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Lazal Nahn
Amarr Nebula Rasa Logistics Nebula Rasa
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Posted - 2007.12.01 12:53:00 -
[1]
Hi all! We`ve heard a lot of things about that in the past. I remember the "end of empire trade as we know it" thread quite well. But I've been wondering if this Highsec hauler/freighter ganking still goes on that much nowadays. Tell your stories!
Ps: Were you aware you could determine the contents of a courier mission package using a cargo scanner?
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Pitt Bull
Caldari
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Posted - 2007.12.01 12:58:00 -
[2]
It happens all the time. I watched someone in Jita lose two Zealots the other day, each worth 82 mil. The ganker paid me 10 mil to watch the wreck while he took 2 trips to return the goods. It was funny to me, but must have been a real pain in the ass for the victim.
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Tasuric Orka
Antares Fleet Yards SMASH Alliance
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Posted - 2007.12.01 13:02:00 -
[3]
I have never seen it but i know it happens, read about a CNR with will officer fit getting nuked last week, in .5. ________________________________________________ Currently training for "caldari overlord I"
Thank you ccp! |

Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.01 14:58:00 -
[4]
It's going more than ever.
-AS
The Real Space Initiative (Forum Link) |

Tyr Vaantau
Amarr Peregrin Avionics
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Posted - 2007.12.01 15:29:00 -
[5]
I remember flying from Amarr to Jita and on the way, being cargo-scanned by about five groups of combat ships that were sat on the stargates on the way in. If I had been carrying anything amazingly valuable, then I'm pretty sure they'd have taken my Shuttle straight down. :)
Thankfully, I was only going there to set up buy orders. ------
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.12.01 15:33:00 -
[6]
Edited by: Sergeant Spot on 01/12/2007 15:34:11 If you have high value cargo, 0.0 is SAFER than 0.5+. No joke, I'm serious.
(Edit: the above assumes you understand how 0.0 works)
Play nice while you butcher each other.
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.12.01 15:37:00 -
[7]
It doesn't happen at all anymore... everyone else SHADDUP! 
Originally by: ISD Valorem The Devs have stated multiple times that they are looking at the Amarr issues.
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Stitcher
Caldari legion of qui Terra Incognita.
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Posted - 2007.12.01 15:39:00 -
[8]
Originally by: Pitt Bull It happens all the time. I watched someone in Jita lose two Zealots the other day, each worth 82 mil. The ganker paid me 10 mil to watch the wreck while he took 2 trips to return the goods. It was funny to me, but must have been a real pain in the ass for the victim.
he kinda earned it for being a terrible Zealot pilot, tbh. -
"Stitcher" is just a call sign. My name is Verin Tarn-Hakatain. |

Cmdr Sy
Appetite 4 Destruction
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Posted - 2007.12.01 15:49:00 -
[9]
My alts get scanned in Empire all the time, even shuttles and frigs get scanned by little Thrasher noobs. To put in that kind of time and attention, trade must be good.
Logoffs
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Boomhaur
Minmatar
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Posted - 2007.12.01 15:54:00 -
[10]
Just fly a ship which makes it extrememly hard or not profitable to gank you and you should be fine though. If you tank a BS/BC/Command ship enough so it's pointless you gank you, you should be good in Hi-Sec. Though low sec and no sec is another story.
Definition of Minmatar, former slaves who built ships from duct tape and scraps of rusted metal, who rose up against their master's and emerged victorious. And further proof the Ammar suck. |

Dano Sarum
Amarr Delictum 23216
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Posted - 2007.12.01 16:01:00 -
[11]
Yeah it still happens. Many weeks ago my old corporation and I went to blow up one of our wartarget's alt in high-sec while he was mining. We were about 5-6 and blew up a mining ship. We obviously lost our cruisers which we used to blow him up. But it was so funny. ______
Chuskarl's Family. We hate you all. |

Tammarr
Trident RMBK
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Posted - 2007.12.01 16:29:00 -
[12]
What is the isk value contained in a freighter for it to be worth ganking it in: 0.5 0.6 0.7 0.8 0.9 1.0
Transport ships: wont go there due to some ppl fitting them silly and no standardized setup like a freighter =)
I assume a freighter isnt to much of interest if its hauling pos fuel, but implants? guns? juicy t2 mods? full of zydrine? :P
My guess would be: 0.5: 1bm+ add 200m/+0.1 and double for for 1.0 
Nerfing carriers and most everything nice for a t2 freighter that should be tier 2 isnt balancing ccp :( |

Kharadran Sullath
Caldari Digital Fury Corporation Digital Renegades
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Posted - 2007.12.01 16:35:00 -
[13]
Yes. It does. ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2007.12.01 16:35:00 -
[14]
I get attacked more in Jita than all of lowsec combined. And I go to Jita less than lowsec.
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Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2007.12.01 17:10:00 -
[15]
There are formulas for suicide ganking.... if the value of the cargo being hauled is over double the value of what the ganker will lose to CONCORD, then it's gun-time. If no potential profit, then sit and mope. _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |

Steppa
Gallente Incognito Inc
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Posted - 2007.12.01 17:17:00 -
[16]
Can a cargo scanner show what is inside caontainers in a ship's hold?
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Tortun Nahme
Minmatar Heimatar Services Conglomerate
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Posted - 2007.12.01 17:17:00 -
[17]
Edited by: Tortun Nahme on 01/12/2007 17:17:59 yes
edit: er not that i would know? *innocent*
Originally by: Cecil Montague They should change that warning on entering low sec to:
"Go read Crime and Punishment for a few days then come back."
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Professor Slocombe
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Posted - 2007.12.01 17:20:00 -
[18]
Make scanning a ships cargo a hostile action. That would certainly slow the problem!
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Sergeant Spot
Black Eclipse Corp Band of Brothers
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Posted - 2007.12.01 17:21:00 -
[19]
Originally by: Steppa Can a cargo scanner show what is inside caontainers in a ship's hold?
Yes, they can see your cargo.
The ONLY method to avoid being cargo scanned is to fly a ship that gets into warp VERY fast, and use warp to 0 and jump immediately when reaching gates.
In other words, the only way to avoid being cargo scanned is to move so fast that they never manage to get a scan off.
Play nice while you butcher each other.
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Jonny JoJo
Amarr Imperial Academy
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Posted - 2007.12.01 17:24:00 -
[20]
if moving high value stuff, mix it in with low value crap. Make the pirate work to check though tons of mods to see if anything is expensive /CCP fix for Amarr is in EVE Trinity - The Trinity of training either Caldari, Gallente or Minmatar! |

Jascal
Nova-Tek
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Posted - 2007.12.01 19:50:00 -
[21]
Of the various solutions, making a concord ship loss negate insurance would at least make committing 'crimes' cost something.
As it is right now, you are not safe in ANY ship in empire if you have a valuable cargo. The only solution is a risky one, the 'go too fast to be scanned' routine. If you do get scanned, a kestrel might be able to suicide you because all you can do is enter warp quickly, not take any points.
-Old and in the way . . Shine up the Mod's bullet before you let them carry it in their shirt pocket :) |

Shakuul
Caldari O RLY corp YTMND.
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Posted - 2007.12.01 19:58:00 -
[22]
Originally by: Tammarr What is the isk value contained in a freighter for it to be worth ganking it in: 0.5 0.6 0.7 0.8 0.9 1.0
Transport ships: wont go there due to some ppl fitting them silly and no standardized setup like a freighter =)
I assume a freighter isnt to much of interest if its hauling pos fuel, but implants? guns? juicy t2 mods? full of zydrine? :P
My guess would be: 0.5: 1bm+ add 200m/+0.1 and double for for 1.0 
You are almost certainly safe with <500mil, and probably fine with <1bil. Freighter ganks are less common since they require much more organization. Its easier to just get a couple of bses to take down poorly tanked indys.
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Helen Hunts
Gallente Red Dragon Mining inc Red Dragon Industries
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Posted - 2007.12.01 20:05:00 -
[23]
I prefer running more tank than the gankers brought in DPS. I don't have to beat ANY of them, all I have to do is outlast them. If I've got even a single point of hull left when CONCORD gets through with the gankers, I've won and can repair at leisure. The best idea is assume that they ARE after you, regardless of cargos. If enough haulers would do this, suicide gankers would notice that it costs too much in ships/fitting for the potential revenues gained.
Suicide Ganking: A tax on the lazy/uneducated hauler. _______________________________
Mine da rocks, make more ships. Pop da rats, make more rigs. Sell da gear, make more money.
Any Questions? |

Jon Hawkes
The Littlest Hobos Insurgency
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Posted - 2007.12.01 20:32:00 -
[24]
Originally by: Jonny JoJo if moving high value stuff, mix it in with low value crap. Make the pirate work to check though tons of mods to see if anything is expensive
A very good and very simple idea! In 2+ years of playing, I never thought of that. 
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Apocryphon
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Posted - 2007.12.01 20:39:00 -
[25]
Dunno if it's a sploit, or even true...but as a noob I was told you could drag Bookmarks to cargo and they will screw up the scans and lag em all to hell while you jump away. Just a thought, never tried it ;)
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voogru
Gallente Massive Damage
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Posted - 2007.12.01 20:40:00 -
[26]
Originally by: Jon Hawkes
Originally by: Jonny JoJo if moving high value stuff, mix it in with low value crap. Make the pirate work to check though tons of mods to see if anything is expensive
A very good and very simple idea! In 2+ years of playing, I never thought of that. 
I have 3 containers that contain nothing but singleton items of crap, whenever I fly with valuable loot I stick those 3 cans and the scanner is such a mess they have a hard time finding the good stuff.
This buys you enough time to warp out, and cluttered cans arent a hassle in the ships cargo.
Hate Farmers? Click Here |

Darth Nerf
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Posted - 2007.12.01 21:02:00 -
[27]
Edited by: Darth Nerf on 01/12/2007 21:02:15
Originally by: Apocryphon Dunno if it's a sploit, or even true...but as a noob I was told you could drag Bookmarks to cargo and they will screw up the scans and lag em all to hell while you jump away. Just a thought, never tried it ;)
I have to try this on my alt and see what happens 
Originally by: voogru
I have 3 containers that contain nothing but singleton items of crap, whenever I fly with valuable loot I stick those 3 cans and the scanner is such a mess they have a hard time finding the good stuff.
I have several crap cans as well, filled with all the crap and pocket lint I could get my hands on. Carry them around all the time in my indy. Perhaps it would be a good business idea to start selling them; 'Crap Cans Inc.' 
And if I was a freighter pilot i'd invest in a full high grade slave set + those +5% shield/armor/structure implants 
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Venkul Mul
Gallente
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Posted - 2007.12.01 21:03:00 -
[28]
Originally by: Apocryphon Dunno if it's a sploit, or even true...but as a noob I was told you could drag Bookmarks to cargo and they will screw up the scans and lag em all to hell while you jump away. Just a thought, never tried it ;)
I have read old comments by GM that did consider it a exploit. Sadly in EVE there isn't a list of things declared exploit. That is particularly fastidious as the rulings change from time to time.
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Ranar Estraad
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Posted - 2007.12.01 21:36:00 -
[29]
From what I understood of all the threads about this topic is that it usually happens if people have 1) a T1 hauler filled to capacity with expensive equipment and 2) aren't using "Jump to 0"
Is it possible to be cargo scanned, locked down and popped before you can warp away or to a "warp to 0"? I don't think you can, but I'd like to know just the same. :)
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Original Copy
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Posted - 2007.12.01 22:21:00 -
[30]
Low grade slave sets FTW. :)
Gank squads are set up for optimal damage right at the squeeking edge of a freighter's defenses. Low Grade slaves fubar that calculation all to heck and back, and they're equally effective on haulers.
OFC having shield extenders & overdrives helps when you're on autopilot. Instead of trucking in from 15 at 90m/s, you can get as quick as 300 m/s. Most gank squads die before they can krack your nut, and your increased speed limits their adding more ships to the gank once the first one's go down.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2007.12.01 23:13:00 -
[31]
Originally by: voogru
Originally by: Jon Hawkes
Originally by: Jonny JoJo if moving high value stuff, mix it in with low value crap. Make the pirate work to check though tons of mods to see if anything is expensive
A very good and very simple idea! In 2+ years of playing, I never thought of that. 
I have 3 containers that contain nothing but singleton items of crap, whenever I fly with valuable loot I stick those 3 cans and the scanner is such a mess they have a hard time finding the good stuff.
This buys you enough time to warp out, and cluttered cans arent a hassle in the ships cargo.
Killed a guy yesterday who did just that. Hundreds of crap items and 5x Kaikka's modified cruise launchers. All the launchers blew up. 
Doesn't really matter that much about the extra items. If someone knows what they're doing, you've been scanned 5 jumps ago anyway.
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Gamer4liff
Caldari Metalworks THE INTERSTELLAR FOUNDRY
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Posted - 2007.12.01 23:28:00 -
[32]
It better still happen, gotta move more bustards somehow.
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Jinx Barker
GFB Scientific
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Posted - 2007.12.01 23:32:00 -
[33]
Originally by: Gamer4liff It better still happen, gotta move more bustards somehow.

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Sister Skywalker
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Posted - 2007.12.02 03:48:00 -
[34]
Ganking happens all the time in Itamo, every single day, and almost every hour, it's insane. Is 0.0 better? heh, this is pathetic.
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Venkul Mul
Gallente
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Posted - 2007.12.02 08:29:00 -
[35]
Originally by: Ranar Estraad From what I understood of all the threads about this topic is that it usually happens if people have 1) a T1 hauler filled to capacity with expensive equipment and 2) aren't using "Jump to 0"
Is it possible to be cargo scanned, locked down and popped before you can warp away or to a "warp to 0"? I don't think you can, but I'd like to know just the same. :)
Most of them have a scout in a system, scanning you, and the ganking group at the exit gate, so they have the time you will spend aligning and entering warp to kill you.
I have seen plenty of other ships wrecks beside industrials with swarms of Concord ship, leftover from suicide attacks, lightly protected ships are the primary target, but not the only one.
Any ships with a cargo worth more than the isk the attacker will lose are a valid target.
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Karma
Gallente Vortex Incorporated
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Posted - 2007.12.02 10:52:00 -
[36]
it's odd, but this has *never* happened to me... last time I was targetted by another player in high-sec was something like two-three months ago, and I wasn't scanned. and I take trips to Jita weekly to sell crap at over-price.
now I'm starting to feel left out...
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000Hunter000
Gallente Magners Marauders
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Posted - 2007.12.02 11:05:00 -
[37]
1: do NOT carry valuable goods in a flimsy hauler, if u do need to haul more then a combat ship can carry, skill for a transport atleast.
2: use a scout to scan the path ahead for ganksquads, if there are several bs hanging outside a gate doing nothing or scanning other ships u know something is up.
3: do NOT use AP when hauling valuable goods, thats just asking to get Suicide ganked.
4: if ur a freighterpilot who transports valuable cargo on a regular basis, try to avoid flying the same route over and over again or at the same time each time, they will find out ur route and time and WILL be waiting for u.
4: cargosize is good but agility is better, the faster u manage to warp from a gate the better.
5: try to avoid the lower hi sec systems (0.5, 0.6) cuz it does take concord some time to drop their donuts and come to ur aid in those systems afaik.
6: do NOT haul what u cannot afford to lose, or haul it in multiple trips if at all possible (aka do NOT stuff all ur valuable bpo's into 1 ship.)
7: pray that this is not ur time to die.
NOTE: I do not take any responsibility if ur ship still gets popped and u lose gazzilions of isk in the process, transporting valuable goods is solely ur own responsibility. CCP, let us pay the online shop with Direct Debit!!! Magners is now recruiting, evemail me or Dagazbo ingame.
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Mon eemakar
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Posted - 2007.12.02 11:07:00 -
[38]
i can't believe the ppl who want to find a developer 'solution' to this 'problem'. This game is not an investment or city building sim. Grow some and find counter measures urself. this game is good because players have to solve their own problems. Secure containers and high sec is carebear enuff (prolly too much)-if they made the universe ne safer /yawn. If at first you don't succeed....don't try skydiving. |

Venkul Mul
Gallente
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Posted - 2007.12.02 12:49:00 -
[39]
Originally by: Karma it's odd, but this has *never* happened to me... last time I was targetted by another player in high-sec was something like two-three months ago, and I wasn't scanned. and I take trips to Jita weekly to sell crap at over-price.
now I'm starting to feel left out...
Probably you have got the the smart one that use passive targeters. Don't fear you where scanend.
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2007.12.02 13:12:00 -
[40]
Originally by: Sergeant Spot
Originally by: Steppa Can a cargo scanner show what is inside caontainers in a ship's hold?
Yes, they can see your cargo.
The ONLY method to avoid being cargo scanned is to fly a ship that gets into warp VERY fast, and use warp to 0 and jump immediately when reaching gates.
In other words, the only way to avoid being cargo scanned is to move so fast that they never manage to get a scan off.
The one exception to this is if you're hauling an array that has a blueprint inside it from a job that was in progress when it was unanchored. Such a blueprint will not show up on scan results (and cannot be retrieved unless you either anchor or repackage the array). My research services Spreadsheets: Top speed calculation - Halo Implant stats |

Gaius Sejanus
Gallente Federal Navy Academy
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Posted - 2007.12.02 22:40:00 -
[41]
Repackaging an array is hardly an onerous requirement.
If CCP just changed it so that insurance payments weren't made for a CONCORDOKKEN, then most of the issue would be solved.
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Minerva Vulcan
Caldari The Nexus Foundation Endless Horizon
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Posted - 2007.12.02 22:43:00 -
[42]
It happens because in the name of the Father, the Son, and the Loly Ghost, it's hilarious. _______________________________ I need new voices in my head, To speak my secret evils with. I need new lovers in my bed, To be my friends and special pets. |

Ranar Estraad
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Posted - 2007.12.03 06:24:00 -
[43]
Cool. I have another question then, probably a dumb one: How fast does the scanning process take, total?
I know it varries from ship to ship but I'm currious to know exactly how quickly someone can scan you, look through your loot, decide you're worth the trouble and then lock you down. I mean...if you're going into a "warp to zero" and then you activate the gate, in theory they wouldn't have much time. Especially since you come out cloaked on the other end, and don't uncloak until you are immediately aligning to your next jump.
If you're in a freighter or something that moves a mile a minute, I can see how easy it would be, but like in something like a Badger?
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Mnengli Noiliffe
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Posted - 2007.12.03 06:46:00 -
[44]
Pilgrim with all cargo rigs, expanders and covert ops cloaking device. when entering system, select warp target and push warp, immediately after that pushing cloaking device. this way you will only blink for a moment on campers' overview and they won't ever be able to lock and scan you .. they can attempt to gank you on the other side with smartbombs anyway though ...
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Jack Freely
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Posted - 2007.12.03 07:11:00 -
[45]
Originally by: Helen Hunts
Suicide Ganking: A tax on the lazy/uneducated hauler.
I agree and support this statement
I have not been able to pop a hauler who is active at the controls and warps to zero so I feel if you do get ganked then you were afk flying and you should have your cargo taken.
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