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Cornette
Gallente Mercenaries of Andosia Veritas Immortalis
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Posted - 2007.12.14 21:29:00 -
[1]
**** the missioning bullcrap. Thats not how I want to use them. I want to get a kick out of Marauders in PVP, either by flying one into combat or by destroying one by superior skill and tactics.
Give them the same sensorstrength as their T1 cousins. With the boost to Caldari ECM ships I don't really understand why Marauders should have to be weak sauce.
They cost at least 1 billion each before you fit a setup so pretty please CCP with sugar on top unnerf them. Its not like you will see them flying around anywhere obsoleting everything else, thats just fairy tales.
Everyone admit you want to see them be used for pvp too and not just as expensive toys for bored mission******.
//Cornette
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.12.14 21:36:00 -
[2]
Marauders are for PVE.
I say gimp'em some more. Sinse they break immersion anyway, why not disallow the Marauders to lock player ships and structures. ...
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Cornette
Gallente Mercenaries of Andosia Veritas Immortalis
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Posted - 2007.12.14 21:46:00 -
[3]
Originally by: Razin Marauders are for PVE.
I say gimp'em some more. Sinse they break immersion anyway, why not disallow the Marauders to lock player ships and structures.
Break immersion? I say this pre-nerf really breaks the immersion. In my opinion anything that flies in eve you should be able to do pvp with, or we could have done without them before CCP even introduced them.
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Katana Seiko
Gallente
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Posted - 2007.12.14 21:47:00 -
[4]
Ha, what about that: From the 24th December downtime to the 26th December downtime disable all docking of other players.
Now THAT would be a christmas present... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has completely burned out. Thank you. |

Danjira Ryuujin
Caldari
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Posted - 2007.12.14 21:53:00 -
[5]
You should use ECCM or STFU.
Amarr - Annoying the Eve Community since 2005 |

Cornette
Gallente Mercenaries of Andosia Veritas Immortalis
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Posted - 2007.12.14 22:02:00 -
[6]
Originally by: Danjira Ryuujin You should use ECCM or STFU.
Go away troll. The smell of you stink the whole place down.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2007.12.14 22:07:00 -
[7]
Originally by: Cornette
Originally by: Razin Marauders are for PVE.
I say gimp'em some more. Sinse they break immersion anyway, why not disallow the Marauders to lock player ships and structures.
Break immersion? I say this pre-nerf really breaks the immersion. In my opinion anything that flies in eve you should be able to do pvp with, or we could have done without them before CCP even introduced them.
You still don't undertstand.
Marauders are for PVE. ...
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Cornette
Gallente Mercenaries of Andosia Veritas Immortalis
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Posted - 2007.12.14 22:18:00 -
[8]
Can you make that red text any bigger, no? Maybe if you make it really really big then I maybe shut up but don't hold your horses that I will.
I don't want to see marauders used only for pve. I want to see them kill and burn in fights. I expect the later will happen when clueless missioners get scanned down in lowsec but that will be like a free kill. No fight at all just a gank like taking candy from a child.
EVE is a pvp-game so for me this idea of pve-only ships is silly.
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Sokor Jei
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Posted - 2007.12.14 22:18:00 -
[9]
Trust me, there will be more t2 battleships, pvp oriented. Call it a feeling.
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Danjira Ryuujin
Caldari
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Posted - 2007.12.14 23:14:00 -
[10]
Originally by: Cornette I don't want ... I want ... I expect ... for me
Yes we know you're a big baby who wants her way. The tanks on these ships are strong enough to use an ECCM module and still be ok. Get over it already.
Amarr - Annoying the Eve Community since 2005 |

Calimor
Caldari GoonFleet GoonSwarm
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Posted - 2007.12.14 23:16:00 -
[11]
Originally by: Cornette Can you make that red text any bigger, no? Maybe if you make it really really big then I maybe shut up but don't hold your horses that I will.
I don't want to see marauders used only for pve. I want to see them kill and burn in fights. I expect the later will happen when clueless missioners get scanned down in lowsec but that will be like a free kill. No fight at all just a gank like taking candy from a child.
EVE is a pvp-game so for me this idea of pve-only ships is silly.
Marauders are for PVE.
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Davrin Fey'Alar
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Posted - 2007.12.15 01:47:00 -
[12]
It is just stupid to say that any ship in the game is PvE... doing that breaks the whole idea of immersing oneself in the game. Simply put, there shouldn't be any ships specifically intended to fight NPCs... because from a story aspect, players and NPCs are one and the same... potentially hostile ships in space.
The idea that there is a class of ship out there designed to kill non pod pilot ships only is just ridiculous.
The real thrill of EVE is fighting something, knowing that there is a very good chance you're going to lose the ship you've spent a fortune on. Let's face it, I'm talking about PvP... sure, people lose ships in PvE... but the grand majority are killed by other players. People who fly faction battleships in combat already know this feeling. They get the shakes after a decent fight because OH MY GOD I'M STILL ALIVE what a rush! WOOHOO! PvE is pretty tame by comparison.
Marauders will cost as much as carriers... give them a sensor strength to match their t1 forebears, and they'll prove their worth in PvP (They won't be unbeatable... not by a long shot, and they'll make excellent scalps for victorious pilots.)
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2007.12.15 01:48:00 -
[13]
Originally by: Danjira Ryuujin
Originally by: Cornette I don't want ... I want ... I expect ... for me
Yes we know you're a big baby who wants her way. The tanks on these ships are strong enough to use an ECCM module and still be ok. Get over it already.
Not enough mids for the Kronos to use eccm. Plenty for the Golem however... 
Bellum Eternus [Vid] L E G E N D A R Y [Vid] L E G E N D A R Y I I |

Calimor
Caldari GoonFleet GoonSwarm
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Posted - 2007.12.15 01:58:00 -
[14]
Edited by: Calimor on 15/12/2007 01:59:44
Originally by: Davrin Fey'Alar It is just stupid to say that any ship in the game is PvE... doing that breaks the whole idea of immersing oneself in the game. Simply put, there shouldn't be any ships specifically intended to fight NPCs... because from a story aspect, players and NPCs are one and the same... potentially hostile ships in space.
The idea that there is a class of ship out there designed to kill non pod pilot ships only is just ridiculous.
The real thrill of EVE is fighting something, knowing that there is a very good chance you're going to lose the ship you've spent a fortune on. Let's face it, I'm talking about PvP... sure, people lose ships in PvE... but the grand majority are killed by other players. People who fly faction battleships in combat already know this feeling. They get the shakes after a decent fight because OH MY GOD I'M STILL ALIVE what a rush! WOOHOO! PvE is pretty tame by comparison.
Marauders will cost as much as carriers... give them a sensor strength to match their t1 forebears, and they'll prove their worth in PvP (They won't be unbeatable... not by a long shot, and they'll make excellent scalps for victorious pilots.)
First: Players and NPCs are not the same.
Again: Players and NPCs are not the same. The absolute majority of npcs, if not ALL npcs, are not pod-pilots, which explains why their ships are so "Inferior". Even if you read the story of some ships, like the Chimera, you will see the majority of famous people are not pod-pilots.
Real players constitute the pod-pilots in Eve's plot. That's why we're so important. Oh wait, you seems to know that already. Which leads to:
IMMERSION != GAME DESIGN
Even if players and npcs were one, plot-wise, they're not one in terms of game-design. Period. Your suspension of disbelief would happen the moment you solo a faction battleship with 3 battleships and 3 cruisers giving support to it if that was the case.
Every game revolves around that suspension of disbelief so your arguments have no value whatsoever to a game designer. Many things don't make in sense in EVE, yet they don't ruin your immersion. No one, in the plot of EVE made the Marauders thinking "it's a pve ship" or "it's a ship to kill non-pod pilots". The way they function in the game world however, make they serve that purpose.
EVE is a PVP Game. PVE is tame by comparison. None of it really changes the fact the devs wanted Marauders to be a PVE Ship.
Personally, I wish that Marauders had more sensor strength and weren't only PVE ships by design. But your arguments really aren't helping that. Judging by other posts of yours you seems to be actually able to reason, but the whole immersion thing really shouldn't be used as an argument here mate.
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Vrenth
Gallente 23rd Armor Hydra Alliance
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Posted - 2007.12.15 02:24:00 -
[15]
Originally by: Cornette
Originally by: Danjira Ryuujin You should use ECCM or STFU.
Go away troll. The smell of you stink the whole place down.
The English of you dumb the whole place down. --------------------------------- Let's make CLONE VATS useful! |

Beowulf Scheafer
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Posted - 2007.12.15 05:25:00 -
[16]
Edited by: Beowulf Scheafer on 15/12/2007 05:25:52
Originally by: Razin Marauders are for PVE.
I say gimp'em some more. Sinse they break immersion anyway, why not disallow the Marauders to lock player ships and structures.
we play eve online here, not hello kitty adventure. eve is based on pvp in every aspect, at least thats how it was in the past. ships and items not usable for anything else than pve have definately no place in this game!
pve all in all only exists to give the players money and therefore stuff to pvp with. even thoose only producing and trading are doing pvp, mainly because eve emulates capitalism and everybody is directly in conflict with everybody trading with the same items.
then again by unnerfing the marauders to make them better in pvp will definately not weaken them for pve use, does it?
PS: i love people trying to be sarcastic to make others thinking they actually believe the sh1t they write here 
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Hami Sa
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Posted - 2007.12.15 06:29:00 -
[17]
Edited by: Hami Sa on 15/12/2007 06:30:21
Originally by: Bellum Eternus
Not enough mids for the Kronos to use eccm. Plenty for the Golem however... 
Does the Kronos lose gank fitting eccm? No. Does it lose tank? No. Realistically, it loses its scram.
The answer is don't use it solo if you want ungimped sensor strength. A solo fit golem certainly won't have the mids to spare, and a gang fit one loses more than a comparable kornos fitting eccm.
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Willy Joe
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Posted - 2007.12.15 11:19:00 -
[18]
Originally by: Sokor Jei Trust me, there will be more t2 battleships, pvp oriented. Call it a feeling.
Dev alt alert \o/   
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Buyerr
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Posted - 2007.12.15 11:42:00 -
[19]
they are so pre nerfed it freaking stinks....
i am just wishing for a hac bs seize:/
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Pseudo Ucksth
Collegium Mechanicae
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Posted - 2007.12.15 11:59:00 -
[20]
Originally by: Danjira Ryuujin You should use ECCM or STFU.
This.
/thread
______
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Venkul Mul
Gallente
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Posted - 2007.12.15 12:00:00 -
[21]
Originally by: Buyerr they are so pre nerfed it freaking stinks....
i am just wishing for a hac bs seize:/
That is exactly what the Dev promised they [b]would not be.
Essentially the development team has decided that the marauders should have some major weakness to limit them, as they should not be BS sized HAC "to rule them all".
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Laila Eldgorn
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Posted - 2007.12.15 13:17:00 -
[22]
Originally by: Cornette
Originally by: Danjira Ryuujin You should use ECCM or STFU.
Go away troll. The smell of you stink the whole place down.
Using ECCM is what you're supposed to do. I fail to see a green troll with sharp teeth there.
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Calvin Firenze
Thanos and Killjoy Productions Knights Of the Southerncross
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Posted - 2007.12.15 14:39:00 -
[23]
Originally by: Katana Seiko Ha, what about that: From the 24th December downtime to the 26th December downtime disable all docking of other players.
Now THAT would be a christmas present...
You win this thread. But let's go a step further, let's have an Armageddon Day (without the SP boost) on tq.  ____
Originally by: Morrow Disca You sir/madam, need a big cup of STFU.
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Saithe
Caldari Thanos and Killjoy Productions Knights Of the Southerncross
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Posted - 2007.12.15 14:39:00 -
[24]
And the noobs of eve win again! Thank you ccp for screwing pvp right in the ******** yet again!
seriously, when will us pvpers get a good ship to pvp with, rather than get all of our current ships nerfed.
nerf gallente sensor dampening, nerf drone usage, nerf nos, nerf ecm usage, nerf interdictor speed.
create big shiny ubar battleship, and give it to noobs/carebears.
also, is it just me, or is ratting in 00 becomming less and less profitable as compared to empire stuff. i seem to be making alot less money now compared to empire carebears.
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Davrin Fey'Alar
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Posted - 2007.12.15 14:50:00 -
[25]
Calimor, what I'm saying is that I don't believe marauders have any value to the wider community as PvE ships. There is no reason in fluff terms why a company would make a ship for pod pilots to kill non-pod pilots, but not other pod-pilots... hah, any real pod-pilot in the EVE Universe would know that his most dangerous foe would be another pod-pilot, and so would avoid low sensor strength marauders like the pox.
As a warship type that players will have a genuine long term ability to manufacture and market, they should be genuinely useful in the only fight that matters... the one against other players. At the moment, all they can do is tank really hard before popping if somebody has brought along even a single racial ECM.
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Pseudo Ucksth
Collegium Mechanicae
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Posted - 2007.12.15 16:24:00 -
[26]
Originally by: Saithe And the noobs of eve win again! Thank you ccp for screwing pvp right in the ******** yet again!
seriously, when will us pvpers get a good ship to pvp with, rather than get all of our current ships nerfed.
nerf gallente sensor dampening, nerf drone usage, nerf nos, nerf ecm usage, nerf interdictor speed.
create big shiny ubar battleship, and give it to noobs/carebears.
also, is it just me, or is ratting in 00 becomming less and less profitable as compared to empire stuff. i seem to be making alot less money now compared to empire carebears.
Maybe you are in the wrong line of work  
You seem to be stressing way too much. I suggest you get drunk and enjoy some frigate pvp.
Isn't this thread over? 
______
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Gabriel Karade
Nulli-Secundus
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Posted - 2007.12.15 21:20:00 -
[27]
If you're out solo in a Battleship, ECM already spoils your day - leaving you reliant on your 'little buddies' to mash up the ECM ship. You have to pick your battles accordingly. If you're not solo... it's up to your 'big buddies' to sort it out.
In that regard marauders aren't really much different, just you'll be far less likey to get 'lucky' and get that one volley that mangles the irritant. If it wasn't balanced this way Marauders would replace Battleships (cost just doesn't cut it for game balance).
Finally to the guy who's OD'ing on Santa lettering... Marauders are not simply PvE 'only' ships.
----------
Video - 'War-Machine' |

OneSock
Crown Industries
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Posted - 2007.12.15 22:38:00 -
[28]
They are for salvaging surely ? why else a large cargo and tractor bonuses ?
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Beowulf Scheafer
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Posted - 2007.12.15 22:50:00 -
[29]
Originally by: OneSock They are for salvaging surely ? why else a large cargo and tractor bonuses ?
the large cargo is to use 800's charges? what other purpose can it have, lol...
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Shadowsword
COLSUP Tau Ceti Federation
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Posted - 2007.12.15 23:12:00 -
[30]
Originally by: Saithe And the noobs of eve win again! Thank you ccp for screwing pvp right in the ******** yet again!
seriously, when will us pvpers get a good ship to pvp with, rather than get all of our current ships nerfed.
Stop being ridiculous. There's tons of ships that are good in pvp and fairly bad at pve. And if you wnat your shiny T2 pvp battleship, it's called the Black Ops. ------------------------------------------
What is Oomph? It the sound Amarr players makes when they get kicked in the ribs. |
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