
Malcanis
High4Life SMASH Alliance
|
Posted - 2007.11.23 03:38:00 -
[1]
Originally by: DHB WildCat I apologise for the confusion, let me try to clear things up. Younger players in smaller ships should die to an older player in a larger ship, right? Well scripts are allowing ships like the new EW ships to be able to get to and disable fleet Battleships before they can even be locked. There is no gap anymore between older and younger players.
As far as tactics - We'll take my Raven. I can right now, effectively battle 5-10 ships, depending on the gang make-up. This is because I spent near 3 years training missiles skills and EW skills to the maximum limit. Damps allow me to negate 3 ships, missiles will take out the weaker ones, and the neuts will take out the ceptors with my drones. This is no longer possible with scripts.
My main point is that a 1 day old rifter pilot is now as important as a 4 year old Battleship pilot. I think that is wrong.
WildCat
(1) Pod yourself repeatedly till you have ~850k SP (2) Get in your rifter (3) Continue to pwn as usual
Sarcasm apart, lay off the hyperbole. It doesn't help your case. Reading your wh- I mean posts, anyone would think that your skills are now actually giving you negative bonuses. OH NOES MY SOLO PWNMOBILE HURTS! Sheesh.
Soooo.... you're gonna have to adapt your tactics. Hey, me too. I've just started flying dictors regularly; -25% speed is gonna hurt. I cry, I faint, I emocut, but CCP are harsh and uncaring. Life is pain! ALAS!
Apart from anything else, there is currently a large supply of 1-day players in rifters. Get yourself a few of them while they're cheap...
No-one likes being nerfed. But no-one ever remembers the boosts when the crying threads get posted. It is NECESSARY for the game to change, for there to be continual shifts in the optimum configurations and the tactics they reward.
Now if you're arguing that your pilots will be less able to take advantage of the new situation than the average EvE player, well... I don't believe you. BE have always pioneered new tactics. Everyone says Caldari ships suck for PvP: you made them work, to name but one example.
CONCORD provide consequences, not safety; only you can do that. |

Malcanis
High4Life SMASH Alliance
|
Posted - 2007.11.25 00:09:00 -
[2]
Originally by: JA RULER there is some good points to the OP topic. it seems the older you get th emore you just sit in dreads and titans without any real action. only those who stay in cruisers and noobs get any real joy from the game anymore.
plus think about it. take the word we have today. do you really think 5 frigs or 5 cruisers will beat a battleship on sea? battleships are awsome. take the old warhips of the 1st and 2nd war. they would go out on there own and be untouchable unless bombed from above or torped from a sub in its path. irt would do same speed as anything else on the sea and use its range effectivly, anything getting ckise would be wiped out.
the balance has gone in the game and it would be nice to have it restored a little. stop nerfing everything though and just give BS a upgrade will you in sensors and means to fight smaller ships as it should. in the world today you fit the best tech you can on it and for that reason its matched up on par with sensors and the like. it should actully be far better sensor wise as more space to use best equipment. BS shoudl come wita better in built counter jamming against ew weapons at least. there should be a better bonus for guidence and weapon tracking and damage. not nerfed to hell.
what i hate is that that missiles seem to be limited to speed they can do but ships are not yet it should be easier to get more speed out of a missile than a person in a ship due to physical problems of g force and teh ability to think faster and react faster than a missile/computer. i would like to see more mods to get missile speed equal to catch those doing 10kms in intys and dictors.
like i say there needs to be a balance, bs cost more beacuse they should be able to withstand more and do more.
http://en.wikipedia.org/wiki/German_pocket_battleship_Admiral_Graf_Spee
CONCORD provide consequences, not safety; only you can do that. |