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Mar vel
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.12.10 05:53:00 -
[1]
I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
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Tarminic
Forsaken Resistance The Last Stand
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Posted - 2007.12.10 05:54:00 -
[2]
And your suggestion is? ---------------- Tarminic - 29 Million SP in pink Forum Warfare |

Admiral Pelleon
Caldari White Shadow Imperium Burning Horizons
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Posted - 2007.12.10 05:55:00 -
[3]
Didn't Pandemic legion just set everyone to neutral?
Get out of empire and kill something. ________ "It's a good day to die!"
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Darken Two
Gallente Oberon Incorporated Morsus Mihi
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Posted - 2007.12.10 05:56:00 -
[4]
Breathe buddy breathe....you're turning blue.
And low sec gate camping has existed since the beginning....did you jsut nnotice it today?
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.10 05:59:00 -
[5]
Originally by: Tarminic And your suggestion is?
I have no idea what his suggestin might be, but mine is get rid of gates. Eve can be so much more than it is.
More here, http://oldforums.eveonline.com/?a=topic&threadID=625147&page=4#116
</shamless plug>
-AS
The Real Space Initiative - V5 (Forum Link) |

Kessiaan
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Posted - 2007.12.10 06:00:00 -
[6]
Lost time is the cost of lowsec gate camping. They're not making any ISK or doing anything constructive, which is why so many career pirates complain they're poor.
As for you, avoiding lowsec gate camps is easy! Just mix and match from this list, the more you do, the less gatecamps will bother you.
1) Use the starmap. Blobs sitting on gates tend to make big bright totally unmissable red spots. 2) Send an alt scout through the gate, or jump in a shuttle and scout it yourself. 3) Don't go through the gate in anything that's too painful to lose. ----- My in Eve Profile |

Mallikan
Gallente Spartan Hoplites Rare Faction
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Posted - 2007.12.10 06:01:00 -
[7]
Your stuff? --- lol.. I messed up.
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umop 3pisdn
Minmatar Fnck the blob.
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Posted - 2007.12.10 06:03:00 -
[8]
Originally by: Mallikan Your stuff?
Can i has it?
Snigg are mostly very good, i dont know where they got this guy...
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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.10 06:08:00 -
[9]
Originally by: umop 3pisdn
Originally by: Mallikan Your stuff?
Snigg are mostly very good, i dont know where they got this guy...
Snigg are good, but that's not a fair statement about this guy. The space mechanics are getting old, folks are getting bored with it. Time for space to grow up.
-AS
The Real Space Initiative - V5 (Forum Link) |

Mar vel
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.12.10 06:11:00 -
[10]
This kind of combat is ridiculous - it's like the "badMotorFinger" power chord being applied repeatedly to create music - take no talent, and completely hoses everyone except the person(s) attacking. With a remote repair round-robin, I can sustain that scenario indefinitely. in short, it's unbalanced because it favors one party in the combat scenario exclusively.
Suggestions - no f**ing idea. Just sick of wasting my time travelling for no apparant reason other than the fact that CCP can't pull their heads out of the a*ses long enough to fix something that obviously broken.
If the risk/reward tradeoff for being the aggressors and engaging in this kind of combat is a sec status hit - well, WTF - that's not much of a deterrent, now, is it?
Put some hurt on these folks - and at least make it incredibly painful to engage in this kind of crap combat - because, honestly, what kind of chance does 1-2 ships (any 1-2 ships) have against a 12-man gank squad in BS and CS's with Logistics support? Answer: No chance at all.
It stuff like this that makes me go slap in a new set of +4's and then log out for another month. The point being, what's the point of burning $50/month in Eve subs if this is the kind of crap that I have to look forward to....plain and simple.
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Mallikan
Gallente Spartan Hoplites Rare Faction
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Posted - 2007.12.10 06:13:00 -
[11]
You guys are really having this much trouble with gate camps? Hm.
Sorry. --- lol.. I messed up.
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Caia
Gallente Scrutari The Cyrene Initiative
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Posted - 2007.12.10 06:15:00 -
[12]
Wait... You play a PvP game but don't want to PvP?
No, probably not, otherwise why would you play a PvP game to begin with (assuming you have any sense). My guess is that you'd be more than happy to blow people up, which is WHY you play, but can't stand the fact that they can do the same to you?
Even better, don't go to low sec space. I'm an industralist. If *I* go to low sec space, I get shot at. I don't like being shot at so I stay away. What am I going to do, through my trit out the window at them? :)
But, since you're most likely going to completely ignore the above paragraph, at least play smarter. Check the map first. Use stabs. Get some scouts. There's really no reason to lose anything remotely important in low sec space if you take a little bit of extra time to, well, make sure you don't lose anything.
Adapt more, whine less. |

Joana Darklight
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Posted - 2007.12.10 06:18:00 -
[13]
Originally by: Caia Wait... You play a PvP game but don't want to PvP?
No, probably not, otherwise why would you play a PvP game to begin with (assuming you have any sense). My guess is that you'd be more than happy to blow people up, which is WHY you play, but can't stand the fact that they can do the same to you?
Even better, don't go to low sec space. I'm an industralist. If *I* go to low sec space, I get shot at. I don't like being shot at so I stay away. What am I going to do, through my trit out the window at them? :)
But, since you're most likely going to completely ignore the above paragraph, at least play smarter. Check the map first. Use stabs. Get some scouts. There's really no reason to lose anything remotely important in low sec space if you take a little bit of extra time to, well, make sure you don't lose anything.
I like pvp but getting ganked isnt pvp, infact there is no such thing as pvp in eve its always p'svp thats right always mutliple gankers against one person.
pvp in eve is laughable
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Stakhanov
Metafarmers
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Posted - 2007.12.10 06:18:00 -
[14]
I hope for your sake you're trolling. Otherwise , an absolute disgrace to Snigg.
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Joana Darklight
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Posted - 2007.12.10 06:19:00 -
[15]
Originally by: Caia Wait... You play a PvP game but don't want to PvP?
No, probably not, otherwise why would you play a PvP game to begin with (assuming you have any sense). My guess is that you'd be more than happy to blow people up, which is WHY you play, but can't stand the fact that they can do the same to you?
Even better, don't go to low sec space. I'm an industralist. If *I* go to low sec space, I get shot at. I don't like being shot at so I stay away. What am I going to do, through my trit out the window at them? :)
But, since you're most likely going to completely ignore the above paragraph, at least play smarter. Check the map first. Use stabs. Get some scouts. There's really no reason to lose anything remotely important in low sec space if you take a little bit of extra time to, well, make sure you don't lose anything.
oh and stabs are useless now that heavy dictors can stop you at a gate no matter what you have fitted.
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Skaz
Minmatar
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Posted - 2007.12.10 06:20:00 -
[16]
I'm still not sure about the OP's grief, as far as I know this is as it has been since.....well since forever. Gate camping is a term that was created on day -365 pre release.
I admit that it is something that is annoying but not too difficult to overcome.
But as to changing the game mechanics to make it harder on the campers, well that's why CCP needs our suggestions.... - -
PINK PINK PINK PINK |

Mallikan
Gallente Spartan Hoplites Rare Faction
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Posted - 2007.12.10 06:21:00 -
[17]
FFS, don't cry about ganking. Go walk down an alley in Detroit, you're bound to get ganked IRL. What sort of point am I making? By going into "outlaw" space you are taking a risk. If people want to enjoy their $15/mo by sitting for an hour on a gate, good for them. Check your map and learn to go around. If you can't, find something else to do.
I made 53 jumps through 0.0 and lowsec in a shuttle on AUTOPILOT and never even got locked. 31k people online too! And you're telling me you're upset because you bumbled into a camped lowsec system? Aww..  --- lol.. I messed up.
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SnakeByte86
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Posted - 2007.12.10 06:33:00 -
[18]
Originally by: Tarminic And your suggestion is?
How about gate guns that are actualy scary?
I used to solo gate camp in rancer, with a tanked sacriledge. Wasnt hard tanking the guns long.
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SnakeByte86
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Posted - 2007.12.10 06:35:00 -
[19]
Originally by: Mallikan FFS, don't cry about ganking. Go walk down an alley in Detroit, you're bound to get ganked IRL. What sort of point am I making? By going into "outlaw" space you are taking a risk. If people want to enjoy their $15/mo by sitting for an hour on a gate, good for them. Check your map and learn to go around. If you can't, find something else to do.
I made 53 jumps through 0.0 and lowsec in a shuttle on AUTOPILOT and never even got locked. 31k people online too! And you're telling me you're upset because you bumbled into a camped lowsec system? Aww.. 
Except in Detroit giant sentry guns do not exist in the alleys, and if they did, the ones in eve, are about as scary as giant foam football launchers.
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Mar vel
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.12.10 06:38:00 -
[20]
Originally by: Mallikan FFS, don't cry about ganking. Go walk down an alley in Detroit, you're bound to get ganked IRL. What sort of point am I making? By going into "outlaw" space you are taking a risk. If people want to enjoy their $15/mo by sitting for an hour on a gate, good for them. Check your map and learn to go around. If you can't, find something else to do.
I made 53 jumps through 0.0 and lowsec in a shuttle on AUTOPILOT and never even got locked. 31k people online too! And you're telling me you're upset because you bumbled into a camped lowsec system? Aww.. 
and I've done that same thing also....and if you're auto-piloting through 0.0 and get whacked then you deserve to die. Empire - slightly different expectatations.
If I'm posting (which is really just asking for trouble) then I'm ****ed off enough about it to make a point. I've been playing this game long enough to understand the mechanics - and their limitations, which makes my opinon credible, at a minimum.
Is there alternatives - sure. Let's give pirates their due - no one is questioning *should* they be allowed to do this. Let's just not make it such and obvious i-win / u-lose scenario. I'd like to spend my playing time actually playing - not wasting my play time being the victim of such idiotic combat scenarios.
Your animosity is misplaced.
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David Khan
War Crimes
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Posted - 2007.12.10 06:40:00 -
[21]
Wow, someone in Snigg crying about pirates, seriously?
2/10 if it's a joke thread, if not, .
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SnakeByte86
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Posted - 2007.12.10 06:48:00 -
[22]
Originally by: Mar vel
Originally by: Mallikan FFS, don't cry about ganking. Go walk down an alley in Detroit, you're bound to get ganked IRL. What sort of point am I making? By going into "outlaw" space you are taking a risk. If people want to enjoy their $15/mo by sitting for an hour on a gate, good for them. Check your map and learn to go around. If you can't, find something else to do.
I made 53 jumps through 0.0 and lowsec in a shuttle on AUTOPILOT and never even got locked. 31k people online too! And you're telling me you're upset because you bumbled into a camped lowsec system? Aww.. 
and I've done that same thing also....and if you're auto-piloting through 0.0 and get whacked then you deserve to die. Empire - slightly different expectatations.
If I'm posting (which is really just asking for trouble) then I'm ****ed off enough about it to make a point. I've been playing this game long enough to understand the mechanics - and their limitations, which makes my opinon credible, at a minimum.
Is there alternatives - sure. Let's give pirates their due - no one is questioning *should* they be allowed to do this. Let's just not make it such and obvious i-win / u-lose scenario. I'd like to spend my playing time actually playing - not wasting my play time being the victim of such idiotic combat scenarios.
Your animosity is misplaced.
I want to clarify, as a former pirate, and very active PvPer. Anyone who gets sucide ganked in empire, or ganked at a gate in low sec, deserves it, you all just stupid, you guys know its dangerous.
But on that note, just because you guys were stupid and fell for it, Doesnt mean the system isnt broken. Sucide ganking needs much harsher penalites, i kiked a guy out of my corp once who would do it 10 times a day, and have no problem keeping his sec status high enough to continue doing it, I think attacking in .5 or higher should have a much steeper sec loss, twice, three times even.
Gate/station camping in low sec is to easy, even a well fit cruiser can kill people before the guns make him have to run. The guns are there for a reason, except they dont do anything really usefull. I used to camp in a apoc/sac, and my buddy would use raven.
Raven/apoc could tank the guns forever, with no problems. That screams of broken game mechanics. They need to be improved damage wise i believe, or even better would be each racial sentry, has a racial ew.
Not insane numbers as to make something useless, but enough that it makes it harder to sit there and keep popping people for ever.
Another problem, and this one i admit i dont know how to fix. But people who kill in empire, or low sec, should not be allowed to have friends, or alts looting things, the haulers need punished too. In real life, if i kill a guy, and a friend of mine, then robs the dead corpse, he is going to jail to, not just me.
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Superbus Maximus
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.12.10 06:59:00 -
[23]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
Lol what?
Can we have your stuff? Since you will be leaving shortly.
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UMEE
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Posted - 2007.12.10 07:02:00 -
[24]
Originally by: Adunh Slavy
Originally by: Tarminic And your suggestion is?
I have no idea what his suggestin might be, but mine is get rid of gates. Eve can be so much more than it is.
More here, http://oldforums.eveonline.com/?a=topic&threadID=625147&page=4#116
</shamless plug>
i support this. getting rid of gates in select regions would lead to ridiculous amounts of pvp
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Seth Rock
Sniggerdly Pandemic Legion
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Posted - 2007.12.10 07:03:00 -
[25]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
we live in delve incase you didn't know. _________________________________________
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Narciss Sevar
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.12.10 07:08:00 -
[26]
roles removed Sig removed, lacks Eve-related content. If you would like further details please mail [email protected] - Cortes |

Assata Shakur
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Posted - 2007.12.10 07:11:00 -
[27]
from the recruiters or Mar vel? 
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PsyBoRG
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Posted - 2007.12.10 07:16:00 -
[28]
*EPIC FAIL* man u sir are in need of a good podding i here by declare u a carebear whiner go shoot a veld where u belong ...
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PsyBoRG
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Posted - 2007.12.10 07:24:00 -
[29]
amamake gate camping anyone? ...
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Narciss Sevar
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.12.10 07:33:00 -
[30]
Originally by: Assata Shakur from the recruiters or Mar vel? 
From marvel Sig removed, lacks Eve-related content. If you would like further details please mail [email protected] - Cortes |
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Cailais
Amarr VITOC
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Posted - 2007.12.10 08:08:00 -
[31]
The op has a point, gate camping is a pretty lame mechanic which takes all the complexity of Eve and reduces it to 'wack a mole' in space.
The ability of Black Ops BS to 'dodge' gate camps goes some way to alleviating this problem, but its not a total solution.
'Abandoned' stargates, found through exploration might give a few more options but really Eve needs reasons to fight away from gates and into space proper.
C.
Originally by: Jenny Spitfire
Dehumanisation - griefers are cool and if you are not a griefer, you do not belong here.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.10 08:48:00 -
[32]
Originally by: Mar vel what kind of chance does 1-2 ships (any 1-2 ships) have against a 12-man gank squad in BS and CS's with Logistics support? Answer: No chance at all.
You mean 12 players working together can beat 2 players working together? Game is obviously horribly broken. -
DesuSigs |

SnakeByte86
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Posted - 2007.12.10 09:30:00 -
[33]
Originally by: Crumplecorn
Originally by: Mar vel what kind of chance does 1-2 ships (any 1-2 ships) have against a 12-man gank squad in BS and CS's with Logistics support? Answer: No chance at all.
You mean 12 players working together can beat 2 players working together? Game is obviously horribly broken.
If the sentry guns are not supposed to stop camping of the gate, then wtf are they even in the game for? For most pirates, they may as well not exist, because they do pathetic damage.
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.12.10 09:35:00 -
[34]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
*click* 'map'... *57,999 kills in the last hour*
"Oh noes a blob! I'd had better go around it..." ----------
Video - 'War-Machine' |

Erotic Irony
0bsession
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Posted - 2007.12.10 09:36:00 -
[35]
Originally by: Cailais The op has a point, gate camping is a pretty lame mechanic which takes all the complexity of Eve and reduces it to 'wack a mole' in space.
The ability of Black Ops BS to 'dodge' gate camps goes some way to alleviating this problem, but its not a total solution.
'Abandoned' stargates, found through exploration might give a few more options but really Eve needs reasons to fight away from gates and into space proper.
C.
yes this point has been debated to death, it really has less to do with the fundamental game design of Eve in that almost all of its content is based on beacons and poi with huge gulfs of nothing in between, the gates just exacerbate and remind us how empty the space is
on the other hand CCP may just argue they want an easy way to force interaction and to an extent they're right--gate camps exist but only about half of the 0.0 chokepoints are regularly camped and even among those, they are noobs with stealth bombers and things--easily breakable by even a few coordinated people ___ Eve Players are not very smart. Support Killmail Overhaul
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Rellik B00n
Vale Heavy Industries Molotov Coalition
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Posted - 2007.12.10 11:17:00 -
[36]
outstanding private pile!
so suggestions ranging from "get rids of gates" to "just do something." Brilliant.
So this means that those of us that want nothing whatsoever to do with the boring-grindfest-posyawn-40jumpsfornothing-epeenwaving-ness that 0.0 warfare generally is will be left with:
(1) stations.
to fight at?
its bad enough watching war targets sit docked for hours (how dare they not just suicide themselves on my guns) nevermind taking out one of the only other places you can catch people.
I have a tip for the OP, look for the BIG RED BLOB on the ships killed in the last hour map. Failing that call some of your mighty alliance back to help you out. Failing that wait until you can get out. Failing that use one of the several game mechanics that will allow you to bypass said camps (since they arent even using bubbles!) Failing that just fail.
remix:never fades 07 (2) - gall002 |

Otto Matic
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Posted - 2007.12.10 11:28:00 -
[37]
honk if you don't have an Amamake loss mail with Snigg on it ...
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.12.10 11:33:00 -
[38]
Originally by: SnakeByte86
Originally by: Crumplecorn
Originally by: Mar vel what kind of chance does 1-2 ships (any 1-2 ships) have against a 12-man gank squad in BS and CS's with Logistics support? Answer: No chance at all.
You mean 12 players working together can beat 2 players working together? Game is obviously horribly broken.
If the sentry guns are not supposed to stop camping of the gate, then wtf are they even in the game for? For most pirates, they may as well not exist, because they do pathetic damage.
What did I say about sentry guns or camping? That's right, nothing. -
DesuSigs |

Wu Jiun
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Posted - 2007.12.10 11:40:00 -
[39]
Originally by: SnakeByte86
If the sentry guns are not supposed to stop camping of the gate, then wtf are they even in the game for?
If sentry guns are to stop piracy then why is there lowsec at all? Belt piracy can be fun but once you are in a well organized pirate gang it gets boring pretty soon as mostly nubs rat in lowsec belts. The real fights are always at the gate.
Originally by: SnakeByte86
For most pirates, they may as well not exist, because they do pathetic damage.
Thats bull****. It keeps frigates and interceptors from gatecamping which is next to bubbles one reason why lowsec camps are much easier to pass than 0.0 ones. Why should it keep several bcs and bss from camping? Thats just laughable.
What are you supposed to bring to a camp? 3 carriers? Well one thing is sure then you'll go on whining anyway so why bother?
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Sebastian Thor
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Posted - 2007.12.10 12:13:00 -
[40]
Hello! How are you? I am well.
I like playing Eve. With all the space ships and lasers, it is fun! The rifter is my favourite ship! Maybe CCP could make it more powerful by maybe giving it 4 more high slots and a 5% resist to gate camps per level! Yay!
I like flying my rifter into Lowsec Space. This is a fun place where all the big spaceships I kill with my rifter give me lots of money. Thankyou CONCORD! And then, I can load up an industrial with all the loot from the dead ships (silly billy rats!) and fly it to Jita and make more money! Thankyou players!
Then one day, as I was flying my ship back to my 0.3 system, it exploded! It diddn't take me long to realise, some bad pirate had killed me! OH NOES! And so i had to buy another ship. I was going to write a strongly worded letter of complaint to CCP, but after some contemplation, I realised that, AT NO POINT EVER IS IT STATED THAT PVP IS OPTIONAL. AT NO POINT EVER IS IT STATED THAT YOU ARE 100% SAFE IN ANY GIVEN PLACE (IN SPACE).
It is up to you to overcome these problems. If I want to fly an industrial ship into lowsec, there are only certain times of certain days I can do it - times I've figured out through playing the game. There are COUNTLESS threads in these forums about gatecamps and how to avoid them. And guess what? None of them are a 100% garuntees!
I'm looking forward to when I've got mining barges trained up, so when I feel like it I can sit in a highsec system and suck asteroids to death in no time and make money off it. And I still might get killed! YES! Thats Right! Even in High Sec Space! Even if I didn't say anything to the person shooting me!
THEY SIT AT THE GATES FOR NO REASON OTHER THAN TO KILL YOU AND EVERYONE ELSE! Be like everyone else and discover a way around it! Or join an anti-pirate corp! Or build yourself a titan and kill them all! Or join them! Maybe you need to discover the joys of gatecamping for yourself!
But please realise, gate camping is just something that those players are choosing to do at that time. It's not an exploit, it's not griefing, it's not "crusty" or "Old". Eve really is Everyone Versus Everyone. This is how they (the campers) are going up against you (yourself) at that particular time. If it makes you feel better, they probably don't hate you in real life! It's only a game! And think how much you will feel you have achieved when you do get to 0.0!
If the concept of never really being safe and no garuntees doesn't sit well with you, then perhaps you need to seek entertainment elsewhere.
To CCP - Please please please never ever confine this kind of combat to 0.0 BUT that stuff I said about Rifters would be cool. Eh? Eh?
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Ironnight
Caldari x13
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Posted - 2007.12.10 12:14:00 -
[41]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
If its the pipe out to your 0.0 space, then I guess it would be your alliance that have to clear them, not CCP.
0.0 combat isnt that great anyway, you find someone and they hug a POS until they get four to one numbers, then they start smacking until they have five to one, then they attack, yeah that is much cooler than sitting on a gate in lowsec.
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Arkan Omali
The Wild Hunt Pure.
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Posted - 2007.12.10 12:17:00 -
[42]
it's up to every individual to comeup with how they want to play. That is ccp's hole idea with eve, a gigant sandbox.
So if ya wana gank in 0.4 go ahead. if ya wana gank in 0.0 be prepaired to run 
and if you are having so much probs with getting into gate camps, i got one word for you. SCOUT.
make an trail acc or an alt char on exisitng acc and scout ahead with it, if he gets blown up, well no big deal.
scout scout scout....
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Agor Dirdonen
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Posted - 2007.12.10 12:20:00 -
[43]
If you're complaining about a gatecamp in a 0.4 system where the attackers have the sentries against them, good luck trying to reach 0.0 where you have bubbles, no sentries and usually even more people on the gate.
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.12.10 13:29:00 -
[44]
Originally by: Crumplecorn
Originally by: Mar vel what kind of chance does 1-2 ships (any 1-2 ships) have against a 12-man gank squad in BS and CS's with Logistics support? Answer: No chance at all.
You mean 12 players working together can beat 2 players working together? Game is obviously horribly broken.
Personally I'm hoping to learn what alteration of the game mechanics that would help the two people wouldn't help the 12.
CONCORD provide consequences, not safety; only you can do that. |

dimiz
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Posted - 2007.12.10 13:59:00 -
[45]
Of course it is possible to avoid them sometimes, but not always. Doing missions in 0.4 for example is almost impossible, I don't know why ccp even bothered with those agents.
Gate camps hurt the game and close off a big part of it to a majority of players. That is not PVP - PVP means player versus player, not player facing certain death at no risk to the attacker. Make those sentry guns hurt, I mean hurt. A few years ago low-sec was exactly that - lower security, you could go through those systems, stay there, sometimes you would get attacked. Today, they are much worse than 0.0.
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Plutoinum
German Cyberdome Corp Cult of War
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Posted - 2007.12.10 14:04:00 -
[46]
Someone of S******dly complaining that he got pirated. I know that S******dly mostly operated in 0.0, but anyway, I find it kind of strange and amusing. 
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Kaar
Art of War
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Posted - 2007.12.10 14:05:00 -
[47]
Originally by: Plaetean Do you have any idea how ridiculous you look considering the history of your corp?

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Lazuran
Gallente Time And ISK Sink Corporation
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Posted - 2007.12.10 14:07:00 -
[48]
Edited by: Lazuran on 10/12/2007 14:10:41 Edited by: Lazuran on 10/12/2007 14:08:12
Originally by: Arkan Omali it's up to every individual to comeup with how they want to play. That is ccp's hole idea with eve, a gigant sandbox.
That's only half the story. CCP make the game mechanics and the OP finds parts of those questionable. Game mechanics limit the ways in which invidivuals can choose how to play. Stargates as they work now, lead to gate camps as a logical consequence, so just like people need to use gates in EVE, they also need to handle gate camps.
It's not particularly hard to escape from gate camps (so I don't really understand the OP), but gate camping *is* the worst PVP (most boring, least challenging, dull, stupid) in EVE and since it is easily 50% (measured by time spent) of the PVP action in EVE, perhaps it should be made less attractive somehow.
With Trinity, it just got buffed, unfortunately.
Suggested lowsec gate camp nerf: add an indicator of some sort (beacon?) to the other side of a camped gate, that shows how many seconds ago the sentries fired. Some sort of traffic lights ;-P
"...been designed for one purpose and one purpose only. Imagine a handful of repair drones pouring from the carebear's mouth. Now imagine they have um, nothing." -Unknown Hel redesigner (2007) |

Rellik B00n
Vale Heavy Industries Molotov Coalition
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Posted - 2007.12.10 15:28:00 -
[49]
waaaaaaait a minute, this was a joke right?

remix:never fades 07 (2) - gall002 |

Natalia Survenka
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Posted - 2007.12.10 15:29:00 -
[50]
I thought the only mechanic is piracy? And even that's broken afaik.
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Call'Da Poleece
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Posted - 2007.12.10 15:45:00 -
[51]
Yup, low sec gate camps is a no brainer, shooting fish in a barrel and as has been mentioned, a well set up cruiser can tank for enough time to get a kill...
A good way of stopping it would be to up damage of guns, or even introduce a skill/mod that makes you appear much much more than 15km from the gate (50 ... 100 ... 150??) |

JeanPaul Sartre
26th of July Movement
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Posted - 2007.12.10 16:28:00 -
[52]
I want to apply to Pandemic Legion.
I have 820k skillpoints (planning on more soon)
I have executioners and time in equal measures. (cant fit a cloak yet! sorry)
I haven't ever met anyone from RISE, but if hating them is a condition I'm sure I can adapt.
Oh! and low sec gate camps don't annoy me too much.
Whaddya say? --
Quote: If a victory is told in detail, one can no longer distinguish it from a defeat.
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Captain Blart
Hideous Mutant Freekz
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Posted - 2007.12.10 17:48:00 -
[53]
Eve Online PvP = Zerg Online, where all the lamers ( understand 90% of the pvp population ) can enjoy their little gate camp at 20 vs 1 (hell we dont want to loose those expensive T2 ships unecesseraly, do we ? ) and can keep thinking : "OMG, we re so l33t !!!!"
"hey, let's crush a fly with a sledgehammer" , talk about challenges 
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.12.10 18:07:00 -
[54]
The whole system of gated travel is flawed from the get go. Choke points leave very limited and extremely inflexible balancing options. Gate sentries is a case in point: make them weak to allow piracy and they stop making sense as an empires' response to outlaws, make them as powerful as they should be and they completely eliminate lowsec gate piracy (bad). There is no viable 'in-between' option.
The only long term solution is to phase out gates and get every ship retrofitted with a 'simple' jumpdrive that limits jumping along the current gate routes but allows jumping from multiple locations within a solar system. An open game mechanic like that offers a multitude of balancing options and would consequently result in a tactically rich combat game. ...
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Stakhanov
Metafarmers
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Posted - 2007.12.10 18:42:00 -
[55]
Originally by: Narciss Sevar roles removed
You did the right thing sir 7
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BuffB
Amarr 13 apostle's
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Posted - 2007.12.10 18:44:00 -
[56]
As a member of the apparently "evil pirate" community, i have to agree that gate camping and station camping are not PvP in the true sense of the word. They are believe it or not....PIRACY!!!!
Thats why its called piracy. Its a no good way of earning a living at others expense, whether that be through looting or ransoming (which yes we do and yes we always honour those that pay) If you got ganked, then all i have to say is ADAPT, dont come on here whining about something else in the hope that CCP wave the nerfbat because you lost a BS or something at a gate camp...BOO HOO!!! Get over it and get on with playing the game. Perhaps if you spent more time playing the game and less time whining on the forums you would have worked out how to evade a gate camp and not created another pointless whining thread.
Sorry to all other contructive post's for rant but fed up of whining cry baby's who try and ruin our game because they lost something

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Adunh Slavy
Ammatar Trade Syndicate
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Posted - 2007.12.10 18:47:00 -
[57]
Originally by: Razin
The only long term solution is to phase out gates and get every ship retrofitted with a 'simple' jumpdrive that limits jumping along the current gate routes but allows jumping from multiple locations within a solar system. An open game mechanic like that offers a multitude of balancing options and would consequently result in a tactically rich combat game.
Although gates are good for forcing players into the same place, they leave very few options for varied game play. It would be more fun, for both hunter and hunted if there were some actual hunting involved. Sitting at a gate for hours on end, or sending an alt in a shuttle first or pressing F10 are not terribly interesting. Eve needs to shift focus from static camping to mobile combat.
Is it really that much fun to sit at a gate, when instead we could have roving gangs attempting to out maneuver one another in a deadly game of hide and seek?
Imagine if you will mechanics that make it simpler to gain entry into a solar system, but make it harder to get out, but with out having to rely on artificial choke points to dumbly force players into the same locations. Eve can be and should be so much more than camping online.
-AS
The Real Space Initiative - V5 (Forum Link) |

Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.12.10 19:49:00 -
[58]
Originally by: Adunh Slavy
Originally by: Razin
The only long term solution is to phase out gates and get every ship retrofitted with a 'simple' jumpdrive that limits jumping along the current gate routes but allows jumping from multiple locations within a solar system. An open game mechanic like that offers a multitude of balancing options and would consequently result in a tactically rich combat game.
Although gates are good for forcing players into the same place, they leave very few options for varied game play. It would be more fun, for both hunter and hunted if there were some actual hunting involved. Sitting at a gate for hours on end, or sending an alt in a shuttle first or pressing F10 are not terribly interesting. Eve needs to shift focus from static camping to mobile combat.
Is it really that much fun to sit at a gate, when instead we could have roving gangs attempting to out maneuver one another in a deadly game of hide and seek?
Imagine if you will mechanics that make it simpler to gain entry into a solar system, but make it harder to get out, but with out having to rely on artificial choke points to dumbly force players into the same locations. Eve can be and should be so much more than camping online.
Yeah, that's basically the way I envision it. Activation of the jumpdrive makes the ship light up like a cyno beacon throughout the whole solar system making it a 'warpable-to' target. ...
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Rosa Rosette
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Posted - 2007.12.10 19:57:00 -
[59]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
you must be sniggs new corp jester
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.10 20:24:00 -
[60]
How did this person even become a member of Snigg in the first place? In-game it says he has been a member for more than 4 months, and the character has been around since summer of 2003.
I suspect someone bought a character here.
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Malcore Trisus
Sniggerdly Pandemic Legion
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Posted - 2007.12.10 20:26:00 -
[61]
He has 25 kills and only 2 since the end of August.
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An Anarchyyt
Gallente Sublime.
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Posted - 2007.12.10 20:30:00 -
[62]
And this one time, I got killed in Yulai.
Originally by: CCP Wrangler Second, a gentile is a non jewish person
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Fanjita
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Posted - 2007.12.10 20:34:00 -
[63]
Snigg have turned into a bunch of whining carebears? it's a sad sad day for eve.
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Narciss Sevar
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.12.11 10:02:00 -
[64]
Sorted. Sig removed, lacks Eve-related content. If you would like further details please mail [email protected] - Cortes |

Kirmok
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Posted - 2007.12.11 10:36:00 -
[65]
I don't mind it so much really, its part of the game. A part that others play and I do not.
I'm all in favor of removing the gate system we have now so long as there are some really good ideas on what to replace them with.
I think eve could be so much Moe dynamic without gates. Really, just, even more awesome then it is now. I do not have any suggestions, no. However I am open to ideas and would support one I like.
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Malcanis
High4Life SMASH Alliance
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Posted - 2007.12.11 11:29:00 -
[66]
Originally by: Hannobaal How did this person even become a member of Snigg in the first place? In-game it says he has been a member for more than 4 months, and the character has been around since summer of 2003.
I suspect someone bought a character here.
I'm guessing he won't be a snigg for long.
CONCORD provide consequences, not safety; only you can do that. |

RaTTuS
BIG Ka-Tet
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Posted - 2007.12.11 11:34:00 -
[67]
if he's not the original account holder - i.e. he bought the account then he'll not be around much longer anyway -
buying of accounts is a no-no - you have to leave the corp before you can transfer a character  -- BIG Lottery, BIG Deal, InEve [Now Verified] & Recruiting
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.12.11 11:41:00 -
[68]
Oh, I can't believe I found this... ok, Mar vel was in a system where we were gatecamping... we weren't going after him or anything... just camping a gate. The system we were camping in had another gate you're lined up to when you enter through the gate we were camping and frigates and shuttles tend to get away easily that way, so we have a guy in a disco rokh sitting waiting for those ones.
Ok, so Mar vel comes to the Rokh gate in a Nighthawk and just kinda watches the rokh. A shuttle gets through our camp and gives a little smack in local as he warps off to the rokh... didn't hear from him again ( ) and ol' Mar sees the rokh smartbombing. Oh, easy kill he thinks to himself and aggroes the Rokh. Our gatecamp consisted of 8 (killboard, can't figure out how he got a Caldari Navy shield booster in a highslot ), the only other people in system, all same corp and somehow he didn't notice.
It was pretty obvious he really didn't know what he was doing.... so I'm leaning toward bought account 
This could also be what got him whining in here! 
Originally by: Chainsaw Plankton thats a boot.ini a file used by windows
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Kharadran Sullath
Caldari Digital Fury Corporation Digital Renegades
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Posted - 2007.12.11 12:36:00 -
[69]
Originally by: Surfin's PlunderBunny The tale of Mar vel
 ------
Originally by: Graveyard Tan I call bull**** and troll. If you are deaf, how are you even able to read this or type replies?
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Corvac
Sniggerdly Pandemic Legion
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Posted - 2007.12.11 12:42:00 -
[70]
Originally by: Malcanis I'm guessing he won't be a snigg for long.
He is now a proud member of Deep Core Mining Inc.
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Seke Faewyn
Sniggerdly Pandemic Legion
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Posted - 2007.12.11 12:43:00 -
[71]
Thats a rookie mistake right there.
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sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.12.11 13:02:00 -
[72]
Let's be honest, Snigg just arent that hardcore anymore. In fact their more like little fluffy bunnies. NESW is the real power in pathetic legion y0.
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Alt Troll
Minmatar SniggWaffe Pandemic Legion
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Posted - 2007.12.11 13:21:00 -
[73]
lazy recruiters and****gots always applying promising all the rice in china but delivering a pile of **** instead. something like that. sniggwaffe ftw down with s******dly. alt troll will one day take over and the horrible posting will never stop. ____________ FEED me! You know you want to  -all posts made on this character represent the views of my main's corp, alliance, as well as the views of everyone else in EVE and in the universe.- |

PostWithYourMain
Main Corporation
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Posted - 2007.12.11 13:23:00 -
[74]
Reinstatement of sniggwaffe needs to happen tbqh
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alpha charlie
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.12.11 16:07:00 -
[75]
Originally by: sakana Let's be honest, Snigg just arent that hardcore anymore. In fact their more like little fluffy bunnies. NESW is the real power in pathetic legion y0.
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Vando
Sniggerdly Pandemic Legion
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Posted - 2007.12.11 18:18:00 -
[76]
Originally by: Alt Troll lazy recruiters
I too blame lazy recruiters, primarily mazzilliu, mazzilliu sucks.
Wtf I am not a spy why does your title say that? 
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SiJira
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Posted - 2007.12.11 19:45:00 -
[77]
who loves the people who cry about gate camps?
can you imagine if there were hundreds of asteroid belts in a system and you could jump through a gate and exit in a general area 1au off the destination gate?
pvp is empty enough as it is Trashed sig, Shark was here |

Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.12.11 19:46:00 -
[78]
Originally by: sakana Let's be honest, Snigg just arent that hardcore anymore. In fact their more like little fluffy bunnies. NESW is the real power in pathetic legion y0.
nesw is the 5'th best corp in PL
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Mareus
Gallente Vitai Lampada
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Posted - 2007.12.11 19:48:00 -
[79]
maybe for a idea get some positive stats with the neigbouring corps and try to join them in there killing you will get more enjoyment out of the game this way [URL=http://imageshack.us][/URL] |

Carin K
Black Omega Security Pandemic Legion
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Posted - 2007.12.11 19:52:00 -
[80]
Originally by: Gneeznow
Originally by: sakana Let's be honest, Snigg just arent that hardcore anymore. In fact their more like little fluffy bunnies. NESW is the real power in pathetic legion y0.
nesw is the 5'th best corp in PL
hotseats house of happy ho's is way better
____-____
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Corvac
Sniggerdly Pandemic Legion
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Posted - 2007.12.11 20:04:00 -
[81]
I want to join hotseat's house of happy ho's as well! 
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Lil Babe
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Posted - 2007.12.11 20:55:00 -
[82]
Woah.
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Stockarian
Sniggerdly Pandemic Legion
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Posted - 2007.12.11 20:56:00 -
[83]
I had to reply to this.
Stock
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Seke Faewyn
Sniggerdly Pandemic Legion
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Posted - 2007.12.11 23:17:00 -
[84]
Originally by: Carin K
Originally by: Gneeznow
Originally by: sakana Let's be honest, Snigg just arent that hardcore anymore. In fact their more like little fluffy bunnies. NESW is the real power in pathetic legion y0.
nesw is the 5'th best corp in PL
hotseats house of happy ho's is way better
I hear they do icecream and brandy there??
c/d?
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zilllii
Squirrel Power
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Posted - 2007.12.11 23:22:00 -
[85]
Originally by: Mar vel This kind of combat is ridiculous - it's like the "badMotorFinger" power chord being applied repeatedly to create music - take no talent, and completely hoses everyone except the person(s) attacking. With a remote repair round-robin, I can sustain that scenario indefinitely. in short, it's unbalanced because it favors one party in the combat scenario exclusively.
Suggestions - no f**ing idea. Just sick of wasting my time travelling for no apparant reason other than the fact that CCP can't pull their heads out of the a*ses long enough to fix something that obviously broken.
If the risk/reward tradeoff for being the aggressors and engaging in this kind of combat is a sec status hit - well, WTF - that's not much of a deterrent, now, is it?
Put some hurt on these folks - and at least make it incredibly painful to engage in this kind of crap combat - because, honestly, what kind of chance does 1-2 ships (any 1-2 ships) have against a 12-man gank squad in BS and CS's with Logistics support? Answer: No chance at all.
It stuff like this that makes me go slap in a new set of +4's and then log out for another month. The point being, what's the point of burning $50/month in Eve subs if this is the kind of crap that I have to look forward to....plain and simple.
lol this poster is funny i guess he didnt know that snigg used to camp lowsec alot in their old days.
i didnt know they had started to recruit nublets from caldari kindergartens
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SloBones
mUfFiN fAcToRy
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Posted - 2007.12.11 23:58:00 -
[86]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
Boo hoo hoo somebody lost their nighthawk soo sad. Well thanks for the tech 2 goodies. Such a shame that your Caldari Navy Large Shield Booster got blown up, so sad. Really somebody somewhere cares.
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Snowcrash Winterheart2
Gallente Concordia Discors
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Posted - 2007.12.11 23:59:00 -
[87]
Yeah gate camps suck. But they rock when you pick up someone who follows you through 3 0.3 systems a second behind you.... and follows your right in to a 0.8.
And then you wait. And then the fireworks start.
----- Four paws... four sets of claws. |

SloBones
mUfFiN fAcToRy
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Posted - 2007.12.12 00:04:00 -
[88]
Originally by: Mar vel
It stuff like this that makes me go slap in a new set of +4's and then log out for another month.
Oops got your pod popped too now didn't we? Pod Kill Oh and look by what a battleship Oh my that's embracing sticking around long enough for a BS to lock you down and get popped.
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Zartek Mattlov
North Eastern Swat Pandemic Legion
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Posted - 2007.12.12 14:01:00 -
[89]
Originally by: sakana Let's be honest, Snigg just arent that hardcore anymore. In fact their more like little fluffy bunnies. NESW is the real power in pathetic legion y0.
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Gokil
North Eastern Swat
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Posted - 2007.12.12 15:50:00 -
[90]
Pathetic legion tbh
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Izo Azlion
Veto. Veto Corp
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Posted - 2007.12.12 15:52:00 -
[91]
Originally by: Mar vel I don't have to go to 0.0 for combat anymore- hell, that's dangerous. So I'll just round up a dozen of my buddies and sit in a circle-jerk @ a gate in a .4 system and WTFPWN everything in sight - without any foreseeable consequence (except those pesky kill rights, which are useless)
I mean, WTF - can't you folks think up a way to push this kind of combat into 0.0? -I'd at least like the opportunity to GET TO 0.0 - now I can't even get out of .5 reaosnably well.
This is idiotic, crusty old game mechanics. CCP: If you can apply *balance* to everything in sight - why is this conveniently overlooked?
Jerks.
Get some of your own friends and go and shoot them then.
Jesus, its not hard, this isnt a single player game.
Izo Azlion.
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CCP kieron

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Posted - 2007.12.12 16:21:00 -
[92]
This should have been locked long ago. Rectifying that oversight now.
kieron Director of Community Relations, EVE Online EVE Online, CCP Games Email/Netfang Look ma, I'm in a Dev thread! Oh wait... |
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