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Thread Statistics | Show CCP posts - 96 post(s) |

Silvero
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.11.09 11:05:00 -
[1]
So with the new jump freighter and the mass changes to the regular freighters you are pretty much sinking the last nail into the titan coffin. It now has now purpose in this game what so ever. Kinda fun how a ship that we were eagerly awaiting for over 3 years, combined with thousands of manhours are now nerfed to nothing.
And besides with these amounts of nerfs all over the board, well i recon you guys will have your asses full until next year trying to balance this.
Haste slowly, don't rush into things that will ripple the entire game.
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Silvero
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.11.09 11:35:00 -
[2]
Edited by: Silvero on 09/11/2007 11:36:21
Originally by: DeadDuck
Originally by: Silvero So with the new jump freighter and the mass changes to the regular freighters you are pretty much sinking the last nail into the titan coffin. It now has now purpose in this game what so ever. Kinda fun how a ship that we were eagerly awaiting for over 3 years, combined with thousands of manhours are now nerfed to nothing.
How can people say that a ship capable of insta incinerate a entire fleet, or insta jump a entire fleet has no purpose is beyond my imagination. 
You fail to see that with the new HIC's, once you enter the battle field its a 50/50 you either succesfully kill the hostile fleet or you lose a titan there is no way of escape. Not even a MoM which have significant more firepower then a titan are unable to break free from these new tacklers. "I do like poker but to go all in on every hand is pretty crazy".
So then we have the tactical advantage of moving fleets which still stands +the fleet bonus but these things can be handled pretty much from whithin the safety of a forcefield. I personaly don't think ppl will venture to many km of a forcefield when these new ships enter the game. And having to restirct a titan/mom pilot to always make sure there are at least 200 ppl in a gang when loging on isnt viable.
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Silvero
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.11.09 11:48:00 -
[3]
Originally by: Sinder Ohm Wow you are answering alot of questions Zulupark I hope you get to mine.
Ok this is regarding Carriers and MoMs, this is no whine just an honest question. with HICs able to scramble carriers with ease and tank alot of damage is CCP considering changing the carrier nerf somewhat. I think any carrier nerf you have install for carriers and moms coupled with the new nber cap/supercap tacklers would hit this shipclass back into the stone age and I do recall CCP once saying they wanted carriers and moms on the frontlines not at a pos delegating fighters. Thanks.
Not to mention a Titan in low sec which are running the alliance mothly logistic train with freighter (not needed anymore since jump freighters but just as an eg) If the titan gets tackled by a HIC with scripted disruptors, it can't do nothing since its lowsec and are prohibited from using it's own weapon.
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Silvero
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.11.09 11:53:00 -
[4]
Originally by: DeadDuck
Originally by: Silvero Edited by: Silvero on 09/11/2007 11:36:21
Originally by: DeadDuck
Originally by: Silvero So with the new jump freighter and the mass changes to the regular freighters you are pretty much sinking the last nail into the titan coffin. It now has now purpose in this game what so ever. Kinda fun how a ship that we were eagerly awaiting for over 3 years, combined with thousands of manhours are now nerfed to nothing.
How can people say that a ship capable of insta incinerate a entire fleet, or insta jump a entire fleet has no purpose is beyond my imagination. 
You fail to see that with the new HIC's, once you enter the battle field its a 50/50 you either succesfully kill the hostile fleet or you lose a titan there is no way of escape. Not even a MoM which have significant more firepower then a titan are unable to break free from these new tacklers. "I do like poker but to go all in on every hand is pretty crazy".
So then we have the tactical advantage of moving fleets which still stands +the fleet bonus but these things can be handled pretty much from whithin the safety of a forcefield. I personaly don't think ppl will venture to many km of a forcefield when these new ships enter the game. And having to restirct a titan/mom pilot to always make sure there are at least 200 ppl in a gang when loging on isnt viable.
The titan is not supposed to act alone... a titan is supposed to be a admiral ship when a titan strikes all the fleet, should be ready to go support it. Before the nerf I watched several times Titans "soloing" entire fleets, acting like a solopwnmobile, then the 1st nerf came and the bubles started to take effect and the 1st titans started to die, due to ... lack of support...
Titans are very powerfull and very expensive, when fielding a titan in battlefield you better bring a extensive fleet with it, after all you dont want to use Titans in minor engagments or use titans to kill roaming gangs... or you can do that but you will face high odds of engaging titans in fight with lack of support. BOB titan died due to lack of support, MC Titan died due to the fact that support wasnt handy and arrived to late.
Titans are now balanced. And with proper support, they will continue to be the ship capable of influence all the battlefield strategy, and decide the outcome of any sizable engagment.
The BoB was clearly due to lack of support, the MC was downed while our fleet was scrambling to the sight and it was downed while we where still in midwarp with our capitals that's how mighty your Titan is.
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Silvero
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.11.09 12:09:00 -
[5]
Edited by: Silvero on 09/11/2007 12:10:06
Originally by: DeadDuck
Yep, scrambling... not ready... several minutes passed while it went down... maybe they should have put the capitals in place 1st and then log in the Titan ?
Regarding how fast it went down... well the fact of being a "nano titan" didnt help I think...
We where in gang we where sitting in a pos 20ly from the point he logged and later got probed, we heared him getting tackled then DD then still tackled. Then we where in warp the RA/AAA guys was in place faster then us and downed him before we got out of warp. We could have been 10-20 sec's faster thats sure but it wouldn't have changed anything and the fitting he had wasn't gonna help him if he got caught which he did. It's still pretty pathetic that the king of kings amongst the ships in eve, the admiral one as you say, goes down before the "extensive fleet" can warp to it.
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