Pages: [1] 2 3 :: one page |
Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Skex Relbore
Red Federation RvB - RED Federation
32
|
Posted - 2011.09.06 15:07:00 -
[1] - Quote
An acknowledgement of the nerf to the in game fitting management tool? Specifically on the stupidly small 50 saved fitting limit (this is ridiculously small given the number of ships in existence and the need for multiple fits for different purposes).
I understand that the ability to save fittings server-side seemed like a good idea and it would be if the saved fitting limit wasn't so low, as it stands now we're actually worse off than we were before. There was actually a fairly straight forward work around that only had to be done once if you moved to a new PC in order to access your saved fittings now there is absolutely no way to restore the lost functionality from the end users side. Having to save them in an outside tool and then recreate the fits manually completely undermines the use of the tool.
Also could we get the functionality to install RIGS restored?
|

Ballz Diesel
Blacksteel Mining and Manufacturing Renaissance Federation
5
|
Posted - 2011.09.06 15:10:00 -
[2] - Quote
Don't worry. They are going to sell you extra saved fittings later. Save up that Aurum! |

Xercodo
Xovoni Directorate
42
|
Posted - 2011.09.06 15:11:00 -
[3] - Quote
What's this about rigs now? The Drake is a Lie |

Skex Relbore
Red Federation RvB - RED Federation
32
|
Posted - 2011.09.06 17:44:00 -
[4] - Quote
Before the "upgrade" to server-side storage the in game fitting management tool would fit rigs as well. So, assuming you had all the stuff in your inventory all you had to do was assemble ship, make active go to the fitting tool pick the fit you want, then click fit, at that point you just grouped your guns and added ammo and charges and you were ready to go.
Now you have to manually hunt down and add rigs one at a time, just seemed like a pointless change. Then again the whole change was kind of pointless particularly when it took away functionality, I mean seriously all the data this game tracks and it can spare a little extra storage for say a more reasonable number of saved fittings or even unlimited after all it's not like huge bloated picture files here.
|

Kerppe Krulli
Science and Trade Institute Caldari State
30
|
Posted - 2011.09.07 13:08:00 -
[5] - Quote
Skex Relbore wrote:Before the "upgrade" to server-side storage the in game fitting management tool would fit rigs as well. So, assuming you had all the stuff in your inventory all you had to do was assemble ship, make active go to the fitting tool pick the fit you want, then click fit, at that point you just grouped your guns and added ammo and charges and you were ready to go.
Now you have to manually hunt down and add rigs one at a time, just seemed like a pointless change. Then again the whole change was kind of pointless particularly when it took away functionality, I mean seriously all the data this game tracks and it can spare a little extra storage for say a more reasonable number of saved fittings or even unlimited after all it's not like huge bloated picture files here.
If you've read the leaked memos and such you would know CCP has addressed this point. They truly plan to sell you back the functionality they took away.
The logic is this: They need to make extra money with micro transactions to replace the falling subscription numbers. They can't increase the sub price anymore so they have to use an alternative route. Apparently not many are willing to pay for clothes for barbie dolls locked away in the closet of captain's quarters so they had to find another item players would pay for.
The easiest to code is ship fittings, just change the database variable limit on ship fitting from 100 to 50. Now suddenly CCP creates a demand for moar ship fittings and forum request pile on. CCP being the company that just 'cares' about you will respond and give you the ability to get those fitting slots.....and it will only cost you 5,000 AUR or $200 for those extra 20 slots (see what I did there, you will chew through those 20 and want another 20). The fitting limit is the same for corps or personal so corps will need to pay AUR as well to get the fitting slots they need too.
Now if 1 person buys the fitting slot CCP has remade the revenue missing from 2-3 subs. They can then take that revenue and burn it in the barrel of Dust or Sparkly Vampire Online.
What? You thought they would spend it on EVE development since the money came from eve players?   |

Aethlyn
20
|
Posted - 2011.09.07 13:41:00 -
[6] - Quote
Skex Relbore wrote:Before the "upgrade" to server-side storage the in game fitting management tool would fit rigs as well. So, assuming you had all the stuff in your inventory all you had to do was assemble ship, make active go to the fitting tool pick the fit you want, then click fit, at that point you just grouped your guns and added ammo and charges and you were ready to go. It's not just positive/negative (depending on your side). Honestly I was actually annoyed by the rigs being stored there: Every time I wanted to do a quick switch from missioning to exploring (to name an example) I had to click away that notice caused by the rigs and sometimes this even caused the equipping process to stop. And using a non-rigged ship or the import/export feature to get fittings without rigs? No, I prefer the new way (actually I didn't even notice that change but it's a nice change IMO).
Another thing to note: Do you really need more than 50 fittings in your list? I don't think you have to switch fittings that often. And if you'd like to archive fittings, how about exporting them and importing them when needed? Looking for more thoughts? Read my blog or follow me on Twitter. |
|

CCP Prism X
C C P C C P Alliance
82

|
Posted - 2011.09.07 13:50:00 -
[7] - Quote
Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it.
I was just looking at the stats from TQ after reading this and: Out of ~310k characters only ~102k have more than 10 fittings saved or a little less than a third of all people using fittings. Looking at the rest of the gap there are ~58k characters with twenty or more fittings saved, 37k with thirty or more, ~23k with forty and a little less than 8k pilots are already on the limit of fifty.
On the corporation side (Max of 100 fittings) we have a total of ~35k corporations saving their fittings. ~11k of those have more than ten fittings, ~6k with more than twenty, ~4k with more than thirty, ~3K with more than forty and moving to ~1.5K, then ~500, ~250, ~150, ~100 and then finally ~35 with all 100 slots filled.
So seeing as corporations must have fittings for all the different operations they are in as well as probably some baseline skill requirements per operational type and only 35 of those find themselves limited by the current 100 maximum: Would you be happy with that max on characters as well? Without even hinting at a promise of doing anything I can tell you that this change is essentially trivial. However, if you really want to remove personal fittings from the DB and back to the client then you're back in ClientLand. I don't really do ClientLand so I cannot speak to the complexity of that. But I sure don't mind removing your data from the database. I love removing data!
At any rate, just thought I'd pipe in on the discussion as that's what I'm doing these days.  ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
|

Grey Stormshadow
Starwreck Industries
66
|
Posted - 2011.09.07 13:53:00 -
[8] - Quote
If the fittings would be local, the dB usage would be pretty much 0 bytes / 1000 fittings. [red]This is one of the moments where we look at what CCP does and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change[/red] ^^ In old forums that text was red and we could post bunnies too. |

Zagam
Dark Fusion Industries Limitless Inc.
66
|
Posted - 2011.09.07 13:54:00 -
[9] - Quote
CCP Prism X wrote:Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it. I was just looking at the stats from TQ after reading this and: Out of ~310k characters only ~102k have more than 10 fittings saved or a little less than a third of all people using fittings. Looking at the rest of the gap there are ~58k characters with twenty or more fittings saved, 37k with thirty or more, ~23k with forty and a little less than 8k pilots are already on the limit of fifty. On the corporation side (Max of 100 fittings) we have a total of ~35k corporations saving their fittings. ~11k of those have more than ten fittings, ~6k with more than twenty, ~4k with more than thirty, ~3K with more than forty and moving to ~1.5K, then ~500, ~250, ~150, ~100 and then finally ~35 with all 100 slots filled. So seeing as corporations must have fittings for all the different operations they are in as well as probably some baseline skill requirements per operational type and only 35 of those find themselves limited by the current 100 maximum: Would you be happy with that max on characters as well? Without even hinting at a promise of doing anything I can tell you that this change is essentially trivial. However, if you really want to remove personal fittings from the DB and back to the client then you're back in ClientLand. I don't really do ClientLand so I cannot speak to the complexity of that. But I sure don't mind removing your data from the database. I love removing data! At any rate, just thought I'd pipe in on the discussion as that's what I'm doing these days.  100 per char would be a good start. I personally have 30, and am admittedly holding back a bit adding more since I want to save room under the cap.
|

Zagam
Dark Fusion Industries Limitless Inc.
66
|
Posted - 2011.09.07 13:55:00 -
[10] - Quote
Grey Stormshadow wrote:If the fittings would be local, the dB usage would be pretty much 0 bytes / 1000 fittings. But if the fittings were local, and your comp decides to go on vacation, or you use more than one computer... you're doomed.
|

Lens Thirring
5
|
Posted - 2011.09.07 13:56:00 -
[11] - Quote
CCP Prism X wrote: I was just looking at the stats from TQ after reading this and: Out of ~310k characters etc.
This is an interesting number. |

Palovana
Inner Fire Inc.
6
|
Posted - 2011.09.07 13:56:00 -
[12] - Quote
CCP Prism X wrote:Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it. I was just looking at the stats from TQ after reading this and: Out of ~310k characters only ~102k have more than 10 fittings saved or a little less than a third of all people using fittings. Looking at the rest of the gap there are ~58k characters with twenty or more fittings saved, 37k with thirty or more, ~23k with forty and a little less than 8k pilots are already on the limit of fifty. On the corporation side (Max of 100 fittings) we have a total of ~35k corporations saving their fittings. ~11k of those have more than ten fittings, ~6k with more than twenty, ~4k with more than thirty, ~3K with more than forty and moving to ~1.5K, then ~500, ~250, ~150, ~100 and then finally ~35 with all 100 slots filled. So seeing as corporations must have fittings for all the different operations they are in as well as probably some baseline skill requirements per operational type and only 35 of those find themselves limited by the current 100 maximum: Would you be happy with that max on characters as well? Without even hinting at a promise of doing anything I can tell you that this change is essentially trivial. However, if you really want to remove personal fittings from the DB and back to the client then you're back in ClientLand. I don't really do ClientLand so I cannot speak to the complexity of that. But I sure don't mind removing your data from the database. I love removing data! At any rate, just thought I'd pipe in on the discussion as that's what I'm doing these days. 
Give us the option back to keep them on our own hard drive, please.
I don't play on more than one machine, can't trust anyone else's PC to be clean of keyloggers and rubbish like that.
CCP is still under the misconception that by waving a bunch of (NeX store items) in our faces, we'll give in to our urges and (buy) them. Bring back the hangar view and its functionality! |

Tippia
Sunshine and Lollipops
121
|
Posted - 2011.09.07 13:57:00 -
[13] - Quote
Grey Stormshadow wrote:If the fittings would be local, the dB usage would be pretty much 0 bytes / 1000 fittings. Optimally, you'd be able to store in both locations GÇö things you want to make sure you have everywhere (and, obviously, corp fittings) go into the cloud; fittings you're just toying around with and/or you will only ever use one computer goes local.
So the question is: how hard would that be GÇö to read and write fittings to two different locations?
GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |
|

CCP Prism X
C C P C C P Alliance
82

|
Posted - 2011.09.07 13:58:00 -
[14] - Quote
Lens Thirring wrote:This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature.  ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
|

Aethlyn
20
|
Posted - 2011.09.07 13:58:00 -
[15] - Quote
Especially considering your usage stats 100 sounds perfectly fine to me (I'm happy with the 50 anyway, but if some people really want more). Just don't want to miss out any future ideas or features due to those few additional bytes. :) Looking for more thoughts? Read my blog or follow me on Twitter. |

Lens Thirring
5
|
Posted - 2011.09.07 14:01:00 -
[16] - Quote
CCP Prism X wrote:Lens Thirring wrote:This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature. 
I'm referring to the "~310k characters". |

Tippia
Sunshine and Lollipops
121
|
Posted - 2011.09.07 14:02:00 -
[17] - Quote
CCP Prism X wrote:Lens Thirring wrote:This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature.  And I think that's kind of the problem: those who use it and make it a part of their regular game interaction will use it a lot; those who don't use itGǪ well, they don't use it.
So one size doesn't really fit all GÇö quite the opposite, you have a classic bath-tub curve with two extremes and very little in the middle GÇö and hard-coding a per-character limit based around some average number becomes something of a disservice for both ends of the spectrum (orGǪ wellGǪ perhaps not a disservice at the low-end; more of a non-service). GÇöGÇöGÇö GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥ GÇö Karath Piki-á |

Tethys Atreides
The Audacity of Huge
26
|
Posted - 2011.09.07 14:03:00 -
[18] - Quote
100 remote fittings would be supreme, and, given the numbers you quoted, wouldn't load the server much at all... |

Jovan Geldon
Lead Farmers Kill It With Fire
13
|
Posted - 2011.09.07 14:06:00 -
[19] - Quote
Lens Thirring wrote:CCP Prism X wrote:Lens Thirring wrote:This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature.  I'm referring to the "~310k characters".
Only ~310k characters have at least 1 fitting. That isn't "interesting", at least not in the way you're implying it to be.
|

KaarBaak
17
|
Posted - 2011.09.07 14:09:00 -
[20] - Quote
Tippia wrote:Grey Stormshadow wrote:If the fittings would be local, the dB usage would be pretty much 0 bytes / 1000 fittings. Optimally, you'd be able to store in both locations GÇö things you want to make sure you have everywhere (and, obviously, corp fittings) go into the cloud; fittings you're just toying around with and/or you will only ever use one computer goes local. So the question is: how hard would that be GÇö to read and write fittings to two different locations?
This makes the most sense. If there were a third option...ie "Personal (max 50)" "Corp (max 100)" "Local (max unlimited)"
See how the usage changes with that, then look into adding additonal slots.
I'm a multi-computer user, so I prefer using the server-side storage. But as the quoted post above says, sometimes I'm just looking at fits temporarily or something and would use whatever machine I'm currently on for that.
KB
|

Ana Vyr
55
|
Posted - 2011.09.07 14:11:00 -
[21] - Quote
CCP Prism X wrote:Lens Thirring wrote:This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature. 
People that don't lose ships constantly (ie carebears) don't need/use that feature. The numbers are kinda telling about what folks are doing in game.
|

Gorki Andropov
Kerensky Initiatives
33
|
Posted - 2011.09.07 14:21:00 -
[22] - Quote
CCP Prism X wrote:Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it.
Pardon us, Mother, for perhaps wanting not to be bothered about any messiness we might have, in the game that we pay for
|
|

CCP Prism X
C C P C C P Alliance
82

|
Posted - 2011.09.07 14:21:00 -
[23] - Quote
Jovan Geldon wrote:Only ~310k characters have at least 1 fitting. That isn't "interesting", at least not in the way you're implying it to be.
This is 100% correct. Sorry for not being crystal clear on that. ~ CCP Prism X EVE Database Developer If anything in this post was informative or could be considered as 'good news' to you - chances are you've misread it. |
|

Sir Substance
Suddenly Ninjas Tear Extraction And Reclamation Service
7
|
Posted - 2011.09.07 14:36:00 -
[24] - Quote
Gorki Andropov wrote:CCP Prism X wrote:Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it.
Pardon us, Mother, for perhaps wanting not to be bothered about any messiness we might have, in the game that we pay for Dude, you are an idiot. Database clutter affects every player in the game. If you double the size of a database, the retrieval time goes up by between two and four times depending on the circumstances.
Pick your **** up you disgusting slob, is what I'm saying.
Zagam wrote:Grey Stormshadow wrote:If the fittings would be local, the dB usage would be pretty much 0 bytes / 1000 fittings. But if the fittings were local, and your comp decides to go on vacation, or you use more than one computer... you're doomed.
To be honest, I don't really understand personal fittings. I custom fit every ship I fly for the job at hand. I would only ever using a fitting if I was doing a job regularly, and often lost that ship. I can't see you having 50 jobs that you do on a regular basis, all of which involve losing the ships often enough to warrant having a fitting saved.
Seems to me we have a lot of people like Gorki here, who simply can't be ****** deleting fits. Now, that's not a problem, I don't bother either, but then, I don't use the fitting tool. To ***** about how you don't have enough slots just because you can't be bothered deleting some of your old fits or exporting obsolete ones seems childish.
50 fits is a lot. If its not enough, sure, raise it to 100. But grey here is a moron. Why trumpet local fittings for the sake of it being local, when it makes no difference whatsoever if you take a few seconds to delete stuff every now and then? I mean, I guess sure, have an option to do either, or or pick one, or whatever. Just don't waste developer time faffing around.
Its a bit of a non issue, is what I'm saying. |

Simetraz
State War Academy Caldari State
17
|
Posted - 2011.09.07 14:38:00 -
[25] - Quote
CCP Prism X wrote:Lens Thirring wrote:This is an interesting number. Yeah I'd have thought more people would use the "Save Fitting" feature. 
GUILTY as charged.  I forget it is there and constantly use EVE fitting tool to look for a config. I really need to get with the times.
|

Orion GUardian
24
|
Posted - 2011.09.07 14:39:00 -
[26] - Quote
I must second Tippia here,
I like the option of having soem fittings available globally so I can access them when on a different PC. But most of the time I sit at one PC so the limit is annoying (I had to delete some fittings when they were ported over)
The current workaround for me is: Exporting fittings to my HD and importing If I need them which makes the whole process quite slow.
For the "universal/global" fittings 50-100 seem by far enough IF we could still save fittings locally on our own PC without having to export them. Especially as I can understand the need to keep the database small ;) |

Jackie Fisher
Syrkos Technologies Joint Venture Conglomerate
3
|
Posted - 2011.09.07 14:49:00 -
[27] - Quote
CCP Prism X wrote:Yeah I'd have thought more people would use the "Save Fitting" feature.  I do have a few saved fits but I stopped using it on a regular basis after CCP accidently wiped all our saved fits a few years ago. 
|

Zagam
Dark Fusion Industries Limitless Inc.
66
|
Posted - 2011.09.07 14:50:00 -
[28] - Quote
Sir Substance wrote:Gorki Andropov wrote:CCP Prism X wrote:Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it.
Pardon us, Mother, for perhaps wanting not to be bothered about any messiness we might have, in the game that we pay for Dude, you are an idiot. Database clutter affects every player in the game. If you double the size of a database, the retrieval time goes up by between two and four times depending on the circumstances. Pick your **** up you disgusting slob, is what I'm saying. Zagam wrote:Grey Stormshadow wrote:If the fittings would be local, the dB usage would be pretty much 0 bytes / 1000 fittings. But if the fittings were local, and your comp decides to go on vacation, or you use more than one computer... you're doomed. To be honest, I don't really understand personal fittings. I custom fit every ship I fly for the job at hand. I would only ever using a fitting if I was doing a job regularly, and often lost that ship. I can't see you having 50 jobs that you do on a regular basis, all of which involve losing the ships often enough to warrant having a fitting saved. Seems to me we have a lot of people like Gorki here, who simply can't be ****** deleting fits. Now, that's not a problem, I don't bother either, but then, I don't use the fitting tool. To ***** about how you don't have enough slots just because you can't be bothered deleting some of your old fits or exporting obsolete ones seems childish. 50 fits is a lot. If its not enough, sure, raise it to 100. But grey here is a moron. Why trumpet local fittings for the sake of it being local, when it makes no difference whatsoever if you take a few seconds to delete stuff every now and then? I mean, I guess sure, have an option to do either, or or pick one, or whatever. Just don't waste developer time faffing around. Its a bit of a non issue, is what I'm saying. As an example of why 50 fits are sometimes not enough.. let me toss out a few fits currently sitting in my list (not the full fit, just the role/name)
Arty Maelstrom AC maelstrom Arty tempest Tanky Typhoon Mission Raven Mission CNR Ewar Scorp Mission Drake PvP Drake #1 PvP Drake #2 Arty 'cane AC 'cane (nano) AC 'cane (armor) PvP Ferox PvP Vaga PvP Cynabal PvP Ruppy PvP Stabber PvP Caracal #1 PvP Caracal #2 (trying a variation of #1) Wolf #1 Wolf #2 Jaguar #1 Jaguar #2 (experiment) Hound nullsec Hound hisec Manticore experiment
Thats just off the top of my head. I have several variations of some of these fittings, and also a few fittings others have sent me that I'm using as goals/reference for future planning.
50 seems like a lot, but really isn't that hard to fill up if you use it. |

Gorki Andropov
Kerensky Initiatives
33
|
Posted - 2011.09.07 14:52:00 -
[29] - Quote
Sir Substance wrote:Gorki Andropov wrote:CCP Prism X wrote:Out of interest, what cap would be acceptable. There has to be a cap or people will never bother with cleaning up the fittings they never use and nobody likes having useless data in our DB if we can avoid it.
Pardon us, Mother, for perhaps wanting not to be bothered about any messiness we might have, in the game that we pay for Dude, you are an idiot. Database clutter affects every player in the game. If you double the size of a database, the retrieval time goes up by between two and four times depending on the circumstances. Pick your **** up you disgusting slob, is what I'm saying.
First of all, I am not your dude.
Secondly, if I want to have 5 dozen Celestis fittings, I should really be able to have that. Why can't I? The amount of DB space required for fittings is probably small in the grand scheme of things.
I would just love to be able to have the old system back.
|

Louis deGuerre
Malevolence. Territorial Claim Unit
16
|
Posted - 2011.09.07 14:56:00 -
[30] - Quote
The reason people don't have dozens of fittings stored is that every time I get about forty there is an update that deletes all my fittings 
Luckily I back them up in EFT where I have hundreds by now. FIRE FRIENDSHIP TORPEDOES ! |
|
|
Pages: [1] 2 3 :: one page |
First page | Previous page | Next page | Last page |