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Ishanda
Infinitus Odium The Church.
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Posted - 2007.11.11 00:21:00 -
[1]
So, as part of my course of study I'm doing a presentation on EVE. The full presentation is entitled "The Culture of EVE Online" and goes into detail about various different player groups and how they interact, etc. That bit is pretty boring and academic (social stuff, etc etc).
But because I'll be talking to a lecture theatre full of clueless people (read: Non-Eve players), I need to introduce what Eve is first. In, roughly, 3 minutes. Quite the challenge, I think you'll agree.
I am not asking you to do that bit for me. I'm writing and preparing the presentation myself - what I'd be interested from you lot would be anything you really think should not be left out of a 3 minute description of Eve. Obviously as a pirate I'm personally skewed towards the pew-pew (which is, lets face it, the important bit! ), so some opinions from those who participate more in the non-shooty parts of Eve would be interesting. ---
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Kenneth McCoy
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.11 00:23:00 -
[2]
Um.
Don't take this the wrong way, but if people didn't know you were a nerd before this, they won't have a doubt about it now.
Just sayin' :p
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Ishanda
Infinitus Odium The Church.
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Posted - 2007.11.11 00:24:00 -
[3]
Screw that. If I cared, I wouldn't be doing this.  ---
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Kazuma Saruwatari
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Posted - 2007.11.11 00:26:00 -
[4]
EVE is darwinism-in-a-game
EVE rewards players who would stop at nothing (in- or out-of-game) to win
EVE breaks the boundaries of what is acceptable in a game/world
EVE is a virtual world, with it's own economy, social structure, and acceptable norms (if at all any are left)
No one in EVE truly holds power, only delusions of power. (yes, not even the Devs themselves, because they delegated themselves to the "janitor" job apparently, by their own admission)
If you do not accept the fact that EVE will eat you alive if you treat it like any other game, you will suffer gamewise, and in rare circumstances, also out-of-game (if counting people you know playing EVE as well)
*Right off the top of my head, should be a good start for you. -
Odd Pod Out, a blog of EVE Online |

Jovoich
Towers Inc.
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Posted - 2007.11.11 00:26:00 -
[5]
WOW
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Sarah McTeef
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Posted - 2007.11.11 00:27:00 -
[6]
Run around the room and kick as many people in the crotch as possible. That'll give'em a taste of the game. |

Kazuma Saruwatari
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Posted - 2007.11.11 00:31:00 -
[7]
Originally by: Sarah McTeef Run around the room and kick as many people in the crotch as possible. That'll give'em a taste of the game.
Actually, disregard my first post and do this instead -
Odd Pod Out, a blog of EVE Online |

Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.11.11 00:35:00 -
[8]
free market free actions conquerable space you can put a flag on it ------
Proud Janitor of Tides of Silence
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Soldopar
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Posted - 2007.11.11 00:38:00 -
[9]
Pew pew! buy a new ship pew pew! sell some remains
Dont be afraid of the opposition: remember a kite rises against not with the wind! |

Thunderguts
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Posted - 2007.11.11 01:17:00 -
[10]
What makes EVE different from other games is the lack of structure and the freedom to do almost anything. People play the good guys, the bad guys, and the bystanders. Why is EVE interesting to non-gamers? It can be seen as a proving ground for economic theory. Since players control (almost) all parts of the supply chain (again unlike other games) you can observe the laws of supply and demand, public goods problems, production functions, efficiency of markets, and so on. Economists and probably sociologists would be interested in EVE's database of player interactions because (unlike the real world) they can theoretically get complete information and perfectly accurate measurements of how individual actions add up to create larger economic phenomena.
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Imperator Jora'h
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Posted - 2007.11.11 01:28:00 -
[11]
First I would spell out what an MMO is versus a "normal" PC game.
Then I would point out how EVE differs from those in that it is a SINGLE player area. A typical WOW server support something like 3,000 players at once. EVE has over 30,000 playing simultaneously in the same world.
Point out how EVE is a sandbox where players, by and large. The game IS mostly about interactions between other players and not so much dealing with computer characters. This allows for a dynamic, player run economy, that has even attracted the attention of economists as a case study. Political considerations also are an emergent (as in not designed in) effect. The result is a microcosm of society...the good, the bad, the ugly.
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Le Skunk
Low Sec Liberators
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Posted - 2007.11.11 02:04:00 -
[12]
Edited by: Le Skunk on 11/11/2007 02:04:13 Cheap, Nerf, Whine, Lag, Alt, Bug,Repetative, Exploit, Forums, In joke, Gourmet Sandwich, gank, be ganked, better then WOW, Snooty, Adrelain Buzz, waste of time?
SKUNK
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Exuscon
Amarr
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Posted - 2007.11.11 02:29:00 -
[13]
Log in,
Click another skill to train....Log out....Login to pick another... Log out... If you are out of skill books... Hope you are at a academy....buy some more...... etc
"Save the tree! Wipe your arse with an owl instead."
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Chockcat
Gallente Federal Navy Academy
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Posted - 2007.11.11 02:38:00 -
[14]
Lame Immature Euro centric These all equal to EPIC fail! |

Wendat Huron
Stellar Solutions
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Posted - 2007.11.11 02:41:00 -
[15]
Originally by: Chockcat Lame Immature Euro centric These all equal to EPIC fail!
Eurocentric is a positive, given the alternatives.
These forums are FUBAR, upgrade this decade! |

Mag's
MASS Ministry Of Amarrian Secret Service
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Posted - 2007.11.11 02:44:00 -
[16]
Train....
Nerf....
Rinse and repeat. 
Mag's
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Exuscon
Amarr
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Posted - 2007.11.11 04:49:00 -
[17]
Originally by: Wendat Huron
Originally by: Chockcat Lame Immature Euro centric These all equal to EPIC fail!
Eurocentric is a positive, given the alternatives.
Eurocentric did not win WWII.. Americentric did!
"Save the tree! Wipe your arse with an owl instead."
|

Antillies
Uraniumcore
|
Posted - 2007.11.11 05:02:00 -
[18]
I think u'll find WW 2 was a team effort not American or Euro but both. |

Kenneth McCoy
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.11 05:05:00 -
[19]
Definately multi cultural.
I thoroughly enjoy fighting the russian mobs in Outer Ring.
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William Ortega
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Posted - 2007.11.11 05:13:00 -
[20]
Originally by: Antillies I think u'll find WW 2 was a team effort not American or Euro but both.
I think if you look at post war map of eastern Europe you'll see who really came ahead in the end.
In Soviet Russia... <insert lame joke here>
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Cold Sleeper
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Posted - 2007.11.11 05:35:00 -
[21]
Cold, dark world that is meant to make you use your mind to play in. Where anyone can do anything and everyone is your enemy, so shoot down everyone.
Educating the Eve players, one merchant at a time
non consensual is the only way for me ^^ |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.11.11 05:45:00 -
[22]
Originally by: Ishanda I need to introduce what Eve is first. In, roughly, 3 minutes. Quite the challenge, I think you'll agree. [...] Obviously as a pirate I'm personally skewed towards the pew-pew (which is, lets face it, the important bit! ), so some opinions from those who participate more in the non-shooty parts of Eve would be interesting.
Things that set aside EVE from any other game in general and most other MMOs in particular ? Hmm. Easy !
The first thing to note is that this is the ONLY truly massive "MMOG", with a single game world spanning all its inhabitants, usually around 30k people online at the same time, and well over 300k active characters, if not more (since we have over 200k paid accounts running, and countless active trials). In comparison, a "popular" game like WOW barely has around several thousands of users online on a single "highly populated" server (if even that much) and well under 50k total characters per "heavy load" server (average is probably under EVE's "peak online" users). As such, you ALWAYS interact with everybody else that's online, and even with those that AREN'T online (due to the way the market and other game features are structured/conceived).
Second, while it does have serious limitations in its "economic sector", it is by far the most "free" economic model of any other game in existance right now, and the economic system (and particularly the market) emulate the real world economy/market the best any other game has, so far. As such, its greatest strength is also its greatest weakness... ISK is afterall the one and only thing that truly maters in the end for anything other than the social element, and it's universal across the whole EVE universe... so ISK farmers and real money traders find it extremely appealing to do bussiness in. The issue is that eventually, ISK is a measure of somebody's WORK. Every ISK in-game was obtained from somebody through some work they have performed. As in the real-world, some things are very rewarding, some are not... but eventually, it all comes down to ISK is time, time is ISK... how much of it, depends on the player.
Third, it's one of the most "free-form" games you can find. Within certain (rather loose) limits, you can do pretty much anything you desire. You can be anything from the "good guy" to the "bad guy" and anything in between. Mostly though, other than ISK, it's your reputation and social contacts (friends) that matter most. Of course, "player skill" does matter too, but sot so much, and not in all things... ten determined newbies with little experience in crappy and cheap ships each could be able to take down a very rich, highly skilled SOLO pilot in a very expensive ship, if he lacks the foresight to disengage before it's too late (that is, if he's able to).
And finally, the skill system is one of the strong points that are also one of the weaknesses. On one hand, it doesn't reward grinding, so you can focus on what maters... but getting from "L0" to "L4" is relatively easy, so even very old players don't have a huge advantage (slightly compensated by the fact usually "L5" is a prerequisite for something). The only thing that's really missing (and has been promised for a very long time with "no delivery" yet) is a system to queue up skills or at least a "dual-train" system, so you can get shorter skills done without losing training time nor being online all the time.
_
New character creation guide | [CNVTF] corp recruiting | Stacknerfs explained |

Brugar
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Posted - 2007.11.11 06:43:00 -
[23]
Not World of Warcraft.
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LUH 3471
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Posted - 2007.11.11 07:28:00 -
[24]
fight trade build think
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Scav Silver
Amarr Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.11.11 07:54:00 -
[25]
30'000 People on One Server, Enjoy.. á ----------------------------------------------------------- "Scav est procul Porta!!" -=Pimary=- "Tonight you dine in....BKG?" -=Ashemi Darkhold=- |

Sarah McTeef
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Posted - 2007.11.11 07:59:00 -
[26]
Originally by: Scav Silver 30'000 People on One Server, Enjoy..
Someone already said lag... (I kid!) |

cal nereus
Perkone
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Posted - 2007.11.11 08:55:00 -
[27]
Eve in 3 seconds: You're screwed.  ---
Join BH-DL Skills |

Cipher7
VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2007.11.11 08:56:00 -
[28]
Mafia In Space
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Draygo Korvan
Merch Industrial
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Posted - 2007.11.11 09:00:00 -
[29]
Eve is a game where you pretend to fly a spaceship on the internet. --
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Jenny Spitfire
Caldari
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Posted - 2007.11.11 09:01:00 -
[30]
Crime online or evolving virtual environment. :) --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.11.11 09:08:00 -
[31]
it's a place where you play with sand :)
it's an open world that is being filled with sand by an indie game compnay.
as we all know indie game compnaies kick ass.
ICO... drool.. Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

Ishanda
Infinitus Odium The Church.
|
Posted - 2007.11.11 13:32:00 -
[32]
Edited by: Ishanda on 11/11/2007 13:35:38 Edited by: Ishanda on 11/11/2007 13:31:55 Thanks for some of the ideas so far! As much as I'd like to kick everyone in the groin, unfortunately that's more likely to put them off. I'd like to use these 3 minutes as a sort of advert for EVE, while explaining what it is. 
What's definitely going in (not necessarily in this order): - 1 server for everyone - Sandbox - you get out of the game what you make of it - Player driven economy - There are some things you can do which you wouldn't (normally) in Real LifeÖ (scamming, thievery, piracy, fly internet spaceships)
All of this will be accompanied by some screenshots/artwork and possibly a short video. ---
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Jaabaa
Minmatar Dental Drilling Corporation
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Posted - 2007.11.11 13:40:00 -
[33]
Originally by: Sarah McTeef Run around the room and kick as many people in the crotch as possible. That'll give'em a taste of the game.
ROFL
So true, but can he do it in 3 minutes  -- EVE Mobile Skill Planner V2 http://evemsp.sourceforge.net/ |

Ramblin Man
Empyreum
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Posted - 2007.11.11 13:51:00 -
[34]
"It's like all those cool things you've heard about Second Life, except you can kill people in interesting ways without their consent."
{... also, with the crotch-kicking}
Welcome to the dark side old friend. .Shar Where we hate people through words. |

Karen Serasia
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Posted - 2007.11.11 13:55:00 -
[35]
Originally by: MotherMoon it's a place where you play with sand :)
Yep do you build a great big sandcastle or are you the bully that kicks it over? Maybe you're just the kid who sits to the side and laughs at the bullies actions or are you simply that strange kid in the corner who eats all the sand.
EvE is basically what happens when you give a load of people a room, some tools, a controlled area with some basic rules and the rest of the place with none and let them do what they want.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2007.11.11 14:04:00 -
[36]
"Dude, it's like, WoW in space without the level grind, and like Second Life without the furries, and like GTA or Manhunt but without the blood."
_
New character creation guide | [CNVTF] corp recruiting | Stacknerfs explained |

d026
THE LEGION OF STEEL WARRIORS.... R0ADKILL
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Posted - 2007.11.11 14:06:00 -
[37]
its the first game escpecially designed for masochists.
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Kenneth McCoy
Vale Heavy Industries Molotov Coalition
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Posted - 2007.11.11 14:06:00 -
[38]
It may or may not be actually scientifically more addicting than *****.
I bet we have more recovering drug addicts by percentage than we do recovering EVE addicts.
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ilovedronesandcarriers
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Posted - 2007.11.11 14:13:00 -
[39]
PVP sustained economy with harsh penalties for losses in a wide sandbox setting.
Go from there.
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K'reemy G'udness
Gimme Gimme Gimme
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Posted - 2007.11.11 14:56:00 -
[40]
Edited by: K''reemy G''udness on 11/11/2007 15:00:06 Here's what you do:
Act I: Have a friend stand hitting a rock with a hammer. You dress up like a ninja and sneak up behind him. Then pounce on him and scream, "SUPRISE! BUTTSEX!"
Act II: Have a door with a bunch of people waiting on the other side. When you walk through they beat the crap out of you.
Act III: Have 4 people of four different races stand facing the audience and each starts whining about how their are getting discriminated against. The one declares, "This sucks! I'm out of here"! and the other 3 simultaneously ask, "Can I have your stuff?"
And that's eve.
Sincerely, K'reemy ---
If you've got Latin in your corp or alliance name, I'm laughing at you. |

LUH 3471
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Posted - 2007.11.11 15:06:00 -
[41]
Originally by: d026 its the first game escpecially designed for masochists.
this 
|

Jenny Spitfire
Caldari
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Posted - 2007.11.11 15:10:00 -
[42]
There are too many sadists in this game and I hate pain. :s --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

Felysta Sandorn
Caldari System-Lords Insurgency
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Posted - 2007.11.11 15:12:00 -
[43]
I can give you EVE in 3 seconds...
Someone like me will pod you and make you cry!
And that's the story of EVE! 
Latest Video, Click Here!
|

Bruno Bonner
Gallente Lutin Group Acheron Federation
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Posted - 2007.11.11 15:15:00 -
[44]
Pew Pew in space = Kaboom also Pew Pew in Stations = Bling bling
the inbetween is called downtime....
thats all that is. ------ aka BinderAJ |

HarryManback
Minmatar Gr0und Zer0
|
Posted - 2007.11.11 15:18:00 -
[45]
Originally by: Kazuma Saruwatari
EVE is a virtual world, with it's own economy, social structure, and acceptable norms (if at all any are left)
I think you should really concentrate on this fact. The game's economy isnt artificially driven. It is made using real player supply and demand. And rarely does CCP just throw their own items in for precise sale (except for skillbooks/shuttles) Are you varry harry??? |

HarryManback
Minmatar Gr0und Zer0
|
Posted - 2007.11.11 15:24:00 -
[46]
more like:
ACT III:
3 rich white boys complaining cuz they arent ubermobiles and one short fat kid who used to be able to NOS well but god gave him a dutch-oven (metaphorically of course) by taking that away. Are you varry harry??? |

HarryManback
Minmatar Gr0und Zer0
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Posted - 2007.11.11 15:26:00 -
[47]
also the game breeds forum trollers.
i even see some eve guys going on the WOW forum (including myself) just to make fun of such a downright stupid/inferior game. Are you varry harry??? |

Danzig256k
Caldari Mortal Devastating Kin
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Posted - 2007.11.11 15:39:00 -
[48]
Originally by: Brugar Not World of Warcraft.
WoW = AOL of the gaming world
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Kale Kold
Caldari V i r u s
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Posted - 2007.11.11 16:20:00 -
[49]
Originally by: Sarah McTeef Run around the room and kick as many people in the crotch as possible. That'll give'em a taste of the game.
I agree, but for a fuller explanation, wear a boot shaped like a Megathron while kicking said crotches! 
|

Spoon Thumb
Paladin Imperium
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Posted - 2007.11.11 16:22:00 -
[50]
This may be what others have said before but meh:
Eve online sets its self apart from other MMOs by having all subscribers play in a single, unbroken universe or "shard". Combined with high penalties for death and a sophisticated economic model, players' actions have a permanent effect on the game universe in almost everything they do, from providing another player with a sale for some weapon or ship they have made, to controlling entire solar systems and all the resources they provide or access routes through them
Unlike many other MMO's, where the emphasis is on working in a team against computer opponents, Eve online is heavily weighted to give the best resources to those who work as a team against other human players or teams. Eve culture is thus highly competitive, whether it be through competing for sales or blowing each other up.
Eve is as a result, not easy to pick up and play for a total beginner, and many Eve players like to think of themselves as "hardcore". Its complex mechanics and abstract rewards are both an attraction and turn off depending on the player. As alluded to, Eve is closer to real life than most MMOs, both in its requirement for complex human interaction to succeed and in its dark, science fiction setting. Compared to the cartoon style fantasy MMO's, it may feel more like a challenge, but less like simple escapism. Those who have spent a hard day at the office or teenagers bunking school don't want to do complex profit calculations on their latest crafted items they are trying to sell. Eve is thus a niche game.
Khaldari khanidpublic : RP channel for supporters of the Kingdom PLDN Recruiting |

Exuscon
Amarr
|
Posted - 2007.11.11 16:35:00 -
[51]
Originally by: Scav Silver 30'000 People on One Server, Enjoy..
Yeah and most of those are not paying customers.
"Save the tree! Wipe your arse with an owl instead."
|

DubanFP
Caldari Four Rings Phalanx Alliance
|
Posted - 2007.11.11 16:44:00 -
[52]
Unlike other games, the point of EVE is to AVOID the fair fights. ___________
Desolacer> Who the heck gives YOU the right to ruin it for others buy blowing them up.
Zaqar> CCP |

Topaz Skydiver
Minmatar Narrative Freshfood
|
Posted - 2007.11.11 17:12:00 -
[53]
Edited by: Topaz Skydiver on 11/11/2007 17:12:32
Originally by: Exuscon
Originally by: Wendat Huron
Originally by: Chockcat Lame Immature Euro centric These all equal to EPIC fail!
Eurocentric is a positive, given the alternatives.
Eurocentric did not win WWII.. Americentric did!
Welcome to the new millenium. Time doesn't stand still. Besides that: America didn't do it on their own, it happened over 60 years ago and unless you have been fighting there yourself, I don't give a crap about that statement. Just because some of your ancestors made something right doesn't mean that I need to look up to you. And if you don't like EVE and the players, then leave.  --------------------------------------------- *snip* |

Arretu
East Khanid Trading Khanid Trade Syndicate
|
Posted - 2007.11.11 17:17:00 -
[54]
Originally by: Sarah McTeef Run around the room and kick as many people in the crotch as possible. That'll give'em a taste of the game.
win
|

Acoco Osiris
Gallente Sublime.
|
Posted - 2007.11.11 17:27:00 -
[55]
Originally by: K'reemy G'udness Edited by: K''reemy G''udness on 11/11/2007 15:00:06 Here's what you do:
Act I: Have a friend stand hitting a rock with a hammer. You dress up like a ninja and sneak up behind him. Then pounce on him and scream, "SUPRISE! BUTTSEX!"
Act II: Have a door with a bunch of people waiting on the other side. When you walk through they beat the crap out of you.
Act III: Have 4 people of four different races stand facing the audience and each starts whining about how their are getting discriminated against. The one declares, "This sucks! I'm out of here"! and the other 3 simultaneously ask, "Can I have your stuff?"
And that's eve.
Act 1: Recon gang Act 2: Gatecamp! Act 3: Forums.
Here's some snippets from my bio (Hitchhiker's Guide to EVE) #4: If someone can make money at your expense somehow, he will. #6: Dictate engagement range. This is half the battle #9: If it seems to good to be true, there are probably pirates in between you and it. #10: Never undock unless you are perfectly prepared for your ship to blow up the instant you do. You are never, ever perfectly safe
Also see this fun quote
[01:34:26] Shiranu Chillblood > we don't gank, we just apply force in an disproportional manner in an uneven tactical combat situation to maximize revenue
Also see pirate honor, a few other nice tidbits.
But overall, say this.
"What is this impossible task you've set me of explaining EVE in 3 minutes?"
|

Ari Chu
Perkone
|
Posted - 2007.11.11 17:34:00 -
[56]
Edited by: Ari Chu on 11/11/2007 17:36:36 Edited by: Ari Chu on 11/11/2007 17:35:35 First thing to do:
Put up an image of THIS:
http://go-dl1.eve-files.com/media/corp/Verite/influence.png
And then explain that it represents "player created Alliances" and the regions which are controlled by those Alliances. Explain how the game is an ongoing struggle between the various factions to retain, and gain, control of the thousands of systems... Because, in the end, This is what EVE is all about... and it can easily be compared to real world politics and business models.
---
"The Galaxy is only as big as you make it." - presumably Eve Game Designers. |

Aladdin Insane
|
Posted - 2007.11.11 18:57:00 -
[57]
Had to give this more attention. 
Originally by: K'reemy G'udness Edited by: K''reemy G''udness on 11/11/2007 15:00:06 Here's what you do:
Act I: Have a friend stand hitting a rock with a hammer. You dress up like a ninja and sneak up behind him. Then pounce on him and scream, "SUPRISE! BUTTSEX!"
Act II: Have a door with a bunch of people waiting on the other side. When you walk through they beat the crap out of you.
Act III: Have 4 people of four different races stand facing the audience and each starts whining about how their are getting discriminated against. The one declares, "This sucks! I'm out of here"! and the other 3 simultaneously ask, "Can I have your stuff?"
And that's eve.
|

Kobushi
|
Posted - 2007.11.11 20:40:00 -
[58]
Originally by: Akita T
The only thing that's really missing (and has been promised for a very long time with "no delivery" yet) is a system to queue up skills or at least a "dual-train" system, so you can get shorter skills done without losing training time nor being online all the time.
I remember reading that dev said that a queue system would NEVER be even considered and that they were even regretting putting in the learning skills...
|

Jenny Spitfire
Caldari
|
Posted - 2007.11.11 21:02:00 -
[59]
Lag :) --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon.
Female EVE gamers? Mail Zajo or visit WGOE.Public in-game. |

MassonA
Caldari coracao ardente Triumvirate.
|
Posted - 2007.11.11 21:28:00 -
[60]
co-operation
|

caldicott
|
Posted - 2007.11.11 21:36:00 -
[61]
go to the front of the room, turn to your audience and say the following
'Hello and good morning/afternoon/evening' (wait 2 and a half minutes) 'well thats jita explained, thank you for your time!'
|

Mr Ignitious
Gallente Kingpins
|
Posted - 2007.11.11 21:36:00 -
[62]
Originally by: d026 its the first game escpecially designed for masochists.
is this a personaly comment or trying to make a silly?
as for my 2 isk's, the non pew pew- sovereignty, that should get some attention eh? who doesn't want to own a solar system?
|

cal nereus
Perkone
|
Posted - 2007.11.11 22:14:00 -
[63]
Originally by: K'reemy G'udness Edited by: K''reemy G''udness on 11/11/2007 15:00:06 Here's what you do:
Act I: Have a friend stand hitting a rock with a hammer. You dress up like a ninja and sneak up behind him. Then pounce on him and scream, "SUPRISE! BUTTSEX!"
Act II: Have a door with a bunch of people waiting on the other side. When you walk through they beat the crap out of you.
Act III: Have 4 people of four different races stand facing the audience and each starts whining about how their are getting discriminated against. The one declares, "This sucks! I'm out of here"! and the other 3 simultaneously ask, "Can I have your stuff?"
And that's eve.
I like this idea. ---
Join BH-DL Skills |

NightHaunter
Caldari
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Posted - 2007.11.11 22:17:00 -
[64]
I can do it in 3 seconds.
INTERNET SPACESHIPS
Why did I never get cool assignments like this in school?
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Trak Cranker
Vogon Deconstruction Fleet
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Posted - 2007.11.11 22:17:00 -
[65]
Originally by: K'reemy G'udness Edited by: K''reemy G''udness on 11/11/2007 15:00:06 Here's what you do:
Act I: Have a friend stand hitting a rock with a hammer. You dress up like a ninja and sneak up behind him. Then pounce on him and scream, "SUPRISE! BUTTSEX!"
Act II: Have a door with a bunch of people waiting on the other side. When you walk through they beat the crap out of you.
Act III: Have 4 people of four different races stand facing the audience and each starts whining about how their are getting discriminated against. The one declares, "This sucks! I'm out of here"! and the other 3 simultaneously ask, "Can I have your stuff?"
And that's eve.
I am crying here. Can't stop laughing. Act I and II are especially good. :)
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Grimpak
Gallente Trinity Nova KIA Alliance
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Posted - 2007.11.11 22:26:00 -
[66]
3 minutes?
EVE is a game where: 1 - paranoia is your friend. EVERYBODY and their dog, cat, mom, dad, gf, bf, school teacher is out to get you. 2 - safety? what's that? 3 - it shows that being criminal can pay off, if you play smart. 4 - it mirrors the human society, to a point, in regards of not having "black or white". just simply grey, and the 82405673485732576329086532409856348295639278563 shades of it. 5 - it proves darwin was right. ---
planetary interaction idea! |
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