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Nova Fox
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Posted - 2007.12.21 23:21:00 -
[31]
I say keep scripts and expand with it.
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Jonny JoJo
Amarr Imperial Academy
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Posted - 2007.12.21 23:30:00 -
[32]
Edited by: Jonny JoJo on 21/12/2007 23:31:03 Mindstar: Alright, On to the patch, that you hinted earlier, that is so called boost patch, and some of the issues that are perhaps going to be looked at when this patch occurs. One of the huge topics, and I have noticed quite a few large threads in forums, is the Amarr. They look like they could use quite a bit of love. Is there anything planning for that? Hammerhead: Yep, there is! We're looking into Amarr. There are no specific things that we have pinpointed. There is a lot of discussion in the forums and it's not maybe going to be some huge boost. They're not going to get double damage or crystals are not suddenly going to do all four damage types. But we're definitely looking at it and kinda what we're seeing is that there some ships in the Amarr fleet that are not ideal, but then there are other Amarr ships that are fine. We want to look those few ships that aren't as good as they could be and as I said boost patch means we're going to look at stuff, that people think aren't good enough, and see if there is anyway we could boost them up and bring balance to the force.
In other words, they are looking at Amarr. So hopefully by 2011 Amarr may be balanced.
Refresh to see next Real Life CCP sig(16 total) |

DHB WildCat
BURN EDEN
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Posted - 2007.12.21 23:33:00 -
[33]
LOL that is your typical political answer there. There is no amarr boost coming, do not hold your breath 8)
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Karma
Gallente Vortex Incorporated
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Posted - 2007.12.21 23:49:00 -
[34]
Originally by: Jonny JoJo But we're definitely looking at it and kinda what we're seeing is that there some ships in the Amarr fleet that are not ideal, but then there are other Amarr ships that are fine. We want to look those few ships that aren't as good as they could be and as I said boost patch means we're going to look at stuff,
... *sighs* 'some ships' ... 'those few ships' ... damnit... should have been: there are 'some ships' in the amarr fleet that actually work fairly well. we will leave 'those few ships' alone, while we focus on balancing the others. and while we're at it, we'll make lasers useful too.
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2007.12.22 00:00:00 -
[35]
I wouldn't exactly call your analysis of the live dev blog objective, Wildcat.
The devs did say that the Amarr "Oomph" is still a possibility on the table. They didn't say anything about them being "skill intensive" or "awesome" (and they are neither.) Those are your words. They said that specific ships are quite good but that there are others that are problematic (Maller specifically mentioned, I believe) and will likely be changed.
They didn't say shield tanking is "under no circumstance PVP viable." That's purely your biased. In my opinion active shield tanking is awesome in PVP, including solo, as long as you're willing to sacrifice a slot for scrambling and possibly a MWD. As for the devs, they simply said no low slot tackling modules, which makes sense.
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Vaal Erit
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Posted - 2007.12.22 00:32:00 -
[36]
Originally by: DHB WildCat Speed Look for a stacking penalty on speed mods folks. They want ships to slow down... boost / nerf your call. When it came to dictors, the Devs replied that their role is to drop a bubble, but under no circumstance are they to be fast enough to get away. They are a 30 mil isk 2 minute scramble ship. Then boom
Huh? Speed mods already suffer from stacking penalty. Smoking dope again, CCP? Nano ships are actually quite pathetic in PvP, ganking a ratter is not very difficult or blowing up dumb people, you can do that in a non-nano HAC quite easily. Nerfing the only ships that can get around a giant blob isn't the way to reduce blobbing...
Dictors aren't supposed to get away? How about you just delete them and give stealth bombers a launchable dictor bubble as a new bomb type.
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Insidi Us
Amarr Suicidal Mercenaries Pure.
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Posted - 2007.12.22 00:45:00 -
[37]
I could have done without the bias, but I guess that's just me.
-------------
RIP Constructive Criticism |

ElCoCo
KIA Corp KIA Alliance
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Posted - 2007.12.22 01:11:00 -
[38]
Reduce the cost of t2 Battleships and capships? Er...why?
(not that I'd mind since I realy cba to carebear and raise isk...) |

Ruffio Sepico
Minmatar Hidden Agenda Deep Space Engineering
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Posted - 2007.12.22 01:24:00 -
[39]
Originally by: ElCoCo Reduce the cost of t2 Battleships and capships? Er...why?
(not that I'd mind since I realy cba to carebear and raise isk...)
Just listened to the thing and didn't hear any about that. They said they would improve invention on jump freighters so you could get more runs on a invented bpc. + they was monitoring the situation with tech2 components.
Home: http://www.hidden-agenda.co.uk
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Drizit
Amarr Lonely out here Black Sun Alliance
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Posted - 2007.12.22 08:16:00 -
[40]
Originally by: DHB WildCat T2 Battleships and Cap Ships they are too expensive. The patch will reduce cost of building these ships, so that they will become more affordable to the average player.
Yea right! All it will achieve is to fatten the wallets of those building them. Prices will fall just as all other T2 stuff has fallen... Very slowly. In the meantime, wallets of those with the BPO's will be made big and bulky.
--
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Gorthauran
Amarr Throne of Tragedy
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Posted - 2007.12.22 09:01:00 -
[41]
Originally by: Gamer4liff Edited by: Gamer4liff on 21/12/2007 20:32:16
Originally by: DHB WildCat
T2 Battleships and Cap Ships they are too expensive. The patch will reduce cost of building these ships, so that they will become more affordable to the average player.
lame.
To extend: the "Average" player has no business flying carriers or T2 battleships.
If this is true that's extremely lame Is this because every weekend inventor made these and then sold them at a loss and now cry there is no money in them and they are too expensive to manufacture...Anyone with the skills to fly these has the ISK to buy them so i fail to see the problem.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.22 09:02:00 -
[42]
Originally by: Gorthauran
Originally by: Gamer4liff Edited by: Gamer4liff on 21/12/2007 20:32:16
Originally by: DHB WildCat
T2 Battleships and Cap Ships they are too expensive. The patch will reduce cost of building these ships, so that they will become more affordable to the average player.
lame.
To extend: the "Average" player has no business flying carriers or T2 battleships.
If this is true that's extremely lame Is this because every weekend inventor made these and then sold them at a loss and now cry there is no money in them and they are too expensive to manufacture...Anyone with the skills to fly these has the ISK to buy them so i fail to see the problem.
it's not
Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

Anglo
Minmatar Astral Mexicans
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Posted - 2007.12.22 09:21:00 -
[43]
amarr pilots are nothing but bait these days... anyone saying anyhting else are lying.. amarr ships sucks.. i know i have all amarr skills at 5... and when i say 5 i meen 5... all armor tanking skills all laser skills. all cap/energy skills etc... all 5.. still i suck.. i might not be a wise pvp player, but it is sooooo easy to kill amarr ships.. just go in close like 1K range and shoot drain cap.. NO amarr can survieve that... the amarr might be ableto tank for along time sure... and hope backup comes.. but backup comes from 2 fronts.. so basicly amarr is ******, as a solo race.. as a gang race its ausome... especially when u can hide at some pos and give bonus, cause thats all its worth.. ccp ****** up amarr pilots.. and alot of people are not happy about it.. sure sure we train another race,but that shouldent really be needed now should it ?
great game eve is.. but all this nerfing sucks..
i bought a momsy bpo.. with future nerfs i doubt ill ever get the isk back...
i bought a t2 bpo most likely future will nerf that too and im ******..
who want my account ?
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Amarria Black
Clan Anthraxx
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Posted - 2007.12.22 09:31:00 -
[44]
Just curious: isn't "boost patch" pretty much industry-speak for, "We no longer have a coherent design direction. We've previously implemented some poorly thought-out design ideas, so we're going to attempt to counteract them by implementing an entirely different set of poorly thought-out design ideas."?
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Ztrain
Evolution Band of Brothers
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Posted - 2007.12.22 10:20:00 -
[45]
Edited by: Ztrain on 22/12/2007 10:20:31 Might I suggest that CCP corporate orders it's DEVs a Holiday gift of:
http://search.barnesandnoble.com/booksearch/isbninquiry.asp?r=1&ean=9780764516788
It "MIGHT" help?
Z
Originally by: CCP Zulupark That's the rough idea, yes. We still have in no way started thinking about what modules to introduce, what they would do or anything of the likes, but the idea is that.
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Mun Kulhoon
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Posted - 2007.12.22 10:26:00 -
[46]
I think that it made sense to reduce dictor speed, but I hope ccp keeps an eye on them and makes sure to balance them one way or another, perhaps more tank.
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Grimpak
Gallente Trinity Nova
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Posted - 2007.12.22 10:28:00 -
[47]
Originally by: Ztrain Edited by: Ztrain on 22/12/2007 10:20:31 Might I suggest that CCP corporate orders it's DEVs a Holiday gift of:
http://search.barnesandnoble.com/booksearch/isbninquiry.asp?r=1&ean=9780764516788
It "MIGHT" help?
Z
fixed
goddamnit, what have you people against the url button?
that aside, LOL ---
planetary interaction idea! |

J Valkor
Blackguard Brigade
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Posted - 2007.12.22 10:52:00 -
[48]
Oh Wild Cat. I can't tell if you are a troll or truly are incapable of intelligent inference. Just quite the game if all CCP does is lie to you. But, please, don't lie to other players. Most of them are too slow witted to bother reading the source.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.12.22 10:54:00 -
[49]
Originally by: Anglo amarr pilots are nothing but bait these days... anyone saying anyhting else are lying.. amarr ships sucks.. i know i have all amarr skills at 5... and when i say 5 i meen 5... all armor tanking skills all laser skills. all cap/energy skills etc... all 5.. still i suck.. i might not be a wise pvp player, but it is sooooo easy to kill amarr ships.. just go in close like 1K range and shoot drain cap.. NO amarr can survieve that... the amarr might be ableto tank for along time sure... and hope backup comes.. but backup comes from 2 fronts.. so basicly amarr is ******, as a solo race.. as a gang race its ausome... especially when u can hide at some pos and give bonus, cause thats all its worth.. ccp ****** up amarr pilots.. and alot of people are not happy about it.. sure sure we train another race,but that shouldent really be needed now should it ?
great game eve is.. but all this nerfing sucks..
i bought a momsy bpo.. with future nerfs i doubt ill ever get the isk back...
i bought a t2 bpo most likely future will nerf that too and im ******..
who want my account ?
haha can I have your stuff :P
Official fanboy of jenny< pink supporter! looking to work in the art department with CCP, 3 years and counting. http://www.digipen.edu/main/Gallery_Games_2004#Narbacular_Dropthi |

Lita F
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Posted - 2007.12.22 10:59:00 -
[50]
Long story short:
Interdictors with good skillz and 1 overdrive and t2 mwd should be able to get over 4000 m/s speed (not much over 4200 would be perfectly fine) without gang bonuses etc.
Nerf polycarbons/snakes instead to limit "maximum gimped to hell i have lots of iskies setups" uber fast dictors.
Why?: dictor will need ~over ~4000 m/s speed to avoid battleship fire in fleet fights and aproach them with decent angle.
atm they are just "warp to wreck and die bubblemachines" unless you invest in polycarbons etc.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2007.12.22 11:16:00 -
[51]
Originally by: Anglo amarr pilots are nothing but bait these days... anyone saying anyhting else are lying.. amarr ships sucks.. i know i have all amarr skills at 5... and when i say 5 i meen 5... all armor tanking skills all laser skills. all cap/energy skills etc... all 5.. still i suck.. i might not be a wise pvp player, but it is sooooo easy to kill amarr ships.. just go in close like 1K range and shoot drain cap.. NO amarr can survieve that... the amarr might be ableto tank for along time sure... and hope backup comes.. but backup comes from 2 fronts.. so basicly amarr is ******, as a solo race.. as a gang race its ausome... especially when u can hide at some pos and give bonus, cause thats all its worth.. ccp ****** up amarr pilots.. and alot of people are not happy about it.. sure sure we train another race,but that shouldent really be needed now should it ?
great game eve is.. but all this nerfing sucks..
i bought a momsy bpo.. with future nerfs i doubt ill ever get the isk back...
i bought a t2 bpo most likely future will nerf that too and im ******..
who want my account ?
I dont want your account, but i would be happy to pay the transfer fee to take your character[if he has said skills and items.]
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Securion Wolfheart
Dark-Rising
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Posted - 2007.12.22 11:19:00 -
[52]
Quote: Carriers Will not be reduced to an only delegation ship. Meaning it will be able to launch all of its fighters as skills allow, not just assign them to gang mates.
and
Quote: T2 Battleships and Cap Ships they are too expensive. The patch will reduce cost of building these ships, so that they will become more affordable to the average player.
=
The end of the Battleship era. Flying anything else will be just stupid.
I predict we will see Carrier only fleets in the future, with Battleships as "support". Maybe a Heavy Interdictor or two as well.
13k Carriers on the server and counting.
Some people want to know: ôHow can you convince these people that they are wrong and you are right?ö My first thought is, ôWho cares?ö |

Amarria Black
Clan Anthraxx
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Posted - 2007.12.22 11:23:00 -
[53]
Originally by: Securion Wolfheart
Quote: Carriers Will not be reduced to an only delegation ship. Meaning it will be able to launch all of its fighters as skills allow, not just assign them to gang mates.
and
Quote: T2 Battleships and Cap Ships they are too expensive. The patch will reduce cost of building these ships, so that they will become more affordable to the average player.
=
The end of the Battleship era. Flying anything else will be just stupid.
I predict we will see Carrier only fleets in the future, with Battleships as "support". Maybe a Heavy Interdictor or two as well.
13k Carriers on the server and counting.
500,000 subs, with 250,000 being macrofarmers, 200,000 cyno / carebear alts, and 50,000 Carrier pilots? 
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Jennai
The Greater Goon GoonSwarm
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Posted - 2007.12.22 11:34:00 -
[54]
Originally by: Securion Wolfheart
Quote: Carriers Will not be reduced to an only delegation ship. Meaning it will be able to launch all of its fighters as skills allow, not just assign them to gang mates.
and
Quote: T2 Battleships and Cap Ships they are too expensive. The patch will reduce cost of building these ships, so that they will become more affordable to the average player.
=
The end of the Battleship era. Flying anything else will be just stupid.
I predict we will see Carrier only fleets in the future, with Battleships as "support". Maybe a Heavy Interdictor or two as well.
13k Carriers on the server and counting.
hopefully they'll fix the fighter-lag before they do that, otherwise every major fleetbattle will be even more unplayable than they already are.
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Sokratesz
Rionnag Alba Triumvirate.
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Posted - 2007.12.22 11:39:00 -
[55]
Moms going down in price, good.
Originally by: ISD Cortes You're at liberty to use the rolling sig you had, as long as there's no chimeras covering the nether regions of voluptuous females.
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Atreides Horza
No Fear Buccaneers
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Posted - 2007.12.22 11:54:00 -
[56]
Edited by: Atreides Horza on 22/12/2007 12:00:33 I had a nice discussion about the speed nerf with a buddy of mine and in relation to that topic, I'll say exactly what he said, because it hits the nail on the head:
Speed needs to be nerfed because it makes PvP exclusive to a small group of experienced players, who then proceeds to cry about why there's no fights to be found. People who can afford lightning-fast setups and implants will set the order of the day - and yeah, sure you can participate in your conventional T1/T2 setups, but you'll have to watch the fun at a distance at best.
People can't be @rsed to fight anymore - not because blobbing is easier - but because there's no point in watching your ship get shredded at distance by some guy doing 5000 m/s in this or that HAC. Then they'll fit their own speed ships to catch up or they'll stick with the 20-man blob o' death.
The T2 ships and their increased availability has made PvP even more so exclusive - and instead of bringing back more levels of PvP, CCP is taking their good time whacking this and that race with the nerfbat at the request of disgruntled minorities.
If anything needs boosting, it would be the t1 line of ships tbh.
Why not bring some of the t1 ships accesible to the vast majority of players inline? Why not make ships like the bellicose work? Why not make t1 frigates actually work at more than blob level? Why not get amarr t1 cruisers in business? Why not make it profitable like hell for less experienced players to work together in cheaper ships against the experienced players in their T2 uberships?
As it is right now, the only option available to deal with organized bands of pies in low sec isn't getting small cruiser gangs together. It's blobbing up with 20-30 players, most of which are younger than some of the drones in my drone bay, in battleships and then go looking for fights that most likely won't happen... and even then, they're cannon fodder for the next organized gang of command ships that come along.
Bring more diversity to the playing field by making pvp less exclusive, and give the inexperienced more tools to become a part of the fun - instead of forcing them into the expensive stuff they can't fly properly anyway.
... and that goes for carriers too. Flying carriers should be an achievement and a substantial investment, if CCP wants to promote small-scale warfare. As if carriers and motherships aren't being cyno'ed in at every excuse already. What good is more carriers gonna do?
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Grimpak
Gallente Trinity Nova
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Posted - 2007.12.22 12:52:00 -
[57]
Edited by: Grimpak on 22/12/2007 12:52:02
Originally by: Sokratesz Moms going down in price, good.
however, moms being accessible to anyone that *****d missions = bad.
with that, EVE will truly become Capships online, and battleships will go the way of frigates. ---
planetary interaction idea! |

Jennai
The Greater Goon GoonSwarm
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Posted - 2007.12.22 12:58:00 -
[58]
Originally by: Sokratesz Moms going down in price, good.
read transcript, they never said that anywhere, or even anything that could possibly be interpreted by an intelligent person as a cap/supercap cost reduction.
the only thing they said about mothership is that they want to change it so it's not just a super-size carrier.
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Feng Schui
Minmatar The Ninja Coalition
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Posted - 2007.12.22 13:51:00 -
[59]
The boost patch for Amarr will come right after Factional Warfare 
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kessah
Blood Corsair's Blood Blind
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Posted - 2007.12.22 13:57:00 -
[60]
most dissapointing about the carrier nerf.
Really getting annoyed when pvp'ers cant hack being killed by a battleship so they just dump a carrier on you.
A simple lock delay so smaller ships can run away when a cyno pops up would be nice enough.
Amarr are fine, and yes u need to spec.
APOC THOUGH COME ON !! THAT NEEDS A BOOST !!
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