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W1ck3d 8uZz
Amarr
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Posted - 2007.12.06 10:48:00 -
[1]
does any1 else have this problem? before patch i was hitting 5.2km/s or so... now it's like 3.8km/s wich is damn funny :D p.s. i didnt do anything :D Your signature exceeds the maximum allowed filesize of 24000 bytes -Kreul Intentions ([email protected]) |

Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2007.12.06 10:50:00 -
[2]
Wow must be a stealth nerf.
Oh no this was known for months you're just living in the dark. ________ "It's a good day to die!"
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Erotic Irony
0bsession
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Posted - 2007.12.06 10:50:00 -
[3]
Edited by: Erotic Irony on 06/12/2007 10:50:29 usurping inty role
edit: 3rd synchronous, booyah ___ Eve Players are not very smart. Support Killmail Overhaul
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Voltain
Dirty Deeds Corp.
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Posted - 2007.12.06 10:50:00 -
[4]
Originally by: W1ck3d 8uZz p.s. i didnt do anything :D
Patch notes FTW?
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Feng Schui
Minmatar The Ninja Coalition Drunken N Disorderly
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Posted - 2007.12.06 10:52:00 -
[5]
Originally by: Voltain
Originally by: W1ck3d 8uZz p.s. i didnt do anything :D
Patch notes FTW?
why would anyone be silly enough to read those wretched things? They're worthless anyways 
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Ponderous Thunderstroke
Republic War Machine Industries
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Posted - 2007.12.06 10:52:00 -
[6]
Reading and comprehension are your friends.
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ISD Valorem
Amarr ISD STAR

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Posted - 2007.12.06 10:54:00 -
[7]
Moved from General Discussion to Ships and Modules
forum rules | CAOD Rules | [email protected] | Our Website |
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Karina Bellac
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Posted - 2007.12.06 10:54:00 -
[8]
CCP didn't like Interdictors* going faster than Interceptors**. They have no problem with T2 Cruisers*** going faster than Interdictors*.
*Interdictor = Polycarbon Rigged with Snake Implants Interdictor
**Interceptor = Unrigged with no implants Interceptor
***T2 Cruiser = Rigged with Implants T2 Cruiser.
You can thank Zulupark for that. |

joshmorris
Ravenous Inc.
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Posted - 2007.12.06 10:56:00 -
[9]
Originally by: Karina Bellac CCP didn't like Interdictors* going faster than Interceptors**. They have no problem with T2 Cruisers*** going faster than Interdictors*.
*Interdictor = Polycarbon Rigged with Snake Implants Interdictor
**Interceptor = Unrigged with no implants Interceptor
***T2 Cruiser = Rigged with Implants T2 Cruiser.
You can thank Zulupark for that.
Because CCP knows how to balance stuffs because they is geniuses
Uber idea solves all !! |

W1ck3d 8uZz
Amarr
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Posted - 2007.12.06 10:59:00 -
[10]
hmmm how did i miss that in patch notes... cant be arsed to read it again so i'll just take it this is now normal aight :D
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2007.12.06 11:04:00 -
[11]
Apparantly they wanted to preven them from slaughtering the EAS frigs 
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females
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Cpt Branko
The Bloody Red
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Posted - 2007.12.06 11:07:00 -
[12]
Patch notes are your little friend.
Rifters!
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.12.06 11:11:00 -
[13]
Originally by: joshmorris
Originally by: Karina Bellac CCP didn't like Interdictors* going faster than Interceptors**. They have no problem with T2 Cruisers*** going faster than Interdictors*.
*Interdictor = Polycarbon Rigged with Snake Implants Interdictor
**Interceptor = Unrigged with no implants Interceptor
***T2 Cruiser = Rigged with Implants T2 Cruiser.
You can thank Zulupark for that.
Because CCP knows how to balance stuffs because they is geniuses
Yes reducing the speed of an already fragile ship to below that of a much stronger cruiser is very balanced, I aplore ccps wisdom  |

Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
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Posted - 2007.12.06 11:20:00 -
[14]
Originally by: Sinder Ohm
Yes reducing the speed of an already fragile ship to below that of a much stronger cruiser is very balanced, I aplore ccps wisdom 
Cut them some slack, mkay? They were too busy deleting boot.inis to test things or even think them through...
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Xequecal
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Posted - 2007.12.06 11:31:00 -
[15]
They were nerfed because the Sabre was completely obsoleting both destroyers and interceptors.
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Naviset
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Posted - 2007.12.06 11:35:00 -
[16]
Originally by: Xequecal They were nerfed because the Sabre was completely obsoleting both destroyers and interceptors.
Isnt that usually the point when you require one as a skill prereq to the next? >.<
Interceptors need to be nerfed cause they obsolete frigates.
Battleships need to be nerfed cause they do much more damage than cruisers.
And oh god don't even START on the vagabond my goodness.
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Peanut Swsh
Interstellar eXodus R0ADKILL
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Posted - 2007.12.06 11:53:00 -
[17]
Also your bubbles now give you aggression if someone tries to warp out of it. So if you used to sit on a gate drop bubbles and jump out if something too big jumps in, well now, if something that can kill you jumps in, all they gotta do is try warp away, and you are now stuck on the gate with aggression, soon to be dead.
And whereas you used to stand a chance vs interceptors. Any interceptor now which fits a longer range weapons system will gank you easily. Beam-saders, arty-claws, anything really, just fit beams, rails, standard launchers or arties, orbit at 15-20 and you are sweet.
not to mention that a nano-fit t1 cruiser will easily catch any of the other interdictors.
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Grimpak
Gallente Trinity Nova
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Posted - 2007.12.06 12:15:00 -
[18]
Originally by: Sokratesz Apparantly they wanted to preven them from slaughtering the EAS frigs 
considering the speed and masses of thos things, they still will ---
planetary interaction idea! |

Awox
Advanced Logistics
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Posted - 2007.12.06 12:30:00 -
[19]
Because Zulupark is an idiot. ===== |

Riho
Northen Breeze
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Posted - 2007.12.06 12:47:00 -
[20]
OMFG... a stealth nerf that we knew a month ago... wtf is up whit this
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Xequecal
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Posted - 2007.12.06 13:14:00 -
[21]
Originally by: Peanut Swsh Also your bubbles now give you aggression if someone tries to warp out of it. So if you used to sit on a gate drop bubbles and jump out if something too big jumps in, well now, if something that can kill you jumps in, all they gotta do is try warp away, and you are now stuck on the gate with aggression, soon to be dead.
Oh nos! They nerfed your 100% risk free PvPing! Excuse me if I don't cry for you.
Quote: And whereas you used to stand a chance vs interceptors. Any interceptor now which fits a longer range weapons system will gank you easily. Beam-saders, arty-claws, anything really, just fit beams, rails, standard launchers or arties, orbit at 15-20 and you are sweet.
Barrage S on a Sabre does 33% damage at 20km. 33% damage from 7 short-range guns is significantly more than 100% damage from 3 long-range ones.
The Heretic/Flycatcher can reach out to 60km with missiles.
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Riho
Northen Breeze
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Posted - 2007.12.06 13:17:00 -
[22]
Originally by: Peanut Swsh
And whereas you used to stand a chance vs interceptors. Any interceptor now which fits a longer range weapons system will gank you easily. Beam-saders, arty-claws, anything really, just fit beams, rails, standard launchers or arties, orbit at 15-20 and you are sweet.
say that to my heretic.. or better yet.. flycather (cant fly that... looks too ugly)
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Golem Pyle
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Posted - 2007.12.06 13:33:00 -
[23]
Yup, this nerf was noticed and forums flamed the second it was noticed on SISI, but CCP simply doesn't seem to give two squirts about balance or they'd have affected snakes and balanced multi-ODJ, dual poly setups which are the problem.
Ain't eve grand? Sell off those GTC's so you can get snakes like the "real" players of eve. Because it costs a lot is always a good reason to to leave it unbalanced.
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Chee
Minmatar hirr Morsus Mihi
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Posted - 2007.12.06 13:42:00 -
[24]
It was a much needed change. Bubbles scramble everything within 20km for 2 minutes. It ws simply too good at too many things: bubbling entire fleets stuck, speeds at invul level, dmg output higher then other ships that reach similar speeds. Simply put, there was no reason to fly another shipclass because it had too many roles.
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Peanut Swsh
Interstellar eXodus R0ADKILL
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Posted - 2007.12.06 13:58:00 -
[25]
Edited by: Peanut Swsh on 06/12/2007 13:59:09
Originally by: Xequecal
Originally by: Peanut Swsh Also your bubbles now give you aggression if someone tries to warp out of it. So if you used to sit on a gate drop bubbles and jump out if something too big jumps in, well now, if something that can kill you jumps in, all they gotta do is try warp away, and you are now stuck on the gate with aggression, soon to be dead.
Oh nos! They nerfed your 100% risk free PvPing! Excuse me if I don't cry for you.
Quote: And whereas you used to stand a chance vs interceptors. Any interceptor now which fits a longer range weapons system will gank you easily. Beam-saders, arty-claws, anything really, just fit beams, rails, standard launchers or arties, orbit at 15-20 and you are sweet.
Barrage S on a Sabre does 33% damage at 20km. 33% damage from 7 short-range guns is significantly more than 100% damage from 3 long-range ones.
The Heretic/Flycatcher can reach out to 60km with missiles.
Another EFT warrior. Actually fly a sabre vs a beam-sader, then come back and talk. Even before this patch a decent beam sader pilot or arty claw pilot could in most cases beat a sabre. And every other interceptor? they could simply run away. Interdictors aren't faster then interceptors, they weren't before the patch, and now, well its not even worth comparing.
As far as the bubble aggression thing goes, I don't mind. I was just posting that to let dictor pilots know before they found out the hard way.
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Koramaur
Gallente The Taining corp Knights Of the Southerncross
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Posted - 2007.12.06 14:02:00 -
[26]
Originally by: Chee It was a much needed change. Bubbles scramble everything within 20km for 2 minutes. It ws simply too good at too many things: bubbling entire fleets stuck, speeds at invul level, dmg output higher then other ships that reach similar speeds. Simply put, there was no reason to fly another shipclass because it had too many roles.
Well, now interdictors have one role.. to bubble gates and more than likely die at that task as well as they can't get out of that bubble.
They never did the damage of any cruiser and they all don't have 'tanks' even comparable to a cruiser. They are now essentially a throw away bubble-maker.
Eris, here I come!
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Peanut Swsh
Interstellar eXodus R0ADKILL
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Posted - 2007.12.06 14:07:00 -
[27]
Edited by: Peanut Swsh on 06/12/2007 14:09:25
Originally by: Chee It was a much needed change. Bubbles scramble everything within 20km for 2 minutes. It ws simply too good at too many things: bubbling entire fleets stuck, speeds at invul level, dmg output higher then other ships that reach similar speeds. Simply put, there was no reason to fly another shipclass because it had too many roles.
I agree with you on that, bubbles were perhaps overpowered, but that was a problem with bubbles, not the ships that deployed them. Nerf bubbles somehow, maybe give them a smaller radius, or shorter deploy time.
"dmg output higher then other ships that reach similar speeds" dumbest comment I have ever heard. well then hacs are overpowered because they have dmg output higher then other ships that reach similar speeds. Battlecruisers are overpowered because they have dmg output higher then other ships that reach similar speeds. Dreadnaughts are overpowered because they have dmg output higher then other ships that reach similar speeds. See my point.
And as far as "invul" speeds go, plenty of ships go faster then interdictors, nerf them too, why single the dictor out?
I'm fine with a speed nerf, as long as every other ship in the game gets speed nerfed too, dictors fitted in fine where they were.
In damage output, Commandships > Hacs > Dictors > Interceptors speed, Interceptors > Dictors > Hacs > Commandships.
Nano-hacs kinda break this nice trend, but thats another matter all together. Now most dictors are slower then the average hac, and some not so average commandships. Need a cheap dictor killer in fleet fights? GOGO gadget stabber. Nice insurance, and it is faster tougher and has more dps and is lots cheaper.
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Xequecal
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Posted - 2007.12.06 14:20:00 -
[28]
Originally by: Peanut Swsh Another EFT warrior. Actually fly a sabre vs a beam-sader, then come back and talk. Even before this patch a decent beam sader pilot or arty claw pilot could in most cases beat a sabre. And every other interceptor? they could simply run away. Interdictors aren't faster then interceptors, they weren't before the patch, and now, well its not even worth comparing.
As far as the bubble aggression thing goes, I don't mind. I was just posting that to let dictor pilots know before they found out the hard way.
No, no they couldn't. Sabres are well known to squash interceptors.
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Lyria Skydancer
Amarr Uninvited Guests Cult of War
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Posted - 2007.12.06 14:44:00 -
[29]
Edited by: Lyria Skydancer on 06/12/2007 14:44:23 Edited by: Lyria Skydancer on 06/12/2007 14:44:14
Originally by: Peanut Swsh
Another EFT warrior. Actually fly a sabre vs a beam-sader, then come back and talk. Even before this patch a decent beam sader pilot or arty claw pilot could in most cases beat a sabre. And every other interceptor? they could simply run away. Interdictors aren't faster then interceptors, they weren't before the patch, and now, well its not even worth comparing.
Uhm, a sabre has no trouble hitting a beam-sader or an arty claw. Most sabres are going just as fast or faster then inties and they can fit webs. Explain how a the ordinary beam sader without a web kills the ordinary sabre you meet out in space? I think youre smoking too much. I can kill crows and saders in a coercer ffs. -------------------------------------------- InLogOffskiWeTrust |

Peanut Swsh
Interstellar eXodus R0ADKILL
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Posted - 2007.12.06 14:47:00 -
[30]
Edited by: Peanut Swsh on 06/12/2007 14:49:49
Originally by: Lyria Skydancer Edited by: Lyria Skydancer on 06/12/2007 14:44:23 Edited by: Lyria Skydancer on 06/12/2007 14:44:14
Originally by: Peanut Swsh
Another EFT warrior. Actually fly a sabre vs a beam-sader, then come back and talk. Even before this patch a decent beam sader pilot or arty claw pilot could in most cases beat a sabre. And every other interceptor? they could simply run away. Interdictors aren't faster then interceptors, they weren't before the patch, and now, well its not even worth comparing.
Uhm, a sabre has no trouble hitting a beam-sader or an arty claw. Most sabres are going just as fast or faster then inties and they can fit webs. Explain how a the ordinary beam sader without a web kills the ordinary sabre you meet out in space? I think youre smoking too much. I can kill crows and saders in a coercer ffs.
I think you meet to many faction fit sabres then. Interceptors are faster then Sabres Period, always have been. A good interceptor pilot will never be in your web range, so you will never catch it or kill it. And now, well, interceptors which previously possibly had to compomise speed to run a 24k scram, can do that no problems.
Also yes, interdictors were nerfed because bubbles were overpowered. That makes sense, because... oh guess what, bubbles are still overpowered, because they HAVEN'T CHANGED. Cavemen eh?
If you have a problem with bubbles being overpowered, then nerf bubbles, don't nerf dictors.
If you have a problem with dictors being faster then ceptors, well they never were, so wtf?
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