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Fi T'Zeh
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Posted - 2004.03.09 19:14:00 -
[31]
Dreez i think it was pretty obvious what he was trying to say.
I agree with him. Last time i met a 'Pest at 20km range in my Blasterthron he got me to half shields before dying. It was a RONA guy and i don't consider it likely he was and "idiot" or a "noob".
Some blasterthron pilots like a cap booster, not myself, but it does eliminate a lot of the cap problems. ....
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Slayer Ceetesh
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Posted - 2004.03.10 02:41:00 -
[32]
But what happens if there is a warp scrambler in the Area the mega wont be able to get close
just thought I would thow that scenario in there also might just change the playing field
http://www.freewebs.com/cfs-navy |

Fi T'Zeh
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Posted - 2004.03.10 07:59:00 -
[33]
I think it's possible you mean web scrambler, but yes they can be a problem. However most blasterthrons equip a web as well. So if you web me i web you back and i still end up able to close on you. ....
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Juan Andalusian
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Posted - 2004.03.10 08:09:00 -
[34]
Quote:
Quote:
Cap means nothing if your shield recharging can't keep up with the damage being dealt.
OK, an innocent question: R u a n00b ?
Who gives a damn about Shield-recharge, it has NEVER been able to keep up with the kind of fire that Battleships can dish out, not matter what setup you have ! Shieldboost... yes, Shieldrecharge... NO.
Do you have reading comprehension problems? or are you just a n00b?
**Pain is meant to be felt** |

Siddy
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Posted - 2004.03.10 08:23:00 -
[35]
Megatron can launch all his drones and lagg tempest out = Wicktory  -------------------------------------------
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Ruffles
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Posted - 2004.03.10 11:40:00 -
[36]
It is impossible to account for all situations, as in equally as many situation a blasterthron will not fair well.
Fleet long ranged fights with no warp-to able target behind the enemy fleet, warp disruptors active, etc.
Likewise landing 15km from an enemy both at the same jumpgate is a massive advantage to the blasterthron.
Be smart, don't only consider the megathron a blaster ship.
Fit your ship to suit the situation, there is no way in hell one loadout will work all the time. Carry spares equipment if there are friendly stations in the area you refit at, as different situations will pose different problems.
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Marcus Aurelius
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Posted - 2004.03.10 11:42:00 -
[37]
Siddy man, get a clue 
You do have that point going for you tho. Remember the droneses on the megathron. A mega pilot is more probable to have good droneskills since not all pilots bother with them at all.
And what was meant earlier is that a shieltanked tem,pest cant boost fast enough to hold up against 6 blaster cannons. Neither could the mega hold up against 6 1400mm's, but once it gets close and stays there (talking 2 km not 5 km here) that wont matter too much for the mega.
Anyway, as i said before, as soon as the mega cant close up, keep the target close, or deal damage effectively, it should warp instead og being killed.
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Siddy
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Posted - 2004.03.10 12:04:00 -
[38]
Quote: Siddy man, get a clue 
You do have that point going for you tho. Remember the droneses on the megathron. A mega pilot is more probable to have good droneskills since not all pilots bother with them at all.
And what was meant earlier is that a shieltanked tem,pest cant boost fast enough to hold up against 6 blaster cannons. Neither could the mega hold up against 6 1400mm's, but once it gets close and stays there (talking 2 km not 5 km here) that wont matter too much for the mega.
Anyway, as i said before, as soon as the mega cant close up, keep the target close, or deal damage effectively, it should warp instead og being killed.
i was w00ping Megatron in typhoon ... then the git launched all his drones and i got dropped out - conection betvean server and machine failed  -------------------------------------------
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Lord Zap
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Posted - 2004.03.10 17:34:00 -
[39]
Quote:
Tempest beats all battleships 1on1 IF you exclude using any ECM because they can focus all their cap on their shilds.
A Tempest setup for closerange will kill a blaster Megatron easy just because of that. The Megathron needs to spend the cap on both guns and shilds, and blasters suck the cap pretty fast with their RoF.
Wrong. Tempests really arent a great 1v1 ship.
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Jadran
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Posted - 2004.03.11 06:47:00 -
[40]
I had my tempest for a good 4 - 5 months before warping into a batch of NPC rats in fountain and getting destroyed. In the time that I had my first tempest, I have gone up against players and rats in everything from frigates to lvl 2 battleships and always managed to, if not win, at least survive. The main things that the tempest has going for it are speed and shielding ... With shield management lvl 5, it is very very rare that anything manages to get through to my armor. Add to that the fact that for close range 'blaster' type combat, 6x prototype 425mm autocannon can shred anything in seconds (assuming you can keep the ammo coming in) and leave your entire cap for maneuvering / shield boosting ... well, do the math :) Same thing with a 4x 1400 + 2x 1200 ... so long as I can stay outside of your range i will win. get within my range and i'll die quickly, cause the big guns can't hit for **** <5-9k Don't make me get my flying monkies. |
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