
Apertotes
Deep Core Mining Inc.
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Posted - 2007.11.10 16:03:00 -
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Originally by: CCP Zulupark
Originally by: Necrologic
2) Do you have any thoughts on making it more worthwhile to defend your operations? Make it worthwhile to defend your mining or NPCing operation when the gankers (me) show up rather than just dock and log immediatly. Currently pvp consists of either attacking or docking/logging until you can counter attack. There is no Defense in the game with the exception of pos warefare, but even this is more accuratly described as letthing them shoot your pos then preparing a counter attack for once reinforced ends.
I think the game could benefit massivly by bringing in defense. Make it lucrative for that mining op to have a combat gang covering them and fight instead of just running. Its like half of combat is missing as we only have offense and retreat.
That's another very very interesting idea. It would be very interesting to look into it but I'm not entirely sure where we'd start. It is something we want to see (i.e. more defensive roles) but it would probably be a pretty large change to gameplay. Who knows what the future holds, eh? :)
the problem with defensive roles is that currently it is impossible to actively defend anything on eve. the only way to prevent anything from dying is either killing the attackers before they kill your stuff or remote repairing whatever you are defending. so there is really no point on fitting defensive modules to defend any thing other than your self.
what i would propose is a module that lets you steal the attackers from the ship you activate it on. so, if i am scorting a freighter, i would activate such module on the freighter pilot, and this way anybody targetting the freighter would instead target me, the big badass moros besides him. this way, if they want to kill the freighter, they would have to kill me before. it could be balanced by putting a limit on either how many of those modules can a single ship fit, or how many attackers does each module steal, or even both attributes.
another way to boost defense would be to let logistic ships activate certain modules (remote repairing specially) without a lock, right through the fleet interface, thus preventing a jammed logistic ship from being useless, although maybe that is something you want that way.
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