
Slaatibartfast
Forty Two
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Posted - 2007.11.12 18:08:00 -
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Edited by: Slaatibartfast on 12/11/2007 18:14:21 Edited by: Slaatibartfast on 12/11/2007 18:12:58
Originally by: CCP Zulupark The SISI stats for the T2 BS are pretty much final. The Black-Ops ships are pretty expensive ships, and will probably not be used in close range combat. The agility bonus was to allow the Sin to scoop up sentry drones, and accelerate quickly to warp out.
We're probably never going to allow the Black-Ops ships to use Covert Ops cloaks, they do however get bonuses to normal cloaks. (you even go faster while cloaked)
Sad to hear that these ships aren't attractive to you, I'm really excited about both of them myself (mostly the black-ops though).
Just a few follow on questions:
1. You say the stats are pretty much final, but many people are reporting varying degrees of fitting issues with most of the t2 bs, my personal experience being that the amarr ones (the only ones i've tested yet) need more cpu and a bit more powergrid to actually be able to make use of all their slots (those utility highs being a problem). Are you guys aware of fitting issues and if so, is this intended or just a pre-nerf?
2. You say that the black ops bs won't be used in close range combat....what makes you think that exactly? The fact that long range fits typically mean less tank? The fact that they'll be cyno'ing into systems and can therefore not dictate range till they're had a chance to get out? The fact that being survivable means a decent tank, which in turns means cap injector if you want any sustainability, which to a large extent precludes the use of long range fits due to fitting issues? [Please don't counter using the sin as an example, it's unique in that its chief weapon system requires no cpu or grid, leaving lots of room for a tank, drone mods etc.]
3. A whole bonus just to be able to pick up sentry drones and warp out? Seriously? Well I guess that explains the agility bonus but man.... [also doesn't that tell you something needs to be looked at with regard to sentry drones if you need to waste an entire ship bonus just so they can be scooped without getting you killed?]
4. What value do you believe being able to fit an improved cloak (along with the bonus) has for a billion isk high mass bs? How do you see it being used? The way they tend to work is as follows: you cloak on grid with hostiles, you get de-cloaked and die; you cloak, say, 100km off a gate and wait for targets...why use a black ops? No real gain and lots of risk over a t1 bs. Or you can safespot and cloak...in this case an un-bonused proto cloak would do.
5. You say you're really excited about black ops bs, well what specifically are you excited about? Could you give some scenarios in which you plan to use them to give an advantage over taking on the same situation with conventional ships without the covert bridge? With the current limitations (here i'm chiefly referring to cargo size, bridge fuel consumption, jump fuel consumption, range, and the amount needed for each ship bridged, oh and the lack of room for ammo and boosters) I'm having a really hard time thinking of situations where the cost, hassle and risk involved actually gives an appreciable gain over the standard way of doing things.
I await your responses with baited breath.
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