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Arkedon
Caldari Pegasus Knights
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Posted - 2007.12.14 21:51:00 -
[31]
Originally by: nails Ok I don't see what everyone is so worried about with this mission. I read this forum and it lead me to believe that people were being slaughtered by a level 3 mission.
I think this is mainly just due to the "surprise factor" rather than the mission/hostiles themselves being too tough. People have been accustomed to running the old missions repeatedly that a lot of people actually just pay half attention while running level 3 missions. The first couple of stages also reinforce the player's belief that this will be one of those easy "warp in and kill wimpy hostiles missions. And then they warp into stage 5 and get a nasty surprise when they end up with 0 cap in 60 seconds.
Perhaps CCP decided that since a significant number of mission runners use heavily active tanked setups (actually I think passive Drakes outnumber active tanks for level 3 missions ), they set up some missions that dont even bother to try and break the tanks. Just set up a lot of neut towers to bypass the tank and then go in for the kill when the cap is drained - they also threw in a couple of warp scramble drones just to make sure mission runners are paying attention to the situation.
Just one of the things to keep us on our toes I guess.
Arkedon "Can't we all just get along? Well... we could, but where's the fun in that?" |

Ser Prius
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Posted - 2007.12.17 04:33:00 -
[32]
Explosive hardening seemed to work best for me in my Domi. The 7th mission in this series is pretty tough once you get past the Pathkeeper gate.
Ser
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Wet Ferret
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Posted - 2007.12.17 13:05:00 -
[33]
The "strain" scrambling drones die more easily that any other faction's scramblers. They are almost like normal frigs. Just make sure you pop them fast so you can get out of there if needed.
I'll have to try taking out those Violators to see if that helps me, I had a hell of a time tanking 5/7 and 7/7 in my drake. But that could be due to the fact I was just popping whatever was closest to me.
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Gerriik
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Posted - 2008.02.11 02:53:00 -
[34]
I am doing step 5 now. The towers dropped pretty easy. I think I was on my 5th or 6th tower so almost all of them gone before the warp scrambler got to me. I kill him (only 1 that I've seen) finish off the towers, warp out and refit to medium smartbombs. Get back to what is now 60+ drones, activate all my smartbombs and watch as these drones pound me silly from 5-8k away. Maybe half a dozen out of 60+ come within reach of the smartbombs 4k range. Am I missing something?
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Wet Ferret
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Posted - 2008.02.11 04:34:00 -
[35]
Originally by: Gerriik I am doing step 5 now. The towers dropped pretty easy. I think I was on my 5th or 6th tower so almost all of them gone before the warp scrambler got to me. I kill him (only 1 that I've seen) finish off the towers, warp out and refit to medium smartbombs. Get back to what is now 60+ drones, activate all my smartbombs and watch as these drones pound me silly from 5-8k away. Maybe half a dozen out of 60+ come within reach of the smartbombs 4k range. Am I missing something?
Rogue drones aren't like player drones. Only the Alvi really get close to you and they do very little damage to begin with. I wouldn't bother with smartbombs against them.
Focus on the Alvum (particularly Violators) and then the Alvior drones to reduce incoming DPS fast.
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Saerdna16ID
Gallente 16th Interspacial Dynasty
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Posted - 2008.02.11 11:32:00 -
[36]
So far did stage 4 and I am a bit scared to level 5.
I did first (mining) and second one (courier mission) and it was not bad.
Then stage 3 was ok killed the drones then the BS and once i destroy the mad Sience structure boom **** loads of drones spawn. All drones had me warp scrubled and i had to fight them. I thougth i would die with my Myrmidom but at the end made it with 80% structure damage (talking about close one). MAN Damage Control 2 saved my arse.
4th mission its a courier mission but i am scared do the 5th one from what I read.
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Splinty69
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Posted - 2008.02.11 13:38:00 -
[37]
I use a passive shield myrm and lvl 5 was easy. Let the drones come, kill them, kill a neut tower, kill next wave of drones etc.
Now lvl 7-2nd stage, that was a bit of a surprise, had to warp out, was down to 30% shield, didn't want to test it's tank too much. This is the lowest my shield has ever been even when doing lvl4's(the easy ones). Luckily none of the drones warp scramble.
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Dobah Reah
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Posted - 2008.02.11 21:43:00 -
[38]
Did this one in an Absolution (yes, one of those Amarr ships, passive tanked). Stage 5 is doable. Allign to a station, kill the drones, then start on the neut towers. When cap is (almost) gone, warp to station and dock for a cap refill. Rinse and repeat.
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Saerdna16ID
Gallente 16th Interspacial Dynasty
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Posted - 2008.02.12 10:26:00 -
[39]
Originally by: Dobah Reah Did this one in an Absolution (yes, one of those Amarr ships, passive tanked). Stage 5 is doable. Allign to a station, kill the drones, then start on the neut towers. When cap is (almost) gone, warp to station and dock for a cap refill. Rinse and repeat.
Problem is if you get by the drones warp scrabled you cant get out.
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Dobah Reah
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Posted - 2008.02.12 17:38:00 -
[40]
Edited by: Dobah Reah on 12/02/2008 17:38:36
Originally by: Saerdna16ID
Originally by: Dobah Reah Did this one in an Absolution (yes, one of those Amarr ships, passive tanked). Stage 5 is doable. Allign to a station, kill the drones, then start on the neut towers. When cap is (almost) gone, warp to station and dock for a cap refill. Rinse and repeat.
Problem is if you get by the drones warp scrabled you cant get out.
That's why you start on the drones. They come in from 60 km so enough time.
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Saerdna16ID
Gallente 16th Interspacial Dynasty
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Posted - 2008.02.13 10:14:00 -
[41]
Edited by: Saerdna16ID on 13/02/2008 10:15:16 Did the stage 5. It was easy but time consuming. Once the first wave of drones down and the BS got killed rest was easy.
I had to jump in and out 5 times but no drone got me warp scrable lived enouph from my tec 2 drones. The BS never warp locked me. Since I used a myrmidom I was unable to use my rail guns after my cap was down. Only thing that was active was my DC2 and my drones.
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Durzel
Caldari
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Posted - 2008.02.13 10:27:00 -
[42]
Originally by: Diagon Atarr I just did 6 parts of this mission in my Harbinger, which I almost lost. Can you tell me anything about part 7? I'm greatly concerned about the line which says "bring your friends".
BTW. I believe giving this quest line to the Amarr pretty much qualifies as torture.
7/7 is simple if memory serves.
I had the most problem with 5/7 - those 5 heavy neut towers sucked my cap dry in less than a minute (Drake). Fortunately since it was a passive setup I wasn't too badly affected, still bad though.
You MUST take out those towers first, and you have about a minute to do it before all the drones spawn.
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Wet Ferret
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Posted - 2008.02.13 11:44:00 -
[43]
Originally by: Durzel
You MUST take out those towers first, and you have about a minute to do it before all the drones spawn.
If you'd read the thread you'd realize that shooting the towers first could be a bad idea. 3 of the 5 neut towers, 1 of the 3 missile batteries and both stasis towers spawn more waves of drones.
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Saarjuk Khan
Caldari Incoherent Inc Otaku Invasion
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Posted - 2008.02.13 16:29:00 -
[44]
ATM i do it this way:
Kill the initial spawns first, they are far away and move very slowly towards you. Kill 1 neut tower and wait if there is respawn. If there is respawn kill it and go for the next tower. rinse, repeat.
The only thing that scrambles are Strain drones, i never was scrambled by the BS.
conclusion:
- kill initial spawns - kill tower and respawn (if there is any) - kill Strain drones first (for peace of mind) - kill violators (they do the most damage)
This step is very easy when done right.
Anger is a Gift |

Gerriik
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Posted - 2008.02.14 19:26:00 -
[45]
Ya, my mistake was taking out all the towers first. So many drones there it was a mess. My shields were at 50% before I Had time to lock anything. In a passive drake i didn't need to take out any of the towers in any hurry. The neut towers did suck my cap dry in under a minute but that effected me not at all. Step 7 I thought was easier than step 4. I just alligned directly away from the bs and got the drones strung out into 3 smaller grps that I could take my time with. My shields never went below 80% on step 7.
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Sephra Star
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Posted - 2008.02.14 20:14:00 -
[46]
Edited by: Sephra Star on 14/02/2008 20:16:12 I've done this mission no less than 8 times level 3.
I actually did lose one Myrmadon that was poorly fitted by a stupid mistake that I will mention here.
I forget which numbered mission of the seven it was, but it had to do with retrieving the Scientist by destroying his lab.
Be forwarned: upon destroyeing the LAB a very very large swarm of drones are released.
I made the mistake of thinking the mission was over and went point blank to the lab for a quick retrieval of the scientist. What is worse was I put all my shield relays offline to get some of my CAP back to save time so I could warp back to the station quick. (BIG MISTAKE)
I now fly a Passive Shield Tanked Myrmidon and there is not a single level 3 mission that is a challenge. I use artillary, so the energy neutralizer batteries realy don't affect my DPS; just the AB.
Be aware the drones released from destruction of the lab have warp scramblers and webbers among them.
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SillyWaif
Galactic Kingdom
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Posted - 2008.02.14 21:09:00 -
[47]
Originally by: Saarjuk Khan ATM i do it this way:
Kill the initial spawns first, they are far away and move very slowly towards you. Kill 1 neut tower and wait if there is respawn. If there is respawn kill it and go for the next tower. rinse, repeat.
The only thing that scrambles are Strain drones, i never was scrambled by the BS.
conclusion:
- kill initial spawns - kill tower and respawn (if there is any) - kill Strain drones first (for peace of mind) - kill violators (they do the most damage)
This step is very easy when done right.
Indeed Step 5 is very easy. I am using a passive drake and let the neutralizers drain my cap while i take out the sentry guns. I park my drake at about 70 kms out and let the missiles do the work. Once I am done with the sentries i take out the drones. They approach pretty slowly. Once they are gone you have only 1 BS left to kill, and the BS is all that is needed to accomplish the mission (for it takes 3 sentries and 13 ships in total).
While the neuts still drain all the cap i slowboat to pick up the mission objective and after that warp out (short jump first due to the lack of cap but sufficient to get out of reach, regain cap and then the rest of the way).
No need to shoot the neuts (they drain cap but do NO damage) or bunkers or whatever. Shields stayed close to 100% all the time...
Really, if you don't need cap for your weaponry its easy as pie.
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Sephra Star
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Posted - 2008.02.14 21:20:00 -
[48]
Really, if you don't need cap for your weaponry its easy as pie.
All you need to know in a nut shell.
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9ohnine
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Posted - 2008.04.11 18:09:00 -
[49]
part1-used a drake and osprey, show all gets the roids, part-5 is the hard one; used two drakes alternating; each with two large extendeders and two invul-ii's; warping out as shld 'died'; took me a few cycles; not too hard once the NOS towers are gone; need to keep reeling drones in and out; takes a while..; new overview feature shows the warpers nicely.. kill them asap (strains) .. tough but do-able- a cut above most L3's .. onto part 6 n 7 now .. (:-)) |

Hanneshannes
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Posted - 2008.04.11 20:08:00 -
[50]
Edited by: Hanneshannes on 11/04/2008 20:15:04 Edited by: Hanneshannes on 11/04/2008 20:10:24 The easiest way to complete that part with the 6 or so Neut Towers is to simply fly away from the towers w/o doing anything. Don't do anything, watch your cap go dry, your active hardeners turn off and whatever else is associated with being neuted.
Remember to not do anything (turn off the HUD if you like) at some point the large BS will spawn and follow you. It flies away from the spawn locations of the other drones and whatnot.
Kill it when you are like 100-120k away from the neut towers (they will still neut you), grab the loot and go home.
If you wanna kill everything, I managed to do it in my drake with active hardeners, killing the neut towers first, turning on the hardeners again, killing the scramming drones and then shoot everything at will (I kill the scrammers first because if something goes wrong, you can run).
Edit: I think this mission was changed in the last patch and there are no more scrammers in that 5th part. Either way, the Strain drones usually scram.
The setup I used was this:
Drake BC
3 SPR II 1 BCS I
2 LSE II 2 SR II 1 Invuln I (Was offline due to being neuted) 1 EM Hardener I (Was offline as well)
7 Malkuth Launchers 1 Tractor Beam (Couldn't use to grab wrekc of the BS because I was being neuted)
3 CDFP I
Total cost of that ship, including insurance, somwhere around 90M.
Btw, I did it this way before the mission was changed. My shield dropped very very low, I think I even warped out once, but I can't remember. It was a close call but I didn't take armour damage when I killed the Neut Towers>Strains>everything else.
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Ghengis Tia
Amarr
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Posted - 2008.04.14 19:59:00 -
[51]
Part 5 with Arty/Hurricane. Fit initially with cap rechargers in the mids, warp in, get one neut tower, get out. Rinse and repeat.
Refit with LSE, V-m15 Shield Matrix. Finish mission as per usual, plinking drones w/missiles, depleted uranium ammo.
Part 7 about 60% the difficulty of part 5.
Anyone know what mineral compounds are used for besides reprocessing? Market prices have them priced way higher than the value of the reprocessed minerals they contain. Are they used for t2 production or Dev wine coolers? Please advise.....
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