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true enjoyment
GoonFleet GoonSwarm
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Posted - 2007.12.18 21:28:00 -
[31]
Originally by: Traumatica So maybe a high-slot module similar to a cloak but called "Holographic Evasion System" that when activated would temporarily offline your modules but when deactivated would re-online your modules in 25 seconds but a skill such as "Holographic Evasion" would grant a 20% reduction to the time delay in your modules re-onlining. You would think it would be an electronics skill but I think a pilot would need a good bit of charisma to successfully hide himself. You know like Mal did with Serenity when they were running from the Reavers kinda. So maybe something like charisma/intelligence and rank 6?
25 seconds is too much. people could easily get away. but this idea would bring in a whole new concept to the concept of baiting!
I would love to see a gang jump into a fleet of wrecks, get up close to start looting, then realise that the lights inside the ships are turning on.......
anyways to keep this back on topic, do you think a reorganisation of BoB would be helpful? I hear BoB is communist.
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Montasque
GoonFleet GoonSwarm
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Posted - 2007.12.18 21:36:00 -
[32]
Edited by: Montasque on 18/12/2007 21:36:45
Originally by: true enjoyment
anyways to keep this back on topic, do you think a reorganisation of BoB would be helpful? I hear BoB is communist.
I think a æshuffling of the deckÆ in regards to their leadership positions maybe needed. New people with fresh and new innovative ideas might help in the short term and long term, and give the organization the resurgence of spirit it needs in these trying times. Some suggestions I have would be to change the BoB model from socialist dictatorship to something more along the lines of a military council or something along the lines of Lord CromwellÆs Commonwealth Republic. Economically some of the corps should maybe switch from the communist model to a more capitalistic one as it would be a benefit to the everyday foot solider who now has three fonts to deal with instead of the single front which previously existed. Other than those changes I would suggest BoB fleets to engage in more battles, even ones that they would lose. Not only would the regular BoB pilot have more fun but I believe that the more one loses the more one wins in the future. An example is that all champions do not look at ælosesÆ as a negative thing, but as learning experiences which will help them grow and continue down the path which will lead to many victories in the future.
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Orar Ironfist
Maelstrom Crew Mournival Alliance
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Posted - 2007.12.18 22:05:00 -
[33]
Some of these posts make it seem apparent that people want this game to become World Of EVEcraft...
But on topic:
Qaulity is better then qauntity in that you can always find more qaulity people out there, whereas Qauntity can never get better just bigger. Eventually there will be too many qaulity people for the qauntity to overcome and will fall -=YYYAAAAARRRRRRR!!!!!=-
Damn you Cortes and your ISD Army of Frustration and NerfBats!!!!1111(PS: ISD Sux :o) |

Zucarito
Gallente Ultrapolite Socialites GoonSwarm
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Posted - 2007.12.18 23:10:00 -
[34]
Originally by: Orar Ironfist Some of these posts make it seem apparent that people want this game to become World Of EVEcraft...
But on topic:
Qaulity is better then qauntity in that you can always find more qaulity people out there, whereas Qauntity can never get better just bigger. Eventually there will be too many qaulity people for the qauntity to overcome and will fall
As an ex world of warcraft master i can assure you that the integrity of our alliance far surpasses that of people who enjoy looking at trolls for ten hours each day (buff trolls) Furthermore when you compare and contrast the two games you gain a sense of a rift of sorts that divides the two. In eve online the players of the game either fall into two categories. The category of the players who are young and without responsibility and who can dedicate their time to the tacks at hand such as raids and other things of this nature (farming consumables, herbing, skinning, leatherworking, engineering, tailoring, questing, farming elementals, doing instances (not raid) enchanting, jewlcrafting, and other things of this nature) This player has the time and the dedication to sink into this world and improve oneself if he chooses to do such. This player also seems likely to be able to participate in group events such as raids that will allow him to become a part of an endless cycle of spent time to further himself as he becomes more and more attached to his character and the people playing the other characters that sorround him. The issue with this is that the player while successful in the virtual world has no grasp of what success is in the real world and thus deters his attention to what he can become proficient at. Then there is the player who is old or retired or whom is rich and can affort to **** his time away because he has decided that while he has succeded in the real world he has yet to conquer the virtual world. He seeks to spend his days creating that which can accomplish and mirror the successes of his life and avoid the failures that have come upon him. The truly interesting factor of this is that the older and successful person tends in my opinion to also throw away time in a manner that prevents him from gaining knowledge of the other wonderful things in life that he has not yet experienced (the same thing regarding the youth and things not yet discovered but lost time that can not be gained back from lacking the desire to discover instead of build upon that which is already constructed).
This is where Eve online becomes the game that jumps the rift. By utilising an interface where many can work as one or one can work against many or possibly only one versus one or one versus many (NPC's) the game offeres that which WoW does not. In what universe of WoW can you put together a massive fleet of 300 characters in their greatest shining light of glorious space ship glory and have them work together to bring about their goals to glorify themselves. Upon realising the vast rift that seperates the two games one must decide if that person wants to associate themselves as the type of player who limits their abilities by using all such time given to them when playing and waiting for a skill to finish or set that long skill and live life while experiencing the game in the meantime. This is the bridge of the two worlds that allows one to enjoy both environments young or old. A game that allows you to have a sense of freedom without sacrificing that which allows you to increase the value of ones characters or the associative things that associate with those characters. So my friend while you draw the comparison of our posting with that of the world of warcraft forums i am hear to bring you to salvation and promise you that we the people who play this game eve do not set ourselves up to fall into the trap that has engulfed millions and ruined countless relationships, broken apart families, caused people into bankruptcy, slaughtered innocent
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Zucarito
Gallente Ultrapolite Socialites GoonSwarm
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Posted - 2007.12.18 23:11:00 -
[35]
Continued...
and started wars without precident. You can take comfort that the game we have all come to love and enjoy leaves us with options. The option to go outside, to not cry on the forums all day about buggy content or how something is not balanced or fair in the light of all that has to be taken into consideration to balance such fairness in any environment where the player has been given equal opportunity to become that which he desires to be. You can set that skill and go back to work, you can leave your character alone for a month and progress while doing good and being a contributing member of society. You can make sweet love to whatever object your heart desires. You can write a letter to your local politician and complain about something that really matters. You can do what you want in this virtual world while not being trapped by another virtual world. However while living in this virtual world you can also choose to make friends that wont moan and gripe if you have dinner with your parents or girlfriend and miss a raid or go to your friends funeral because he got hit by a bus and was splattered all over the road. You can explain your friend the meaning of success and how you managed to overcome obstacles in real life. You can talk about the news and current events. You can go and party with real friends in real life. You can type z0r alot and think its supercool. You can become what you want to in eve and still become what you want to in the real world. You can The game does not play you in such a manner as you play it.
So the next time you decide that you are going to compare that which is World of Warcraft and Eve online ask yourself this. Did i really just read all those words?
Thats my 2 isk/gold.
TL;DR - Too bad.
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Yussef
Amarr Igneus Auctorita GoonSwarm
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Posted - 2007.12.18 23:14:00 -
[36]
Originally by: Zucarito Continued...
and started wars without precident. You can take comfort that the game we have all come to love and enjoy leaves us with options. The option to go outside, to not cry on the forums all day about buggy content or how something is not balanced or fair in the light of all that has to be taken into consideration to balance such fairness in any environment where the player has been given equal opportunity to become that which he desires to be. You can set that skill and go back to work, you can leave your character alone for a month and progress while doing good and being a contributing member of society. You can make sweet love to whatever object your heart desires. You can write a letter to your local politician and complain about something that really matters. You can do what you want in this virtual world while not being trapped by another virtual world. However while living in this virtual world you can also choose to make friends that wont moan and gripe if you have dinner with your parents or girlfriend and miss a raid or go to your friends funeral because he got hit by a bus and was splattered all over the road. You can explain your friend the meaning of success and how you managed to overcome obstacles in real life. You can talk about the news and current events. You can go and party with real friends in real life. You can type z0r alot and think its supercool. You can become what you want to in eve and still become what you want to in the real world. You can The game does not play you in such a manner as you play it.
So the next time you decide that you are going to compare that which is World of Warcraft and Eve online ask yourself this. Did i really just read all those words?
Thats my 2 isk/gold.
TL;DR - Too bad.
I want to personally thank you for your in depth analysis and just say i will be reading it over the next few days. I hope it enlivens and enriches the eve caod community and what the heck...the eve community in general. Thank you for your contribution to this epic story we call eve.
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Zucarito
Gallente Ultrapolite Socialites GoonSwarm
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Posted - 2007.12.18 23:23:00 -
[37]
Thank you and i will continue to do the things i want to do cuz i have the power to do so and enjoy doing such as i can.
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WrathOfOprah
Caldari GoonFleet GoonSwarm
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Posted - 2007.12.18 23:27:00 -
[38]
Originally by: Orar Ironfist Some of these posts make it seem apparent that people want this game to become World Of EVEcraft...
But on topic:
Qaulity is better then qauntity in that you can always find more qaulity people out there, whereas Qauntity can never get better just bigger. Eventually there will be too many qaulity people for the qauntity to overcome and will fall
World of Warcraft is a great game
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Ur235
Deadly Addiction
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Posted - 2007.12.18 23:29:00 -
[39]
Edited by: Ur235 on 18/12/2007 23:31:29 You goons are wierd heh, one day your flaming and spamming, the next day your discussing something that requires intelligence. Then the next day your making pointless posts about pointless stuff
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ISD Santiago Cortes
Caldari ISD Interstellar Correspondents

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Posted - 2007.12.19 02:48:00 -
[40]
*Locked*
Sadly skidded off-topic but nice try.
forum rules | mailto:[email protected] |
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.19 03:23:00 -
[41]
Originally by: Nocturnal Avenger I think your analogies are somewhat silly.
So is your face.
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Elizabeth Fallbrook
GoonFleet GoonSwarm
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Posted - 2007.12.19 03:31:00 -
[42]
hey guys, i'm going to 7-11, anyone want anything?
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UneFraiseDansUneChaise
GoonFleet GoonSwarm
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Posted - 2007.12.19 03:32:00 -
[43]
Originally by: Elizabeth Fallbrook hey guys, i'm going to 7-11, anyone want anything?
The end of the tyranny of the weak.
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Hannobaal
Gallente Igneus Auctorita GoonSwarm
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Posted - 2007.12.19 03:35:00 -
[44]
Originally by: Elizabeth Fallbrook hey guys, i'm going to 7-11, anyone want anything?
Some Dr. Pepper would be nice.
And IATL
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Elizabeth Fallbrook
GoonFleet GoonSwarm
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Posted - 2007.12.19 03:36:00 -
[45]
mkay, some sour cream & onion potato chips for Fraise, anything else?
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CobraBytez
GoonFleet GoonSwarm
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Posted - 2007.12.19 03:40:00 -
[46]
Please stop spamming.
*click*
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Spaace
GoonFleet GoonSwarm
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Posted - 2007.12.19 03:47:00 -
[47]
I really think that with the advent of more server power, new doors will open for the world of EVE. Along with the expanded world and ruleset will come new angles and methods to wage war on each other, causing a new shift in powers as the old regime stagnates, which is unavoidable in any game involving politics and power. There must be a challenge to meet, or some despot to overthrow, to inspire your legions. Otherwise, you grow frail and weak, as evidenced by the cataclysmic failure we see before us in yesterday's mighty alliances. *click*
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Aperion Madante
GoonFleet GoonSwarm
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Posted - 2007.12.19 03:53:00 -
[48]
Originally by: UneFraiseDansUneChaise
Originally by: Elizabeth Fallbrook hey guys, i'm going to 7-11, anyone want anything?
The end of the tyranny of the weak.
Out of stock in that. But they do have cherry-flavored.
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Devian 666
Igneus Auctorita GoonSwarm
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Posted - 2007.12.19 04:00:00 -
[49]
Edited by: Devian 666 on 19/12/2007 04:00:55 I was about to start another thread but found this one actually covers what I was thinking about.
The current war situation is very pos-centric. Unfortunately this requires numbers, fleets, heavy hitting/tanking ships. Often multiple objectives are present but moving a slow moving fleet is time consuming and tiresome.
I should hope that the lessons are learned from this war are that it is not fun or productive to fight this style of war and it should only be done when really necessary.
The end of this war with mark the next generation of alliance warfare. There will be a significantly reduced requirement for pos warfare by "no pos warfare" agreements. This is where BoB did not evolve and they mark the old ways of playing eve. The majority of players in eve have made their opinion known as to how eve should look in the future by the political stance that they have taken in the war.
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