Singularity has 150m3 drone capacity and 75m/s bandwidth, it has its base capacity tripled. It's command ship bonus reduced from 50m3 to 15m3 per level, effectively reducing it's capacity from 300m3 to 225m3. It can still carry three times it's bandwidth. Eos is not a real drone ship anyway, it is a T2 variant of the Brutix and it received a god almighty boost to it's drone capabilities which was excessive. The new Eos will still be a significant T2 variant of the Bruitx. It is not a T2 Myrm and it was a mistake CCP is correcting.
Battleships: Dominix on Singularity has 375m3 drone capacity and 125m/s bandwidth, so no change. It had excessive capacity before the change.
There are no T2 battleships, yet, and the Kronos is a T2 variant of the Mega so it is not a drone boat.
I think CCP took a cheap and easy path to fixing Drones, adding bandwidth was a step in the right direction but they botched it in my opinion.
Ships should have a bandwidth rating of 5, 10, 15, 20, 25, 30 or 35.
5 allows you to use T1 Lights. 10 allows you to use T2 Lights or below. 15 allows you to use T1 Mediums or below. 20 allows you to use T2 Mediums or below. 25 allows you to use T1 Heavies/Sentries or below. 30 allows you to use T2 Heavies/Sentries or below. 35 allows you to use Fighters or below.
T1 Frigates should be limited to bandwidth of 5. T2 Frigates should be limited to bandwidth of 10. T1 Cruisers should be limited to bandwidth of 15. T2 Cruisers should be limited to bandwidth of 20. T1&T2 Battlecruisers should be limited to bandwidth of 20. T1 Battleships should be limited to bandwidth of 30. Only Carriers would have a bandwidth of 35.
T1 Lights should require 5m3, T2 Lights should require 10m3 T1 Mediums Should require 15m3, T2 Mediums should require 20m3 T1 Heavies should require 25m3, T2 Heavies should require 50m3
The major difference between Drone ships and non-drone ships should be drone bonuses. You can then differentiate what ships can use by bandwidth and capacity.
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.07 09:03:00 -
[95]
Originally by: Xaldor
Ishtar on Singularity has 125m3 drone capacity and 125m/s bandwidth, it has not been changed. It is still an abomination. It still has access to battleship equivalent weapons on a cruiser size ship which is still out of balance. It would be equivalent of letting Caldari cruisers field 5x Torps. There is no logical reason a ship of this size/class can inflict that much damage.
Why don't you go look at the DPS on five torpedoes, then look at the DPS on five Ogre IIs, and then get back to us with the results? You really think that the Ishtar should only run five medium drones?
Don't assume just because there are three sizes of drones and three sizes of guns, that the two are relative -- unless, maybe, the Ishtar had a 200% drone damage bonus and was restricted to "cruiser sized drones." Better yet, 250% since the drone user doesn't have access to faction modules or implants.
Sorry, but you clearly don't understand what you are talking about in regards to the Ishtar. Suprised you didn't mention the fact that the Ishtar has three turret hardpoints in addition to it's five "battleship" sized drones. Don't forget, you need some really sharp skills to think about fitting three T2 250mm railguns on the Ishtar and maintain your tank -- I'm just using a pair of 75mm scouts.
|

Retnik
0utbreak
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Posted - 2007.11.07 09:44:00 -
[96]
Edited by: Retnik on 07/11/2007 09:46:16 /rant Even 5x heavy drones with a maxed out drone damage bonus is no wheres near battleship class weapon dps. And especially un-bonused heavy drones like on the Eos, they are meh at best. If heavy drones can achieve the dps of a battleship gun, or allow me to fit drone damage mods then I will agree. Every myrmidon I have ever fought against I've popped his drones in a matter of a few scoop/launch moves. Two vollies from a drake kills a max skilled ogre on a myrmidon. You have to do something more then target -> approach -> f1-f8? WTF? HAXSPLOITOVERPOWERED! Now we have 2 battle cruisers with essentially the same damage output and tank...and the brutix is its tier 1 brother.
People been saying the cheesy "adapt or die", I think it is your inability to adapt that led to this whining and these ships being nerfed, which can be countered so easily. I hope you all enjoy playing nano-online, thats the true FOTM, and will be hit by a certain bat soon. /Me waits for all the vagabond whines "it's supposed to go fast." Well ain't a drone ship supposed to be able to field the biggest and baddest drone? Be like giving the vaga a propulsion bandwidth, sorry you can only fit a 1mn mwd on now...
/rant _______________________________________
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Venkul Mul
Gallente
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Posted - 2007.11.07 09:48:00 -
[97]
Edited by: Venkul Mul on 07/11/2007 09:48:15
Originally by: Xaldor I think CCP took a cheap and easy path to fixing Drones, adding bandwidth was a step in the right direction but they botched it in my opinion.
Ships should have a bandwidth rating of 5, 10, 15, 20, 25, 30 or 35.
5 allows you to use T1 Lights. 10 allows you to use T2 Lights or below. 15 allows you to use T1 Mediums or below. 20 allows you to use T2 Mediums or below. 25 allows you to use T1 Heavies/Sentries or below. 30 allows you to use T2 Heavies/Sentries or below. 35 allows you to use Fighters or below.
T1 Frigates should be limited to bandwidth of 5. T2 Frigates should be limited to bandwidth of 10. T1 Cruisers should be limited to bandwidth of 15. T2 Cruisers should be limited to bandwidth of 20. T1&T2 Battlecruisers should be limited to bandwidth of 20. T1 Battleships should be limited to bandwidth of 30. Only Carriers would have a bandwidth of 35.
T1 Lights should require 5m3, T2 Lights should require 10m3 T1 Mediums Should require 15m3, T2 Mediums should require 20m3 T1 Heavies should require 25m3, T2 Heavies should require 50m3
The major difference between Drone ships and non-drone ships should be drone bonuses. You can then differentiate what ships can use by bandwidth and capacity.
Using the same logic I suppose you want to limit T1 frigates or cruisers to T1 guns or missiles, and as we are there ban all the T2 modules from T1 ships.
Or it is a special bonus for drone only to be banned from T1 ships?
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OneSock
Crown Industries
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Posted - 2007.11.07 11:11:00 -
[98]
Originally by: Haks'he Lirky sooo
my six blaster myrmidon with 5 heavy drones is not overpowered at all compared to other tier 2 battlecruisers?
It wasn't when the Myrmidon was introduced into the game. It originally had 100m3 bay on the test server and CCP gave it 125m3 when it hit TQ.
This discussion was had back then and now CCP have backtracked. Nothing has changed though.
BTW I also have 6 blaster 5 heavy myrm and I cannot kill my corpies passive tank Drake. I might have a chance if I didn't have to keep scooping my drones to recharge them. I will now have zero chance because they wont shield recharge on scoop.
So should we also nerf the passive drake because it's tank is too strong ? I could easily jump on that bandwagon and call nerf....
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Gypsio III
Darkness Inc.
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Posted - 2007.11.07 11:21:00 -
[99]
Quote: Ok .. kill the drones then what does this myrm do? Oh no... that would require thought or tactics instead of crying nerf...
Oh dear. Thought and tactics, indeed. 
That Myrm can fit six guns. Whilst you're grinding through the drones, those 6 blasters are grinding your tank down, and you're doing zero damage to the Myrm.
Also, shooting those drones is bloody hard when they're being scooped and redeployed, and you have a damped lock time of about 15 seconds on them.
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OneSock
Crown Industries
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Posted - 2007.11.07 11:23:00 -
[100]
Originally by: Phantom Slave
Originally by: PCaBoo Well then, I suppose SB's should be removed completely from the game. They are frigates with bs sized weapons! OMG!
And yet SB's were designed to use those weapons. Myrmidon's weren't designed to use BS sized weapons,
This untruth yet again !!! Myrmidon had 100m3 on the test server when first introduced, CCP boosted it to 125 specifically because everyone wanted to fly 5 heavy. CCP agreed ! The trade off is that you can kill the drones and there are no replacements. This was accepted at the time.
Now CCP seem to have changed their minds and whiners like you jump on their bandwagon...
For the 1000th time it's not a BS sized weapon it's a drone ! When I can shoot and destroy your battleship weapons, then we can talk, until then, quit whining.
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Olli Hokkanen
Full Life Alternative
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Posted - 2007.11.07 11:29:00 -
[101]
wel this ******* sucks, its fun being not able to do anything about these changes, even there was like 90 page thread related to this
**** you ccp
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Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.07 11:38:00 -
[102]
Edited by: Kendar Zek on 07/11/2007 11:39:11 This will severely limit my interest in flying anything other than the Dominix, which hopefully will remain "as is," providing CCP sticks to the development plan. I had considered picking up a Myrmidon or learning to fly some other drone ships, having 7mil+ SP in drone skills, but if I cannot stock the same number of drones to maintain the versatility that a large drone bay affords, it seems rather pointless to waste my money on anything other than the Dominix.
From my perspective, this is an issue where a drone pilot's damage output depends on the drones he chooses to deploy. On most Gallente drone ships, I can pack a variety of damage types or a variety of drone classes in the same damage type. In my opinion, this is much like the Caldari being able to switch missile types for versatility in combat, or the Matari switching ammo types. The only area where Gallente design truly shines is DPS due to drones and turrets used effectively in conjunction; nerfing that single advantage essentially means that one should never choose Gallente ships for an edge in anything, whether it be electronic warfare, speed, tanking, or damage output.
With large drone bays, Federation ships are useful. Without them, Federation ships are nothing but watered-down generics that are mediocre at everything, but excel at nothing.
-- Owner, Venture Racing Team
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Brianna Talnor
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Posted - 2007.11.07 11:53:00 -
[103]
All you people who argue "but drones are killable!!!!!!" should then be ecstatic about the coming change. With Bandwidth you are going to be firing waves of drones at the enemy that are replaceable when the enemy kills them.
Now smile and be happy about it!
Oh....wait a second....you are really just saying "but drones are killable" to be a dues ch and you only care that your ships have outrageous amounts of DPS compared to any other ship and not about balance or overall fun at all? That makes sense now.
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Sandzibarr
A.W.M Ka-Tet
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Posted - 2007.11.07 11:55:00 -
[104]
Edited by: Sandzibarr on 07/11/2007 11:55:50 The changes to the eos, myr and ishkur are justified and balanced.
The new drone ai commands and hotkeys Trinity will bring are great. Go check them out on SiSi.
Just going to have to wait for a Field Command Myrmidon to be introduced to justify my training of CommandShip 5 though (for a tanky tech2 drone boat).
Although.. ive been reliably informed that the new Dominix Model in Trinity is, and i quote; "Hawt"
And big fonts dont make you clever/right.
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Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.07 12:00:00 -
[105]
Originally by: Brianna Talnor ... With Bandwidth you are going to be firing waves of drones at the enemy that are replaceable when the enemy kills them.
One can't launch waves of drones if the drone bay can't carry them, friend.
-- Owner, Venture Racing Team
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Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.07 12:03:00 -
[106]
Can someone point me to the specifics on how this nerf is to be implemented? As I've invested a majority of my training in drones, it's rather important to me as a customer.
-- Owner, Venture Racing Team
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Sandzibarr
A.W.M Ka-Tet
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Posted - 2007.11.07 12:06:00 -
[107]
most droneships can fly 3 waves of the drones size they should logically be using... if you want to pack larger drones and reduce your backups then thats your risk mate.
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Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.07 12:16:00 -
[108]
Originally by: Sandzibarr most droneships can fly 3 waves of the drones size they should logically be using... if you want to pack larger drones and reduce your backups then thats your risk mate.
Larger drones? Hardly. On my Dominix I carry drones for versatility, as I previously stated, and when I have flown other Federation ships, I have used the drone bays for that same purpose.
My mining-fitted Exequror-class cruiser carries mining drones and a few light scouts for defense.
My Dominix-class battleship carries sentry drones, as well as heavy, medium, and light attack drones, plus medium armor maintenance drones to repair the combat drones after the fight. It is a versatile configuration that makes very good use of the Dominix drone bay. I do hope CCP really is leaving this ship alone.
I would've liked to fly a Myrmidon at some point, just for fun, as I was never fond of the Brutix, specifically for its lack of drone space. With a nerf fast approaching, I shall likely keep my ISK. It seems pointless to have invested such a vast amount of training time to using a variety of drones, when only one Federation ship (as I fly Fed ships exclusively) will allow me to make effective, versatile use of my drone skills. It really isn't simply about attack drones; it's a matter of taking away the functionality of Federation ships, which traditionally can field a variety of drones for multiple purposes.
Granted, my Dominix supposedly will remain untouched, for which I am thankful, but it's disheartening to know that, as a dedicated drone specialist, I am now shackled to it, as the other drone carriers have had their field value greatly diminished by such a nerf.
-- Owner, Venture Racing Team
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Sandzibarr
A.W.M Ka-Tet
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Posted - 2007.11.07 12:23:00 -
[109]
Edited by: Sandzibarr on 07/11/2007 12:24:17
Ok i feel your pain that we are being reduced back down to 2 'heavy' drone ships - ishtar and domi.. now that the eos is brought inline with the other Fleet Commands (ie made sh*t).
Maybe they should have kept its dronebay the same size and just reduced the turrets down to 2.. but then that still wouldnt fill the role its required to do in fleets any better.
But like i said above.. we're just going to have to wait until tier2 field commands are created. Though this new T2 BlackOp Domi, the Sin, might be worth looking at.
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Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.07 12:33:00 -
[110]
Edited by: Kendar Zek on 07/11/2007 12:34:50
Originally by: Sandzibarr Edited by: Sandzibarr on 07/11/2007 12:24:17
Ok i feel your pain that we are being reduced back down to 2 'heavy' drone ships - ishtar and domi.. now that the eos is brought inline with the other Fleet Commands (ie made sh*t).
Maybe they should have kept its dronebay the same size and just reduced the turrets down to 2.. but then that still wouldnt fill the role its required to do in fleets any better.
But like i said above.. we're just going to have to wait until tier2 field commands are created. Though this new T2 BlackOp Domi, the Sin, might be worth looking at.
As a solo player, I don't have the money to be buying T2 ships and tricking them out with faction gear. All the new toys are simply for the oldtimers who have no ISK sinks left; it also serves to widen the training gap, so the oldtimers can maintain their advantage, while leading less experienced players to believe they have a new long-term goal to "catch up."
This happened to me in another MMORPG, where I would grind and grind, hoping I'd someday get to that endgame and be a viable player, only to have the road lengthened farther than I could keep pace, so I never really gained any ground. Someday, I'd like to play an MMORPG from a company that understands they have a good game, and leaves it the way it is. I thought perhaps EVE was that game, but it is becoming clear that I was mistaken.
-- Owner, Venture Racing Team
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KillmAll187
Aliastra
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Posted - 2007.11.07 12:53:00 -
[111]
1. The Ishkur is short 1 slot to all other assault frigates....yep that's balanced 2. Myrmidon doesn't have a bonus to hybrid turrets does it?? 3. Eos didn't have a bonus to drone hp & damage did it?? 4. Ishtar has tons of grid to fit those 3 fecking turret slots??
Brace yourselves....could it be you got pwned by someone with millions of skillpoints dedicated to these ships?? I'll let you in on a little secret.
MINMATAR T2 > ALL
Gallente have had more nerfs against its ships than any other in the game.
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Xaldor
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Posted - 2007.11.07 13:27:00 -
[112]
Originally by: Venkul Mul
Using the same logic I suppose you want to limit T1 frigates or cruisers to T1 guns or missiles, and as we are there ban all the T2 modules from T1 ships.
Or it is a special bonus for drone only to be banned from T1 ships?
It is more to get better variety and have ships better balanced, not from race to race but from a drone capable ship to a hybrid ship to a projectile ship to a missile ship. All the various weapon types have pros, cons and all have their various fitting limitations. Most ships just do not even allow you to stick the best guns in a particular ship class because of fitting limitations. To date, drone fitting limitations have been severely lax and imo ships are not accurately balanced between drone boats and non-drone boats.
Lets look at an examples to help illustrate.
Lets take the garden variety Vexor. 75m3. What price does the Vexor pay for that drone capacity? It pays next to nothing for that drone capability.
Lets compare it to another level 2 cruiser, take the Caracal, a ship I am very fond of and is quite nifty. You can squeeze in 5x heavy T2 launchers with the Caracal but you are not going to have much of a tank. What are the differences between these two ships?
Caracal can have 5 launchers. Vexor can have 4 turrets. Caracal can fit 5x T2 heavy launchers. Vexor can fit 4x Heavy Ion T2 blasters. Both have a small tank (71 for Caracal, 73 for Vexor). Both fitted with highest damaging T2 ammo. Caracal can inflict 177 dps with scourge fury ammo and with the ship bonuses, with max skills. Vexor can inflict 225 damage with the void ammo. The obvious difference is the range. The Vexor can fit a 10mn T2 afterburner in that setup, the Caracal can't. All-in-all the gun slinging is fairly balanced. Vexor has more firepower, better speed excluding the drones but lacks the range of the Caracal.
Caracal has 10m3 drone space, Vexor has 75m3. You know this comparison is dead in the water already but let me complete it.
Caracal can have 2x T2 lights for maximum damage and they add another 39 dps to give it a total maximum dps of 216dps. Not too bad for a cruiser.
Vexor can for a theoretical maximum field 2x T2 Heavies, 2x T2 Mediums and 1x T2 Light. This adds 315dps to the Vexor for a total of 540dps. 540 theoretical dps for a T1 cruiser borders on the ridiculous, it will outgun some Battlecruisers.
This isn't a Vexor vs Caracal fight, I am comparing them for fleet operations, if you just wanted to bring in a relatively cheap cruiser to just swarm and pound some big ships then ALL drone ships significantly outgun non-drone ships because the drone capability is not factored into their overal fitting remotely accurately.
In a real Vexor vs Caracal fight the Vexor could just deploy 5x T2 mediums, dampen the Caracal, stay out of it's range and the Caracal would be obliterated by the 238dps of the 5 medium drones. Limit the Vexor to T1 mediums and it is still 180 dps from 5 drones but slowly heading towards the realm of balance.
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MrTripps
Gallente
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Posted - 2007.11.07 14:05:00 -
[113]
I'm in total agreement with the OP. The Myr has been my PVP ship of choice since it came out. Not because it was uber, but because it looked cool and made good use of my specializations. Then came the nos nerf (change fitting) and now the damp nerf (change fitting) and the drone nerf (change fitting). Sad thing is the nerf isn't really needed (the exception being the nerf to the scoop tactic--that is valid). There are two things a pilot can do to bring a drone boat to its knees (one dealing with fitting and one dealing with tactics). Noobs can't figure that out and start whining, so they nerf drone boats. Maybe there is some way to quantify balance we don't know about, but when you compare apples and oranges that comparison is largely a matter of opinion. In my opinion they should come up with better counters instead of making the game so vanilla that it becomes Pong In Space.
Certainty of death...small chance of success...what are we waiting for? - Gimli |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.07 14:15:00 -
[114]
Originally by: Retnik
/rant Even 5x heavy drones with a maxed out drone damage bonus is no wheres near battleship class weapon dps. And especially un-bonused heavy drones like on the Eos, they are meh at best. If heavy drones can achieve the dps of a battleship gun, or allow me to fit drone damage mods then I will agree.
5 Siege launchers, 470dps (Raven) 5 Ogre II's, 475dps (Myrm)
The Battleships is not and should not be a solo pwnmobile - Oveur
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Frederick Lyrus
Lyrus Associates
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Posted - 2007.11.07 14:34:00 -
[115]
Originally by: Jenea Why don't you go look at the DPS on five torpedoes, then look at the DPS on five Ogre IIs, and then get back to us with the results? You really think that the Ishtar should only run five medium drones?
Don't assume just because there are three sizes of drones and three sizes of guns, that the two are relative -- unless, maybe, the Ishtar had a 200% drone damage bonus and was restricted to "cruiser sized drones." Better yet, 250% since the drone user doesn't have access to faction modules or implants.
I did cruise missiles as per your statement on the previous page. I do not think these numbers mean what you think they mean.
Let's assume a competent T2 pilot. He's got his dps support skills to V and his spec to IV. The missile pilot has his RoF skill to V and the drone pilot has Drone Interfacing V.
A cruise missile does 300 dmg * 1.1 (warhead upgrades) * 1.25 (cruise missiles) / (17.6 (launcher RoF) * 0.92 (spec) * 0.9 (missile ops) * 0.85 (rapid launch). This works out at 33.3 dps per launcher.
An Ogre II does 24 dmg * 1.92 (dmg multiplier) * 1.25 (combat drone) * 1.25 (Hvy drone ops) * 1.08 (spec) * 2 (Interfacing) / 2 (RoF). Or 77.76 dps per drone.
The Raven gets 6 launchers to the Ishtar's 5 Heavy drones. That's about 20% more dps in total. Pretending that launcher is a bonus to the other five rather than a launcher in and of itself brings the Raven up to 39.96 dps per launcher.
Ship bonuses, the Raven gets 5% RoF per level, at V that's a multiplier of 1.33. The Ishtar gets 10% drone dmg per level, or a multipler of 1.5 at V. That's 53.15 vs 116.64.
Let's give the Raven some BCS II, three of them is normal. 10% dmg, 10.5% Rof, that's a multiplier of 1.23 per module. I can't be bothered with stacking penalty so with three of them that's 53.15 * 1.23^3 which is 98.68 dps per launcher.
In conclusion, a Raven with T2 cruise missiles, good skills and three damage mods has a dps of about 500. An Ishtar with 5x Ogre II's and good skills has a dps of close to 600. And you're claiming these aren't BS weapons?
And just to cover myself there's a bit more that can be factored into this that I've ignored for simplicity, Raven does get to pick his damage colour which can up his effective dps. He also has trouble hitting anything going over 1km/s or with a sig less than 225 (like, picking an example at random here, the Ishtar).
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Doomed Predator
Xoth Inc Firmus Ixion
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Posted - 2007.11.07 14:38:00 -
[116]
@OP you seriously need to take a deep breath. When you are calmed down tear out the following keys from your keyboards:
-Shift -caps lock -the 1 key
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Gabriel Magnar
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Posted - 2007.11.07 14:50:00 -
[117]
Originally by: SirMollle Stop training FOTM!!!!!!!
stfu
How is specializing yourself in one race since the game's launch FOTM? And now all your effort is basically wasted in one fell swoop.
And don't try that adapt or die crap, Gallente got hit way, way too hard.
But then let's face it. CCP hates drones, they generate a lot of lag and they haven't been able to fix them since launch. I bet your never going to see a drone buff. Every other thing has been getting named stuff, even more skills, rigs and modules etc but drone ones are far and few in between.
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Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.07 14:55:00 -
[118]
Originally by: Gabriel Magnar Every other thing has been getting named stuff, even more skills, rigs and modules etc but drone ones are far and few in between.
I guess you missed all the drone stuff announced at Fanfest then?
The Battleships is not and should not be a solo pwnmobile - Oveur
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Gabriel Magnar
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Posted - 2007.11.07 15:13:00 -
[119]
Originally by: Avon
Originally by: Gabriel Magnar Every other thing has been getting named stuff, even more skills, rigs and modules etc but drone ones are far and few in between.
I guess you missed all the drone stuff announced at Fanfest then?
No I have a life outside of EVE and as such, I do not have the time to attend the circle f**k that is "Fanfest".
I jest of course.
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Majickthise
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Posted - 2007.11.07 15:14:00 -
[120]
Edited by: Majickthise on 07/11/2007 15:14:46
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Mashie Saldana
Minmatar Hooligans Of War Insurgency
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Posted - 2007.11.07 15:23:00 -
[121]
Originally by: Frederick Lyrus In conclusion, a Raven with T2 cruise missiles, good skills and three damage mods has a dps of about 500. An Ishtar with 5x Ogre II's and good skills has a dps of close to 600. And you're claiming these aren't BS weapons?
You got the numbers wrong somewhere, with all drone support skills at 5 and drone spec 4 you get 466 DPS, with drone spec 5 475 DPS.
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Dracorimus
Caldari 0utbreak
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Posted - 2007.11.07 15:23:00 -
[122]
Hmm  Why then can my Absolution carry only 5 Light drones when a lower class, Tech 1 similar sized vessel namely the Myrmidon carry 5 heavy t2 (ogre II) drones AND fit a nice rack of blasters and have more dps than my Command ship ?
See the point ?
This nerf is overdue for Gallente boats, I'm sorry but I fly Gallente too and love the Myrmi but its just over the top.
Bite Me -
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Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.07 15:41:00 -
[123]
Originally by: Frederick Lyrus
Originally by: Jenea Why don't you go look at the DPS on five torpedoes, then look at the DPS on five Ogre IIs, and then get back to us with the results? You really think that the Ishtar should only run five medium drones?
Don't assume just because there are three sizes of drones and three sizes of guns, that the two are relative -- unless, maybe, the Ishtar had a 200% drone damage bonus and was restricted to "cruiser sized drones." Better yet, 250% since the drone user doesn't have access to faction modules or implants.
I did cruise missiles as per your statement on the previous page. I do not think these numbers mean what you think they mean.
Let's assume a competent T2 pilot. He's got his dps support skills to V and his spec to IV. The missile pilot has his RoF skill to V and the drone pilot has Drone Interfacing V.
A cruise missile does 300 dmg * 1.1 (warhead upgrades) * 1.25 (cruise missiles) / (17.6 (launcher RoF) * 0.92 (spec) * 0.9 (missile ops) * 0.85 (rapid launch). This works out at 33.3 dps per launcher.
An Ogre II does 24 dmg * 1.92 (dmg multiplier) * 1.25 (combat drone) * 1.25 (Hvy drone ops) * 1.08 (spec) * 2 (Interfacing) / 2 (RoF). Or 77.76 dps per drone.
The Raven gets 6 launchers to the Ishtar's 5 Heavy drones. That's about 20% more dps in total. Pretending that launcher is a bonus to the other five rather than a launcher in and of itself brings the Raven up to 39.96 dps per launcher.
Ship bonuses, the Raven gets 5% RoF per level, at V that's a multiplier of 1.33. The Ishtar gets 10% drone dmg per level, or a multipler of 1.5 at V. That's 53.15 vs 116.64.
Let's give the Raven some BCS II, three of them is normal. 10% dmg, 10.5% Rof, that's a multiplier of 1.23 per module. I can't be bothered with stacking penalty so with three of them that's 53.15 * 1.23^3 which is 98.68 dps per launcher.
In conclusion, a Raven with T2 cruise missiles, good skills and three damage mods has a dps of about 500. An Ishtar with 5x Ogre II's and good skills has a dps of close to 600. And you're claiming these aren't BS weapons?
And just to cover myself there's a bit more that can be factored into this that I've ignored for simplicity, Raven does get to pick his damage colour which can up his effective dps. He also has trouble hitting anything going over 1km/s or with a sig less than 225 (like, picking an example at random here, the Ishtar).
Comparing a T1 ship to a T2 ship is always going to work out in the T2 ship's advantage. You could probably find a way that an assault frigate is better than a T1 battleship. That's why the devs put T2 crap in the game - it makes the old stuff obsolete and creates an ISK sink that works in favor of the players who already had all the best of T1, so they can afford to get into T2.
Compare a Raven to a Dominix, if you want this to be apples to apples.
-- Owner, Venture Racing Team
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.07 16:23:00 -
[124]
Originally by: Avon
Originally by: Gabriel Magnar Every other thing has been getting named stuff, even more skills, rigs and modules etc but drone ones are far and few in between.
I guess you missed all the drone stuff announced at Fanfest then?
You know what? Shut up.
I am not going to be complacent and happy when I'm given all these "new toys" when the MEAT of what I've trained has been beaten over the head like a whack-a-mole.
CCP, you seriously have treated the underdog like crap in this situation. Drone bandwidth is the poorest excuse for a way to even out the odds. It basically is telling players that use drones that their training all their skills to LEVEL 5 to get the best out of their drones is UNFAIR AND BROKEN.
I'm tired of hearing all this "it's about time, the Myrmidon is overpowered." Guess what, it's NOT. The fact that the pilots who fly them train their skills to level 5 and then use it should have you scared, not the ship itself. I've come up against many Myrmidons and thought "whoa crap, it's going to be a good fight" and then I cut through him like he's a piece of pie. Same goes for any other ship. If you train your skills, you should be able to reap the rewards.
Those of you that have LEVEL 5 BUTTON trained **** me off when you say "oh it's fair and it had it coming". Well **** off. You can do a multitude of other things and be happy. For a lot of us, drones are really really cool and we enjoy having little miniature damage ships.
>=| _________________ Burn. |

Avon
Caldari Black Nova Corp Band of Brothers
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Posted - 2007.11.07 16:33:00 -
[125]
Edited by: Avon on 07/11/2007 16:33:42 You know what? No U.
I have been through every single nerf cycle of Eve, and had a huge amount of my SP's negated each time.
However, I still support this change, even though it effects me the same it effects you. I can currently fly a max skill fit Myrm, Ogre II's, full rack of neutrons, reasonable tank, mwd, web & scram, the whole 9 yards .. you know what - it needs a damn nerf more than just about any set-up ever. I can also fly every combat ship up to BS for every race in game (TI & TII), and I know imbalance when I see it.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Litheye
Garoun Investment Bank
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Posted - 2007.11.07 16:34:00 -
[126]
Originally by: Siigari Kitawa baseless whine
look at how **** you are
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.07 16:50:00 -
[127]
Originally by: Litheye
Originally by: Siigari Kitawa baseless whine
look at how **** you are
Thanks for being constructive. _________________ Burn. |

Dave White
Beagle Corp
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Posted - 2007.11.07 17:57:00 -
[128]
Originally by: Siigari Kitawa
Originally by: Litheye
Originally by: Siigari Kitawa baseless whine
look at how **** you are
Thanks for being constructive.
And the OP was constructive? ;/
Originally by: GM Tacgnol Oveur descended from the heavens (also known as the second floor) and beat us all with his nerfbat.
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MITSUK0
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Posted - 2007.11.07 18:01:00 -
[129]
"I'VE BEEN COMPLAINING ABOUT HITTING MY DRONE CEILING FOR AGES NOW AND INSTEAD OF BOOSTING DRONES, OR EVEN LEAVING THEM THE WAY YOU ARE YOU NERF THEM. A ******* NERF."
     
Here is the universe, revolving around you... Oh wait, no it's not.
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Daelin Blackleaf
Aliastra
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Posted - 2007.11.07 18:19:00 -
[130]
Turret Based: Cruiser 4-5 Turrets Battlecruiser 7-8 Turrets
Drone Based: Cruiser 4-5 med drones Battlecruiser 7-8 med drones 
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Venkul Mul
Gallente
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Posted - 2007.11.07 18:36:00 -
[131]
Originally by: Gypsio III
Quote: Ok .. kill the drones then what does this myrm do? Oh no... that would require thought or tactics instead of crying nerf...
Oh dear. Thought and tactics, indeed. 
That Myrm can fit six guns. Whilst you're grinding through the drones, those 6 blasters are grinding your tank down, and you're doing zero damage to the Myrm.
Also, shooting those drones is bloody hard when they're being scooped and redeployed, and you have a damped lock time of about 15 seconds on them.
So your idea of fighting a Myrmidion is staying at 3 km where the blaster are at optimal range and the drones can be scooped without loss of time? It is sure you will be killed.
Try to stay at maximum scram range and kill the drones. You will be getting almost no damage from the blasters and the pilot will have trouble scooping and redeploying the drones.
Har to think a so complicated tactic?
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Venkul Mul
Gallente
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Posted - 2007.11.07 18:45:00 -
[132]
Originally by: Kendar Zek
Originally by: Frederick Lyrus
Originally by: Jenea Why don't you go look at the DPS on five torpedoes, then look at the DPS on five Ogre IIs, and then get back to us with the results? You really think that the Ishtar should only run five medium drones?
Don't assume just because there are three sizes of drones and three sizes of guns, that the two are relative -- unless, maybe, the Ishtar had a 200% drone damage bonus and was restricted to "cruiser sized drones." Better yet, 250% since the drone user doesn't have access to faction modules or implants.
I did cruise missiles as per your statement on the previous page. I do not think these numbers mean what you think they mean.
Let's assume a competent T2 pilot. He's got his dps support skills to V and his spec to IV. The missile pilot has his RoF skill to V and the drone pilot has Drone Interfacing V.
A cruise missile does 300 dmg * 1.1 (warhead upgrades) * 1.25 (cruise missiles) / (17.6 (launcher RoF) * 0.92 (spec) * 0.9 (missile ops) * 0.85 (rapid launch). This works out at 33.3 dps per launcher.
An Ogre II does 24 dmg * 1.92 (dmg multiplier) * 1.25 (combat drone) * 1.25 (Hvy drone ops) * 1.08 (spec) * 2 (Interfacing) / 2 (RoF). Or 77.76 dps per drone.
The Raven gets 6 launchers to the Ishtar's 5 Heavy drones. That's about 20% more dps in total. Pretending that launcher is a bonus to the other five rather than a launcher in and of itself brings the Raven up to 39.96 dps per launcher.
Ship bonuses, the Raven gets 5% RoF per level, at V that's a multiplier of 1.33. The Ishtar gets 10% drone dmg per level, or a multipler of 1.5 at V. That's 53.15 vs 116.64.
Let's give the Raven some BCS II, three of them is normal. 10% dmg, 10.5% Rof, that's a multiplier of 1.23 per module. I can't be bothered with stacking penalty so with three of them that's 53.15 * 1.23^3 which is 98.68 dps per launcher.
In conclusion, a Raven with T2 cruise missiles, good skills and three damage mods has a dps of about 500. An Ishtar with 5x Ogre II's and good skills has a dps of close to 600. And you're claiming these aren't BS weapons?
And just to cover myself there's a bit more that can be factored into this that I've ignored for simplicity, Raven does get to pick his damage colour which can up his effective dps. He also has trouble hitting anything going over 1km/s or with a sig less than 225 (like, picking an example at random here, the Ishtar).
Comparing a T1 ship to a T2 ship is always going to work out in the T2 ship's advantage. You could probably find a way that an assault frigate is better than a T1 battleship. That's why the devs put T2 crap in the game - it makes the old stuff obsolete and creates an ISK sink that works in favor of the players who already had all the best of T1, so they can afford to get into T2.
Compare a Raven to a Dominix, if you want this to be apples to apples.
Let's see, the raven can apply its damage from 150 km easily, the Ishtar from 60 or so for the drones, and less than 10 km from the blasters.
If the ishtar pilot is so fool as to send his drones against the raven at 60 km they are dead before doing any damage, so exactly what are you comparing?
Use torps as was suggested by the one replying to you, and you still will outrange the blaster 3 to 1 after the range nerf (today it is more like 8:1).
And you will still kill his T2 ogre if he send them against you at 30 Km.
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Phil Exon
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Posted - 2007.11.07 18:46:00 -
[133]
/signed
I hate when CCP goes around with a nerf stick. I don't fly gallente but I'm against nearfing people's fun ships. If you wanna nerf something, nerf the lag.
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CCP Nozh

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Posted - 2007.11.07 19:03:00 -
[134]
Generally I'd never reply to a post like this, since it's basically a huge rant, but I'll spare you some of my words.
The point of the bandwidth change was to be able to balance drone boats better, especially smaller class ships.
These are the changes we've done with bandwidth, all other ships have the same bandwidth as their dronebay:
* Ishkur: 25Mbit/s bandwidth, 25m3 + 5m3/level drone bay * Vexor: 75Mbit/s bandwidth, 100m3 dronebay * Ishtar: 125Mbit/s bandwidth, no change in dronebay * Arbitrator, Curse, Pilgrim: 50 Mbit/s bandwidth, 150m3 dronebay * Myrmidon: 75Mbit/s bandwidth, 150m3 dronebay * Eos: 75Mbit/s bandwidth, 150m3 + 15m3/level dronebay
You can see the trend here really, we've decreased damage output of some of the more "overpowered" ships but instead increased their ability to sustain their damage output.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Nozh Game Designer CCP Games |
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Retnik
0utbreak
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Posted - 2007.11.07 21:23:00 -
[135]
Edited by: Retnik on 07/11/2007 21:23:58
Originally by: CCP Nozh Generally I'd never reply to a post like this, since it's basically a huge rant, but I'll spare you some of my words.
The point of the bandwidth change was to be able to balance drone boats better, especially smaller class ships.
These are the changes we've done with bandwidth, all other ships have the same bandwidth as their dronebay:
* Ishkur: 25Mbit/s bandwidth, 25m3 + 5m3/level drone bay * Vexor: 75Mbit/s bandwidth, 100m3 dronebay * Ishtar: 125Mbit/s bandwidth, no change in dronebay * Arbitrator, Curse, Pilgrim: 50 Mbit/s bandwidth, 150m3 dronebay * Myrmidon: 75Mbit/s bandwidth, 150m3 dronebay * Eos: 75Mbit/s bandwidth, 150m3 + 15m3/level dronebay
You can see the trend here really, we've decreased damage output of some of the more "overpowered" ships but instead increased their ability to sustain their damage output.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
But you all did it in a stupid way. Instead of nerfing the drones on a DRONE SHIP you should have nerfed their ability to field turret weapons thus reducing dps but keeping them DRONE SHIPS. And to the person who compared siege launchers to ogres show me a module I can mount to increase my "battleship weapons system" damage. They are NOT battleship class weapons, and comparing them 1 for 1 is moot, since you can mount 6 sieges. And compare the dps of ogres on a eos to the dps of sieges. Let me play with some numbers: (all max skills eft warrior)
6x Siege II (rage): 574 6x Siege II 2x BCU (rage): 844
5x Ogre II on a myrmidon: 475 5x Ogre II 6x Heavy Neutron II (eft warriors ftw? lol): 728 <<< here's where we get over the top 5x Ogre II on an Eos: 317
Harby w/ 7 Heavy Pulse II (Amarr Navy Multi.) 5x Hammerhead II: 522 (notice no damage mods = full tank) Harby w/ 7 Heavy Pulse II (Amarr Navy Multi.) 5x Hammerhead II 2x HS II: 693
I can safely conclude based on damage numbers stripping off some turrets from a myrmidon and leaving it's heavy drones alone balance the dps of these ships. People been complaining amarr are gimped, but seems you can break 530 dps with guns, drones, and no damage mods. Strip 3 turrets off the myrmidon and even with neutrons (lol fitting) it hits 602 dps at close range and at the danger of losing 475dps to a smart pilot. Now the eos is a different story. I think it will still be a nice ship with 75 m3 (hope no one else sees its 500 dps 600 dps tank so I get them cheap).
Most of us are asking to leave the drones alone. If we wanted to fit a blaster bc we would fly the brutix for damn sure.
_______________________________________
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PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.07 21:47:00 -
[136]
Originally by: CCP Nozh Generally I'd never reply to a post like this, since it's basically a huge rant, but I'll spare you some of my words.
The point of the bandwidth change was to be able to balance drone boats better, especially smaller class ships.
These are the changes we've done with bandwidth, all other ships have the same bandwidth as their dronebay:
* Ishkur: 25Mbit/s bandwidth, 25m3 + 5m3/level drone bay * Vexor: 75Mbit/s bandwidth, 100m3 dronebay * Ishtar: 125Mbit/s bandwidth, no change in dronebay * Arbitrator, Curse, Pilgrim: 50 Mbit/s bandwidth, 150m3 dronebay * Myrmidon: 75Mbit/s bandwidth, 150m3 dronebay * Eos: 75Mbit/s bandwidth, 150m3 + 15m3/level dronebay
You can see the trend here really, we've decreased damage output of some of the more "overpowered" ships but instead increased their ability to sustain their damage output.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
We're sorry to have wasted your time oh great dev. It's not like you (The entire dev team, not just you) haven't wasted countless hours/days/weeks/months of our time with bad coding and game design. Maybe we wouldn't be *****ing about stuff if you hadn't screwed it up in the first place.
None of us expect perfection, but how about taking a little more time to think about what you guys are implementing before releasing it and then after we've sank a whole lot of time, isk, and real money, taking away our efforts. ________________________________ Stop nerfing everything! |

Phantom Slave
Amarr Mozzaki United
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Posted - 2007.11.07 21:51:00 -
[137]
Why do you guys care that they nerfed your drones, anyway? We're just going to kill them  ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

Retnik
0utbreak
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Posted - 2007.11.07 21:53:00 -
[138]
Originally by: Phantom Slave Why do you guys care that they nerfed your drones, anyway? We're just going to kill them 
Why is it hard for you to understand we want a drone carrying Battlecruiser? _______________________________________
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Kolwrath
Amarr Imperial Shipment
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Posted - 2007.11.07 21:53:00 -
[139]
Originally by: Retnik
But you all did it in a stupid way.
K you need to give CCP more respect and ditch the smack. Your not helping your case by starting out with essencially: "CCP IS STUPID". You're just making yourself look like another troll / rant-bear.
Originally by: Retnik
They are NOT battleship class weapons
Yes they are. Light drones are for frigates, medium drones are for cruisers, heavy drones are for battlships. The Myrm is a battlecruiser. It is designed as an anti cruiser platform. Therefore it should only field cruiser sized drones. Check the signature radius on heavy drones and compare them with the signature radiuses of battleships. You might notice some similarities. Shesh.
Originally by: Retnik
6x Siege II (rage): 574 6x Siege II 2x BCU (rage): 844
Ok your way off target here. The point originally made was that only battleships can carry battleship class weapons. Then somebody counter pointed that the specialty ship of Stealth bombers could field Seige launchers. I see his point, but that person forgot that Stealth Bombers are a nich ship and to counter thier firepower they have no tank and are made of tinfoil. The myrm tanks very well. Not only does it tank very well, it can be setup as a NOS/NET BBQ or BLASTER/ORGEII BBQ boat at the same time. It is overpowered because of that.
(I have no clue why your bringing BCU's into this.)
Originally by: Retnik
5x Ogre II on a myrmidon: 475 5x Ogre II 6x Heavy Neutron II (eft warriors ftw? lol): 766 <<< here's where we get over the top 5x Ogre II 3x Neutron II: 621 5x Berserker II (Because we all don't use Ogres): 386 5x Ogre II on an Eos: 317
Yes That is why the Myrm is over the top. Heavy drones + 6 turrent hardpoints is overpowered. Not only can the ship have pretty darn high DPS, it can also tank VERY well.
Originally by: Retnik
I can safely conclude based on damage numbers stripping off some turrets from a myrmidon and leaving it's heavy drones alone balance the dps of these ships.
I agree with you on this point. Stripping of turrets (well not turrets, stripping high slots right off .. otherwise the utility slots will just get filled with NOS/Neuts) would put balance back into the Myrm. The people in this thread are not open to any changes to the Myrm. They have thier specailsed FOTM setup and are too stuborn to admit that the myrm is overpower and somehow it needs to be nerfed.
CCP could have chopped off some high slots, reduced grid, or something else, but they chose to chop off bandwith. You may not like it but that is the choice they made. Accept it. Its not set in stone, they may change it later.
Originally by: Retnik
Most of us are asking to leave the drones alone. If we wanted to fit a blaster bc we would fly the brutix for damn sure.
That is not the impression I got from this thread. The impression I got was that of many Myrm pilots sticking thier fingers in thier ears, stomping thier feet and screaming "DONT TOUCH MY SHIP!".
(Yes I am implying that they are all bieng VERY immature about it.)
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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An Anarchyyt
Gallente Sublime.
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Posted - 2007.11.07 21:58:00 -
[140]
How are you gentlemen? All of your base are belong to us.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Retnik
0utbreak
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Posted - 2007.11.07 22:01:00 -
[141]
Originally by: Kolwrath
Originally by: Retnik
But you all did it in a stupid way.
K you need to give CCP more respect and ditch the smack. Your not helping your case by starting out with essencially: "CCP IS STUPID". You're just making yourself look like another troll / rant-bear.
Originally by: Retnik
They are NOT battleship class weapons
Yes they are. Light drones are for frigates, medium drones are for cruisers, heavy drones are for battlships. The Myrm is a battlecruiser. It is designed as an anti cruiser platform. Therefore it should only field cruiser sized drones. Check the signature radius on heavy drones and compare them with the signature radiuses of battleships. You might notice some similarities. Shesh.
Originally by: Retnik
6x Siege II (rage): 574 6x Siege II 2x BCU (rage): 844
Ok your way off target here. The point originally made was that only battleships can carry battleship class weapons. Then somebody counter pointed that the specialty ship of Stealth bombers could field Seige launchers. I see his point, but that person forgot that Stealth Bombers are a nich ship and to counter thier firepower they have no tank and are made of tinfoil. The myrm tanks very well. Not only does it tank very well, it can be setup as a NOS/NET BBQ or BLASTER/ORGEII BBQ boat at the same time. It is overpowered because of that.
(I have no clue why your bringing BCU's into this.)
Originally by: Retnik
5x Ogre II on a myrmidon: 475 5x Ogre II 6x Heavy Neutron II (eft warriors ftw? lol): 766 <<< here's where we get over the top 5x Ogre II 3x Neutron II: 621 5x Berserker II (Because we all don't use Ogres): 386 5x Ogre II on an Eos: 317
Yes That is why the Myrm is over the top. Heavy drones + 6 turrent hardpoints is overpowered. Not only can the ship have pretty darn high DPS, it can also tank VERY well.
Originally by: Retnik
I can safely conclude based on damage numbers stripping off some turrets from a myrmidon and leaving it's heavy drones alone balance the dps of these ships.
I agree with you on this point. Stripping of turrets (well not turrets, stripping high slots right off .. otherwise the utility slots will just get filled with NOS/Neuts) would put balance back into the Myrm. The people in this thread are not open to any changes to the Myrm. They have thier specailsed FOTM setup and are too stuborn to admit that the myrm is overpower and somehow it needs to be nerfed.
CCP could have chopped off some high slots, reduced grid, or something else, but they chose to chop off bandwith. You may not like it but that is the choice they made. Accept it. Its not set in stone, they may change it later.
Originally by: Retnik
Most of us are asking to leave the drones alone. If we wanted to fit a blaster bc we would fly the brutix for damn sure.
That is not the impression I got from this thread. The impression I got was that of many Myrm pilots sticking thier fingers in thier ears, stomping thier feet and screaming "DONT TOUCH MY SHIP!".
(Yes I am implying that they are all bieng VERY immature about it.)
I did not disrespect CCP, mearly called them out on their choices of what they are nerfing. I know many people are crying to leave the myrm alone, but most I have talked to agreed it was overpowered. But what gets most people is they are losing heavy drones on a ship clearly made to field them. Show me where it is said heavy drones are battleship class weapons. You are just drawing similarities based on there being 3 class of drones and 3 class of other weapons. It's ok to draw this conclusion but it's completely off.
I brought Damage mods into it to further prove they are not bs class weapons because bs weapons shine with damage mods increasing them to large amounts of dps. Drones are static in their dps, and there is no other way to enhance them. Also you can even further improve bs sized weapons with implants, with drone you cannot.
Strip off 3 turrets, drop the grid a little and call fixed. _______________________________________
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PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.07 22:21:00 -
[142]
Originally by: Kolwrath
Ok your way off target here. The point originally made was that only battleships can carry battleship class weapons. Then somebody counter pointed that the specialty ship of Stealth bombers could field Seige launchers. I see his point, but that person forgot that Stealth Bombers are a nich ship and to counter thier firepower they have no tank and are made of tinfoil. The myrm tanks very well. Not only does it tank very well, it can be setup as a NOS/NET BBQ or BLASTER/ORGEII BBQ boat at the same time. It is overpowered because of that. about it.)
First of all, noone (that's any good at least) fits blasters on a myrm :p, secondly; a 'niche' ship can do what you stated (I fly all combat classes below capital), but so then why can't a drone boat, specifically designed to carry drones, not use heavy drones? Because it can't tank? That's ridiculous. You can fit a manticore, nemesis or whatever to be able to rep. It's a T2 ship, so it's got nice resists... It's got its niche and it was designed by the devs to do it.
By this insane logic that these pro-nerf people have, Cruisers should then not be able to field light drones, since light drones are for frigates, and cruisers are anti-destroyer. If you can't go up, then why should you be able to go down? It's ridiculous. Show me a max skilled myrm pilot that can beat a well skilled bs pilot. It just doesn't happen, unless you're not fit properly for the task at hand... which is another story. One which I believe is the true issue behind this new anti-drone craze. ________________________________ Stop nerfing everything! |

Phantom Slave
Amarr Mozzaki United
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Posted - 2007.11.07 22:29:00 -
[143]
Originally by: PCaBoo Show me a max skilled myrm pilot that can beat a well skilled bs pilot.
Why are you justifying the need for large drones, when you're comparing a BC fighting against a BS? I'm just curious as to why you feel the need to be able to kill BS's in your BC, when the BC is built as an anti-Cruiser ship. ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

Retnik
0utbreak
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Posted - 2007.11.07 22:32:00 -
[144]
Originally by: Phantom Slave
Originally by: PCaBoo Show me a max skilled myrm pilot that can beat a well skilled bs pilot.
Why are you justifying the need for large drones, when you're comparing a BC fighting against a BS? I'm just curious as to why you feel the need to be able to kill BS's in your BC, when the BC is built as an anti-Cruiser ship.
That's his point. A bs sized weapon should be able to kill another bs. But a skilled myrmidon pilot can NOT kill a skilled bs pilot. How are heavy drones a bs sized weapon? _______________________________________
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Phantom Slave
Amarr Mozzaki United
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Posted - 2007.11.07 22:35:00 -
[145]
I believe all of the pro-change (read: nerf) people are arguing that the Myrm is a BC, and can kill other BC's without a problem.
Hence the nerf. ____________________
Changes on Sisi are NOT the end of the world. Wait until Rev III/Trinity is released before drawing conclusions. |

PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.07 22:41:00 -
[146]
Originally by: Phantom Slave I believe all of the pro-change (read: nerf) people are arguing that the Myrm is a BC, and can kill other BC's without a problem.
Hence the nerf.
I can't kill a (good) passive drake. It would take quite a long time, but it would eventually kill me. ________________________________ Stop nerfing everything! |

Retnik
0utbreak
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Posted - 2007.11.07 22:44:00 -
[147]
Originally by: Phantom Slave I believe all of the pro-change (read: nerf) people are arguing that the Myrm is a BC, and can kill other BC's without a problem.
Hence the nerf.
If you have ever actually played this game you would understand how stupid this is. Do you know how fast a hurricane pops a ogre II? A skilled pilot in any tier 2 BC can go toe to toe with a myrmidon and most of the time win if they play to its weakness. If you target, approach, f1-fwhatever you will lose to this ship every time. The heavy drones are fine, drop some turrets and make it a little harder to fit ffs. _______________________________________
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VicturusTeSaluto
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Posted - 2007.11.08 00:00:00 -
[148]
Originally by: Retnik
Originally by: Phantom Slave I believe all of the pro-change (read: nerf) people are arguing that the Myrm is a BC, and can kill other BC's without a problem.
Hence the nerf.
If you have ever actually played this game you would understand how stupid this is. Do you know how fast a hurricane pops a ogre II? A skilled pilot in any tier 2 BC can go toe to toe with a myrmidon and most of the time win if they play to its weakness. If you target, approach, f1-fwhatever you will lose to this ship every time. The heavy drones are fine, drop some turrets and make it a little harder to fit ffs.
The problem is that most people never actually take the time to LEARN to play the game. They play, they just don't care to learn; they get frustrated and act like little girls.
In actuality, the nos nerf left the myrm as one of the few ships in the game to be PERFECTLY balanced. I have spent plenty of time in a myrm, and I now fly a cane most of the time. There is no reason at all to nerf the myrm. It is laughably easy to orbit the myrm outside of web range and pop the heavy drones. Then you move in with hail and pop him. Myrm vs cane = cane easily wins.
Take myrm vs drake. The drake has enough alpha strike to 1 or 2 volley heavy drones. Doesn't matter if the myrm can scoop and redploy. Second volley will still pop the heavy drone. Does anyone seriously think that someone is going to use this ship with medium drones that are sure to be one-volley'd? There is no way that is a halfway-feasible setup unless they increase the drone bay to larger than dominix size and everyone uses t1 drones.
The myrm can tank well and do a lot of DPS, but the DPS is useless paper DPS. It is laughably easy to pop the drones and then the myrm with any well fitted BC or BS. The ship is also useless around stations/gates.
The only thing approaching an unbalanced status with the current myrm is the last med slot. It is easy to stick a TD in there and then go toe to toe with a turret BS. That is, however, more of an issue with the effectiveness of unbonus'd TD's.
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 00:04:00 -
[149]
NO, a heavy drone is not a battleship class weapon, it is a heavy drone. If heavy drones were meant to be battleship weapons, they would have battleship range, battleship damage, and have more bandwidth than frigates and cruisers can every possibly think about deploying. ZOMG, and Ishkur can use one heavy drone and 3 railguns, IT R SOOOO BROKEN!!!!
Basically, if what some of you say is true, and heavy drones are really in fact battleship class weapons, the Dominix is the most powerful, most DPS dishing, battleship every created because it has a total of 11 battleship weapons! ZOMG, that needs nerfed because it sounds (key word) like it does more damage than my Raven. CCP PLZ fix it!
Here's a tip, there's a "show info" option on ships -- try it. It lists all kinds of neat things like the number of slots, cpu, resistances, powergrid, and all sorts of other cool stuff about that ship. You should try comparing the whole ship to another whole ship. Essentially, you are complaining about one aspect of a ship -- like moaning that one ship has 8 low slots and yours only has 7 low slots so therefore, it's not fair. |

Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 00:09:00 -
[150]
Originally by: Retnik
Originally by: Phantom Slave I believe all of the pro-change (read: nerf) people are arguing that the Myrm is a BC, and can kill other BC's without a problem.
Hence the nerf.
If you have ever actually played this game you would understand how stupid this is. Do you know how fast a hurricane pops a ogre II? A skilled pilot in any tier 2 BC can go toe to toe with a myrmidon and most of the time win if they play to its weakness. If you target, approach, f1-fwhatever you will lose to this ship every time. The heavy drones are fine, drop some turrets and make it a little harder to fit ffs.
I agree. There two Gallente BC are just too similar. If, and I will leave that judgement to those who fly the ship, the Myrmidon was overpowered, it should have been altered to resemble the other drone ships like the Vexor and Dominix -- good with drones, difficulty with turrets, flexible and well-rounded with the slots, and a bit low on the ability to fit modules.
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Greme
Amarr Slacker Industries Exuro Mortis
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Posted - 2007.11.08 00:12:00 -
[151]
Originally by: Siigari Kitawa
When you take out a ships' dedicated drones, you do this:
Drone 1: 20% damage reduction.
Drone 2: 25% damage reduction
Drone 3: 33% damage reduction
Drone 4: 50% damage reduction
Drone 5: 100% damage reduction
You exponentially get a better tank.
You know, it may just be my brain short circuiting after a long day's work, but where the hell did you get that maths from? You cannot judge an overall tank's effectiveness by comparing each stage of drone demolition one by one. You do not get an exponential increase in your tank; you get an increase but it is infact linear, and goes 0,20,40,60,80,100, as you must compare each damage against the primary damage output.
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ALPHA12125
Gallente 0utbreak
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Posted - 2007.11.08 00:29:00 -
[152]
nerf the tracking of heavy drones into total obvilion that they only work against battleships much like t2 torps. if they use them against cruisers they do less damage then medium drones. then if they want to use them properly against smaller targets they need a target painter and a web.
i love the myrmidon but jeesus you can still fit 2 heavy 2 meds and 1 small drone instead of 5 heavys. its not the end of the world and the ship will still kill everything insite
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Verx Interis
Amarr Aurora Security
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Posted - 2007.11.08 00:32:00 -
[153]
Actually from what I can tell, with drone bandwith CCP is aiming to have droneboats have either more backup drones, thus harder to eliminate all the droneship's DPS, or more versatility, because they have extra space to field ECM/NOS/whatever drones. The Myrmidon will still have a rock solid tank and do plenty of DPS with medium drones and blasters. Right now it can do upwards of 500 DPS with an incredible tank.
The Vexor is getting twice the dronebay but the same bandwith, that's not a nerf.
The Eos did need tweaking, but from what I can tell it will do crap damage and tank like crap, which isn't exactly right.. It seems like the only change will be forcing it to medium drones instead of heavies so I don't see how its tank is going to get worse.
The Ishkur with 5 lights will still do great DPS and carry 3 backup drones.
The Dominix isn't changing except for a 600m3 dronebay instead of 375m3 (or whatever it is now) but can still field 5 heavies/sentries.
I don't know what's happening to the Ishtar...
-----sig-starts-here------ I survived Armageddon Day. I'm just too lazy to put a picture of a nuke in here. |

Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.11.08 02:18:00 -
[154]
Everyone whining about being unable to kill passively tanked drakes needs to fit one medium neutralizer. His hardeners will go off and you should then have the DPS to kill him.
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 02:43:00 -
[155]
Originally by: Dr Paithos Everyone whining about being unable to kill passively tanked drakes needs to fit one medium neutralizer. His hardeners will go off and you should then have the DPS to kill him.
Eveyone complaining about drones need to fit one smart bomb, then the other persons DPS turns off.
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
Yes I know EFT is nice and all, but perhaps some of you should actually see what ships do ingame instead of comparing paper DPS from some fitting tool and whining about how ships are overpowered.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Kolwrath
Amarr Imperial Shipment
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Posted - 2007.11.08 02:45:00 -
[156]
Originally by: PCaBoo
First of all, noone (that's any good at least) fits blasters on a myrm :p,
Irrellevant. It had the high slots and the grid to field a full rack of blasters, a full rack of heavies AND field a very good tank at the same time. That is the problem.
Originally by: PCaBoo
secondly; a 'niche' ship can do what you stated (I fly all combat classes below capital), but so then why can't a drone boat, specifically designed to carry drones, not use heavy drones?
The Iskur cant field a full rack of heavies now can it? It is a drone boat. It is specifically setup to be a drone ship is it not? so do I take it that you are implying that an Iskur should be able to field a full set of heavy drones?
My point is the Myrm does tanks and deals out alot of DPS at the same time. It is too powerfull. Others in this thread have come to the same conclusion.
Originally by: PCaBoo
By this insane logic that these pro-nerf people have, Cruisers should then not be able to field light drones, since light drones are for frigates, and cruisers are anti-destroyer. If you can't go up, then why should you be able to go down? It's ridiculous.
So by your logic a battleship should not be able to fit a small ion blaster. If you cant go up why go down isent that right? So all big ships should be completly vulnerable to any thing not in a smaller size class? Your logic is flawed.
Originally by: PCaBoo
Show me a max skilled myrm pilot that can beat a well skilled bs pilot.
Irrellevant. This is not about Myrm Vs Battlships.
Originally by: PCaBoo
It just doesn't happen, unless you're not fit properly for the task at hand... which is another story. One which I believe is the true issue behind this new anti-drone craze.
K your just ranting for the last part there ...
This whole thing is a buff to drone ships. They will gain huge amounts of versitilly. Pilots will be able to have wings of replacement drones, and a wing of ECM drones, etc.
The real issue here is Myrm pilots upset that thier Nos / Neut Tanks BBQ boat is getting balanced. Uber DPS (for its ship class) and a damn good tank is overpowered. Period.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 02:53:00 -
[157]
Originally by: Kolwrath
Originally by: PCaBoo
First of all, noone (that's any good at least) fits blasters on a myrm :p,
Irrellevant. It had the high slots and the grid to field a full rack of blasters, a full rack of heavies AND field a very good tank at the same time. That is the problem.
Originally by: PCaBoo
secondly; a 'niche' ship can do what you stated (I fly all combat classes below capital), but so then why can't a drone boat, specifically designed to carry drones, not use heavy drones?
The Iskur cant field a full rack of heavies now can it? It is a drone boat. It is specifically setup to be a drone ship is it not? so do I take it that you are implying that an Iskur should be able to field a full set of heavy drones?
My point is the Myrm does tanks and deals out alot of DPS at the same time. It is too powerfull. Others in this thread have come to the same conclusion.
Originally by: PCaBoo
By this insane logic that these pro-nerf people have, Cruisers should then not be able to field light drones, since light drones are for frigates, and cruisers are anti-destroyer. If you can't go up, then why should you be able to go down? It's ridiculous.
So by your logic a battleship should not be able to fit a small ion blaster. If you cant go up why go down isent that right? So all big ships should be completly vulnerable to any thing not in a smaller size class? Your logic is flawed.
Originally by: PCaBoo
Show me a max skilled myrm pilot that can beat a well skilled bs pilot.
Irrellevant. This is not about Myrm Vs Battlships.
Originally by: PCaBoo
It just doesn't happen, unless you're not fit properly for the task at hand... which is another story. One which I believe is the true issue behind this new anti-drone craze.
K your just ranting for the last part there ...
This whole thing is a buff to drone ships. They will gain huge amounts of versitilly. Pilots will be able to have wings of replacement drones, and a wing of ECM drones, etc.
The real issue here is Myrm pilots upset that thier Nos / Neut Tanks BBQ boat is getting balanced. Uber DPS (for its ship class) and a damn good tank is overpowered. Period.
Play the game....then talk.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Kolwrath
Amarr Imperial Shipment
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Posted - 2007.11.08 02:57:00 -
[158]
Originally by: Retnik
I did not disrespect CCP, mearly called them out on their choices of what they are nerfing. I know many people are crying to leave the myrm alone, but most I have talked to agreed it was overpowered. But what gets most people is they are losing heavy drones on a ship clearly made to field them. Show me where it is said heavy drones are battleship class weapons. You are just drawing similarities based on there being 3 class of drones and 3 class of other weapons. It's ok to draw this conclusion but it's completely off.
Say what you will but the implication of disrepect was there.
Yes I am drawing similarities on Drone Class vs Ship Size. It does make sense logically does it not?
If I am in fact incorrect, as you say, then please tell me why Heavy drones are not Battleship class weapons. What makes you so feverantly exclaim that they are not? what proof do you have?
("Because I said so" is not a valid answer).
Originally by: Retnik
I brought Damage mods into it to further prove they are not bs class weapons because bs weapons shine with damage mods increasing them to large amounts of dps. Drones are static in their dps, and there is no other way to enhance them. Also you can even further improve bs sized weapons with implants, with drone you cannot.
Irrellevant. There is no such thing as damage mods for drones anywhere in the game, and as such you cannot make any valid compairisons or conclusions based on that when compairing heavy drones to battleship weapons. Your just blowing smoke here.
Originally by: Retnik
Strip off 3 turrets, drop the grid a little and call fixed.
3 high slots, not just three turrets. If you dropped its PG as well. Yeah that would, be sufficient.
But CCP has not don that have they? they probably have valid reasons for that don't you think? They probably had a long and heated meeting over this very point and they chose option B: (lower drone bandwidth). Maybe just maybe they know what they are doing? Perhaps?
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.11.08 02:58:00 -
[159]
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I don't want you to take this the wrong way, but you're a terrible pilot.
It's dangerous ahead, take these: 10mn Microwarpdrive II X5 Prototype I Engine Enervator
Megathron and Hyperion are even slower, you're saying you don't fit blasters on them either?
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 03:03:00 -
[160]
I don't think anyone can realistically say the Myrmidon wasn't just a little too good. That said, the biggest issue for me (and some others) is with how the Myrmidon was changed.
Whereas the Ferox and Drake are two entirely different kinds of ships, the Gallente battlecruisers are more or less the same deal. The Brutix is a little better with hybrids while the Myrmidon is a little better with drones. Effectively they are the same ship now.
There would much less anger from the dedicated drone users had the Myrmidon morphed into a more traditional type drone boat. The would mean retaining the drone ability (or perhaps even a 3H/2M combo) and coming up a bit shy on the turret side of the equation.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 03:05:00 -
[161]
Originally by: Dr Paithos
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I don't want you to take this the wrong way, but you're a terrible pilot.
It's dangerous ahead, take these: 10mn Microwarpdrive II X5 Prototype I Engine Enervator
Megathron and Hyperion are even slower, you're saying you don't fit blasters on them either?
Hmmm lets see...a 10MN MWD on a Myrm.....Sig Radius goes up, Cap goes down, still need to get in range all of which time the other guy is shooting at me and all of which time, my DPS is purely derived from my Drones. Plus the fact that the 10MN MWD doesnt really make the myrm that fast.
A megathron and Hyperion have exactly the same conditions to work under.
Thats why it's stupid to compare paper DPS of ships. The Myrm was supposed to be a drone boat so the bonuses are tilted that way. The Megathron and Hyperion are designed to work as blaster boats so they have some compensation in that department with their bonuses.
Next time you decide to flame someone, I suggest you think before you type. Anyways, have a nice day.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Tau IX
Unseen Academy The Unseen Company
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Posted - 2007.11.08 03:11:00 -
[162]
Originally by: CCP Nozh Generally I'd never reply to a post like this
(..) I'll spare you some of my words.
(..)
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Tell me again, why I am paying for your ( and your fellow devmates ) employment if it's so heavy task to bear with giving some reasons why you are planning to make big changes in the game which I'm sponsoring and playing? ___________
Quote: Good to be bad.
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Kolwrath
Amarr Imperial Shipment
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Posted - 2007.11.08 03:12:00 -
[163]
Originally by: Jenea I don't think anyone can realistically say the Myrmidon wasn't just a little too good. That said, the biggest issue for me (and some others) is with how the Myrmidon was changed.
Whereas the Ferox and Drake are two entirely different kinds of ships, the Gallente battlecruisers are more or less the same deal. The Brutix is a little better with hybrids while the Myrmidon is a little better with drones. Effectively they are the same ship now.
There would much less anger from the dedicated drone users had the Myrmidon morphed into a more traditional type drone boat. The would mean retaining the drone ability (or perhaps even a 3H/2M combo) and coming up a bit shy on the turret side of the equation.
Ah yes but then the model would look funny with only three turrets on it would it not? 
However, I do agree with you. It would have been nice for the Myrm to become a more traditional drone boat. As I stated above, if they dropped 1/2 the high slots, lowered the grid and let it field heavies it would be a balanced setup. The player base would beable to keep thier BC class heavy drone ship. CCP has not chosen that route for a reason however. It would be nice if a Dev would explain why.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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Brunswick2
coracao ardente Triumvirate.
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Posted - 2007.11.08 03:13:00 -
[164]
Originally by: Elias Modron Caps-Lock is cruise control for cool! 
However, even when you're using cruise control, you still have to steer.
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Dr Paithos
Minmatar Republic Deep Space Institute
|
Posted - 2007.11.08 03:13:00 -
[165]
Edited by: Dr Paithos on 08/11/2007 03:14:41
Originally by: Darken Two
Originally by: Dr Paithos
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I don't want you to take this the wrong way, but you're a terrible pilot.
It's dangerous ahead, take these: 10mn Microwarpdrive II X5 Prototype I Engine Enervator
Megathron and Hyperion are even slower, you're saying you don't fit blasters on them either?
Hmmm lets see...a 10MN MWD on a Myrm.....Sig Radius goes up, Cap goes down, still need to get in range all of which time the other guy is shooting at me and all of which time, my DPS is purely derived from my Drones. Plus the fact that the 10MN MWD doesnt really make the myrm that fast.
A megathron and Hyperion have exactly the same conditions to work under.
Thats why it's stupid to compare paper DPS of ships. The Myrm was supposed to be a drone boat so the bonuses are tilted that way. The Megathron and Hyperion are designed to work as blaster boats so they have some compensation in that department with their bonuses.
Next time you decide to flame someone, I suggest you think before you type. Anyways, have a nice day.
If you don't fit blasters on ships because you're afraid that you can't get to your optimal, you should quit eve right now. Sheesh!
Say your enemy jumps through a gate. You immediately begin to lock him, and approach and hit your mwd. He begins at 15km away. You will be at about 8km by the time he has locked and the time his webber has activated (if he even has one). You will then take maybe one volley at max damage, bringing you to half shields. You scram and web him, and turn your mwd off unless you notice him heading away from you with mwd on. By the time he gets up to speed, you will be at or close to your blasters optimal with Void/Navy Antimatter (Navy is better). If you find yourself stuck at range, quickly change to Null, but this should not happen. If you are super concerned about range, fit two webbers!
If you are in a gang fight, you will either be ignored or primaried. If it's really small enough that you can tank for a while, switch to Null if you have to. Your dps is still very good for your class. You can also ewar multiple targets with your spare mid.
Notice that it also takes time for your heavies to travel to target too. If you are burning towards target at over their speed (around 800m/s with moderate skills afaik) then do not deploy them until you are at point-blank or below this speed. You may want to delay deployment anyway to preserve your dps.
You really, really want to be as close as possible in a myrm (prepatch) so that you can scoop and redeploy your drones. Any competent opponent will laugh at your rail dps and pop your lonely lost heavies before they can return to you.
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Aarin Wrath
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Posted - 2007.11.08 03:15:00 -
[166]
Originally by: Tau IX
Tell me again, why I am paying for your ( and your fellow devmates ) employment if it's so heavy task to bear with giving some reasons why you are planning to make big changes in the game which I'm sponsoring and playing?
If you don't like it quit the game. We wont miss you.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.08 03:15:00 -
[167]
Originally by: Tau IX
Originally by: CCP Nozh Generally I'd never reply to a post like this
(..) I'll spare you some of my words.
(..)
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Tell me again, why I am paying for your ( and your fellow devmates ) employment if it's so heavy task to bear with giving some reasons why you are planning to make big changes in the game which I'm sponsoring and playing?
Because being polite doesnt take much effort.
I disagree with the changes as well. But calling the devs stupid, using swear words and other such things are only cool and get you attention when you're ten. Considering most of us are adults, a little civility is not too much to ask.
Also, being their customer does not mean you own them.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 03:18:00 -
[168]
Edited by: Jenea on 08/11/2007 03:22:43 Edited by: Jenea on 08/11/2007 03:20:32
Originally by: Kolwrath
Yes I am drawing similarities on Drone Class vs Ship Size. It does make sense logically does it not?
If I am in fact incorrect, as you say, then please tell me why Heavy drones are not Battleship class weapons. What makes you so feverantly exclaim that they are not? what proof do you have?
(Edited for civility and clarity)
No, it does not make sense logically. Heavy drones are not battleship class weapons, they are, as I have said over and over, heavy drones. I am getting very tired of reminding people that heavy drones, are, in fact, just heavy drones.
What proof do I have?
Ships have always had the ability to deploy drones of any size, at the expense of other drone payloads. The Ishkur could always drop one heavy drone; by your logic, that gave it three frigate and one battleship sized weapon; yet it is not the most feared assault frigate. The Vexor could always drop three heavy drones; again by your logic, that gave it three battleship weapons in addition to the native cruiser high slot turret compliment. Did that make it the best cruiser?
Deploying unconventional drone payloads was always a possiblity, with the trade off being a reduced number of accessable drones. Since frigates and cruisers could always opt to deploy a variety of drone sizes, it is therefore illogical to classify drone sizes in the same manner as high slot weaponry since which are exclusively limited throuh powergrid and cpu requirements.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 03:21:00 -
[169]
Originally by: Dr Paithos Edited by: Dr Paithos on 08/11/2007 03:14:41
Originally by: Darken Two
Originally by: Dr Paithos
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I don't want you to take this the wrong way, but you're a terrible pilot.
It's dangerous ahead, take these: 10mn Microwarpdrive II X5 Prototype I Engine Enervator
Megathron and Hyperion are even slower, you're saying you don't fit blasters on them either?
Hmmm lets see...a 10MN MWD on a Myrm.....Sig Radius goes up, Cap goes down, still need to get in range all of which time the other guy is shooting at me and all of which time, my DPS is purely derived from my Drones. Plus the fact that the 10MN MWD doesnt really make the myrm that fast.
A megathron and Hyperion have exactly the same conditions to work under.
Thats why it's stupid to compare paper DPS of ships. The Myrm was supposed to be a drone boat so the bonuses are tilted that way. The Megathron and Hyperion are designed to work as blaster boats so they have some compensation in that department with their bonuses.
Next time you decide to flame someone, I suggest you think before you type. Anyways, have a nice day.
If you don't fit blasters on ships because you're afraid that you can't get to your optimal, you should quit eve right now. Sheesh!
Say your enemy jumps through a gate. You immediately begin to lock him, and approach and hit your mwd. He begins at 15km away. You will be at about 8km by the time he has locked and the time his webber has activated (if he even has one). You will then take maybe one volley at max damage, bringing you to half shields. You scram and web him, and turn your mwd off unless you notice him heading away from you with mwd on. By the time he gets up to speed, you will be at or close to your blasters optimal with Void/Navy Antimatter (Navy is better). If you find yourself stuck at range, quickly change to Null, but this should not happen. If you are super concerned about range, fit two webbers!
If you are in a gang fight, you will either be ignored or primaried. If it's really small enough that you can tank for a while, switch to Null if you have to. Your dps is still very good for your class. You can also ewar multiple targets with your spare mid.
Notice that it also takes time for your heavies to travel to target too. If you are burning towards target at over their speed (around 800m/s with moderate skills afaik) then do not deploy them until you are at point-blank or below this speed. You may want to delay deployment anyway to preserve your dps.
You really, really want to be as close as possible in a myrm (prepatch) so that you can scoop and redeploy your drones. Any competent opponent will laugh at your rail dps and pop your lonely lost heavies before they can return to you.
Thank you for providing me with one static situation which you converted into a general rule.
Oh I got one. Say your using drones and the other guy has a smartbomb...there goes your drones.
By the same logic you're using, I surmise that Myrms are too underpowered and therefore they need 16 turrets instead of 6. Oh and also I want all smartbombs removed...and any other weapon that can hit droneS. Sounds ridiculous doesnt it.
This is why I said don't use paper DPS to gauge a ships capabilities and it's even worse to use static situations to gauge a ship.
PS. If I wanted to use blasters, I would use a Brutix, its got the turret slots and the bonuses to be a blaster boat.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Kolwrath
Amarr Imperial Shipment
|
Posted - 2007.11.08 03:21:00 -
[170]
Originally by: Jenea
CCP made it this way. They probably had valid reasons for doing this, don't you think? They probably had long and heated meetings over this very point and they came to the conclusion that drones sizes were never meant to be limited in the same manner as high slot weapons through the use of powergrid and cpu requirements. Maybe, just maybe, they knew what they were doing?
No need to be an arse. Shesh. Grow up.
Originally by: Chaos Space Marines
Do you hear the voices, too?!?!
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|

Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 03:24:00 -
[171]
Originally by: Kolwrath
Originally by: Jenea
CCP made it this way. They probably had valid reasons for doing this, don't you think? They probably had long and heated meetings over this very point and they came to the conclusion that drones sizes were never meant to be limited in the same manner as high slot weapons through the use of powergrid and cpu requirements. Maybe, just maybe, they knew what they were doing?
No need to be an arse. Shesh. Grow up.
You were just too quick to reply, as I edited it for civility right aftwards. :P
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Dr Paithos
Minmatar Republic Deep Space Institute
|
Posted - 2007.11.08 03:28:00 -
[172]
Edited by: Dr Paithos on 08/11/2007 03:30:12
Originally by: Darken Two
Thank you for providing me with one static situation which you converted into a general rule.
Oh I got one. Say your using drones and the other guy has a smartbomb...there goes your drones.
By the same logic you're using, I surmise that Myrms are too underpowered and therefore they need 16 turrets instead of 6. Oh and also I want all smartbombs removed...and any other weapon that can hit droneS. Sounds ridiculous doesnt it.
This is why I said don't use paper DPS to gauge a ships capabilities and it's even worse to use static situations to gauge a ship.
PS. If I wanted to use blasters, I would use a Brutix, its got the turret slots and the bonuses to be a blaster boat.
No, you get as close as possible and watch your drones. When they take damage, scoop and redeploy them. How on earth is your rail fit going to deal better with smartbombs? Your drones are going to just be killed more quickly, as he can shoot them in the time they return to you too. At least if you're close you can still get some dps from your drones, and fill him full of antimatter while he bleeds his cap with his smartbomb.
Look at killboards in Eve. Good myrm pilots fit blasters and kill ships of the same class and sometimes above. Bad myrm pilots fit rails (and probably signal amplifiers and heatsinks and one small smartbomb, god knows) and die to pretty much everything.
In REAL eve PvP, you adjust the situation to suit you and your fit if you're a good pilot, or you fit something godawful and spend all your time whining on the forums and whine if you're a terrible pilot.
PS. But... myrm doesn't have bonuses to hybrids... and brutix has a bonus to ALL medium hybrids :psyduck: (admittedly railbrutixes are terrible). The only difference with a myrm not having a hybrid bonus is that some people fit autocannons as they use no cap, but they do less dps at point blank, which is where you want to be if you care for your poor little drones.
Won't someone think of the drones?
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Incantare
Caldari Kernel of War Tau Ceti Federation
|
Posted - 2007.11.08 03:39:00 -
[173]
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I fly Gallente, and use blasters on my Myrm. No ACs, no nos/neuts since the nerf and I have no issue getting in range. Solo against a hurricane or smaller sure you'll encounter range problems, but in gang you should have a webbing tackler.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2007.11.08 04:13:00 -
[174]
Edited by: Cpt Fina on 08/11/2007 04:13:08
Originally by: CCP Nozh Generally I'd never reply to a post like this, since it's basically a huge rant, but I'll spare you some of my words.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Forgive them oh mighty Dev for throwing this "huge rant", they are only lowly customers after all. IÆm sure that they all feel incredibly humbled that you overlooked their hysterical outbursts and ôspared some of your wordsö.
CCP Nozh: None of us are (able to) forcing you to reply in these threads nor are we forcing you to respond to a thread ever again. You and the rest of CCP canÆt seriously say that you werenÆt expecting a response, rant or not, from the playerbase when you make adjustments to the game. Apparently you find that some or all posters in this thread are writing posts not worthy a response from CCP. IÆm not saying that you are wrong and IÆm not trying to justify any post/ers in the thread but since several constructive suggestions have been made here, your post effectively puts down a lot of posters.
Apparently it was rather aggravating to respond to this thread as the posters failed to meet the CCP standard. To be honest, if this is the kind of respect IÆll get in a Dev-response in the future IÆd much rather have you ônever replying to a threadö again.
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Jenea
Gallente The Copernicus Institute
|
Posted - 2007.11.08 04:33:00 -
[175]
Originally by: Cpt Fina Edited by: Cpt Fina on 08/11/2007 04:13:08
Originally by: CCP Nozh Generally I'd never reply to a post like this, since it's basically a huge rant, but I'll spare you some of my words.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Forgive them oh mighty Dev for throwing this "huge rant", they are only lowly customers after all. IÆm sure that they all feel incredibly humbled that you overlooked their hysterical outbursts and ôspared some of your wordsö.
CCP Nozh: None of us are (able to) forcing you to reply in these threads nor are we forcing you to respond to a thread ever again. You and the rest of CCP canÆt seriously say that you werenÆt expecting a response, rant or not, from the playerbase when you make adjustments to the game. Apparently you find that some or all posters in this thread are writing posts not worthy a response from CCP. IÆm not saying that you are wrong and IÆm not trying to justify any post/ers in the thread but since several constructive suggestions have been made here, your post effectively puts down a lot of posters.
Apparently it was rather aggravating to respond to this thread as the posters failed to meet the CCP standard. To be honest, if this is the kind of respect IÆll get in a Dev-response in the future IÆd much rather have you ônever replying to a threadö again.
Yeah, what the Achura said. There has been quite a lot of civil discussion about drones (for the last year) without any sort of CCP reply, so I really fail how it matters if this thread is constructive or not.
I don't fly a Myrmidon or Eos; I'm not gripping because it hurts me. Perhaps I am fully expecting the Ishtar to be nerfed within six months, so I am proactively campaigning to retain what I have worked for, however. It would be nice to have a droneboat battlecruiser and commandship to use as needed, but these changes leave me relatively unchanged except for the Ishkur. Still, I don't like to see less content for me as a dedicated drone user; there is still no confirmed information on the drone content coming in Trinty either -- except for named drones (falling between T1 and T2 drones) which offers the skilled drone user absolutely nothing.
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.08 04:39:00 -
[176]
Originally by: Incantare
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I fly Gallente, and use blasters on my Myrm. No ACs, no nos/neuts since the nerf and I have no issue getting in range. Solo against a hurricane or smaller sure you'll encounter range problems, but in gang you should have a webbing tackler.
Thats exactly my point. The Drones are the main DPS of the ship. The blasters are there to supplement taht DPS once you get close to the opponent.
If both the Brutix and Myrm were dependent on blasters for DPS, why have two ships?
Another point to note, most people talkign about DPS are talking about raw DPS at optimal range. What about the hammering you take while you get to the target. And in the case of the Myrm, the main weapons can be destroyed. The DPS with blasters after there are no drones left is quite pitiful compared to teh Brutix.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.08 04:44:00 -
[177]
Originally by: Dr Paithos Edited by: Dr Paithos on 08/11/2007 03:30:12
Originally by: Darken Two
Thank you for providing me with one static situation which you converted into a general rule.
Oh I got one. Say your using drones and the other guy has a smartbomb...there goes your drones.
By the same logic you're using, I surmise that Myrms are too underpowered and therefore they need 16 turrets instead of 6. Oh and also I want all smartbombs removed...and any other weapon that can hit droneS. Sounds ridiculous doesnt it.
This is why I said don't use paper DPS to gauge a ships capabilities and it's even worse to use static situations to gauge a ship.
PS. If I wanted to use blasters, I would use a Brutix, its got the turret slots and the bonuses to be a blaster boat.
No, you get as close as possible and watch your drones. When they take damage, scoop and redeploy them. How on earth is your rail fit going to deal better with smartbombs? Your drones are going to just be killed more quickly, as he can shoot them in the time they return to you too. At least if you're close you can still get some dps from your drones, and fill him full of antimatter while he bleeds his cap with his smartbomb.
Look at killboards in Eve. Good myrm pilots fit blasters and kill ships of the same class and sometimes above. Bad myrm pilots fit rails (and probably signal amplifiers and heatsinks and one small smartbomb, god knows) and die to pretty much everything.
In REAL eve PvP, you adjust the situation to suit you and your fit if you're a good pilot, or you fit something godawful and spend all your time whining on the forums and whine if you're a terrible pilot.
PS. But... myrm doesn't have bonuses to hybrids... and brutix has a bonus to ALL medium hybrids :psyduck: (admittedly railbrutixes are terrible). The only difference with a myrm not having a hybrid bonus is that some people fit autocannons as they use no cap, but they do less dps at point blank, which is where you want to be if you care for your poor little drones.
Won't someone think of the drones?
Aha now we get closer to the issue.
Scooping and redeploying isnt going to work anymore. Not to mention now that tehy become more dependent on med drones, one volley from a Drake will obliterate medium drones.
On the other hand, if the Mrym becomes totally dependent on blasters, whats the point in having such a ship when the brutix is a better blaster boat?
In my opinion, they should have taken some turret slots off and reduced grisd so people couldn't spam Neuts/Nos and the issue with Myrms would have been sorted.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
|

Dr Paithos
Minmatar Republic Deep Space Institute
|
Posted - 2007.11.08 04:52:00 -
[178]
Edited by: Dr Paithos on 08/11/2007 04:52:41
Originally by: Darken Two Thats exactly my point. The Drones are the main DPS of the ship. The blasters are there to supplement taht DPS once you get close to the opponent.
If both the Brutix and Myrm were dependent on blasters for DPS, why have two ships?
Another point to note, most people talkign about DPS are talking about raw DPS at optimal range. What about the hammering you take while you get to the target. And in the case of the Myrm, the main weapons can be destroyed. The DPS with blasters after there are no drones left is quite pitiful compared to teh Brutix.
You claim that everyone else is using theorycraft situations and not real-Eve ones. This is in fact what you are doing, and what everyone else is not doing.
Your Myrm's drones will only get destroyed against ships with a very high alpha strike, or if you're doing something wrong, like hanging at 20km with rails and not watching your drones.
There are few situations in Eve where you will end up more than 20km from a target. Those where the target is faster than you do not matter, as if the target wishes he will stay outside web range, mwd to the edge of scram range and leave when he pleases. Your slight rail dps will only bother a few ships - perhaps a stabber, which you should permatank anyway. Ships at that range can happily kill your slow drones, and you are a sitting duck whether you fit rails or blasters.
If the target is slower, you need to make the judgement call to engage or not. This is a call you need to make anyway whether you're fitting rails, blasters, or happy rainbow guns. If you're thinking of mwding 150km to engage a sniping Eagle - don't do it, it's a terrible idea, he'll warp out anyway. The difference between rail optimal and blaster optimal (with void) is not terribly significant when you consider the hp and tank of your ship and the distance it can cross in that time.
It's possible a T2 railmyrm is better for very large gangs where the primary target dies almost immediately, but you'd still be better getting a railbrutix in that case.
I do, in fact, agree with you that the myrm should keep its trademark drones and should lose turret slots. I have no idea what your pontifications about the Rail Myrmidon have to do with the subject. The Rail Myrmidon is underpowered because it's a terrible setup, which plays to all the disadvantages of the hull and none of the advantages, not because the Myrm itself is underpowered.
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Jenea
Gallente The Copernicus Institute
|
Posted - 2007.11.08 04:54:00 -
[179]
Originally by: Darken Two
Originally by: Incantare
Originally by: Darken Two
And btw, to all the people who don't fly gallente, please stop talking about blasters on a myrm. The damn thing is slow and unless you land on top of someone or they sit still and go AFK, there is no way you're shooting at anyone with blasters.
I fly Gallente, and use blasters on my Myrm. No ACs, no nos/neuts since the nerf and I have no issue getting in range. Solo against a hurricane or smaller sure you'll encounter range problems, but in gang you should have a webbing tackler.
Thats exactly my point. The Drones are the main DPS of the ship. The blasters are there to supplement taht DPS once you get close to the opponent.
If both the Brutix and Myrm were dependent on blasters for DPS, why have two ships?
Another point to note, most people talkign about DPS are talking about raw DPS at optimal range. What about the hammering you take while you get to the target. And in the case of the Myrm, the main weapons can be destroyed. The DPS with blasters after there are no drones left is quite pitiful compared to teh Brutix.
Stop wasting your time explaining the mechanics of drones to people/devs who don't have a clue. All that matters is the optimal max DPS, except when it comes to justifying why their ship should get changed. Then, suddenly, they acknowledge that it is important to take into consideration all aspects of a ship. I'm not sayin the Myrmidon didn't need adjustment, but I'm just tired of the people who are equating five heavy drones to five torpedo launchers.
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Dr Paithos
Minmatar Republic Deep Space Institute
|
Posted - 2007.11.08 04:57:00 -
[180]
Originally by: Darken Two
Aha now we get closer to the issue.
Scooping and redeploying isnt going to work anymore. Not to mention now that tehy become more dependent on med drones, one volley from a Drake will obliterate medium drones.
On the other hand, if the Mrym becomes totally dependent on blasters, whats the point in having such a ship when the brutix is a better blaster boat?
Well, now you're going to have to launch more drones to replace the dead ones. Scooping and redeploying still has some utility, as it will break the target's lock (and possibly drones will regen shields while docked, allowing you to switch them out for undamaged drones). You'll also be able to spit out ecm drones if you want to leave, or other ewar drones if CCP revisit the stacking nerf on them and make them actually useful.
I think a battlecruiser with heavy drones is a much more fun concept than a bigger brutix with more drone bay and better fitting but no hybrid bonus. However, CCP are quite determined to rework the myrm together with the drone system generally. It's going to be hard to tell how this will work exactly in practice until we experience it.
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 04:58:00 -
[181]
So drones will regen shields over time while in the drone bay, just not automatically to max shields?
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 04:59:00 -
[182]
Originally by: Dr Paithos Edited by: Dr Paithos on 08/11/2007 04:52:41
Originally by: Darken Two Thats exactly my point. The Drones are the main DPS of the ship. The blasters are there to supplement taht DPS once you get close to the opponent.
If both the Brutix and Myrm were dependent on blasters for DPS, why have two ships?
Another point to note, most people talkign about DPS are talking about raw DPS at optimal range. What about the hammering you take while you get to the target. And in the case of the Myrm, the main weapons can be destroyed. The DPS with blasters after there are no drones left is quite pitiful compared to teh Brutix.
You claim that everyone else is using theorycraft situations and not real-Eve ones. This is in fact what you are doing, and what everyone else is not doing.
Your Myrm's drones will only get destroyed against ships with a very high alpha strike, or if you're doing something wrong, like hanging at 20km with rails and not watching your drones.
There are few situations in Eve where you will end up more than 20km from a target. Those where the target is faster than you do not matter, as if the target wishes he will stay outside web range, mwd to the edge of scram range and leave when he pleases. Your slight rail dps will only bother a few ships - perhaps a stabber, which you should permatank anyway. Ships at that range can happily kill your slow drones, and you are a sitting duck whether you fit rails or blasters.
If the target is slower, you need to make the judgement call to engage or not. This is a call you need to make anyway whether you're fitting rails, blasters, or happy rainbow guns. If you're thinking of mwding 150km to engage a sniping Eagle - don't do it, it's a terrible idea, he'll warp out anyway. The difference between rail optimal and blaster optimal (with void) is not terribly significant when you consider the hp and tank of your ship and the distance it can cross in that time.
It's possible a T2 railmyrm is better for very large gangs where the primary target dies almost immediately, but you'd still be better getting a railbrutix in that case.
I do, in fact, agree with you that the myrm should keep its trademark drones and should lose turret slots. I have no idea what your pontifications about the Rail Myrmidon have to do with the subject. The Rail Myrmidon is underpowered because it's a terrible setup, which plays to all the disadvantages of the hull and none of the advantages, not because the Myrm itself is underpowered.
Actually I'm not advocating rail myrms at all. I say remove turret slots, reduce grid and leave haevy drones for Myrm.
As it stands, with the new patch, you cannot use a full wing of heavies meaning you gotta use atleast a few meds. Med drones are quite fragile and can be killed quite easily.
Regarding the scooping thing,the new patch makes it so drones don't recharge in the bay, making rescooping them, a bit of a futile excercise.
Now if the Myrm kept heavies and got teh turrets reduced, teh heavies would be hard to pop in a single volley and you could prolly save them. And if the Myrm had a large enough bay to have a couple wings of heavies atleast, it would prolly not lose any heavies by switching them out fast when they get hit.
As far as rails go, I don't use them myself, unless I'm flying a sniper thron or sumin. I liek my blasters. But I don't see teh need for two blaster battle cruisers for Gallente.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.11.08 05:01:00 -
[183]
Originally by: Darken Two words
Haha, we actually agree on everything. Awesome.
Wanna make out?
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Kellaen
Teeth Of The Hydra R i s e
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Posted - 2007.11.08 05:01:00 -
[184]
Originally by: CCP Nozh Generally I'd never reply to a post like this, since it's basically a huge rant, but I'll spare you some of my words.
The point of the bandwidth change was to be able to balance drone boats better, especially smaller class ships.
These are the changes we've done with bandwidth, all other ships have the same bandwidth as their dronebay:
* Ishkur: 25Mbit/s bandwidth, 25m3 + 5m3/level drone bay * Vexor: 75Mbit/s bandwidth, 100m3 dronebay * Ishtar: 125Mbit/s bandwidth, no change in dronebay * Arbitrator, Curse, Pilgrim: 50 Mbit/s bandwidth, 150m3 dronebay * Myrmidon: 75Mbit/s bandwidth, 150m3 dronebay * Eos: 75Mbit/s bandwidth, 150m3 + 15m3/level dronebay
You can see the trend here really, we've decreased damage output of some of the more "overpowered" ships but instead increased their ability to sustain their damage output.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Unfortunately in this game it seems that ranting and raving is the only way to draw attention to problems or get fixes. While the OP may have gone a bit far with his writing and capital use, his point is genuine;
Just what in the heck do you devs want a drone boat to be? Can we once and for all get a statement to put it to rest?
It's obvious that the dev collective doesn't want drones as main weapon systems. They are very easily killed even under maximum skill and T2 variant use, and the "powerhouse" ships using them have received very large nerfs in Trinity to bandwidth. The extra drone bay space still doesn't provide much in the way of drone boat variability, as they are still tied into using damage drones in 95% of the cases or they forgo a major focus of the entire ship : Drone damage bonuses
I cannot underscore that point enough, and it is exactly what people fail to take into consideration when they straw-man the focus of the discussion to "but you now have huge drone bays to carry all types of drones!".
The drone boats are broken in focus, and will remain as such until they receive bonuses to something other then a pewpew drone only. Why not have EW drone bonuses? It seems the EOS would be a perfect candidate for that, since you don't want it doing damage and it's still the worst fleet use BC with information gang link focus and fitting stats favoring blasters, especially being unable to field 5 sentrys now.
I can live with ship nerfs, but having a weapon system that really isn't deemed a weapon system (as nerfs attest), yet gets treated like a horridly overpowered weapon system requiring nerfs just makes the drone design goal focus seem to have been mapped out on a dart board instead of a design doc.
I still ♥ Gallente and our drone ships tho, green for the win. 
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 05:02:00 -
[185]
Originally by: Dr Paithos
Originally by: Darken Two words
Haha, we actually agree on everything. Awesome.
Wanna make out?
Lol INTERNETZ LOVE!!!
I find it shocking that we seem to have reached and aggrement without using any abusive language whatsoever.
Will miracles never cease.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Dr Paithos
Minmatar Republic Deep Space Institute
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Posted - 2007.11.08 05:04:00 -
[186]
Originally by: Darken Two
Lol INTERNETZ LOVE!!!
I find it shocking that we seem to have reached and aggrement without using any abusive language whatsoever.
Will miracles never cease.
I thought I was at least mildly insulting in some of that. I guess I'll have to work on my forum-fu 
Originally by: RedFall How dare you try to argue my point with your so called "evidence". I don't need any, I have truthiness on my side.
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 05:06:00 -
[187]
Honestly, CCP needs to have a blog about the drone changes coming in Trinity. Obviously, it's a big issue to a good number of players. I mean, if there is some new drone content coming and not just nerfs, doesn't CCP realize that it might calm down some of the drone users?
Some people are complaining because the changes do affect what they have worked for in the game. Others, a good number of us (like me who doesn't fly a Myrmidon or Eos), are complaining because the changes are reducing the number of options open to drone users. Honestly, there isn't much difference between the Brutix and Myrmidon now.
Are we getting faction (no, not the named, better than T1 but not as good as T2) drones by chance? How about named and faction drone modules by chance? Are we getting new drone modules that might increase, oh, damage? Any new drone skills, maybe one that increase bandwidth by 5 per level? Is there some top secret faction drone battleship that is being released with Trinity? Are there drone implants coming along with the minor pirate implants that boost everything from non-working boosters to exploration?
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Moraguth
Amarr Shiva Morsus Mihi
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Posted - 2007.11.08 05:51:00 -
[188]
To the dudes that cried "but i have over 6.5 m sp in drones" waaaahhhhhh....
I have (checking...) 18.6 M SP in spaceship command and feel like I can't fly ****. I have over 9 M SP in gunnery and feel like I can't hit or hurt ****. I am specialized in Amarr with a whole lote of branching out (just broke 56M SP yesterday).
My gank fit geddon had a VERY HARD TIME trying to kill a standard pvp fit (note: NOT a tank fit) Myrmidon while it tore me up. Now, if i setup specifically to take out gallente ships it's no problem, but the problem is this: pound for pound gallente ships have more gank and tank at the same time than other ships' tank OR gank. I'm glad their getting a SLIGHT dps nerf that way they have to choose one or the other (or have a more BALLANCED setup like the rest of us).
I'll save my nano whines for later, and my nano-nerf celebration for when it actually happens sometime in 2010. good game
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Appletini
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Posted - 2007.11.08 05:56:00 -
[189]
I can't even find the words to convey my displeasure at these changes. The changes to the Ishkur are just horrible, i'd rather lose turret slots than 'drone bandwith' that allowed fielding mixed size drones such as 3mediums+2lights.
I subscribed an extra account just to have a drone focused character which I am starting to regret 
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 06:31:00 -
[190]
Edited by: Darken Two on 08/11/2007 06:32:08
Originally by: Moraguth To the dudes that cried "but i have over 6.5 m sp in drones" waaaahhhhhh....
I have (checking...) 18.6 M SP in spaceship command and feel like I can't fly ****. I have over 9 M SP in gunnery and feel like I can't hit or hurt ****. I am specialized in Amarr with a whole lote of branching out (just broke 56M SP yesterday).
My gank fit geddon had a VERY HARD TIME trying to kill a standard pvp fit (note: NOT a tank fit) Myrmidon while it tore me up. Now, if i setup specifically to take out gallente ships it's no problem, but the problem is this: pound for pound gallente ships have more gank and tank at the same time than other ships' tank OR gank. I'm glad their getting a SLIGHT dps nerf that way they have to choose one or the other (or have a more BALLANCED setup like the rest of us).
I'll save my nano whines for later, and my nano-nerf celebration for when it actually happens sometime in 2010.
Thats why most people are saying reduce turret slots and grid, but keep the drones. That way, it reamins a drone specialised ship but not so overpowered.
Anyways, why are you so angry.
Ps. Wjen I say "People" I mean sensible people.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Mithrantir Ob'lontra
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2007.11.08 06:34:00 -
[191]
Originally by: Frederick Lyrus
Originally by: Jenea Why don't you go look at the DPS on five torpedoes, then look at the DPS on five Ogre IIs, and then get back to us with the results? You really think that the Ishtar should only run five medium drones?
Don't assume just because there are three sizes of drones and three sizes of guns, that the two are relative -- unless, maybe, the Ishtar had a 200% drone damage bonus and was restricted to "cruiser sized drones." Better yet, 250% since the drone user doesn't have access to faction modules or implants.
I did cruise missiles as per your statement on the previous page. I do not think these numbers mean what you think they mean.
Let's assume a competent T2 pilot. He's got his dps support skills to V and his spec to IV. The missile pilot has his RoF skill to V and the drone pilot has Drone Interfacing V.
A cruise missile does 300 dmg * 1.1 (warhead upgrades) * 1.25 (cruise missiles) / (17.6 (launcher RoF) * 0.92 (spec) * 0.9 (missile ops) * 0.85 (rapid launch). This works out at 33.3 dps per launcher.
An Ogre II does 24 dmg * 1.92 (dmg multiplier) * 1.25 (combat drone) * 1.25 (Hvy drone ops) * 1.08 (spec) * 2 (Interfacing) / 2 (RoF). Or 77.76 dps per drone.
The Raven gets 6 launchers to the Ishtar's 5 Heavy drones. That's about 20% more dps in total. Pretending that launcher is a bonus to the other five rather than a launcher in and of itself brings the Raven up to 39.96 dps per launcher.
Ship bonuses, the Raven gets 5% RoF per level, at V that's a multiplier of 1.33. The Ishtar gets 10% drone dmg per level, or a multipler of 1.5 at V. That's 53.15 vs 116.64.
Let's give the Raven some BCS II, three of them is normal. 10% dmg, 10.5% Rof, that's a multiplier of 1.23 per module. I can't be bothered with stacking penalty so with three of them that's 53.15 * 1.23^3 which is 98.68 dps per launcher.
In conclusion, a Raven with T2 cruise missiles, good skills and three damage mods has a dps of about 500. An Ishtar with 5x Ogre II's and good skills has a dps of close to 600. And you're claiming these aren't BS weapons?
And just to cover myself there's a bit more that can be factored into this that I've ignored for simplicity, Raven does get to pick his damage colour which can up his effective dps. He also has trouble hitting anything going over 1km/s or with a sig less than 225 (like, picking an example at random here, the Ishtar).
Let's not forget the trade off ok? Siege launchers or whatever type of weapon can't get targeted and destroyed by the opponent.
With drones the opponent has that choice. I don't care if you use it or not, the choice is there. And is the trade off.
------- Nobody can be exactly like me. Even I have trouble doing it. |

Kendar Zek
Gallente Interstellar Aid Society
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Posted - 2007.11.08 07:13:00 -
[192]
The crucially overlooked point here has been the fact that drones are easily destroyed. That means as our drones are destroyed, decreasing our DPS and forcing us to disengage, even if we manage to flee intact we suffer huge financial losses for using T2 drones. If a gunboat or missile boat chooses to disengage, it hasn't lost millions in assets before realizing they don't have the DPS to stay in the fight.
I don't want to deploy wave after wave of drones, being a high-sec mission runner. Mission rewards don't typically cover the cost of losing more than 2 drones, which is about what I've lost in the past 6 months of flying (thankfully). If the idea is that our drones are supposed to get blown away repeatedly and we have to keep deploying more, it seems financially unfeasible to use drones when a missile boat can pack all damage types and only has to cover the cost of ammo, which is fractional compared to replacing high-end drones.
I really do want to understand the goals and rationale behind the changes, rather than just assume it's going to suck. Could someone, player or dev, point me in a direction that outlines how the changes are supposed to affect those of us who don't participate in the PvP gankfest, but rather prefer the solo PvE content?
-- Owner, Venture Racing Team
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Jenea
Gallente The Copernicus Institute
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Posted - 2007.11.08 07:51:00 -
[193]
Originally by: Kendar Zek
Could someone, player or dev, point me in a direction that outlines how the changes are supposed to affect those of us who don't participate in the PvP gankfest, but rather prefer the solo PvE content?
If the developers really cared about drone users who don't participate in the PvP gankfest, we'd probably have seen a viable upgrade to the strappy, but somewhat boring, tier 1 gallente battleship we stare at every time we go and do a level 4 mission -- no, instead we have 5 versions of the Megathron as well as it's emotionally confused and somewhat lacking big sister, the Hyperion. Please, don't anyone mention the Sin, as I said an upgrade to the Dominix, not an alternative. But hey, it is a different color.
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Cornette
Gallente Mercenaries of Andosia Veritas Immortalis
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Posted - 2007.11.08 09:01:00 -
[194]
I agree with the op.
I always thought that the instant shield recharge to drones when scoped was owerpowered and that are getting fixed. To bad that CCP feel like overdoing it.
Any reasons why I should choose a Myrmidon over a Vexor after the nerf? EW won't be a option after the patch so no use. Can tank better? Hmm... well that's it.
//Cornette
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El'Niaga
Minmatar Republic Military School
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Posted - 2007.11.08 10:44:00 -
[195]
None of the Gallente ships will suffer greatly. The ship that will be impacted the most is the Typhoon which typically uses a drone/torpedo combo especially in missions. With the changes to both Typhoon's are going to have a harder time competing with the other level 1 Battleships.
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.08 11:00:00 -
[196]
After reading some discussion in this thread and pondering a bit more, I always seem to come back to the same statement:
CCP, your attempt to create a balanced game is forcing everybody to fly essentially the same ship.
This, in the most optimal usage, is not fair. We pay, train and pay some more to play a game that we can find "something" that makes us who we are. When you start putting everything on the same playing field, it takes away the novelty of the things that make it fun.
If you start whacking drone ships, I'm afraid that you're just trying to get less people to fly them so you can focus on your next "overpowered" ship. When you find it, you'll "balance" it in an attempt to expose the next "overpowered" ship. Repeat ad nausem.. CCP, you're ruining your game. _________________ Burn. |

OneSock
Crown Industries
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Posted - 2007.11.08 11:23:00 -
[197]
Originally by: CCP Nozh
You can see the trend here really, we've decreased damage output of some of the more "overpowered" ships but instead increased their ability to sustain their damage output.
I think point is you should have reduced the turret damage not the drone damage, as they are afterall supposed to be "drone boats".
And as for sustaining their damage output, a measly bay increase isn't going to make much difference, now that the drone scoop recharge trick no longer works. More like double the bay please. Or at least let recharge continue while the drone is in bay.
Not to mention recharge change is going to cost us a heck of a lot of isk in lost T2 drones.
Really I would like to see turrets taking damage and offlining during a fight so that other races have to dock and spend isk to repair to full strengh. There is more to balancing than pure DPS.
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Trazec
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Posted - 2007.11.08 11:32:00 -
[198]
I think it's pretty sad that so few takes threads like this seriously. The guy is trying to say he doesn't agree with the dev's ideals and alot of people just say "Can I have your stuff?".
Anyway. I am perfectly happy with the drone system as it is; my only complain is that drones have free will, which is extremely annoying. Apart from that, I guess the scoop and re-deploy system could seem a little like... cheating. I don't know, but I really think things work great the way they are.
My opinion.
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Grishnarg
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Posted - 2007.11.08 13:48:00 -
[199]
After reading som weeks about the upcoming drone nerf, I have made myself a conclusion;
CCP want to stop ppl from using drones. Simple as that, and simply to reduce lag. But they do not wanna remove drones entirely from the game in one brutal strike, because then a LOT of people will just insta-cancel their accounts, and that is not a economically sound action. Lets face it; this product is made to generate money, NOT because some kind developers saw the need for a space MMORPG and thought they might be nice to the world and make it. ITS ABOUT MONEY! To make more money u need more paying customers, and in our world were information is very easily found, a potential new player (intent on finding something he can enjoy with the least amount of hassle) quickly moves away if he read somewhere that this or that game is laggy.
This may sound cynical, but its how the world is functioning, and the sooner ppl understand the better. This is what CCP use to pay their rent and food, of course it is driven by economy. EvE-online is not some big charity thing on the internet run by the salvation army. To round of; I understand that they are doing all these things, it's their game and their money. |

Ares Lightfeather
Gallente
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Posted - 2007.11.08 13:57:00 -
[200]
Edited by: Ares Lightfeather on 08/11/2007 13:57:55 This last remark is completly ridiculous, they just added things to the drone interface...
Linkage
Whereas they may be nerfing drone ships (including my myrm), destroying drones altogether is clearly not an option. And there still is work to do.
-- Siggie ! Come back here ! --
Originally by: Victor Valka
Originally by: MotherMoon well a drone UI is a bit of an artist job
Drone AI is obviously done by an artist too. One that is heavily into abstract
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Melanie Miss
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Posted - 2007.11.08 14:07:00 -
[201]
A topic I saw the other day said it all:
"Dont train for the good ships"
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Mashie Saldana
Minmatar Hooligans Of War Insurgency
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Posted - 2007.11.08 15:06:00 -
[202]
Originally by: Darken Two Yes I know EFT is nice and all, but perhaps some of you should actually see what ships do ingame instead of comparing paper DPS from some fitting tool and whining about how ships are overpowered.
Well considering my corp mate fly an 800 DPS Myrmidon with a great tank I can say EFT doesn't lie in this case. That ship is very powerful when the pilot know how to use it.
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Odewad
Gallente Breadmen Make Better Luvers
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Posted - 2007.11.08 17:00:00 -
[203]
Originally by: OneSock Not to mention recharge change is going to cost us a heck of a lot of isk in lost T2 drones.
What he said ... Ogre II's 600-800k each / Hammerhead II's 2mil isk each. Looks like the dev's corp buddies have T2 medium bpo's. Yea launch waves and waves of T2 mediums that pop like soap bubbles at 2 mil per drone .. nice feature.
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Pwett
Minmatar QUANT Corp. QUANT Hegemony
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Posted - 2007.11.08 17:45:00 -
[204]
Originally by: Siigari Kitawa The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID so they can't fit more guns.[/b]
yup yup, I totally agree with you *hops in his harbinger with 6 mega pulse IIS* yup, battleship sized alright, nothing wrong with that.
They had this, it was called exodus :p _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Elles D
Caldari Infinitus Odium The Church.
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Posted - 2007.11.08 17:53:00 -
[205]
Gallente had it comin tbh.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.08 18:09:00 -
[206]
Originally by: Mashie Saldana
Originally by: Darken Two Yes I know EFT is nice and all, but perhaps some of you should actually see what ships do ingame instead of comparing paper DPS from some fitting tool and whining about how ships are overpowered.
Well considering my corp mate fly an 800 DPS Myrmidon with a great tank I can say EFT doesn't lie in this case. That ship is very powerful when the pilot know how to use it.
Yes it is a powerful ship. The way to make it balanced would have been to balance its turrets. Whats the point in having 2 Blaster based battle cruisers for one race.
And yes I know EFT doen't lie. What I was *****in about was that some people seem to be basing their entire arguments on fitting tools and have never flown the ships they comment on.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Ikserak tai
Caldari Ghengis Tia Corp
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Posted - 2007.11.08 18:22:00 -
[207]
I don't believe the winner of the Alliance PvP tournament, HUN Reloaded, used drone boats as their major tactical force. In fact, most of their DPS was with stealh bomber cruise missiles. The teams with huge drone boat fleets didn't win, so it seems that drones may not be such a powerful tactical weapon. The nerfing referred to is a bit above my head, I just want the damn things to help take out the pirates during missions and to enable me to mine without having to get the h*** out every 20 minutes. I think with the nerf they'll still be able to accomplish this. The real gripe is apparantly PvP. I guess if you really want to feel inferior try flying Amarr sometime, as my other main character does.
I think we should all wait to see just what will actually happen when the change is made, then spew loads of venom with a bit of certainty. YOU'VE NEVER ROCKED 'TIL YOU'VE UNDOCKED. |

Ione Hunt
0utbreak
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Posted - 2007.11.08 23:30:00 -
[208]
Originally by: CCP Nozh
* Eos: 75Mbit/s bandwidth, 150m3 + 15m3/level dronebay
You can see the trend here really, we've decreased damage output of some of the more "overpowered" ships but instead increased their ability to sustain their damage output.
PS. I'm never replying to a thread like this again. Keep them constructive and you might receive some feedback.
Thanks for some feedback.
Not to be rude or anything, but you say you've increased the ability of those drone ships to sustain their damage output. However, that isn't true. The Eos now does less damage (smaller drones), AND my drone bay at CBC5 is smaller too. So the Eos received a double nerf...or am I getting it wrong? Any reason for that? _______________
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Cypress Cavalero
The Steel Ravens
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Posted - 2007.11.09 00:07:00 -
[209]
ccps current quest seems to be make al the ships exactly the same. what wil the difference be between a bruitx and a myrmidon after this nerf? and anyone who says the mrym wasnt overpowered has neve flown caldari propperly. to the poster who said gallente have been nerfed more than any other race in the game, look at the caldari ffs!! i agree that the drones did ned nering but am starting to feel i am going to have to deliberatley train something up i know is not good, as this will not be nerfed i dont know if i dare specialise in anything tbh. pleas stop waving the nerf bat and buff the player.
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Kaker
Viper Squad Triumvirate.
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Posted - 2007.11.09 00:25:00 -
[210]
hrrm Does no one know how to target a drone and two volley it? Eos isnt overpowered btw its the brutix with the t2 bonus of the dronespace. So if you nerf the eos I and two missles slots off the damnation and 2 guns off the clay more and the vulture to only have 3 missles and three turrets and no drones at all. kk thx ccp for listening :P [url=http://www.eve-triumvirate.com/killboard/?a=pilot_detail&plt_id=4059] [/url] |
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Vicious Phoenix
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Posted - 2007.11.09 03:03:00 -
[211]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:52:49
Originally by: Elias Modron
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
This is going to be in large text so everybody sees it and it burns into their brains:
The Myrmidon is NOT a medium sized ship.
The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID so they can't fit more guns.
Yet every other battlecruiser uses medium sized guns. /me wants a Hurricane that uses Dual 800mm AC II's
CFW (Certified Forum Warrior) I kill people ingame too.
Originally by: CCP Tuxford I prefer dew over pepsi. I prefer beer over most things. Damn now I want beer.
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Gah'khaz
Caldari
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Posted - 2007.11.09 04:39:00 -
[212]
you dumb ****s, it's not about nerfing the drone boats, it all about sleazing their way further into you wallet since you now need to
BUY MORE TIME TO SKILL FOR THE NEXT WAVE OF EXPANSION,
instead of fixing the bugs that are already here - like they should have done a long long time ago
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F'nog
Amarr Celestial Horizon Corp. Valainaloce
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Posted - 2007.11.09 04:41:00 -
[213]
Originally by: Avon
Originally by: Gabriel Magnar Every other thing has been getting named stuff, even more skills, rigs and modules etc but drone ones are far and few in between.
I guess you missed all the drone stuff announced at Fanfest then?
Well, it sure would be nice if those who didn't go knew what was said.
Originally by: Karen Serasia Because some idiot decided to sell an internet connection to me and didn't think of the consequences.
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Tarron Sarek
Gallente Endica Enterprises Alternative Realities
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Posted - 2007.11.09 04:47:00 -
[214]
Oh the drama.. 
Sorry, I really shouldn't post in threads like this, but.. it was too tempting. Seriously guys, don't take things too personal. Gallente will be fine. And if not, I'll enjoy flying 100% FOTM-free ships. Great.
___________________________________ - Balance is power, guard it well -
Please stop using the word 'nerf' Nothing spells 'incompetence' or 'don't take me serious' like those four letters |

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
|
Posted - 2007.11.09 05:14:00 -
[215]
Originally by: Tarron Sarek Oh the drama.. 
Sorry, I really shouldn't post in threads like this, but.. it was too tempting. Seriously guys, don't take things too personal. Gallente will be fine. And if not, I'll enjoy flying 100% FOTM-free ships. Great.
If you didn't know, some of us trained up drones a long time before they became FOTM.
Whats the point in nerfing the drones to such an extent that they become competely useless. If all Gallenet must use Blasters and Blasters only, are they going to let us take the few million SP we put into drones and use it somewhere else.
I like my blaster ships, but I like my drone ships too. All they had to do was nerf turrets on drone ships.....instead they decided to go the highly illogical way of keeping turrets and nerfing drones which makes no sense what so ever.
After the patch, the Myrm for example will just be a slighlt more expensive and slightly more crappier version of the Brutix.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Jason Edwards
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Posted - 2007.11.09 07:16:00 -
[216]
Out of interest... how will assigning fighters be affected by the bandwidth factor?
Say you have a domi... it has 125mbit. Will you be able to have 4 heavies out... taking up 100mbit and than get 1 fighter? Thusly completing the 125mbit? Or is the mbit factor completely on the carrier or mom? Essentially meaning it's still possible for an ishkur to be using 5 fighters still?
On another note... I'm quite sure I'm reading that they will be making the carriers choose their role. Fighter or a Lover. While once they choose... they become even more capable than they were before. So those guys who never really were fighters but were constantly being nurse ratched won't necessarily be negatively effected.
As for the list of drone boats...
Domi: 125mbit... so has been untouched. EOS: not familar with the drone bandwidth for this one. myrmidon: So it can't field 5x ogre 2s... considering its been nerf after nerf... they are trying to balance it inline with the other battlecruisers. Ishtar: 125mbit soo untouched vexor: it's drone bay really isnt large enough for heavies and you have enough mbit to field the 5 hammerhead 2s. In my opinion its unchanged. ishkur: again not sure of bandwidth but its a frigate... with enough drone bay to do a set of light drones or 4 mediums. Not much difference there.
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PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.09 07:50:00 -
[217]
Originally by: Moraguth To the dudes that cried "but i have over 6.5 m sp in drones" waaaahhhhhh....
I have (checking...) 18.6 M SP in spaceship command and feel like I can't fly ****. I have over 9 M SP in gunnery and feel like I can't hit or hurt ****. I am specialized in Amarr with a whole lote of branching out (just broke 56M SP yesterday).
My gank fit geddon had a VERY HARD TIME trying to kill a standard pvp fit (note: NOT a tank fit) Myrmidon while it tore me up. Now, if i setup specifically to take out gallente ships it's no problem, but the problem is this: pound for pound gallente ships have more gank and tank at the same time than other ships' tank OR gank. I'm glad their getting a SLIGHT dps nerf that way they have to choose one or the other (or have a more BALLANCED setup like the rest of us).
I'll save my nano whines for later, and my nano-nerf celebration for when it actually happens sometime in 2010.
You must be awful at this game if you can't take out a myrm with a battleship specifically fit to take it out. Seriously. That's something where someone would say you fail at eve, just leave and I would agree. ________________________________ Stop nerfing everything! |

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.09 07:53:00 -
[218]
Originally by: Gah'khaz you dumb ****s, it's not about nerfing the drone boats, it all about sleazing their way further into you wallet since you now need to
BUY MORE TIME TO SKILL FOR THE NEXT WAVE OF EXPANSION,
instead of fixing the bugs that are already here - like they should have done a long long time ago
Finally someone that understands. -.- ________________________________ Stop nerfing everything! |

Cipher7
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.11.09 08:21:00 -
[219]
Siigari you're being a selfish arse.
Everybody and their dog knows the Myrmi is a solo pwnmobile.
The devs have to balance their game.
You trained FoTM and now you're whining that its getting a well-deserved nerfbat.
Kindly stfu.
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Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.09 08:51:00 -
[220]
Originally by: Cipher7
Siigari you're being a selfish arse.
Everybody and their dog knows the Myrmi is a solo pwnmobile.
The devs have to balance their game.
You trained FoTM and now you're whining that its getting a well-deserved nerfbat.
Kindly stfu.
Siigari may be whining for the wrong reason, but the gist of his complaint remains the same. Why do we have Brutix and Myrm if they both the same?
There are more ways to nerf a ship than to just take of drones.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Cipher7
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.11.09 09:09:00 -
[221]
Originally by: Darken Two
Siigari may be whining for the wrong reason, but the gist of his complaint remains the same. Why do we have Brutix and Myrm if they both the same?
Why do we have Brutix and Myrmi when nobody in their right mind would use a Brutix?
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Moraguth
Amarr Shiva Morsus Mihi
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Posted - 2007.11.09 09:33:00 -
[222]
Originally by: PCaBoo
Originally by: Moraguth To the dudes that cried "but i have over 6.5 m sp in drones" waaaahhhhhh....
I have (checking...) 18.6 M SP in spaceship command and feel like I can't fly ****. I have over 9 M SP in gunnery and feel like I can't hit or hurt ****. I am specialized in Amarr with a whole lote of branching out (just broke 56M SP yesterday).
My gank fit geddon had a VERY HARD TIME trying to kill a standard pvp fit (note: NOT a tank fit) Myrmidon while it tore me up. Now, if i setup specifically to take out gallente ships it's no problem, but the problem is this: pound for pound gallente ships have more gank and tank at the same time than other ships' tank OR gank. I'm glad their getting a SLIGHT dps nerf that way they have to choose one or the other (or have a more BALLANCED setup like the rest of us).
I'll save my nano whines for later, and my nano-nerf celebration for when it actually happens sometime in 2010.
You must be awful at this game if you can't take out a myrm with a battleship specifically fit to take it out. Seriously. That's something where someone would say you fail at eve, just leave and I would agree.
Read again. I said "Now, if i setup specifically to take out gallente ships it's no problem". If I'm setup for regular 'ol gankin, the myrmidon wins. good game
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Elles D
Caldari Infinitus Odium The Church.
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Posted - 2007.11.09 10:14:00 -
[223]
Originally by: Ikserak tai I don't believe the winner of the Alliance PvP tournament, HUN Reloaded, used drone boats as their major tactical force. In fact, most of their DPS was with stealh bomber cruise missiles. The teams with huge drone boat fleets didn't win, so it seems that drones may not be such a powerful tactical weapon. The nerfing referred to is a bit above my head, I just want the damn things to help take out the pirates during missions and to enable me to mine without having to get the h*** out every 20 minutes. I think with the nerf they'll still be able to accomplish this. The real gripe is apparantly PvP. I guess if you really want to feel inferior try flying Amarr sometime, as my other main character does.
I think we should all wait to see just what will actually happen when the change is made, then spew loads of venom with a bit of certainty.
In terms of real pvp, the alliance tournament is hardly a comparison to base such a judgment around.
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Baleur
Miners In Barges Free Trade Zone.
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Posted - 2007.11.09 10:26:00 -
[224]
Originally by: Siigari Kitawa Just to clarify:
A droneboat is any ship that is designed to carry spare drones for the type of drones it uses in it's class.
Heavy Drones = Battleship class drone
Medium Drones = Cruiser class drone
Scout/Light Drones = Frigate class drone
Let's examine the bays.
Dominix - can carry extra BATTLESHIP sized drones.
Eos - can carry extra BATTLESHIP sized drones (battlecruiser mixes BS sized and cruiser sized things to make an awkwardly unusual ship.) Being tech 2, it is able to carry spares.
Myrmidon - can carry extra CRUISER sized drones. People jam battleship sized ones in them then effectively lose 20% of their DPS the first time a drone goes down (if they use only drones), then 25%, then 33%, then 50%.. then they have NO dps if they use ONLY DRONES
Ishtar - can carry extra all sorts of drones. It's the ORIGINAL tech 2 drone ship.
Vexor - can carry extra CRUISER class drones.
Ishkur - can carry extra FRIGATE sized drones. It cannot or will not ever be able to carry a full rack of mediums.
That's the facts.
finally someone understands it
------------------------- This post represents my entire alliance views and opinions. Not.. ;( |

Darken Two
Gallente Cruororis Consors Conlegium Ivy League
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Posted - 2007.11.09 10:51:00 -
[225]
Originally by: Cipher7 Edited by: Cipher7 on 09/11/2007 09:16:37
Originally by: Darken Two
Siigari may be whining for the wrong reason, but the gist of his complaint remains the same. Why do we have Brutix and Myrm if they both the same?
Why do we have Brutix and Myrmi when nobody in their right mind would use a Brutix?
As far as finding "alternate" ways to nerf the Myrmi I am not opposed.
Personally I think a dose of sanity is needed.
Lets just see how the game balance works out before whining about it.
For the record I have 3 mil in drones and I don't see myself using any BC other than the Myrmi.
If you could use only med drones on a Myrm, why would you take it over the brutix ?
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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b0ing
Sequential Digits Free Trade Zone.
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Posted - 2007.11.09 11:19:00 -
[226]
------------------------ MAX REASONABLE DPS ON A SHORT RANGE GANK FIT DRAKE (5x Hobgoblin II's, 7x Heavy Assault Missile Launchers, 3x Ballistic Control Systems) is:
460
------------------------
MAX REASONABLE DPS ON A SHORT RANGE GANK FIT MYRM (6x Medium Neutrons, 5X Ogre IIs, 3x Magnetic Field Stabalizers) is:
902 dps. Use 5x Hammerhead IIs and the max dps is 656.
------------------------
Tank is about the same on both. Myrm is has a faster speed.
I THINK A BALANCE CHANGE WAS IN ORDER, DON'T YOU?
THE END
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Gemini Zero
Agony Unleashed Agony Empire
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Posted - 2007.11.09 11:28:00 -
[227]
The fact that you were hoping for a drone BOOST on gallente ships tells us right away how far out of touch with this game you really are...
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Jakus Cemendur
Caldari Caldari Provisions
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Posted - 2007.11.09 11:29:00 -
[228]
As for the option of removing turrets from the Myrm instead of the bandwidth changes, heres what i posted in another thread:
Surely removing turret slots would hurt the Myrm more than the introduction of drone bandwith will.
ATM a Myrm can field 5 heavy drones, deal excellent damage from them, and also have guns prvoiding additional firepower making it even better. So people can't just shoot the drones to completely gimp a myrm, it has turrets to back up it's drones.
But if you reduced the number of turret slots, suddenly everyone knows that a Myrms DPS comes from it's drones, so everyone will pop them first. Suddenly the Myrm loses most of it's DPS, and no longer has a decent amount of turrets to provide additonal firepower. Basically means in all battles the drones would go instapop and everyone would know a myrm would be screwed after that.
With the bandwidth changes, the Myrm keeps it's turrets, it also has it's drone bonus, which combined with medium drones still deals a lot of damage. I mean the description of the Myrm mentions both guns and drones equally, why can't it be a dual wepaon ship? And adding in bandwith i feel is a better balancing solution than removing it's high slots would be.
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The Slayer
Caldari GoonFleet GoonSwarm
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Posted - 2007.11.09 12:04:00 -
[229]
Originally by: b0ing ------------------------ MAX REASONABLE DPS ON A SHORT RANGE GANK FIT DRAKE (5x Hobgoblin II's, 7x Heavy Assault Missile Launchers, 3x Ballistic Control Systems) is:
460
------------------------
MAX REASONABLE DPS ON A SHORT RANGE GANK FIT MYRM (6x Medium Neutrons, 5X Ogre IIs, 3x Magnetic Field Stabalizers) is:
902 dps. Use 5x Hammerhead IIs and the max dps is 656.
------------------------
Tank is about the same on both. Myrm is has a faster speed.
I THINK A BALANCE CHANGE WAS IN ORDER, DON'T YOU?
THE END
QF-Fukken-T.
What about the rest of the BC's? (im not doubting you, I think you are right, just wanna line them all up together and see if the myrm is still top :) )
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.09 12:31:00 -
[230]
Originally by: Cipher7 For the record I have 3 mil in drones and I don't see myself using any BC other than the Myrmi.
Congratulations, I classify you as "casual drone user." So you can use medium tech 2 drones, yay you. There are others of us that have seven, even ten million skillpoints in drones. Yes, you heard it, TEN. Drones are just as much of a specialization as gunnery.
I believe that the way scooping works now on the test server is a step in the right direction towards some handle on reality for the way drones should be.
I still don't believe slamming drones over the head with bandwidth is a fair move. It should be the player's choice on what to do with the drones on their ship and whether or not they choose to dump only one rack without spares in their ship.
Also, to wonder, what is the Vexor Navy Issue's bandwidth going to be? Imo, it should be 125m3. Faction stuff ftw! And when you put drone usage and faction together you get totally awesome ;) _________________ Burn. |
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PCaBoo
RennTech SMASH Alliance
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Posted - 2007.11.10 06:40:00 -
[231]
Originally by: b0ing ------------------------ MAX REASONABLE DPS ON A SHORT RANGE GANK FIT DRAKE (5x Hobgoblin II's, 7x Heavy Assault Missile Launchers, 3x Ballistic Control Systems) is:
460
------------------------
MAX REASONABLE DPS ON A SHORT RANGE GANK FIT MYRM (6x Medium Neutrons, 5X Ogre IIs, 3x Magnetic Field Stabalizers) is:
902 dps. Use 5x Hammerhead IIs and the max dps is 656.
------------------------
Tank is about the same on both. Myrm is has a faster speed.
I THINK A BALANCE CHANGE WAS IN ORDER, DON'T YOU?
THE END
Have you ever flown bc's in combat? You seem to not have any clue about what you're talking about. Don't wave numbers around when you have no context of what it means. A T2 fitted and t1 rigged drake can absorb damage from a raven all day long. It will not require any cap to continue its wave of missile spam and it will continue recharging its shield until someone else comes along to help the raven or the guy gets bored and self destructs/logs/DT. Why didn't you include that little tid-bit with your stats? Because you're just here to whine about that one time a myrm kicked your ass. ________________________________ Stop nerfing everything! |

PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.10 06:42:00 -
[232]
Originally by: Moraguth
Read again. I said "Now, if i setup specifically to take out gallente ships it's no problem". If I'm setup for regular 'ol gankin, the myrmidon wins.
Ahem... That's a question of fitting, not being overpowered. A sniper bs is easily destroyed by cruisers, why don't you cry about that, too? ________________________________ Stop nerfing everything! |

Malcore Trisus
Sniggerdly Pandemic Legion
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Posted - 2007.11.10 07:47:00 -
[233]
Originally by: PCaBoo
Originally by: b0ing ------------------------ MAX REASONABLE DPS ON A SHORT RANGE GANK FIT DRAKE (5x Hobgoblin II's, 7x Heavy Assault Missile Launchers, 3x Ballistic Control Systems) is:
460
------------------------
MAX REASONABLE DPS ON A SHORT RANGE GANK FIT MYRM (6x Medium Neutrons, 5X Ogre IIs, 3x Magnetic Field Stabalizers) is:
902 dps. Use 5x Hammerhead IIs and the max dps is 656.
------------------------
Tank is about the same on both. Myrm is has a faster speed.
I THINK A BALANCE CHANGE WAS IN ORDER, DON'T YOU?
THE END
Have you ever flown bc's in combat? You seem to not have any clue about what you're talking about. Don't wave numbers around when you have no context of what it means. A T2 fitted and t1 rigged drake can absorb damage from a raven all day long. It will not require any cap to continue its wave of missile spam and it will continue recharging its shield until someone else comes along to help the raven or the guy gets bored and self destructs/logs/DT. Why didn't you include that little tid-bit with your stats? Because you're just here to whine about that one time a myrm kicked your ass.
With that kind of setup, the Drake can't scram, it can't web, and for all intents and purposes, is pretty much useless in PVP.
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Karlemgne
The Black Fleet
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Posted - 2007.11.10 09:06:00 -
[234]
Edited by: Karlemgne on 10/11/2007 09:09:03 Edited by: Karlemgne on 10/11/2007 09:06:40
Originally by: Malcore Trisus
Originally by: PCaBoo
Originally by: b0ing ------------------------ MAX REASONABLE DPS ON A SHORT RANGE GANK FIT DRAKE (5x Hobgoblin II's, 7x Heavy Assault Missile Launchers, 3x Ballistic Control Systems) is:
460
------------------------
MAX REASONABLE DPS ON A SHORT RANGE GANK FIT MYRM (6x Medium Neutrons, 5X Ogre IIs, 3x Magnetic Field Stabalizers) is:
902 dps. Use 5x Hammerhead IIs and the max dps is 656.
------------------------
Tank is about the same on both. Myrm is has a faster speed.
I THINK A BALANCE CHANGE WAS IN ORDER, DON'T YOU?
THE END
Have you ever flown bc's in combat? You seem to not have any clue about what you're talking about. Don't wave numbers around when you have no context of what it means. A T2 fitted and t1 rigged drake can absorb damage from a raven all day long. It will not require any cap to continue its wave of missile spam and it will continue recharging its shield until someone else comes along to help the raven or the guy gets bored and self destructs/logs/DT. Why didn't you include that little tid-bit with your stats? Because you're just here to whine about that one time a myrm kicked your ass.
With that kind of setup, the Drake can't scram, it can't web, and for all intents and purposes, is pretty much useless in PVP.
LMAO 
Okay, buddy, whatever you say.
I'm not here to condone or whine about the drone nerf (I am spec'd for drones but I understand that balancing is balancing). I have to tell you that most of the Drake pilots out there use passive tanks for PVP. Sure it can't scram, but its an excellent bait ship, incredibly useful for gate camping, and can tank long enough sometimes AGAINST MULTIPLE PVP FITTED ships to call in back up.
Ever tried to take out a passive Drake in a Sleipnir ffs? Why can a fracking drake with some tech 2 stuff and tech 1 rigs tank a Sleipnir for up to 5 minutes?
So please, please don't tell me "that's useless" for pvp. You and I both know that isn't the case, and we both know that the nerf that the Drake received probably wasn't enough.
-Karl
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Karlemgne
The Black Fleet
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Posted - 2007.11.10 09:14:00 -
[235]
Originally by: Avon
Originally by: Karlemgne You can be bothered by the changes to a game for many reasons other than the thing being changed is "overpowered." You could, for instance, like game mechanics like they are because you think they are balanced. You could think drones are underpowered. You could just not like the concept of "bandwidth." Etc, etc, etc...
Yeah, you could put hours in on the test server and see how things work, and formulate an informed opinion, or you could run to the forums and scream NERF! (in huge letters)
The Myrm did need a nerf, and the drone balance on sisi is much, much better than it is on TQ. There are a whole load of changes comming, and the drone changes fit very nicely in the context of the "new" balance.
People in these nerf threads have a tendency to focus on a ship that has been balanced, and effected by changes, and then blaming everything soley on the changes. If bandwidth had not be introduced I'm sure the Myrm would still have been nerfed, and without the flexibility offered by bandwidth the effect of that nerf would have been far more drastic.
I don't disagree with anything you said there necessarily. I'm still going to call you on your fuzzy "if you are complaining about a game mechanic changed its because its overpowered" crap, however.
-Karl
|

Theron Gyrow
Gradient Electus Matari
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Posted - 2007.11.10 14:10:00 -
[236]
Originally by: b0ing ------------------------ MAX REASONABLE DPS ON A SHORT RANGE GANK FIT DRAKE (5x Hobgoblin II's, 7x Heavy Assault Missile Launchers, 3x Ballistic Control Systems) is:
460
------------------------
MAX REASONABLE DPS ON A SHORT RANGE GANK FIT MYRM (6x Medium Neutrons, 5X Ogre IIs, 3x Magnetic Field Stabalizers) is:
902 dps. Use 5x Hammerhead IIs and the max dps is 656.
------------------------
Tank is about the same on both. Myrm is has a faster speed.
Could you please post the Myrmidon fit that has three magstabs, six heavy neutrons and the same tank as a Drake? Because, you know, in my world, Myrmidon cannot fit even one T2 med repper after the guns and a T2 MWD. -- Gradient forum |

RossP Zoyka
|
Posted - 2007.11.10 14:40:00 -
[237]
This thread was quickly de-railed by people claiming they can't kill a drake with their myrmidon  
whoever said that is the worst myrmidon pilot on god's green earth. The drake is the goofiest ship in eve, its a "great bait ship" and other then that sucks at PvP life.
By comparing the best BC in EVE to one of the crappiest combat ships in the game (but a great mission runner) you have completely invalidated your garbage argument.
I hope that whoever thinks the Drake is better then the Myrmidon has a sudden horrible case of diarreah this weekend.
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PCaBoo
RennTech SMASH Alliance
|
Posted - 2007.11.10 16:41:00 -
[238]
Originally by: RossP Zoyka This thread was quickly de-railed by people claiming they can't kill a drake with their myrmidon  
whoever said that is the worst myrmidon pilot on god's green earth. The drake is the goofiest ship in eve, its a "great bait ship" and other then that sucks at PvP life.
By comparing the best BC in EVE to one of the crappiest combat ships in the game (but a great mission runner) you have completely invalidated your garbage argument.
I hope that whoever thinks the Drake is better then the Myrmidon has a sudden horrible case of diarreah this weekend.
The thread was derailed by trolls like you (although the OP wasn't exactly the most eloquent guy either).
I never said the drake was better than anything. I was pointing out the obvious discrepancies in the pro-nerf thinking. The myrm has its strong points, as do the other bc's.
I'm not opposed to changes to the myrm, like some suggested of dropping turret slots or a little grid. However, i'm not inclined to agree with the complete nerfage of the entire gallente race, because some people are too shortsighted to see what's really going on here. We're being robbed of SP's (Time + Money) by CCP's own shortsightedness and most of you are cheering about it.
________________________________ Stop nerfing everything! |

lady kimara
|
Posted - 2007.11.10 18:02:00 -
[239]
nerf on droen nice well not realy but a nerf on the vagabond would be nice :)
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Dzajic
Gallente
|
Posted - 2007.11.10 20:48:00 -
[240]
Myrmidon with 3 mag stabIIs, 5 best named neutrons and 5 ogre IIs has 840DPS with AM and 894DPS with Caldari Navy AM. It also has 360 grid and 270 CPU left. Fit it with MWD, cap booster, web, scram, and tank, please! With T2 neutrons and void it has 963 DPS. And 250CPU and 310Grid left. Fly that uber DPS ship, please.
If we are looking at bare setups with only weapons and no MWD/tackle/tank, i can make you a Hurricane with 812DPS, or a Harbinger with 756DPS.
Now, if we actually first fit something into the Myrmidon, without fitting implants and rigs it can fit only 4 best named neutrons. No magstabs (lows are necessary for the tank). 2xEANMII, ExpHardenerII, 2xMARII, 1xDCII (more useful than third EANM). 10MN MWDII, ScramII, Fleeting web, med booster II, last med emty. Armor tank rigs. Using CN AM. We have whopping 650 damage, and cap can be run for entire 2 minutes and 19 seconds. If its possible to add 5th neutron with implants for grid you would get 696DPS.
This is EFT of course, and all skills are at 5. Without implants it cant fit NOS, and BTW, have you heard, nos has been nerfed. There is no 963DPS Myrmidon any more than there exists a 812DPS 'Cane or a 756DPS Harbi...
Still i fully agree, Myrmidon was OP as it was. Its passive shield tank abbility should have been killed, and it should have lost either a turret slot or a high slot, and maybe a bit of CPU and a tiny bit of grid. Or it could have recieved 100MB/s bandwith. Myrmidon has drone damage bonus, fitting only OgreIIs it gets 460DPS, that is fully in line with other basically fit BCs. As other topics said, it should have lost turrets not drones.
Eos was broken, useless as a fleet command, and too good at gank. Poor Ishkur didnt deserve what happened to it.
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Aleria Angelis
Spartan Industrial Manufacturing SMASH Alliance
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Posted - 2007.11.10 22:06:00 -
[241]
Lol siigs where have you been! I miss your threadnaughts 
Yep the drone nerf is total crap, nothing is safe from the nerf.
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Dahak2150
Chaos Monkeys Monkey Religion
|
Posted - 2007.11.10 22:37:00 -
[242]
Remember, if you can't win with logic, drown them out with volume. ----------------
Originally by: "Cyberus" cause its has no sence anyway your brains is simply wont accept that anyway.
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Xenomorphea
Gallente
|
Posted - 2007.11.10 23:01:00 -
[243]
Originally by: Dzajic Myrmidon with 3 mag stabIIs, 5 best named neutrons and 5 ogre IIs has 840DPS with AM and 894DPS with Caldari Navy AM. It also has 360 grid and 270 CPU left. Fit it with MWD, cap booster, web, scram, and tank, please! With T2 neutrons and void it has 963 DPS. And 250CPU and 310Grid left. Fly that uber DPS ship, please.
If we are looking at bare setups with only weapons and no MWD/tackle/tank, i can make you a Hurricane with 812DPS, or a Harbinger with 756DPS.
Now, if we actually first fit something into the Myrmidon, without fitting implants and rigs it can fit only 4 best named neutrons. No magstabs (lows are necessary for the tank). 2xEANMII, ExpHardenerII, 2xMARII, 1xDCII (more useful than third EANM). 10MN MWDII, ScramII, Fleeting web, med booster II, last med emty. Armor tank rigs. Using CN AM. We have whopping 650 damage, and cap can be run for entire 2 minutes and 19 seconds. If its possible to add 5th neutron with implants for grid you would get 696DPS.
This is EFT of course, and all skills are at 5. Without implants it cant fit NOS, and BTW, have you heard, nos has been nerfed. There is no 963DPS Myrmidon any more than there exists a 812DPS 'Cane or a 756DPS Harbi...
Still i fully agree, Myrmidon was OP as it was. Its passive shield tank abbility should have been killed, and it should have lost either a turret slot or a high slot, and maybe a bit of CPU and a tiny bit of grid. Or it could have recieved 100MB/s bandwith. Myrmidon has drone damage bonus, fitting only OgreIIs it gets 460DPS, that is fully in line with other basically fit BCs. As other topics said, it should have lost turrets not drones.
/signed a 1000 times. I would like a DEV to comment on this with actual valid arguments, and not with the usual "omfg the Myrm was overpowered we had to nerf it". Paper DPS on EFT means very little. Actual DPM (Damage Per Minute) looks very different, if you add approach time for a blaster boat, drone deployment, drone scooping/redeploying to avoid to lose those drones (and even more so with the drone shield recharge nerf) - those high DPS figures do NOT translate in actual effective damage in a real fight. Also the kind of setups somebody come up to demonstrate high DPS (as in the exampel above) are indeed totally useless in actual PvP: you need a tank, MWD, cap booster etc. as Dzajic very nicely points out :-)
Leave each ship with its role. The Myrm role is max damage at point blanc, as most gallente ships, at the cost of abysmal short range, and destroyable primary weapons. DO NOT TOUCH THIS! If you must, take 1-2 turret hardpoints away, or slightly adjust grid/CPU so that Heavy Neutron fit is impossible. A lot of pilots like me trained 2 months extra Heavy Drones V and Drone Interfacing V to be really good with this ship, it is simply wrong to change it by nerfing the drone bandwitdh down to the level of a puny Vexor ...
Cheers, Xeno
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Rui Morin
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Posted - 2007.11.11 00:36:00 -
[244]
Originally by: Xenomorphea Edited by: Xenomorphea on 11/11/2007 00:28:43
Originally by: Dzajic Myrmidon with 3 mag stabIIs, 5 best named neutrons and 5 ogre IIs has 840DPS with AM and 894DPS with Caldari Navy AM. It also has 360 grid and 270 CPU left. Fit it with MWD, cap booster, web, scram, and tank, please! With T2 neutrons and void it has 963 DPS. And 250CPU and 310Grid left. Fly that uber DPS ship, please.
If we are looking at bare setups with only weapons and no MWD/tackle/tank, i can make you a Hurricane with 812DPS, or a Harbinger with 756DPS.
Now, if we actually first fit something into the Myrmidon, without fitting implants and rigs it can fit only 4 best named neutrons. No magstabs (lows are necessary for the tank). 2xEANMII, ExpHardenerII, 2xMARII, 1xDCII (more useful than third EANM). 10MN MWDII, ScramII, Fleeting web, med booster II, last med emty. Armor tank rigs. Using CN AM. We have whopping 650 damage, and cap can be run for entire 2 minutes and 19 seconds. If its possible to add 5th neutron with implants for grid you would get 696DPS.
This is EFT of course, and all skills are at 5. Without implants it cant fit NOS, and BTW, have you heard, nos has been nerfed. There is no 963DPS Myrmidon any more than there exists a 812DPS 'Cane or a 756DPS Harbi...
Still i fully agree, Myrmidon was OP as it was. Its passive shield tank abbility should have been killed, and it should have lost either a turret slot or a high slot, and maybe a bit of CPU and a tiny bit of grid. Or it could have recieved 100MB/s bandwith. Myrmidon has drone damage bonus, fitting only OgreIIs it gets 460DPS, that is fully in line with other basically fit BCs. As other topics said, it should have lost turrets not drones.
/signed a 1000 times (this post by Dzajic, not the OP :-)
I would like a DEV to comment on this with actual valid arguments, and not with the usual "omfg the Myrm was overpowered we had to nerf it so let's mess up with the drones as it is easier".
Paper DPS on EFT mean very little. Actual DPM (Damage Per Minute) looks very different, if you add the required approach time for a blaster/drone boat to get in optimal range, drone deployment, drone scooping/redeployment to avoid loosing those precious primary weapons (and even more so with the drone shield recharge nerf) - then you would see those high DPS figures do NOT translate in actual effective damage in a real fight. Also the kind of setups somebody come up to demonstrate high DPS (as in the example above) are indeed totally useless in actual PvP: you need a tank, MWD, cap booster etc. so 3 MagStabs in lows is a no-no, as Dzajic very nicely points out :-)
Leave each ship with its role. The Myrm role is max damage at point blanc, as most gallente ships, at the cost of extremely limited range, and destroyable primary weapons. DO NOT TOUCH THIS! If you must, take 1-2 turret hardpoints away, or slightly adjust grid/CPU so that a full Heavy Neutron fit is impossible. A lot of pilots like me trained 2 months extra Heavy Drones V and Drone Interfacing V to be really good with this ship, it is simply wrong to change it by nerfing the drone bandwitdh down to the level of a puny Vexor ...
If you MUST nerf something, nerf "Shield Power Relay II" modules: they should get stacking nerf, like armor resistances or armor rep. time/amount rigs. The Myrm or the Drake should definitely not be able to tank close to 1000 DPS with a passive shield tank (even if that is also a silly setup, with very little actual use for PvP except as bait, as all lows and mids are used up by the tank).
Cheers, Xeno
/signed
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kill0rbunny
Jagdkommando Phoenix Allianz
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Posted - 2007.11.12 10:01:00 -
[245]
There is no drone nerf.
Who the hell told you such crap. There is actually a reason why a ship costing a hundred mill like the ishtar should actually be better than a 100% insurable bc costing 35 mill.
And there also is a reason why a fleet command ship should not be doing 3 times as much damage as the other races fleet command ships.
Now pleeze gief me ur stuff.
I pew therefore I am.
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Siigari Kitawa
Gallente The Aduro Protocol The Fifth Race
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Posted - 2007.11.12 10:11:00 -
[246]
Originally by: Aleria Angelis Lol siigs where have you been! I miss your threadnaughts 
Yep the drone nerf is total crap, nothing is safe from the nerf.
<3 _________________ Burn. |

Lando Vertigo
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Posted - 2007.11.12 21:57:00 -
[247]
Originally by: kill0rbunny And there also is a reason why a fleet command ship should not be doing 3 times as much damage as the other races fleet command ships.
Then Turret-slots should be taken from the Eos, not Bandwidth AND Dronebay.
We don't need 2 of the same Gallente Commandships. One, (the Eos of course) should remain a droneship and it should definately have 125 bandwidth if his little sister the Ishtar has 125. Because the Eos doesn't even have the drone bonusses like the Ishtar. And the Eos should have a larger dronebay instead of smaller one. It's ridiculous to reduce it to 75 bandwidth with an also reduced dronebay... |

Karlemgne
The Black Fleet
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Posted - 2007.11.12 22:51:00 -
[248]
Originally by: RossP Zoyka This thread was quickly de-railed by people claiming they can't kill a drake with their myrmidon  
whoever said that is the worst myrmidon pilot on god's green earth. The drake is the goofiest ship in eve, its a "great bait ship" and other then that sucks at PvP life.
By comparing the best BC in EVE to one of the crappiest combat ships in the game (but a great mission runner) you have completely invalidated your garbage argument.
I hope that whoever thinks the Drake is better then the Myrmidon has a sudden horrible case of diarreah this weekend.
You are just wrong, dude. The Drake is an excellent bait ship and an excellent damage sponge. If you think that this isn't useful, or used, in PVP then I cannot vouch for your intelligence.
What-is-more a properly kitted Drake with one guy in an interceptor to tackle can kill a tech 2 fitted Hurricane and sometimes a non-speed tanked Sleipnir.
Yeah, that's right, the Drake can tank the Sleip for a LONG time, long enough for the Sleip to lose its cap and get slowly killed by a Drake.
Many of us have SEEN the video of a passive Drake tanking capital ships.
It seems that your real reason for being here is because you WANT to nerf the Myrm because its one of the two tier 3 BCs that can kill you solo if fitted properly.
And nobody here with any real pvp experience is going to fall for your bo-ho my Drake is sooo underpowered and useless clap-trap.
-Karl
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Karlemgne
The Black Fleet
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Posted - 2007.11.12 22:54:00 -
[249]
Originally by: kill0rbunny There is no drone nerf.
Who the hell told you such crap. There is actually a reason why a ship costing a hundred mill like the ishtar should actually be better than a 100% insurable bc costing 35 mill.
And there also is a reason why a fleet command ship should not be doing 3 times as much damage as the other races fleet command ships.
Now pleeze gief me ur stuff.
Really? Okay, I want the Muninn to be a better investment than the Hurricane, and for that matter the Vaga should be able to out DPS the Hurricane too.
When can I expect the HAC boost?
-Karl
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TardRusher
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Posted - 2007.11.14 21:30:00 -
[250]
Originally by: kill0rbunny There is no drone nerf.
Who the hell told you such crap. There is actually a reason why a ship costing a hundred mill like the ishtar should actually be better than a 100% insurable bc costing 35 mill.
And there also is a reason why a fleet command ship should not be doing 3 times as much damage as the other races fleet command ships.
Now pleeze gief me ur stuff.
Why should a larger class ship be inferior to a t2 cruiser? The argument was that cruiser classed ships shouldn't be able to carry battleship sized weapons (which in itself is already a flawed assumption). Why should a heavy assault ship be able to defeat a battlecruiser?
btw my other account was cancelled, so that's why i'm on my final alt.
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Doddy
Omega Fleet Enterprises Executive Outcomes
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Posted - 2007.11.14 21:42:00 -
[251]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:52:49
Originally by: Elias Modron
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
This is going to be in large text so everybody sees it and it burns into their brains:
The Myrmidon is NOT a medium sized ship.
The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID so they can't fit more guns.
These battleship elements in battlecruisers, what exactly are they? Do they use bs guns? or propulsion modules? tbh just because a bc is a bit bigger than a cruiser doesnt mean it "combines battleship and battlecruiser elements". Other than a myrms drones and sheild tanking mods (extenders/boosters), which are a bit of a grey area thanks to XL boosters, i cant really see where you are coming from. They also function nothing like bs, being more like, well, big cruisers.
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Nabob
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Posted - 2007.11.14 22:34:00 -
[252]
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:52:49
Originally by: Elias Modron
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
This is going to be in large text so everybody sees it and it burns into their brains:
The Myrmidon is NOT a medium sized ship.
The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID so they can't fit more guns.
Can I get 7 cruise launchers on my Drake please?
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Bishop 5
Gallente The Flying Tigers STELLAR LEGION
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Posted - 2007.11.14 22:49:00 -
[253]
Originally by: Nabob
Originally by: Siigari Kitawa Edited by: Siigari Kitawa on 06/11/2007 19:52:49
Originally by: Elias Modron
Originally by: Siigari Kitawa
How about you back that up. How are drones overpowered?
Drones themselves are not.
What's overpowered is medium-sized ships (e.g. the Myrmidon) using a large-sized weapons systems (i.e. heavy drones).
This is going to be in large text so everybody sees it and it burns into their brains:
The Myrmidon is NOT a medium sized ship.
The battlecruisers combine battleship sized elements and cruiser sized elements to create something in the middle. It is perfectly legitimate that they are allowed to carry battleship sized weapons, then sacrifice some other things such as POWERGRID so they can't fit more guns.
Can I get 7 cruise launchers on my Drake please?
How about whining to get the Ferox boosted instead of nerfing ships you have no clue about? -------------
meh |

Chen Chura
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Posted - 2007.11.14 23:01:00 -
[254]
off topic but....
does anyone else see those huge all cap white letters and want to respond with:
Wacky Inflatable Flailing Arm Guy
three or four times in increasing font sizes? |

Disco Flint
Caldari Disco Corp.
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Posted - 2007.11.14 23:38:00 -
[255]
The best and arguably only good thing about this thread is that I was able to read most of it without my glasses on.
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TardRusher
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Posted - 2007.11.14 23:52:00 -
[256]
Originally by: Nabob
Can I get 7 cruise launchers on my Drake please?
The same stupid argument again. Read the rest of the thread and try to submit something new, instead of the tired old statements that have been countered about...oh, 64575 times.
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Kortalis Hellion
Gallente The Taining corp Knights Of the Southerncross
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Posted - 2007.11.15 01:20:00 -
[257]
Ive fought 2 vagabonds in a t2/faction fitted dominix and survived. Did I have guns? Nope, because I was using energy neuts and heavy drones as I was a DRONE ship, with a typical DRONE like setup. (HOLY CRAP EW AND DRONES?!? What a weirdo...)
Did my drones last very long against 2 vagabonds? Nope, popped like popcorn.
Did I do any kind of significant damage whatsoever? Nope, sat their and fiddled my man sack while indefinatly tanking some vagabonds.
Did we sit their for 20min's until they got bored and seriously left because all my dominix could do was tank? Yep, and I warped away with large energy neuts, a fat tank and 12 less t2 drones. Good thing drones are so overpowered.
As my dominix was well worth 400mil Im not going to say that it was imbalanced in anyway. Was a fair fight, but after my drones popped I just kinda...sat there.
When can I start popping gun turrets and missle bays and cost every other race millions in replacing their sources of dps? Only fair if ppl can pop my dps.
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Wedge Capulet
Cursed Souls Axiom Empire
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Posted - 2007.11.21 17:28:00 -
[258]
Originally by: Kortalis Hellion When can I start popping gun turrets and missle bays and cost every other race millions in replacing their sources of dps? Only fair if ppl can pop my dps.
This is an excellent point; systematically destroying someone's weapons is expensive to replace and only possible if you are fighting a drone ship.
Having said that, everyone is aware that all weopons have a counter. Tracking disruptors, damps, etc. It's just that when drones are gone, so is your dps indefinitely. There is no chance of you doing any more damage unless you fit guns. What's the point in having drone classes if they have to use guns anyway? It's all very well increasing drone bays, but if Ogres are so bloody easy to pop then whats the point? At least make them less expensive, because replacing them is a frequent duty. I have no idea whether the current build costs reflect t2 drone prices or whether its the supply/demand, as I dont manufacture them.
If people can shoot our drones why can't we blow up lasers and turrets? Because every fight would end up a boring stalemate, that's why. Drones should be harder to pop and to balance that drone ships should have less opportuities to fit other sources of damage (namely blasters).
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