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Thread Statistics | Show CCP posts - 96 post(s) |

Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.08 07:49:00 -
[1]
Originally by: CCP Nozh Freighters aren't supposed to be used to ferry ships around, that's what carriers are for, and they'll become much better at it after the changes (I haven't heard any praises for that btw). Like I said before the carriers ship maintenance bay has doubled in size, battleships have be reduced in volume by 50%, and other ship classes have also been adjusted slightly.
Player: "Yay for upped ship maintance bay!" CCP: "Yeah, oh hey by the way, I nerffed your ability to CARRY STUFF IN YOUR CARGO HOLD" Player: "Umh, why the freck?!" CCP: "Jump Freighters, baby, JUMP FREIGHTERS!" *does drunken Oveur dance*
Sure, nerf ability to put haulers there but don't remove ability to have CARGO in other ships. People perhaps wants to carry extra modules to "front lines" (of BoB vs. RFC gloorious and oh-so-beatiful eternal-eve-wrecking-war) and us carrier biatches want to do that in one jump rather than n+1 jumps to get EVERYTHING there. Remember, Corp hangar is ONLY 10k .. yay for that? 
Oh, BATTLESTAR GALACTICA!! Ahahahahaahha *repsroflcopterwhat*******ever*
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.08 09:57:00 -
[2]
Originally by: CCP Zulupark Ships stored in a ship maintenance bay can carry all charges. That includes ammo, cap boosters and scripts. As for carrying extra modules to refit in the field, that's what corp hangar bays are for aren't they?
Ah yes, silly us. Forgive us o'mighty CCP! I totally FORGOT that one. Let's see, ah yes. Now I can bring with me TOTAL OF 100 ITAMS in carriers cargohold .. remember that you guys nerffed modules m3's also. Nice job CCP, nice job. 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.08 10:20:00 -
[3]
Originally by: Max Teranous I can't check right now (at work) but I saw a little while ago that many capital sized modules were increased from 1000 m3 to 4000 m3. Doesn't that mean that i can't even take alternative fittings for my carrier?
Now now, don't be pessimistic. CCP knows whats fun for you! Don't try to force them! 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.08 10:21:00 -
[4]
Originally by: CCP Zulupark You can bring quite a lot more than that, large weapons, drones, ammo, etc. Your 100 number is at best pessimistic.
Ah your right, I can bring *gasp* 200 cruiser items with me! Whoa! Thats nice to arm .. umh 10 ships! Coolness .. NOT! 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.08 10:25:00 -
[5]
Originally by: Ashaz 2 year old pilot specialized in amarr 6 gallente recons... scrapping that entire concept and training blasters like the rest. 
Luckily for me, my 2nd char is pure gallente (as I am pure amarr) but sadly, he got 10mil "wasted sp" out of 45mil to science and other carebear skills . Althou HAC lvl5 is nice for Ishtar 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.08 10:32:00 -
[6]
Originally by: CCP Zulupark Just as a random test, I put into my Thanatos on SISI: 300 425mm Railgun II (20m3) 300 Sensor Booster II (5m3) 88 Ogre II (25m3) And 40 other completely random items (including armor hardeners, missile launchers and some ammo)
Oh, how wonderful. Funny that you used those modules, not lasers (which are 100m3 and being amarr I carry those..). Another Amarr "oomph" in progress?
I will stop trying to speak sense to you guys but having to stop people using ships cargospace is stupid, VERY stupid. It does NOT hurt anyone to have cruiser's cargospace (300m3) filled with FEW items because of it's not like they can carry fuel.
Why cannot you do that pos fuel. etc you DON'T want to be carried in carriers are forbidden from cargo holds but MODULES for SHIPS they carry can be there? Is it REALLY that hard? It would make game FUN (which you are trying to reduce now, btw) and actually make me log on and play this goddamnet game! 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.09 06:47:00 -
[7]
Originally by: CCP Nozh And I think I'm pretty much boned if I want the players to like me, it's been like this forever, you all hate the man with the nerfstick. 
Wait, what happened to previous owner? Did he simply get *vanished*?
Anyway, your tone and replies here says that "Oh looky, I'm a Dev, I know what I'm talking so STFU!" and you wonder why people go awol against you? How about you say something NICE and perhaps that your looking to carrier problems (Like allowing CERTAIN items in cargo holds, adding separate FUEL storage, fixing amarr ships that aren't inline with other races ships etc.)
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.09 11:14:00 -
[8]
Originally by: Goumindong Why is the Sleipnir using 220s instead of 425s when the Absolution is clearly using Heavy Pulses? Shouldnt the Sleipnir be using 425s in such a comparison?
Silly Goon, it was because it was "Amarr oomphf" - showing that Amarr CAN do damage compared to other races crappier weapon.
Oh btw, my new signature is f-a-n-t-a-s-t-i-c ! 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.09 11:42:00 -
[9]
I still don't get it why minmatar T2 gets uber EM resists to SHIELDS when others does not. This makes Minmatar T2 ships overall resists very nice and slapping one extender or invul makes you happy bunny. Also guns that does not take cap is gooood.. can burn that MWD much longer.
MWD in amarr ships is kinda .. suicidial 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.09 11:51:00 -
[10]
Originally by: CCP Zulupark Diversity is EVE. Not all ships should be exactly alike.
Seems like you cannot handle this angry mob who feels betrayed by your multiple nerfs in ONE patch.
Naturally your right .. not all ships should be exactly alike but what about they should still able to battle against each other in equal terms? Thats what lags here (No phun intented). Why can't CCP make Amarr king of cap as caldari is king of missiles and as gallente is king of drones and as minmatar is king of .. speed.
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.09 11:57:00 -
[11]
Oh I must add that only good thing about upcoming Nerfinity-expansion is damp nerf and ecm boost .. I got old T2 BPO of ECM module. It's value will soar!! YARR!! 
It's great being Amarr isn't it.
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Kuolematon
Space Perverts and Forum Warriors United Cult of War
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Posted - 2007.11.13 08:00:00 -
[12]
So CCP cave in to whiners and won't do carrier nerf until 3 months after trinity? yay 
They are too scared about people quitting, it seems. 
It's great being Amarr isn't it.
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